unreal tournament 3

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Unreal Tournament 3 (PC/PS3)  By Emil Minimum System Requirements CPU: 2.0 GHz Single Core Processor Memory: 512 GB Video: Geforce 6200, Radeon 9600, or better Hard drive: 8 GB free space Recommended System Requirements CPU: 2.4 GHz Dual Core Processor Memory: 1 GB Video: Geforce 7800GTX, ATI x1300, or better Hard drive: 8 GB free space (Honestly, I do not trust the minimum requirements. It’s… too low for me to believe. If anybody with that configuration has been able to play this game comfortably, drop us a mail.) My System CPU: Intel Core 2 Duo 2.4 GHz Memory: 1 GB (DDR2- 667 MHz) Video: Geforce 8400GS Hard drive: Adequate free space. The long awaited sequel to the Unreal Tournament series is finally here. Unreal Tournament 3, formerly titled Unreal Tournament 2007, comes packed with brilliant graphics, awesome music and fast paced combat with smarter AI, and it’s just fun, fun and fun. Unless, you’re looking for the ‘story-oriented’ campaign. Despite it being a really good game, the story implementation was crass and utterly stupid. Here’s what’s what. The Game Let’s get the rubbish out first. The Campaign mode follows the ‘story’ of Reaper and co., as they sell their skills in the battlefield to the Izanagi (the mercenary gig gets them towards their goal for revenge against the Necris faster), led by former (multiple) tournaments champion Malcolm. You play through different maps till you come face-to-face with the leader of the Necris, known as Akasha. The gameplay is pretty much the same as before, except a few changes in feel here, and some there. It’s a  bit hard to control at first, but once you get the feel of it, it’s like you always knew how it was. Game-modes Although, the game modes are the same, their context has changed. For example, you no longer ‘hit the frag- limit’ in Deathmatch. You (heh…) drain the enemy’s Res pawner s. Tha t’s when the ‘ba ttl e’ in thi s lar ge- sca le war fin ish es. Duel is just head -to-h ead deathmatch. Mano a mano. That’s all there’s to it. And in CTF, instead of capturing flags, your task is now to bring enemy FlaGs to your base. FlaG is short for some sort of Generator. I know. Nonsense. Vehicle CTF is the same, except vehicles are available. In Warfare, like Onslaught of UT2004, you take out your opponent’s Prime Core by connecting with it with your own through captured nodes throughout the map. Of course, this is just the campaign mode. We all know that that Deathmatch is Deathmatch and CTF is CTF. Multibillion dollar companies can be silly like that, sometimes. By the way, you can play the campaign in co-op mode with three other persons, through LAN or internet. Graphics The cartoony visuals of UT2004 are no more. It’s all a lot more realistic, now. The maps and arenas are very beautifully designed. Unreal Engine 3 has done a brilliant job if the game really is  playable at those minimum requirements. If you have enable high visual settings, sometimes you might just feel like stopping to admire the scenery instead of trying to blast your enemy into oblivion. Why mar such a  beautiful landscape with so violence? The characters, too, are designed smartly. Textures are smooth and cool with little or no rough edges. Like all recent games, the lighting effects have been a real nice touch.

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8/3/2019 Unreal Tournament 3

http://slidepdf.com/reader/full/unreal-tournament-3 1/2

Unreal Tournament 3 (PC/PS3) By Emil 

Minimum System Requirements

CPU: 2.0 GHz Single Core Processor Memory: 512 GB

Video: Geforce 6200, Radeon 9600, or better 

Hard drive: 8 GB free space

Recommended System Requirements

CPU: 2.4 GHz Dual Core Processor 

Memory: 1 GB

Video: Geforce 7800GTX, ATI x1300, or better 

Hard drive: 8 GB free space

(Honestly, I do not trust the minimum requirements. It’s… too low for me to believe. If anybody with that configuration has been able to play this game comfortably, drop us a mail.)My System

CPU: Intel Core 2 Duo 2.4 GHz

Memory: 1 GB (DDR2- 667 MHz)

Video: Geforce 8400GSHard drive: Adequate free space.

