ux india 2014 | keynote | ux strategy: organizing for innovation
DESCRIPTION
Covers how to organize teams and innovation approaches.TRANSCRIPT
@liamfriedland | UX India 2014
UX Strategy: Organizing for Innovation
I have yet to see any problem—however complicated—which when looked at in the right
way did not become still more complicated. -Poul Anderson
@liamfriedland | UX Strategy: Organizing for Innovation
Acknowledgement
The ideas and content in these slides are the result of a 14 year long creative collaboration with Jon Innes. Over the years Jon and I have had many lengthy and animated discussions on the topics of UX strategy, leadership, management, and tactics. The fruits of our chats have resulted in a series of tutorials, workshops, and presentations that have been delivered at CHI, UXPA, UX Strat, IXDA, and now UX India. Any errors in these slides are entirely my own.
@liamfriedland | UX Strategy: Organizing for Innovation
Part 1
Taking a systems perspective on your organizations
Design as an innovation activity for organizational renewal
1
2
@liamfriedland | UX Strategy: Organizing for Innovation
What are systems?
Interrelated configuration of parts or components (structures) that
cooperate in processes (behavior)
@liamfriedland | UX Strategy: Organizing for Innovation
Understanding and analyzing systems
System forces Boundaries Inputs + Outputs Interactions Encapsulation Overlap Redundancy Similarity Synergy Friction Divergence Dependency
Outside in
Inside out
@liamfriedland | UX Strategy: Organizing for Innovation
Different perspectives broaden the discussion More systematic
Innovation should be influenced by multiple perspectives
@liamfriedland | UX Strategy: Organizing for Innovation
Disciplinary lenses as blinders Less systematic
Developers Designers PM QA
Developers As seen by
Designers As seen by
PM As seen by
QA As seen by
@liamfriedland | UX Strategy: Organizing for Innovation
UX
Develop a systems perspective on UX outputs
Formative Research
Summative Research
Interaction Design
Information Architecture
Visual Design
Concept Prototyping
Market Research
Innovation Mgmt.
Project Mgmt.
Support Subject Matter Experts
Documentation
Brand
Quality
Marketing
Sales
Engineering Product Mgmt.
@liamfriedland | UX Strategy: Organizing for Innovation
Work across boundaries
Organizational Dynamics Who What Needs Concerns Red-flags Influencers
@liamfriedland | UX Strategy: Organizing for Innovation
Part 2
Taking a systems perspective on your organizations
Design as an innovation activity for organizational renewal
1
2
@liamfriedland | UX Strategy: Organizing for Innovation
Innovation Taxonomy: 3 types
Transformational
Adjacent
Core
Based on Nagji & Tuff | HBR | May 2012
@liamfriedland | UX Strategy: Organizing for Innovation
Innovation Taxonomy: A systematic renewal process
UX to 2000
UX to 2001-2014
UX futures?
Based on Keeley, Walters, Pikkel, R., & Quinn | Ten types of innovation: The discipline of building breakthroughs | 2013
CO
NF
IGU
RA
TIO
N Make
money Profit Model
Join with others to create value Network
Align your talent and assets Structure
Develop + create your offerings Process
OF
FE
RIN
GS
Differentiate your products + services Product Performance
Create complimentary products + services Product System
EX
PE
RIE
NC
E
Ensure + enhance the value of your offers Service
Connect offerings with customers Channel
Represent your offerings and business Brand
Foster distinctive experiences Customer Engagement
Installed base, Ad-supported, Auction
Open innovation, Mergers
Outsourcing, Talent systems
Lean, Strategic design, Standardization
Ease of use, Engaging functionality
Integrated offerings, Platforms
Try before buy, Concierge, TXM
Flagship store, On-demand
Co-branding, Brand extension
Process automation, Personalization
@liamfriedland | UX Strategy: Organizing for Innovation
Build an innovation culture
Innovation as part of the organization
Innovation at the core of the organization
Innovation integral to all aspects of the organization
Adapted from DMI
@liamfriedland | UX Strategy: Organizing for Innovation
Scale by creating semi-autonomous holons or teams
Feedback Feedback Feedback
@liamfriedland | UX Strategy: Organizing for Innovation
Plausible futures
Design future scenarios for innovation
Preferable futures
Probable future
Social
Environmental
Political
Technological
Economic
Competitive
Today
@liamfriedland | UX Strategy: Organizing for Innovation
Design thinking: Everything as an experiment
Look at what is really happening, not what you hope should happen
1. Observe 2. Design
4. Test 3. Prototype