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  • 8/11/2019 Using Army Lists

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    USING THE ARMY LISTS

    T

    he following part of the supplement consists of descriptions of the warring factions. It

    includes a brief history and an Army List. The Army List contains a description and thecharacteristics of each unit, special rules and Army Structure. Every Structure is presen-

    ted in a graphic form on a separate page. Using the Structures is easy and intuitive but does

    requires some explanation.

    In the Structures section you will find 3 types of cards Skirmish Force card (army lists

    for the Skirmish Level), Regiment card and Division card (army lists for Divisional Level).

    The only difference is that the Regiment card includes Motivation and a banner. The banner

    is used for marking the appropriate regiment on the Division card. It does not have any si-

    gnificance for models on the battlefield that is the colonel or any units from such regiment

    do not need to have such a banner. It is only a symbol used for the Army Structure construc-

    tion.

    An example of a Regiment card:

    Skirmish Force Card

    Skirmish Force Cards present information on the name of the Skirmish Force and the pe-

    riod during which it operated. This information is given for persons that would like to

    play a historical game in a specific period. It may also be significant in case of preparing a

    campaign for a specific year. For example, playing a 1656 campaign with a the Polish skirmish

    force from 1667-1676 is not historically accurate. On the following page you see a Cossack skir-

    mish force for the years 1648-76.

    The Card also includes information on Special Rules of the Skirmish Force. They are de-

    scribed in detail in the Army Lists. In this case we have only one Special Rule: Without water,

    mud or holes a Cossack is as good as gone.

    Next we have the core of the Skirmish Force, the minimum force that must be deployed. It

    includes the Commander and with him several (usually 4) Units. The number of scrolls by the

    Commander indicates his Command Points value.

    Every row of silhouettes indicates 1 Base. The number of silhouettes shows the number of

    figures that should be placed on a Base. Black silhouettes indicate the number of Bases that

    we receive for the number of Force Strength Points shown on the left. Grey silhouettes indi-

    cate optional Bases. They can be deployed according to rules specified at the bottom.

    MCffi Be(g ai)

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    In this case for 4 FSP you get:

    A colonel with 2 Command Points;

    Two sotnias of moloitsy with 2 Bases equipped with spears and 2 Bases with firearms

    each, and one sotnia of register moloitsy with 4 Bases;

    One sotnia of register moloitsy with 3 Bases and one optional Base; In addition, you can also deploy 2 Bases of plastuny scouts (as well as a wagon train and

    Cossack rabble but we will get to that further on).

    Below you can also see higher levels of the skirmish force. At every level you have additio-

    nal Units. In order to deploy the Units from higher levels you need to deploy some Units from

    the previous levels. In case of these Cossack skirmish force you cannot deploy a cavalry sotnia

    from the FSP:6 level unless you deploy moloitsy of register moloitsy from FSP5 level.

    On the right you can see additional Commanders and Units. These Commander and Units

    are available at the appropriate level. Usually Bases in the additional unit space are grey, but

    sometimes they can be black in such case you receive these Bases for free.

    In the exemple Skirmish Force, below after you have deployed the core, the register sot-

    nias from the FSP: 5 level andthe cavalry from the FSP:6 level, you may take a esaul (another 1

    FSP), up to 6 wagons (including 3 with a gun) and a horde of up to 10 Bases of Cossack rabble.

    Finally, there are notes at the bottom. They specify the cost of deploying better comman-

    ders, additional Bases or equipment options as well as additional information on the deploy-

    ment of a Skirmish Force or a Regiment.

    262

    Cossack Skirmish Force (1648-76)

    + FSP for a Colonel with instead of+ FSP for a Colonel with instead of

    + FSP for a Yesaul

    + FSP for any wagons. Up to half of the wagons may have a gun.

    + FSP for deploying Plastuny scouts. You may deploy skirmishers instead ofPlastuny scouts.

    + FSP for additional bases of any register moloitsy or mounted cossacks(normal or elite).

    * You may exchange the -base register moloitsy sotnia for a Mounted Cossacks

    sotnia of equal size. The Mounted Cossacks sotnia may be increased to bases.

    + FSP for additional moloitsy bases.+ FSP for deploying a Cossack rabble horde. Size according to the chart.N

    OTES:

    Special Rules:Wi , C i

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