virtual environments : applications

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Virtual Environments: Applications Simon Julier, Anthony Steed Department of Computer Science University College London http://www.cs.ucl.ac.uk/teaching/VE

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Virtual Environments : Applications. Simon Julier, Anthony Steed Department of Computer Science University College London http://www.cs.ucl.ac.uk/teaching/VE. Recall Role of Presence in VEs. Person observing the displays behaves as if the VE is “real” - PowerPoint PPT Presentation

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Page 1: Virtual Environments :  Applications

Virtual Environments: Applications

Simon Julier, Anthony SteedDepartment of Computer Science

University College London

http://www.cs.ucl.ac.uk/teaching/VE

Page 2: Virtual Environments :  Applications

Recall Role of Presence in VEs

• Person observing the displays behaves as if the VE is “real”

• When might this be appropriate for an application– When full engagement is necessary?– When want to train for real situations?– Want to convey complex information that benefits from

a spatial layout?– Want to exploit human skills for exploring/understanding

the ambient array of information surrounding them?

Page 3: Virtual Environments :  Applications

Some Applications of VEs

• Simulation and Training• Pyschological Treatment• Medical Diagnosis / Planning / Intervention• Design• Scientific / Information Visualisation• Entertainment

Page 4: Virtual Environments :  Applications

Simulation and Training

• Extremely high fidelity VEs• Particular types of vehicle simulator have been

extremely successful– See Brooks’ paper web site “What’s Real About VR?”

• Successful because the situation of use is limited and “near-field haptics” (i.e. the cab of the vehicle) is a physical copy!– Also one of the very few applications that often uses

motion platforms

Page 5: Virtual Environments :  Applications

Flight Simulator

www.grc.nasa.gov/WWW/PAO/images/fullsize/flight.simulator.jpg

Page 6: Virtual Environments :  Applications

CAE Airbus 380 Simulator

Page 7: Virtual Environments :  Applications

Ship Bridge Simulator

Page 8: Virtual Environments :  Applications

Battle simulation

Page 9: Virtual Environments :  Applications

Psychological Treatment

• Some types of phobias and stressful events are best treated through exposure therapy– Exposure to feared stimulus repeatedly and for

prolonged period leads to habituation and extinction– Based on learning principles– Reliable findings

• Therapeutic Exposure– Stimulus must be carefully controlled

Page 10: Virtual Environments :  Applications

Fear of Heights - GVU Centre, Georgia Institute of Technology

Arachnophobia - EVL, University of Illinosis, Chicago

Treatment of Phobias

Page 11: Virtual Environments :  Applications

Fear of Public Speaking

COVEN (David-Paul Pertaub and others)

Page 12: Virtual Environments :  Applications

Post Traumatic Stress Disorder (PTSD)

Post-traumatic stress disorder: Virtual Vietnam from www.virtuallybetter.com

Page 13: Virtual Environments :  Applications

Post Traumatic Stress Disorder

Page 14: Virtual Environments :  Applications

Medical Diagnosis / Planning / Intervention

• Modern medical sensing technology produces a plethora of data– Multi-modal– 3D– Time varying

• Doctors and surgeons have to understand the spatial relationship of this data to use it effectively

Page 15: Virtual Environments :  Applications

Virtual Colonoscopy

Page 16: Virtual Environments :  Applications

Virtual Colonoscopy

Non-invasive MRI used to generate model of colon; colon visualised using “catheter view” of data

Page 17: Virtual Environments :  Applications

Image-Guided Surgery

Page 18: Virtual Environments :  Applications

Super-Imposing View of a Tumour Over a Microscope

QuickTime™ and aYUV420 codec decompressor

are needed to see this picture.

Courtesy of Professor David Hawkes, Medical Imaging, Dept. Computer Science, UCL

Page 19: Virtual Environments :  Applications

Medical Virtual Reality

http://govinfo.library.unt.edu/npr/rego/update3/nasmed1.jpg

Page 20: Virtual Environments :  Applications

Design and Evaluation

• Designing products can be extremely expensive– Multiple iterations must be built as physical mockups

• Initial construction costs• Time waiting for the mockups to be built

• Mockups cannot be fully functional– In aircraft, can’t necessarily have real, active controls

• VEs offer a way to design, prototype and test what things will look like

Page 21: Virtual Environments :  Applications

Car Exterior Design

http://www.barco.com/projection_systems/images/CadWall_big.jpg

Page 22: Virtual Environments :  Applications

Car Interior Design

Courtesy of Randall Smith, General Motors

Page 23: Virtual Environments :  Applications

Architecture and Construction

Page 24: Virtual Environments :  Applications

Complex Construction Design

http://aig.cs.man.ac.uk/gallery

Page 25: Virtual Environments :  Applications

Complex Assembly, Maintenance and Repair

http://aig.cs.man.ac.uk/gallery/divipro

Page 26: Virtual Environments :  Applications

Scientific / Information Visualisation

• Complicated data sets are becoming easier to come by– Accurate physical simulations of weather,

measurements from distributed sensor networks, etc.

• This data is often multi-dimensional and difficult to analyse

• By turning the data into something tangible that is visualised, detection and discovery is enabled

Page 27: Virtual Environments :  Applications

Scientific Visualisation

Using a cave to explore a complex biologicalstructure.

THE CAVETracking spinal cord development using CRUMBS. (Rachael Brady, NCSA) archive.ncsa.uiuc.edu/Divisions/ExternalPrograms/access-dc/rachel.jpg

Page 28: Virtual Environments :  Applications

Virtual Windtunnel - NASA Ames Photo Archive

Scientific Visualisation

Page 29: Virtual Environments :  Applications

Forensics for Car Crash Analysis

Courtesy of Curtis Miller, Miller Visualization

Page 30: Virtual Environments :  Applications

Oil and Gas Exploration

• Networked Visualization in the Oil and Gas Industry http://www.sgi.com/features/2001/jun/statoil/

Page 31: Virtual Environments :  Applications

Collaboration and Entertainment

• The applications so far have mostly involved interaction with data– Visualisation of data / design / engineering

• However, VE systems can be used to support collaboration between people as well

• And, of course, VEs can be used for entertainment as well

Page 32: Virtual Environments :  Applications

Telecollaboration: ‘Office of the Future’

• Camera based reconstruction of an environment and tracking of person

UNC CH

Page 33: Virtual Environments :  Applications

Telecollaboration: Virtual Acting

Digital VCE, COVEN

Page 34: Virtual Environments :  Applications

Entertainment

resumbrae.com/talks/vassar/images/Aladdin4.jpg www.strayvr.com

Page 35: Virtual Environments :  Applications

Improving User’s Experience at the Dentist

Page 36: Virtual Environments :  Applications

Summary

Some applications are possible with extremely cheap hardware– E.g. treatment of arachnophobia

• As applications get more complex must trade off utility against the often onerous cost of engineering the system

• The most expensive “VR” applications are probably flight simulators, but the simulator is still cheaper than flying the real thing