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    Tabelle1

    Seite 1

    Book Name Level Binding DC

    ToM Amon, the Void Before the Altar* 1 20

    ToM Aym, Queen Avarice 1 15

    ToM Leraje, the Green Herald* 1 15

    ToM Naberius, the Grinning Hound 1 15

    ToM Ronove, the Iron Maiden 1 15

    SoPM Aza'zati, the Green Wyrmling 1 16

    SoPM Cave Mother, the Sorceress of Secrets 1 15

    SoPM Forash, Precipice of Spirits 1 17

    SoPM General Hessant, Patron of Lost Soldiers 1 15

    SoPM Gwenolyn's Ghost, the Haunting Lover 1 15

    SoPM Marat, Guardian of Shields 1 15

    ToM Dahlver-Nar, the Tortured One 2 17

    ToM Haagenti, Mother of Minotaurs 2 17

    ToM Malphas, the Turnfeather 2 15

    ToM Savnok, the Instingator 2 20

    SoPM Kaiya, the Avatar of Grace 2 20SoPM Lady Jarah, Mistress of Many Faces 2 17

    SoPM Mute Sylvus, the Sole Survivor 2 17

    SoPM Prince Oszen, the Heir to the Empty Well 2 17

    SoPM Swan Elashni, Dancer of Spurned Love 2 17

    SoPM Tyranthus Cromwell, the Black Knight 2 18

    SoPM Ubro, the Blind Hospitaler 2 17

    ToM Andromaleus, the Repentant Rogue 3 20

    ToM Paimon, the Dancer 3 20

    ToM Karsus, Hubris in the Blood* 3 25

    TTtB Primus, the One and Only 3 24

    ToM Focalor, Prince of Tears 3 20SoPM Catha of Codex, the Sleuth of True Names 3 20

    SoPM Ghato' kacha, the Gentle Fiend 3 22

    SoPM N'Alyia, the First Vampire 3 19

    SoPM Night Fang, the Hag's Child 3 20

    SoPM Obba, Ella, Atasha, the Dark Sisters Three 3 19

    SoPM Vandrae, the Drowess Poisontouch 3 19

    SoPM Xalen d'Marek, the Archivist of Fell Secrets 3 19

    ToM Agares, Truth Betrayed 4 22

    ToM Andras, the Gray Knight 4 22

    ToM Tenebrous, the Shadow that Was 4 21

    ToM Eurynome, Mother of the Material* 4 21ToM Buer, Grandmother Huntress 4 20

    TTtB Astaroth the Unjustly Fallen 4 22

    TTtB Astaroth, Diabolus of Baator 4 20

    TTtB Arete, the First Elan 4 21

    TTtB Cabiri, the Watching Master 4 18

    TTtB Kas, the Bloody Handed 4 25

    SoPM Ethanial Midnight, the Inquisitive Torturer 4 21

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    SoPM Fey Baraddu, the Beast of the Woods 4 23

