visibility algorithms jian huang, cs594, fall 2001 this set of slides reference slides used at ohio...

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Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof. Han-Wei Shen.

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Page 1: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Visibility Algorithms

Jian Huang, CS594, Fall 2001

This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof. Han-Wei Shen.

Page 2: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Visibility Determination

• AKA, hidden surface elimination

Page 3: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Hidden Lines

Page 4: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Hidden Lines Removed

Page 5: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Hidden Surfaces Removed

Page 6: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Backface CullingHidden Object Removal: Painters Algorithm

Z-buffer

Spanning Scanline

Warnock

Atherton-Weiler

List Priority, NNA

BSP Tree

Taxonomy

Topics

Page 7: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Where Are We ?Canonical view volume (3D image space)

Clipping done

division by w

z > 0

x

y

znear far

clipped line

1

11

0

x

y

z

image plane

near far

clipped line

Page 8: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Back-face Culling

Problems ?

Conservative algorithms

Real job of visibility never solved

Page 9: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Back-face Culling• If a surface’s normal is pointing to the same

direction as our eye direction, then this is a back face

• The test is quite simple: if N * V > 0 then we reject the surface

Page 10: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Painters AlgorithmSort objects in depth order

Draw all from Back-to-Front (far-to-near)

Is it so simple?

at z = 22, at z = 18, at z = 10,

1 2 3

X

Y

Page 11: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

3D CyclesHow do we deal with cycles?

Deal with intersections

How do we sort objects that overlap in Z?

Z

Page 12: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Form of the Input

Object types: what kind of objects does it handle?

convex vs. non-convex

polygons vs. everything else - smooth curves, non-continuous surfaces, volumetric data

Page 13: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Object Space

Geometry in, geometry out

Independent of image resolution

Followed by scan conversion

Form of the output

Image Space

Geometry in, image out

Visibility only at pixels

Precision: image/object space?

Page 14: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Object Space Algorithms

Volume testing – Weiler-Atherton, etc.

input: convex polygons + infinite eye pt

output: visible portions of wireframe edges

Page 15: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Image-space algorithms

Traditional Scan Conversion and Z-buffering

Hierarchical Scan Conversion and Z-buffering

input: any plane-sweepable/plane-boundable objects

preprocessing: none

output: a discrete image of the exact visible set

Page 16: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Conservative Visibility Algorithms

Viewport clipping

Back-face culling

Warnock's screen-space subdivision

Page 17: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Z-buffer

Z-buffer is a 2D array that stores a depth value for each pixel.

InitScreen:

    for i := 0 to N do

        for j := 1 to N do

       Screen[i][j] := BACKGROUND_COLOR;  Zbuffer[i][j] := ;

DrawZpixel (x, y, z, color)

      if (z <= Zbuffer[x][y]) then

             Screen[x][y] := color; Zbuffer[x][y] := z;

Page 18: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Z-buffer: Scanline

I.  for each polygon do        for each pixel (x,y) in the polygon’s projection do             z := -(D+A*x+B*y)/C;             DrawZpixel(x, y, z, polygon’s color);

II.  for each scan-line y do        for each “in range” polygon projection do             for each pair (x1, x2) of X-intersections do                   for x := x1 to x2 do                         z := -(D+A*x+B*y)/C;                         DrawZpixel(x, y, z, polygon’s color);

If we know zx,y at (x,y) than:    zx+1,y = zx,y - A/C

Page 19: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Incremental Scanline

On a scan line Y = j, a constant

Thus depth of pixel at (x1=x+x,j)

0

0

CC

DByAxz

DCzByAx

,)(

xCA

zz

CxxA

zz

CDBjAx

CDBjAx

zz

)(

)(

)()(

1

11

11

, sincex = 1,

CA

zz 1

Page 20: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Incremental Scanline (contd.) All that was about increment for pixels on each scanline.

How about across scanlines for a given pixel ?

Assumption: next scanline is within polygon

yCB

zz

CyyA

zz

CDByAx

CDByAx

zz

)(

)(

)()(

1

11

11

, sincey = 1,

CB

zz 1

Page 21: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

P1

P2

P3

P4

ys za zp zb

Non-Planar Polygons

Bilinear Interpolation of Depth Values

)(

)()(

)()(

)(

)()(

)(

ba

pa

abap

sb

sa

xx

xxzzzz

yyyy

zzzz

yyyy

zzzz

21

1121

41

1141

Page 22: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Z-buffer - Example

Z-buffer

Screen

Page 23: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof
Page 24: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof
Page 25: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Rectangle: P1(10,5,10), P2(10,25,10), P3(25,25,10),

P4(25,5,10)

Triangle: P5(15,15,15), P6(25,25,5), P7(30,10,5)

Frame Buffer: Background 0, Rectangle 1, Triangle 2

Z-buffer: 32x32x4 bit planes

Non Trivial Example ?

