video transcoding intel® media sdk video coding …beamr took the lead, developing an initial proof...

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Video entertainment and cloud gaming applications are seeing explosive growth. According to a study by Cisco, in a few short years, more than 80% of all Internet traffic will be video. At the same time, consumer electronics manufacturers, including mobile device designers, are pushing display technologies to the point where almost every device supports 1080p, with 4K availability increasing rapidly. By 2022, more than half of all households in developed countries will have ultra- high-definition (UHD) televisions. And the resolution explosion doesn’t end with 4K―because 8K is around the corner. The wide range of video applications for entertainment and cloud gaming has created the need for advanced video codec technology and entirely new architectures that can meet low power envelopes, higher density, better quality, and greater bitrate efficiency―all so that more bits can be streamed, with a better user experience than is available today. To meet these daunting challenges, Beamr, a video technology and image science software company, is collaborating with Intel to develop an unparalleled solution. Beamr CABR* (Content-Adaptive Bitrate) technology, controlling the Intel® Media SDK hardware encoder powered by Intel® processors, delivers a next- generation video encoding engine for demanding video services and cloud gaming applications. By using the Intel GPU hardware encoder that can deliver real-time performance as required for cloud gaming, live sporting events, and other latency sensitive video applications, the Beamr and Intel encoding solution operates with a power envelope that is 90% less than a CPU-based software solution. At the same time, Beamr’s CABR technology reduces the required bandwidth for all video applications by as much as 49% and delivers higher quality than the standard VBR rate-control 65% of the time. Lower Bitrate Meets Higher Quality As video resolution increases, and pressure grows to reduce bitrates while preserving as much of the original video quality as possible, Beamr recognized it could address the limitation of a software-only solution by integrating CABR with a hardware encoder. Hardware encoders are required for latency sensitive streaming workflows like cloud gaming and live sports streaming, where high density and low power are central requirements. Beamr took the lead, developing an initial proof of concept and showing it publicly at NAB 2019. After seeing significant market interest, Beamr and Intel worked together to ensure the best performance possible would be available. “The Beamr codec development team has pushed the outer bounds of compute performance for our codecs, allowing us to encode AVC and HEVC in software with breathtaking speed, even while running our most advanced CABR rate control,” explained Sharon Carmel, CEO and founder of Beamr. “For video applications Video Transcoding Intel® Media SDK Beamr and Intel Collaborate to Slash Power Usage and Bandwidth While Delivering a Higher-Quality Video and Gaming Experience Using Intel® Media SDK Video Coding for the Future “This amazing hybrid innovation is only possible because of the flexibility that’s available with the Intel® platform. Using Intel’s low-level video API, Beamr was able to interface at the necessary points with the hardware, which was a key enabler for us to innovate on the platform.” Sharon Carmel CEO and Founder Beamr CASE STUDY

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Page 1: Video Transcoding Intel® Media SDK Video Coding …Beamr took the lead, developing an initial proof of concept and showing it publicly at NAB 2019. After seeing significant market

Video entertainment and cloud gaming applications are seeing explosive growth. According to a study by Cisco, in a few short years, more than 80% of all Internet traffic will be video. At the same time, consumer electronics manufacturers, including mobile device designers, are pushing display technologies to the point where almost every device supports 1080p, with 4K availability increasing rapidly. By 2022, more than half of all households in developed countries will have ultra-high-definition (UHD) televisions. And the resolution explosion doesn’t end with 4K―because 8K is around the corner.

The wide range of video applications for entertainment and cloud gaming has created the need for advanced video codec technology and entirely new architectures that can meet low power envelopes, higher density, better quality, and greater bitrate efficiency―all so that more bits can be streamed, with a better user experience than is available today.

To meet these daunting challenges, Beamr, a video technology and image science software company, is collaborating with Intel to develop an unparalleled solution. Beamr CABR* (Content-Adaptive Bitrate) technology, controlling the Intel® Media SDK hardware encoder powered by Intel® processors, delivers a next-generation video encoding engine for demanding video services and cloud gaming applications. By using the Intel GPU hardware encoder that can deliver real-time performance as required for cloud gaming, live sporting events, and other latency sensitive video applications, the Beamr and Intel encoding solution operates with a power envelope that is 90% less than a CPU-based software solution. At the same time, Beamr’s CABR technology reduces the required bandwidth for all video applications by as much as 49% and delivers higher quality than the standard VBR rate-control 65% of the time.

Lower Bitrate Meets Higher QualityAs video resolution increases, and pressure grows to reduce bitrates while preserving as much of the original video quality as possible, Beamr recognized it could address the limitation of a software-only solution by integrating CABR with a hardware encoder. Hardware encoders are required for latency sensitive streaming workflows like cloud gaming and live sports streaming, where high density and low power are central requirements.