    SoPM Hexus, the Living Curse 4 21

    SoPM Loh'Moi, the Mad Geometer 4 25

    SoPM Omlan Atlan, Father Soul Weaver 4 21

    SoPM Pavatu, Child of the Wind 4 21

    SoPM Son of Dobb, the Twice Blessed Man 4 20

    ToM Otiax, the Key to the Gate 5 25

    ToM Acererak, the Devourer 5 25

    ToM Balam, the Bitter Angel 5 25

    ToM Geryon, the Deposed Lord 5 25

    ToM Dantalion, the Star Empereor 5 25

    SoPM Dark Blood, the Rakshasa Princes 5 23

    SoPM Green Glomairah, the World Tree 5 23

    SoPM Hollow Eyes, the Living Scarecrow 5 23

    SoPM Merickel, the Hero of False Destiny 5 23

    SoPM Tentacles of Dagon, the Sea Fiend 5 23

    SoPM The Crow, Prince of Just Shadows 5 24

    SoPM Vodavox, the Hive Mind 5 25

    ToM Haures, the Dreaming Duke 6 25

    ToM Ipos, Prince of Fools 6 26

    ToM Chupoculops, Harbinger of Forever* 6 25

    ToM Shax, Sea Sister 6 26

    ToM Zagan, Duke of Disappointment 6 25

    TTtB Zceryll, the Star Spawn 6 25

    TTtB Vanus, the Reveiled One 6 29

    TTtB The Triad 6 26

    TTtB Desharis, the Sprawling Soul 6 27

    SoPM Damian Darkstar, Prisoner of the Void 6 26

    SoPM Demos Kalagos, Sworn Enemy of Time 6 25SoPM Goliath, the Infernal Forge 6 25

    SoPM Jayna Warlock, Traveler of Worlds 6 25

    SoPM Rasputin, the Bleeding Magician 6 26

    SoPM Witch Yaba, She Who Hunts for Flesh 6 26

    ToM Marchosias, King of Killers 7 30

    ToM Eligor, Dragon's Slayer 7 30

    TTtB Ansitif, the Befouler 7 30

    SoPM Lord Saruga, the Soul Eater 7 26

    SoPM Mare Loviatha, the Ice Maiden 7 27

    SoPM Musha''Vadu, the Shadow Bones Emperor 7 28

    SoPM Portenta, Medium of the Orphic Eye 7 27SoPM Roshar, the Burning Prophet 7 25

    SoPM Septigenius Maximus, the Paragon of 7 Elements 7 33

    ToM Halphax, the Angel of the Angle 8 32

    ToM Orthos, Souvereign of the Howling Dark 8 35

    TTtB Ashardalon, Pyre of the Unborn 8 35

    TTtB Abysm, the Schismed 8 34

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    SoPM Essex Avix, the Spirit of the Twins Rejoined 8 29

    SoPM Evening Star, Bloody Mist of the Hills 8 30

    SoPM Kaylos, Master of Wishes 8 30

    SoPM Mana, the Beholder of Lost Magic 8 30

    SoPM Brother Calvis, the Undying Monk 9 33SoPM King Mutaros, Spirit of Vengeance Unfulfilled 9 32

    SoPM Rajah Amajaloma, the Devourer of Titans 9 35

    SoPM Solterra, Grandmother Earth 9 31

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    Requirements

    Can't bind after: Chupoculops, Eurynome, Karsus, Leraje

    -

    Can't bind after: Amon; Broken arrow, crafted by an elf

    Seal must be drawn into the soil under the sun

    Be in sight of pool of water/forest cave/city spire; Speak draconic

    At least 2 ranks in Survival, or be in a cave

    At least1 rank in Knowledge (arcana); 2 ranks in Knowledge (the planes); Speak infernal

    Be male, humanoid/goblinoid/half-orc

    At least 1 rank in Knowledge (religion) and 1 rank in Knowledge (the planes)

    At least 1 rank in Craft (metal working) and 1 rank in Knowledge (the planes); Speak gnomish

    - / not explained

    -

    You must have stolen something without apologizing

    Be non-evil aligned; can't be bound with most of the once-evil vestiges; At least 2 ranks in Knowledge (religionAt least 2 ranks in Perform (storytellling) and in sight of a mirror

    At least 2 ranks in Survival; Speak Elvish

    At least 2 ranks in Knowledge (nobility and royality) and 2 ranks in Knowledge (architecture and engineering)

    At least 2 ranks in Perform; Speak Draconic

    At least strenght 11; Speak Orc; You may not be a celestial, paladin or lawful-good divine spellcaster

    At least 2 ranks in Heal; You must not be evil

    2 things similiar to those his manifestation helds

    -

    Can't bind after: Tenebrous

    Seal must be drawn with liquid mediumAt least 3 ranks in Decipher Script; Speak at least 5 languages; Be able to speak and hear your own speech

    At least 4 ranks in Knowledge (the planes); You must be good; Within 1 h before or after sunrise

    Be any non-good; Can't bind while bound to vestiges that coul change your alignment to good

    Within sight of woods

    At least 3 ranks in Spellcraft and in Craft (alchemy); must be within sight of a handsome male (CH +15)

