virtual worlds- real money
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Virtual worlds- real money . Online gaming (and virtual world) fraud is about misuse of user information related to online games. The top five risks in the area of virtual worlds are: Privacy risks Avatar identity theft and identity fraud - PowerPoint PPT PresentationTRANSCRIPT
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Virtual worlds- real money
Online gaming (and virtual world) fraud is about misuse of user information related to online games.
The top five risks in the area of virtual worlds are:
1. Privacy risks
2. Avatar identity theft and identity fraud
3. Trading and financial attacks – credit card chargebacks
4. Risks to intellectual property
5. Information security related risks for minors
For recommendations please visit:
http://www.enisa.europa.eu/act/it/past-work-areas/massively-multiplayer-online-games-and-social-and-corporate-virtual-worlds/security-and-privacy-in-virtual-worlds-and-gaming