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Virtual Reality IAGR – Sydney 2016 Christina Thakor-Rankin 1710 Gaming Ltd

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Page 1: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality

IAGR – Sydney 2016

Christina Thakor-Rankin 1710 Gaming Ltd

Page 2: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

• Back to the Future: 2014 > 2016

• Augmented Reality

• Virtual Reality

• Spectators, sport and betting

• Casinos, consoles, and poker

• Skill Based Slots - VGMs • Blended Reality – SPIN meets SKILL

• Considerations

Discussion Points

Page 3: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Augmented Reality - 2014

Page 4: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Augmented Reality - 2014

Page 5: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Augmented Reality - 2016

Page 6: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Augmented Reality - 2016

Page 7: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – sports and betting

Page 8: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – sports and betting

Page 9: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – sports and betting

• Group and community bonus and promotions • Multi-match multi-player offers > increased spend • Longer and continuous session times > greater stickiness and brand loyalty

Page 10: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – sports and betting

• Operator branded VR TV channel • Live streaming with personalised in-play betting messages • Live commentary with audio in-play betting messages

... Rooney 5/1 to score next goal…

Page 11: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality - 2014

• Full digital replication of the land experience • Fully immersive – sights, sounds, actions • Voice activated deposits and interactions

• Full integration land & digital play against customers in the casino from home

• Which regulations will apply offline or online?

Page 12: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 CASINO

Page 13: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 CASINO

Page 14: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 CASINO

• Multi-dimensional 3D experience • Immersive experience with no external distractions • Need to adapt play to use a gamepad or console

Page 15: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 POKER

Page 16: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 POKER

• Touchpad operation emulates laptop experience

Page 17: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 - POKER

• Multi-dimensional 3D experience • Immersive experience with no

external distractions • Interactive experience with chat

• Need to adapt play to use elevated

touchpad – may move to ‘natural’ behaviours in future

Page 18: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 – ‘NATURAL BEAVIOUR’

• VR Headset and hands

Page 19: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – 2016 – ‘NATURAL’

Page 20: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Normal Reality – LIVE DEALER

Page 21: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – LIVE DEALER

Why do players play live dealer games?

Page 22: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Virtual Reality – LIVE DEALER

Personalised, ‘private’, VIP games

Page 23: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Skill Based Slots

• VGM (Video Game Gambling Machine)

Page 24: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Skill Based Slots

Page 25: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Blended Reality?

Volunteers please…

Page 26: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Blended Reality

Page 27: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Blended Reality

Page 28: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Blended Reality

Page 29: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Blended Reality – SPIN + SKILL

Page 30: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Considerations

Game Play & Content - private versus public - will regulators have full visibility on personalised content? - e.g. personalised bonuses, sexualised content Social Responsibility – extension of scope - will regulators need to consider wider health implications? - e.g. nausea, dis-orientation, RSI Responsible Gambling – totally immersive experience - will regulators need to re-define ‘reality checks’? - e.g. easy to lose track of play time – does skill need time limits Power of Peer Pressure – skill and bragging rights - will regulators need to consider the impact of skill related gambling? - e.g. play becomes ‘practice’ becomes underlying addiction Legislation & Regulation – multi-channel by nature - will regulators need to move to a multi-channel position? - e.g. ‘principles’ and ‘premises’ (physical and/or digital)

Page 31: Virtual Reality - IAGR Reality... · 2019. 6. 27. · Virtual Reality – sports and betting • Group and community bonus and promotions • Multi-match multi-player offers > increased

Thank you

Christina Thakor-Rankin 1710 Gaming Ltd