    Be female, seal must be drawn in a dark area/shadow; You may not be a giant

    At least 2 ranks in Knowledge (any three)

    Seal must be on earth/stone

    -

    Seal must be drawn at night or in an area of deep shadow

    Can't bind after: AmonSeal must be drawn outdoor

    -

    Must be drawn on stone, that was burned and doused with water

    Can't bind after: Chupoclops, Eurynome

    Seal must be drawn with blood and outside at night

    -

    At least 4 ranks in Heal; 2 ranks in Knowledge (religion) and Bluff; within sight of stairs; Fey Baraddu/Loh'moi deny

    At least 4 ranks in BlufforKnowledge orProfession

    Be at least large orbe able to speak giant

    At least 5 ranks in Spellcast orKnowledge (arcana); Can't bind after: Amon; Seal must be drawn in a non-magic

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    At least 3 ranks in Survival; 2 ranks in Perform; Can't be bound at the same time you're bound with Ethanial

    You must be within sight of a corpse

    You can't have bound Ethanial Midnight

    At least 3 ranks in Knowledge (arcana); Be able to cast arcane spells; Be within sight of a pregnant woman (pict

    At least 4 ranks in Jump; Speak Auran

    -

    A gemstone

    Wound yourself and drop some blood onto the seal

    -

    Pint of angel's Blood; Be male; Speak infernal

    Can't be bound while bound to: Hollow Eyes, Kayus and/or other demon-vestiges

    Non-evil alignment except lawful-good; Can't be bound while bound to Tantacles of Dagon and Green Glomair

    Be insectoid or be able to lay eggs or possess psionic abilities. Can't bind after: Son of Dobb

    -

    Seal must be drawn within sight of a pond, stream or larger body of water

    Kowtow before Zagan's seal, prostrating yourself and call him a deity

    -

    Seal must not be drawn withing sight of a doorway or window

    Won't bind of you're in connection with Plane of Shadow

    Bind each day or in a village/large town

    Be under starry night sky

    At least 6 ranks in Craft (trapmaking) + Knowledge (the planes) + Sleight of Hand; Read arcane; Can't bind with: Ra

    At least 7 ranks in Knowledge (the planes)

    At lst. 6 ranks in Craft (woodw., metalw.) + Sleight of Hand; 3 ranks in Heal; can't bind with Witch Yaba + Demos K

    You must have done an evil act in your life without apologizing

    -

    Seal must be drawn with the remains of a broken god-sign

    Speak Elvish; Can't bind while bound to another female vestige

    At least 3 ranks in Spot; Possess a crystal ball

    Be in sight of a tomb

    Must be drawn inside a room into a corner

    Orthos must be summonend in an area of bright illumination

    -

    -

    At least 1 rank in Useand

    Disable Magic Devise; Be a living humanoid; Can't bind while bound to Vodavox

    At least 5 ranks in Knowledge (the planes orreligion)

    At least 5 ranks in Knowledge (nature) andHandle Animal; Speak Sylvan; Be no hobgoblin

    At least 2 ranks in Heal, 4 ranks in Knowledge (the planes), 6 ranks in Perform (any); Speak infernal /or/ Be 23 yea

    At least 3 ranks in Knowledge (the planes) andSwim; Must be within sight of a lake or ocean

    At least 5 ranks in Knowledge (arcana andthe planes orreligion)

    Dead Body orSoil from a Grave; Can't bind after: Amon

    Within sight of a flame ora bound prisoner

    be in sight of an old woman ora man hurting a young woman

    Seal must be drawn at night orin a temple orunderground; Speak Draconic

    Within sight of a palace / royal person orin a shadowy illuminated area; Can't be bound while bound to The Cro

    At least 7 ranks in Knowledge (religion); 3 ranks in Knowledge (nature andgeography); non-evil aligned

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    Possess a ruby worth at least 5000 gp

    Be alive; Can't be bound while you're bound to either Kaylus, Evening Star, Hollow Eyes or Gwenolyn's Ghos

    *If one bound Chupoculops, Eurynome, Karsus or Leraje during the last 24 hours, Amon can't be bound.