The long awaited sequel to the Unreal Tournament series is finally here. Unreal Tournament 3, formerly

titled Unreal Tournament 2007, comes packed with brilliant graphics, awesome music and fast pacedcombat with smarter AI, and it’s just fun, fun and fun. Unless, you’re looking for the ‘story-oriented’

campaign. Despite it being a really good game, the story implementation was crass and utterly stupid.

Here’s what’s what.

The Game

Let’s get the rubbish out first. The Campaign mode follows the ‘story’ of Reaper and co., as they sell

their skills in the battlefield to the Izanagi (the mercenary gig gets them towards their goal for revenge

against the Necris faster), led by former (multiple) tournaments champion Malcolm. You play through

different maps till you come face-to-face with the leader of the Necris, known as Akasha.The gameplay is pretty much the same as before, except a few changes in feel here, and some there. It’s a

 bit hard to control at first, but once you get the feel of it, it’s like you always knew how it was.

Game-modes

Although, the game modes are the same, their context has changed.

For example, you no longer ‘hit the frag-limit’ in Deathmatch. You (heh…) drain the enemy’s

Respawners. That’s when the ‘battle’ in this large-scale war finishes. Duel  is just head-to-headdeathmatch. Mano a mano. That’s all there’s to it. And in CTF, instead of capturing flags, your task is

now to bring enemy FlaGs to your base. FlaG is short for some sort of Generator. I know. Nonsense.

Vehicle CTF is the same, except vehicles are available. In Warfare, like Onslaught of UT2004, you take

out your opponent’s Prime Core by connecting with it with your own through captured nodes throughoutthe map. Of course, this is just the campaign mode. We all know that that Deathmatch is Deathmatch and

CTF is CTF. Multibillion dollar companies can be silly like that, sometimes.By the way, you can play the campaign in co-op mode with three other persons, through LAN or internet.

Graphics

The cartoony visuals of UT2004 are no more. It’s all a lot more realistic, now. The maps and arenas are

very beautifully designed. Unreal Engine 3 has done a brilliant job if the game really is playable at those

minimum requirements. If you have enable high visual settings, sometimes you might just feel like

stopping to admire the scenery instead of trying to blast your enemy into oblivion. Why mar such a

 beautiful landscape with so violence? The characters, too, are designed smartly. Textures are smooth and

cool with little or no rough edges. Like all recent games, the lighting effects have been a real nice touch.

8/3/2019 Unreal Tournament 3

http://slidepdf.com/reader/full/unreal-tournament-3 2/2

Sounds

The sound of silence, the continuous splashing of waterfalls, the roaring of machines, it’s all there- the

ambiences are splendidly done and it all adds to the fun of the game. Sound effects of weapons firing are

somehow pleasing to hear, too, especially when followed by the agonizing scream of the fragged.

Weapons

Most of the basic weapons from UT2004 returns, except the Shield Gun, Assault Rifle and Minigun.

They’re replaced by the impact hammer and enforcer from the original UT, and from UnrealChampionship II, the Stinger Minigun. Weapons are revamped with sleeker and deadlier appearances.

(Shock Rifle, my personal favourite, is beautiful, as is the shock combo. It almost brings tears to my

eyes… Not really). The Rocket Launcher can fire upto three shots in a normal straight line, a spiral, or as

grenades. The Lightning Gun is no longer available, sadly, but we can hope somebody will be modding it

soon enough…

Conclusion

I could go on and on about this game, and its features- the removal of the ‘dodge-jump’, the inclusion of 

the hoverboard, and so many things. But, I can’t. Word constriction, you see. The best thing that this

game offers is awesome gameplay- most particularly in the multiplayer mode. That’s what Unreal

Tournament is about, anyway, right? So, yeah. The requirements are low enough. Gather your buddies,

and why not give it a shot? In fact, why not give it several shots? Add a shock combo on my behalf too,

wouldya?