ux strat usa: leah buley, "the role of ux / cx in business"

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Experience Design in Business: An Evolution UX STRAT / September 2016

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Experience Design in Business: An Evolution UX STRAT / September 2016

Most people in the US own or have ready access to multiple devices.

70% SMART PHONE 51%

TABLET

14% WEARABLES 9%

ALL THREE

Source: Deloitte

In the US, people spend 10 hours a day on digital media. 25% of that time is on mobile.

Source: [INSERT] Source: ZenithOptimedia via Quartz.com; McKinsey & Company

Consumer spending on digital media has surpassed spending on traditional media.

Source: McKinsey & Company, Wilkofsky Gruen Associates

US $Millions

900,000

800,000

700,000

600,000

500,000

400,000

300,000

200,000

100,000

2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018

Digital

Traditional

Just 52% of global consumers were satisfied by their last mobile experience with a business. In fact, satisfaction rates have actually decreased 7% since 2015.

:( Source: Smartling

The race is on.

86% of US CEOs say technology will transform their organization in the next 5 years.

Source: PWC

Fueled by a collision of disruptive trends.

PREDICTABILITY OF THE TREND’S TRAJECTORY

IMPACT ON CONSUMER INDUSTRY

WHICH TREND COULD MOST AFFECT CONSUMER COMPANIES?

Source: McKinsey & Company

Continued Consolidation

Aging Population

Middle-Class Explosion Activist

Investors

Advanced Analytics

Increase In Convenience

Urbanization

Women In Workplace

Ubiquitous Internet

Mobile World Rich Get

Richer

Millennials Take Over

Social Media Driven Consumption

Digital Profiles

Talent Shift or

Drought

Big Data For Ops

Demand For Customization

As a result, companies need new roles.

Source: World Economic Forum

COMMERCIAL

E-business manager Digital account manager Digital product manager Digital business developer Fraud manager

TECHNOLOGY

Scrum master Chief Data Officer Data scientist Data protection officer Traffic manager

WEB

Web project manager Webmaster Web designer Web integrator Developer SEO manager

MARKETING

Digital marketing professional/micro-marketing Digital communications manager/digital planner SEM/PPC manager Digital copywriters Media acquisition manager User experience designer

FACILITATION

Service design thinker Crowd innovation facilitator/Fabmanager Community manager/social media manager Editorial manager Content curator Chief Listening Officer

HR

Design learning manager Digital work experience expert Employer brand director (including social media strategist)

Customer Experience is how customers perceive their interactions with your company. Forrester Research

User Experience is a person’s perceptions and responses that result from the use or anticipated use of a product, system or service. ISO

Service Design helps organizations see their services from a customers perspective. PRACTICALSERVICEDESIGN.COM

Source: Google Trends

0

20

40

60

80

100

2004

2005

2006

2007

2008

2009

2010

2011

2012

2013

2014

2015

2016

UX

CX

SD

Service design has not maintained the same momentum.

% O

F IN

TERE

ST O

VER

TIM

E

So I set out to learn more about the relationship between CX and UX.

What did I learn? 1.  Nobody really knows the difference. 2.  If you believe UX is more than digital, they’re the same. 3.  If you believe UX is just digital, CX is bigger. 4.  A lot of people think UX is just digital. 5.  But none of that matters, because if companies are becoming

increasingly digital, they’re moving closer together anyway. 6.  Yet orgs expect and empower them to do different things… 7.  ... Increasingly using the same methods. 8.  Result: fragmented UX/CX makes fragmented experiences. 9.  Service design is (probably) not the (only) solution.

•  Background in design, HCI, cognitive psychology or anthropology.

•  Speaks in insights. •  Likely to reside in product,

tech, or a separate design organization

•  Background in operations, quantitative analysis, often with an MBA.

•  Speaks in NPS. •  Likely to reside in marketing,

or a separate CX function.

THE CX PRO THE UX PRO

Sources: Forrester Research, Tandem Seven, Leah Buley Co.

THE CX PRO THE UX PRO

Source: Adapted from Forrester Research

CUSTOMER UNDERSTANDING

STRATEGY

DESIGN

MEASUREMENT

GOVERNANCE

CULTURE

•  Manage VOC program •  Lead journey mapping •  Conduct quantitative analysis

•  Develop experience strategy •  Prioritize work •  Drive/deliver on KPIs

•  Define CX success metrics •  Collect and analyze CX data

•  Develop processes, standards, guidelines, and policies

•  Lead CX training and learning initiatives

•  Foster a customer-centric culture

•  Plan and conduct user research •  Develop customer insights

models (e.g., personas, flows)

•  Set experience “vision” •  Prioritize work

•  Gather design requirements •  Drive design solutions •  Prototype and test experiences •  Know about design trends

•  Develop processes, standards, guidelines, and policies

! False Distinctions "

CX and UX set different strategies.

FALSE DISTINCTION #1

CORPORATE STRATEGY

BRAND STRATEGY

CX STRATEGY

CHANNEL STRATEGY

CHANNEL STRATEGY

CHANNEL STRATEGY

CHANNEL STRATEGY

CHANNEL STRATEGY

DIGITAL CHANNELS

UX STRATEGY

SERVICE DESIGN STRATEGY

The strategy is delivery. Mike Bracken, UK Government Digital Service

Source: MikeBracken.com

Source: MalikaFavre.com

Source: HerCampus.com

Source: Pinterest

Source: Google Maps

Source: SF Chronicle

Source: LVMH.com

CX and UX seek different insights.

FALSE DISTINCTION #2

Segments vs. Personas Buyers vs. Users

VOC vs. Ethnography Journeys vs. Tasks

Source: WeWork

Source: BuildLLC.com

Source: BuildLLC.com

SPACES

Source: BuildLLC.com

BUILDINGS

Source: BuildLLC.com

SYSTEMS

Source: BuildLLC.com

CITIES

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

Source: WeWork

CX and UX measure different things.

FALSE DISTINCTION #3

NPS vs. Usability Surveys vs. Behaviors

Quant vs. Qual

Metrics and user experience are not locked in an eternal struggle against each other. Make sure you don’t say things that imply that they are. Julie Zhuo, Facebook

Source: Medium, ‘Metrics Versus Experience’

1. What problem are we trying to solve for people?

2. How do we know this is a real problem?

3. How will we know if we’re successful?

Facebook asks…

Source: TheNextWeb Conference, ‘Building With Creative Confidence’

Source: Medium, ‘Designing Facebook Collage’

Source: TheNextWeb.com

Source: Medium, ‘Designing Facebook Collage’

Source: Medium, ‘Designing Facebook Collage’

USE MEASURES TO SPOT A NEED

SAY HOW YOU’LL MEASURE IMPROVEMENTS

MEASURE TESTS ALONG THE WAY

MEASURE IMPROVEMENTS (AS PLANNED)

What this means for you.

1. Stop splitting hairs over UX and CX. (Note to self).

2. Focus instead on experience design for a digital world.

4. Radically rethink your research and data sources.

3. Strategy is no longer a ‘do over’—your job is to ‘build upon.’

5. It’s time to make measurement standard operating procedure.

6. Hang on. Have fun. We’re just getting started.

Web: leahbuley.com Email: [email protected] Twitter: @leahbuley

DOWNLOAD AT BULEY.CO/UX-STRAT-2016