    Otherwise, If one already has a pact with Amon, Eurynome, Karsus, Chupoculops or Leraje won't appear to make a

    Be withing sight of an elf riding a dragon orany two siblings of the same sex

    At least 4 ranks in Craft (alchemy) orpossess a fist-sized chunk of meteoric rock

    At least 9 ranks in Knowledge (arcana) andSpellcraft orpossess a fist-sized chunk/eyestalk of an aberration

    At least 5 ranks in Tumbleand Balance

    At least 3 ranks in Knowledge (nobility and royality) andRide;Can't bind with: Black Knight + Lord Saruga + Kay

    Sneak Attack ora pair of rakshasa ora hand of a titan

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    Sign

    You get a ram's horns

    Starshaped brands

    You look sickly and diseased

    Your voice deepens

    Smile/Frown on your face

    Grow scales; smell of acid and rotting vegetation

    Your skin looks very old

    You grow a leonine mane, black hair and a golden tongue

    Your eyes turn black

    You become ghostly pale

    Your skin becomes steel-colored

    Several teeth grow on your scalp

    Weight half as before; You're ugly

    Your teeth and tongue turn black

    Arrow piece under your skin

    You grow insubstantial wings on your backSilky black hair and odor of an expensive perfume

    Scratches und insects bites cover your body

    Sigh in despair when doing a skill or entering combat

    White-sheening skin; white features on your nape & brows

    Blond hair and blue eyes

    Your're eyes turn opaque, as if you were blind

    Extra digit on each limb

    One side of your mouth is wide open

    You bleed more than normal

    Patches of binder's skin become gold, silver and/or bronze

    Your eyes constantly weepYou gain a lupine appearance

    You gain tiger fur and feline features

    You get a pale skin and cast no reflection in mirrors

    Grow fangs; Orange eyes; crocodile skin; wolf fur

    Become very attractive

    You gain war paint, tattoos and piercings

    Your words appear as luminous, dancing sigils

    You get a horn

    You get small useless wings

    You're shadow that never increases in size

    Your touches leave printsYour feet turn into satyr's hooves

    Yellow skin and disgusting odor

    Stench of brimstone and a cloudy film covering your eyes

    Your body's colors alter

    Additional eye on the forehead

    Catlike eye in the palm of each of your hands

    Markings of torture cover your skin

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    You acquire a animalistic, feral look

    You get copper teeth; green warty skin

    Geometric lines cover your skin

    Unable to sing; birthmark in form of the seal on your body

    Your voice may be half or twice as loud as you intend

    Two sigils appear somewhere on your body

    You're surrounded by blue fog

    A gem as a tooth

    Hollow & guttural voice

    2 extra devilish eyes 360 sight

    Danatlion's face on your torso

    Look like a rakshasa, except for your hands

    You partly look like a tree

    Fiendish: Fangs, horns, tail and leathery wings

    You gain ruddy, fey features

    Your colorings matches the hues of the sea

    Hair, lips, eyes and clothings turn black

    Change into a insectoid; cases you grow an insect

    Your hands are upside-down

    You grow long, black, clawlike nails

    Your lower jar grows with tusks

    A scar around your neck

    Gain a lisp and speak in a sibilant manner

    Your eyes are circular mirrors

    Boil with maggot in it appears in your body

    Your facial features alter each hour

    Eyes turn into glass

    Every 1d6 rounds an illusion of you repeat a minor action

    You like yourself at a randomly selected ageYou grow 1 ft. Taller (or: limit of your size category)

    Sandy skin; your hair is enflamed

    Grow a long beard; bleed in your palms and on your breast

    You look (and smell) like and old man (woman)

    Your eyes turn red-orange

    Chromatically scaled hand

    Your skin & hair become blackened and scorched

    You gain repetilian features as if you were a half-lizard

    Your hair becomes a writhing mass of serpents

    Your skin draws tigh and ashen; clothes are corpulent

    If you don't already have one, you get a third eyeA halo of warn sunlight surrounds you

