usa field hockey games presentation
TRANSCRIPT
PRACTICAL APPLICATION OF TEACHING GAMES FOR
UNDERSTANDING IN FIELD HOCKEY
USA Field HockeyPresented on Sunday 24th January 2016 at the Level 1 Coaches Clinic,
Dublin, Ohio, USA
Dr. Stephen Harvey – West Virginia University, USA
Objectives• To explain the games for understanding model and align it
to Rink’s four stage model of effective game play• To physically experience examine how we, as coaches, can
use the four pedagogical principles of the games for understanding model to design good games– Lead up games– Small-sided games– Modified/exaggerated games– Game-related ‘functional’ practices
• To discuss challenges of integrating games into your regular coaching session/practices
What is Teaching Games for Understanding and Why did it come about?
Rink’s Game Play Stages
• Stage 1: Developing control of the object• Stage 2: Complex control and combination of
skills• Stage 3: Beginning offensive and defensive
strategies• Stage 4: Complex game play
What is Teaching Games for Understanding and Why did it come about?
• There was recognition about the benefits of a movement ‘education’ not simply drilling
• Need to develop ‘understanding of games’• Inflexible techniques when applied to games• There was little success in games sessions
which were just not funBunker and Thorpe (1982)
Benefits of games for understanding
• Motivation• Empowerment• Interaction between tactical/strategical
knowledge and skill so pupils know ‘why’ as well as ‘how’
• Alignment of practice to the ‘real’ game• Transfer
Mitchell, Oslin and Griffin (2006)
Games for Understanding Model
Bunker and Thorpe (1982)
Pedagogical Principles of TGfU
Principle Explanation Relevance
Sampling With exposure to similar tactical problems within (and sometimes between) games forms, students can learn to transfer strategies and techniques
Pupils need to experience a wide variety of games and game forms
Tactical Complexity
Considered within and between game forms. Teachers need to manipulate task constraints to the level of the learners
Need a ‘spiral curriculum’ where the level of game complexity develops over time
Modification Representation
Modified games should contain the same tactical structure (i.e. goals and primary rules) as the adult game; they should represent the real thing
Teachers must retain the ‘primary rules’ so game is not something else
Modification Exaggeration
Rules and tasks can be changed to overstate or emphasize required information-movement relationships (making the objective implicitly obvious)
Teachers manipulate constraints to develop pupils’ understanding and/or game sense
Tactical Complexity Example
Tactical Problems of Scoring
Off-the-ball movements On-the-ball skills
Maintaining possession of the ball
Support the ball carrier Protecting the ballSafe passing and catchingPicking up loose balls/intercepting
Attacking the goal Cutting and replacingPassing Patterns
Shoot, feed, turn, roll, dodge
Creating space to attack
Clearing patternsTransition overlapsL-cut and v-cutSettled attackFast break
Passing – long, short, back, side
Using space to attack
Give and goTiming cutsUsing width and depthPick and roll
Dribbling short and long handleDriving and drawing
Tactical Problems of Scoring
Level 1 Level 2 Level 3 Level 4
Maintaining possession of the ball
Safe pass, safe receive, loose balls, signaling
Support the ball carrier Change hands when runningVariety of passing
Use of trailChange hands to pass
Variety of dribbling and passing under pressure
Attacking the basket
Shooting ShootingCutting, rolling and dodging
Feed the cutter Offensive plays against zone
Creating space to attack
Triangle shape in attackDodging
V-cut Fast breakCutting and replacingOverlapsClearing space
Settled attacksTransition to attack
Using space to attack
Give and goTiming the cutOutlet pass
Width and depth Swinging play in attackCreating overlaps
Principles of Play
Principles of Play in Attack Definition
Penetration The act of breaking through the defense by dribbling, shooting, running or passing.
Support A player in possession of the ball receives help to maintain possession.
Mobility Attackers make runs into different areas of the field in order to draw defenders out of their positions.
Width/depth The attacking team attempts to stretch the opponent’s defensive shape. The attacking players use the width/depth of the field to tempt defenders from a compact shape covering the dangerous areas in front of goal and in so doing create space.
Improvisation & Creativity Attackers will try to break down defenses by employing the element of surprise. Skills such as lifts, pull backs, v-drags, feints and fakes are all used to this end. Comfort on the ball is critical at the highest level of the game.
Principles of Play in Defense
Description
Delay The ability to prevent the ball from being played forward quickly.
Depth Reduce the space behind the pressuring player. Provide support in defense.
Concentration/Compactness
Movement of players to concentrate into an area of the field vulnerable to scoring opportunities.
Balance Cancel the threat of mobility provided by the offense by retaining defensive shape.
Discipline/Patience Defending players need to be patient and assess the risk involved in challenging for the ball.
Predictability Defensive movements should encourage/force the attacking team to play into certain areas of the field. Channeling play into particular well defended areas or less important areas of the field
When designing games…consider
Diagram showing the closer alignment between a practice situation and the real game, the greater possibility of transfer of learning (from Launder, 2001)
Challenges
• Tell me some challenges?
Games
Game 1 – Lead up games
Game 2 – Small-sided representative games
Game 3 – Modified/exaggerated game
Game 4 – Game-related ‘functional’ practice
Game 5 – Game-related ‘phase-of-play’
• Attack vs. defense on half-court• Not doing this today
Games
I am challenging you to…
• Try one thing from today in your coaching session…
• What might that be?
• Tell a partner...
Questions?