Beamr took the lead, developing an initial proof of concept and showing it publicly at NAB 2019. After seeing significant market interest, Beamr and Intel worked together to ensure the best performance possible would be available.

“The Beamr codec development team has pushed the outer bounds of compute performance for our codecs, allowing us to encode AVC and HEVC in software with breathtaking speed, even while running our most advanced CABR rate control,” explained Sharon Carmel, CEO and founder of Beamr. “For video applications

Video TranscodingIntel® Media SDK

Beamr and Intel Collaborate to Slash Power Usage and Bandwidth While Delivering a Higher-Quality Video and Gaming Experience Using Intel® Media SDK

Video Coding for the Future

“This amazing hybrid innovation is only possible

because of the flexibility that’s available with the

Intel® platform. Using Intel’s low-level video API, Beamr

was able to interface at the necessary points with the

hardware, which was a key enabler for us to innovate on

the platform.”

Sharon CarmelCEO and Founder

Beamr

Case study

Page 2: Video Transcoding Intel® Media SDK Video Coding …Beamr took the lead, developing an initial proof of concept and showing it publicly at NAB 2019. After seeing significant market

where a single encoder can serve hundreds of thousands, or even millions, of users, the compute requirements with software―given the tremendous benefits of lower bitrate and higher quality―make it easy to justify. But, in an application like cloud gaming, where the video encoder is matched 1:1 to every user, the computing cost to do this in software isn’t reasonable. The answer is to use a hardware encoder controlled by software, and running our CABR technology, which can deliver the additional bitrate savings needed.”

“Beamr brings the benefits of hardware video encoding, using Intel’s Gen 11 graphics engine, combined with their CABR rate control that guarantees the fewest bits per frame, with no visual degradation, based on a predetermined quality target―all while operating in real time,” observed Ari Rauch, vice president for graphics technologies and products at Intel Corporation. “As Intel expands codec support to VP9 and AV1, bandwidth savings are possible, but limited by the variable bitrate (VBR) rate control that can only go so far to reduce bitrate based on the actual needs of the video.”

Beamr reengineered its next-generation rate-control technology, CABR, to work in real time with Gen 11 graphics. The advantage of CABR, when combined with the Intel® Processor Graphics Gen 11, is its ability to deliver the bitrate efficiency of software, in real time, while using 90% less power.

“To accommodate our specific Intel Media SDK interface requirements, Intel updated both the Video Driver and Intel Media SDK to enable the most efficient integration of Beamr CABR,” continued Carmel. “There were multiple low-level functions that enabled the video coding to be performed by the Intel Gen 11 video core, leaving the CABR process to operate on the CPU in software. As a result of Intel’s steadfast support during the project, our team was able to quickly build the solution and demonstrate the astounding bitrate savings that are possible with cloud gaming workflows.”

Innovating for the FutureBeamr and Intel are demonstrating:

• Highest-quality at the lowest bitrate video encoding combination, better than software encoders, while operating at 10x the speed of software.

• A real-time video encoding system for live and ultra-low-latency applications, representing video encoding capability not available from another solution in the market.

The solution is usable by anyone who must encode video with high quality at minimal bitrate, but it is especially valuable for cloud gaming (data center) and content creation or editing workflows (desktop). OEMs and major video software vendors and services can experience immediate benefits based on the video encoder being able to supply smaller files with even better quality than they can deliver today.

Based on validated test results, Beamr demonstrated that CABR-encoded files have the same perceptual quality as the VBR encodes, and with a confidence level that is greater than 95%, making the resulting stream perceptually identical to all users. Across the tested files, more than 65% of the time, the user is guaranteed to perceive better quality at a given bandwidth with CABR over VBR, and using the same Intel Media SDK hardware encoder. This means video services, content creators, and cloud gaming platforms can expect up to a 49% reduction in the streaming bandwidth needed to deliver perceptually identical quality.

“This amazing hybrid innovation is only possible because of the flexibility that’s available with the Intel® platform,” explained Carmel. “Using Intel’s low-level video API, Beamr was able to interface at the necessary points with the hardware, which was a key enabler for us to innovate on the platform.”

Case Study | Video Coding for the Future

The Beamr and Intel encoding solution operates with a power envelope that is 90% less than a CPU-based software solution. At the same time, Beamr’s CABR technology reduces the required bandwidth for all video applications by as much as 49% and delivers higher quality than the standard VBR rate-control 65% of the time.

Learn MoreIntel® Media SDK >

Beamr develops innovative imaging and video technology delivered as software for high-scale, ultra-high-performance encoding workflows. Its solutions are in use by some of the world’s largest direct-to-consumer video streaming services and video distribution platforms. Beamr holds 46 patents for innovations in the area of video codec and encoder performance, and bitrate reduction techniques, which make possible up to a 50% bandwidth savings without any quality degradation.

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