    You gain the features of an androsphinx and a golden crown

    Your body looks like a cracked stone

    A wind constantly blows your hair

    Dragonmark on your skin

    Fingernails become crystal; sweat gem-dust

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    Your foes don't see who you really are

    Your skin becomes a patchwork of other skins; bleed

    Red glowy eyes; Monster outlook when you use abilities

    Four quivering eyestalks grow on your forehead

    You glow radiantly / be grey as a lich / be symmetricalGashes appear, where Marutos was stabbed in his heart

    Your body becomes a canvas of living darkness

    You look like yourself, only healthier

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    Influence Resistance/Immunity

    Avoid devoted to deities -

    Give all dwarves a coin R: Fire -10

    Quiet; Do not attack elf-blood -

    You must speak at any opportunity -

    Don't eat/drink; Prove your worth -

    Take one round to explain your combat strategy; Gold is priority -

    Answer questions with own questions, scorn the questioners -

    Betray supporters in moments of weakness R: Fire 5

    Your brook no mercy -

    After 1 minute of conversation you beging talking about your true love -

    You're a daydreamer while not in conversation -

    Can't concentrate for more than one round I: WE-Dmg or alike

    Show more beautiful creatures than you, they're superior I: Transformation

    Fall in love easily; Use poison in every combat -

    Keep your armor; Be persuaded of your ideas DR: 1/pierce / 4 EBL

    Offer evil creatures to atone for their sins before combat -For every CHA-based check, try to get sth. for your own -

    Do only speak if it is really necessary -

    Be convinced that you handle handle any foe or problem -

    Chastise those who take and don't give back -

    Kill elves; ally orcs; torture and destroy your victims -

    Whenever you can heal or aid someone, you do so -

    You cannot steal -

    Dance to music -

    -

    Dont' break laws / question lawful authorities; evaluate your activities -

    Say a few (regretful) words about each being killed by you -Avoid initiating social contacts -

    Aid innocents and allies in need DR: 10/ Bludgeonig, Pierce

    Kill sentinent creatures with HD 4 or less; Play predator and prey -

    Hypnotize lonely children; Only walk in dark areas/night -

    Behave as the one sister you've chosen -

    Humiliate your foes (instead of killing them) -

    Correct improper spelling; Give definitions of mostly everything -

    Telling truth/ No Bluffing I: Fear

    Withdraw after 10 rounds -

    Never be the first to attack -

    Do only attack, if one of your allies already did so DR: 2/LawfulMemory lapses + No coup de gras I: Disease + Poison

    Do not make any reparations or apologies -

    Attack devils first -

    Triple/ Double time needed to do research: Eat! DR: 5/ -

    +4 on WIL vs. figments / -4 on WIL vs. patterns -

    Betray so within 1h; Kill all followers of Vecna -

    Weird sense of humor; Tell a joke when you or an ally gets hurt -

    Intimidate orBluff checks instead of Diplomacy checks

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    You are some kind of sex-addicted I: Fey-abilities (with saves)

    Whenever an ally loses conscience or dies, aid him/her -

    Whenever possible, do things on your own/alone -

    When see a spell-like or supernatural ability; do an equivalent move -

    Try withdraw when someone captures you or restricts your movement -

    Take credit of any victory or situations involving insectoids twice -

    Open each door you see -

    Leaderposition I: Cold + Electricity

    Hate everything related to religion -

    Trust everything or take penalty (-1 for ignoring influence) -

    Read all leader's thought's; gesticulate -

    Be quiet/mysterious; Speak aggressively with nobles/authorities None, Unless in Rage

    Your mood changes with the seasons; Advocate for animals -

    Be curious about anatomy; Try sniffing or licking everyone within 5 ft. -

    Go after and fight for everything you lose R: Elements 10

    Enter water; Ask people unnessecary questions -

    When you see s wrongdoing unpunished, go and judge -

    Attack when threatened; Behave like insects to (cannibalism etc) I: Fear

    You must not enter the area of an illusion -

    Educate interested individuals about your knowledge Prot: Natural Effects

    Pessimistic + fail all (morale) saving throws -

    Tax any service und use of territory I: Electricity

    Hate & destroy everything snakelike -

    Never admit that so. else is better than you; tread women with scorn None, Unless in Alien Form

    Party every effort and victory -

    Behave as your current face looks like (s. The Ties that Bind) -

    You hate being alone or the group to be split up -

    Call for help when you got trapped or at of your HP -

    Plot, rant and taunt creatures you discover -Be a masochistic asshole and torture your foes DR: 10/ -

    You extend kindness; offer gifts R: Elementals 10

    Demand attention from others, whenever possible -

    Search and chase afters creature that did wrong to you -

    Use granted death attack -

    Attack humans, elves, dragons first; Outcasts are friends -

    Steal or destroy any relics dedicated to any true gods I: Fire

    Behave aristocratic -

    Question the motives of those closest to you -

    Respond to others with envy, jealousy and spite R: Cold 20

    Wear fancy clothes; Demand the best from those around you -Shepherd your allies; rest only a minimum of time

    Ignore laws (or simile) that could harm so. in any way R: Energy 5

    Don't feel shame; Accede a hostagetaker's demands DR: 10/adamantine

    Only whisper and always carry a light source with you -

    You are hungry for vengeance R: Fire 30; DR: 10/cold iron

    No Psicrystals; weird speech pattern; mannerisms change -

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    Hesitate and discuss with yourself before decisions are made -

    Handle encounters as play-mates; Don't feel empathy or love -

    Actively pursue and prod others what they wish for -

    Discuss about philosophy of magic with every encounter -

    Your actions rely on action and logic I: Mindaffects/AlignmentshiftInstruct your non-existing loyal subjects (Make war plans etc.) -

    Harm everything with a soul; Do want destruction of everything I: Fire + Electricity

    Fight and banish outsiders, aberrations and undead -

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    Granted Abilities/ Positives

    Darkvision (60 ft.) + Fire Breath + Ram Attack

    Halo of Fire +Dwarven Feats + Double-Melee-Attack-Damage

    Ranger Traits

    Persuasive Words + Naberius's Skills + Faster Ability Healing + Disguise

    Sprint + Feather Fall + Cold Iron and Magic Attack + Far Hand

    +4 to saves against fear + Sudden Burial + Dazing Strike

    +1 on saving throws + Last Impression + Commune with spirit + Ghorst Sound + D

    Low-light Vision + Shield Allies + Silent Alarm

    Natural Armor + Share Damage + Maddening Moan

    Confusing Touch + Weapon and Shield Profiency

    Poison Use + Bird's Eye Viewing + Invisibility

    Move Ally + Living Armor Traits

    Abjure Missiles + Detect Evil + Protection from Evil

    Bull's Strenght 3/day + Detect good + Phantom Armor (+2 AC) + Power Attack + We

    Augury 1/day + Healing Touch + Speak with animal + Musical Talent + Know

    See Invisibility + Locate Item + Laughter + Rogue Traits

    Dance of Death + Rogue Traits

    Dispel Magic + Sense Magic

    Command + Lawful Attacks + Divine Structure (Bonus for repeated acti

    Water Breathing + Lightning Strike + Blind Living Target + Aura of SadnTrue Speech + Learn Truename + Command by Name + Cloak Truename + Repulse by Na

    Detect Fiend + Karmic Strike + Sacred Archery + Stabilize + Tiger's Blo

    Love Spell + Drain Strenght + Suggestion + Silence Person + Blindness

    Comprehend Writings + Indentify 3/day + Locate Object + Shrink Item + Sna

    Summon Earth Elemental + True Speech

    Deeper Darkness + See in Darkness + Vessel of Emptiness + Turn/Rebuke

    Water Dance + Summon Warhammer + Poison Blood + Animal FrienFast Healing + Druid Traits + Healer

    Suggestion + Craft Item + Bardic Knowledge + Breath Attack (smelling

    Fireball 3/day + Divination + Add EBL to Bluff and Disguise checks + Silvered

    +4 on Saving Throws + "13 Power Points" + "Psionic Powers"

    Darkvision ( 60ft.) + Arcane Eye + Phantasmal Killer 3/day

    +4 on Bluff + Blinding Strike + "25% concealment against critical or sneak a

    Speak with Dead + Change Alignment + Drain XP + Discern Lies + Insta

    +8 Swim checks + Acid Gout (cone) + "Detect Gold" + Entangling Vi

    Burning Hands (cone) + Detect Magic + Obscuring Mist

    Brief invisibility (+4 Move Silently) + Locate Object 1/day + Sagely Know

    +3 on Bluff/Diplomacy (+6 at 13th level) + Storytelling + Alter Appearance + Less

    Bow Expertise + Fast Movement + Low-light Vision + Primal Scream + True Sho

    +4 on Knowledge (building and engineering) + Burrow Speed + False L

    +8 on Perform (acting ordancing) + Countersong + Fascinate Crowd + Punishing Arrow

    Exhale Swarm + Vampiric Touch + Vampiric Step + Death Mask + Shado

    Darkvision (30 ft.) + Hypnotic Gaze + Web + Spider Climb + Forest Speech + Frig

    +6/+8/+10 on Hide + Dark Mantle + Poison Touch + Sneak Attack (3d6 damage to all typ

    Summon War Horse + Handle Weapon + Force Friendly Fire + Smite Go

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    +8/+10/+12 on Escape Artist,Jump and Open Locks + Many Pockets + Dimension Leap + Flatten and Fold + Tr

    Siren's Call + Atlan Tongue + Be a little sorcerer + Rearrange Skill Points

    Unlock + Open Portal + Conceal Mist + Air Blast

    Handle Undead + Paralyzing Touch

    Reroll any (important) die + Prescience

    +4 on Spot and Search checks + Acidic Gaze + See in Darkness + Swift F

    +8 on Knowledge checks + "Untouchablility" + Thought Tarvel + Read Tho

    Detect Thoughts + Disguise Pactmaking + Feline Empathy + Feline Wildshape + Rakshasa's

    Dismissal + Endure Elements + Freedom of Movement + Weapon Profiencies (Greatsword + Short Com

    Dark Wings Form (see p. 134) + Duel Blades + Mirror Image + Shadow Conjuration +

    +1 Natural Armor; + 8 on Bluff and Perform checks (show sign) + Hypnotism + Phrenic Blast +

    Inassecible Mind + Incorporeal Movement + Major Image + Phantasmal K

    Ipos's Influence + Flash of Insight + Double Damage

    Soulsense + Ethereal Watcher + Ghosttouch + Aura of Despair

    Swim Speed + Freedom of Movement

    Scent + Aversion + Snakebane + Improved Grapple

    Alien Form***+ Alien Mind + Dazing Ray + Summon Alien (with Alien Form) + Telep

    Free Ally (Freedom of Movement/Gaseous Form) + Aura of Fear

    +5 on Psicraft + "15 Power Points" + really much stuff. See page 19/20 in "The Ti

    +6 on Gather Information and Knowledge (local) + "Animate Object" + Smite Natural So

    Airless Speech + Sending 3/day + Daylight + Cosmic Journey + Fly (60 ft. / 80ft. / 100ft.) + Superior D

    +6/+12 on Disable Device and Sleight of Hand + Deceptive Figment + Instant Trap + Resist Space

    Locate Creature + Teleport 3/day + Witch's Senses + Witch's Hut + Unhinge t

    Death Attack + Smokeform + Silent and Sure

    Natural Armor + Share Damage + Maddening Moan

    Blasphemy 3/day + Divine Resistance + Thrall to Demon Feat

    Aging Touch + Spell Resistance (11+ EBL) + Hovering Step + Umbral Sight + Shadow Wa

    Awaken + Ethereal Jaunt + Foresight + Phantasmal Vision + Prophecy 3/day + Scr

    Backdraft + Calm Animals + Summon Airship + Elemental Ray (incl. Precise Shot) + Hero's Fe

    Imprison + Iron Wall + Secure Shelter

    Blindsight (30 ft.) + Displacement + Whispering Wind + Whirlwind Brea

    Fear + Locate Object + Temporary Hit Points equal to double your EB

    21 Power Points + Read Thoughts + Animal Affinity + Levitation + Energy

    Charm Monster + Awesome Blow + Direbeast Form + Proficiency with Natura

    Agitate Animal + Bestow Curse + Possess Animal + Rebuke Undead + Reanim

    +10/+20/+30 on Jump + Feather Fall + Gale Blast + Knock + Supress Magic + Message +

    Detect Insectoid + Double Luck + Evasion + Improved Uncanny Dodge + Interpretation + Meld

    Plant Growth 3+CH-mod/day + Commune with nature 1/day +Tree Stride + Healing Touc

    Fear + Finedish Flight + Scent + Vile Regeneration

    Animate the Drowned + Contact other Plane 1/day + Nightmare + Monstrous Sea Form (see p. 13

    +4 on Fortitude Checks + Excruciating Pain + Fire Shield + Obedient M

    Improved Initiative + Overland Flight + Plane Shift + True Seeing

    +6 on Balance, Sleight of Hand and Escape Artist + Bilocation + Freakish Touch + "Leo's Secret Chest"

    +5 on Natural Armor + Horde Invisibility + Darkvision (60 ft.) + Mass Death Knell + Telepathic Bond + Sum

    +14/+20 on Ride andHandle Animal + Medusa Form + Murderous Rage + Nymph's Stunning

    +14 on Knowledge (geography and religion) + Control Water + Greater Restoration 7/day + Find the Pat

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    Call Lightning 1/round + Dragon Rider + Fear Aura (Outsiders) + Curse of Shared Fate + Dra

    Detect Living + Gaseous Form + Mind Fog + Troll Form + Ventriloquism + Vile S

    Fast Movement (+30 ft.) + Delay Death + Monk's Training + Quickened Dimension DAxe Mastery + Earthquake + Expert Rider (+25 on Ride) + Fumes of Fury + Gh

    Baleful Polymorph + Banishment + Revealing Aura + Summon Nature's Ally + Und

    Detect Desire + Gem Mastery + Perverted Wish + Replace Creature + Suggestion ( 3+CH / d

    Aberrant Eyes + Aberrant Flight + Arcane Sight + Break Enchantment + Grant Magic

    Blight + Spell resistance (11+EBL) + Dimensional Anchor + Energy Drain + Non-Detec

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    Underline in vestige prints:

    Acererak paralyzing touch

    Agares earthshaking step

    Amon fire breath

    Andras sow discord / Smite good or evil

    Andromalius jester's mirth

    Vatic Viper

    Lesser Sky Devil

    Astral Iris

    Buer healing gift (healer!!)

    Chupoclops ethereal watcher

    Dahlver Nar Maddening moan

    Dantalion thought travel

    Focalor focalor's breath

    Celestial Eagle

    Geryon swift flight

    Haagenti confusing touch

    Halphax secure shelter

    Haures phantasmal killer / major image

    Ipos flash of insightSpeech-bred Hound

    Drow Consort

    Altan Ogre Servant

    Karsus karsus's touch

    Malphas invisibility

    Marchosius smokeform

    Naberius persuasive words

    Orthos whirlwind breathPaimon dance of death

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    Living Glitterdust Spell

    Living Minor Curse

    Etheral Marauder

    Doppelganger Sorcerer

    Ronove far hand

    Savnok move ally

    Shax freedom of movement

    Tenebrous touch of void / turn/rebuke undea

    Zagan aversion

    Giant Phrenic Wasp

    Sentient Living Slow Spell

    Xill Sorcerer Stage Assistant

    Awakened Tyrannosaurus

    Dervish Mummy

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    Avix + Essek

    Living Confusion Spell

    Night Steed

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    d

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