Page 26: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Example

Page 27: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Z-Buffer Advantages

Simple and easy to implement

Amenable to scan-line algorithms

Can easily resolve visibility cycles

Page 28: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Z-Buffer Disadvantages Does not do transparency easily

Aliasing occurs! Since not all depth questions can be resolved

Anti-aliasing solutions non-trivial

Shadows are not easy

Higher order illumination is hard in general

Page 29: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Spanning Scan-Line

Can we do better than scan-line Z-buffer ?

Scan-line z-buffer does not exploit

Scan-line coherency across multiple scan-lines

Or span-coherence !

Depth coherency

How do you deal with this – scan-conversion algorithm and a little

more data structure

Page 30: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Spanning Scan Line Algorithm

• Use no z-buffer• Each scan line is subdivided into

several "spans"• Determine which polygon the

current span belongs to• Shade the span using the current

polygon’s color• Exploit "span coherence" :• For each span, only one visibility

test needs to be done

Page 31: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Spanning Scan Line Algorithm

• A scan line is subdivided into a sequence of spans• Each span can be "inside" or "outside" polygon areas

– "outside“: no pixels need to be drawn (background color)– "inside“: can be inside one or multiple polygons

• If a span is inside one polygon, the pixels in the span will be drawn with the color of that polygon

• If a span is inside more than one polygon, then we need to compare the z values of those polygons at the scan line edge intersection point to determine the color of the pixel

Page 32: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Spanning Scan Line Algorithm

Page 33: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Determine a span is inside or outside (single polygon)

• When a scan line intersects an edge of a polygon – for a 1st time, the span becomes "inside" of the

polygon from that intersection point on– for a 2nd time, the span becomes "outside“ of the

polygon from that point on

• Use a "in/out" flag for each polygon to keep track of the current state

• Initially, the in/out flag is set to be "outside" (value = 0 for example). Invert the tag for “inside”.

Page 34: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

When there are multiple polygon

• Each polygon will have its own in/out flag• There can be more than one polygon having

the in/out flags to be "in" at a given instance• We want to keep track of how many polygons

the scan line is currently in• If there are more than one polygon "in", we

need to perform z value comparison to determine the color of the scan line span

Page 35: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Z value comparison• When the scan line is intersecting an edge and

leaving a new polygon, we then use the color of the reminding polygon if there is now only 1 polygon "in". If there are still more than one polygon with "in" flag, we need to perform z comparison only when the scan line is leaving a non-obscured polygon

Page 36: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

x ymax x poly-IDET

PT poly-ID A,B,C,D color in/out flag

Many Polygons !

Use a PT entry for each polygon

When polygon is considered Flag is true !

Multiple polygons can have flag set true !

Use IPL as active In-Polygon List !

Page 37: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

S T

a

b

c

1

2

3

X0

I

III

II

IV

XN

BG

Think of ScanPlanes to understand !

Example

Page 38: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Spanning Scan-Line: ExampleY AET IPL

I x0, ba , bc, xN BG, BG+S, BG

II x0, ba , bc, 32, 13, xN BG, BG+S, BG, BG+T, BG

IIIIII xx00, ba, ba , 32, ca, 13, x, 32, ca, 13, xNN BG, BG+S, BG+S+T, BG+T, BG, BG+S, BG+S+T, BG+T, BGBG

IV x0, ba , ac, 12, 13, xN BG, BG+S, BG, BG+T, BG

S T

a

b

c

1

2

3

X0

I

III

II

IV

XN

BG

Page 39: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Scan Line I: Polygon S is in and flag of S=true

ScanLine II: Both S and T are in and flags are disjointly true

Scan Line III: Both S and T are in simultaneously

Scan Line IV: Same as Scan Line II

Some Facts !

Page 40: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Spanning Scan-Line

build ET, PT -- all polys+BG poly

AET := IPL := Nil;

for y := ymin to ymax do

e1 := first_item ( AET );IPL := BG;

while (e1.x <> MaxX) do

e2 := next_item (AET);

poly := closest poly in IPL at [(e1.x+e2.x)/2, y]

draw_line(e1.x, e2.x, poly-color);

update IPL (flags); e1 := e2;

end-while;

IPL := NIL; update AET;

end-for;

Page 41: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Depth Coherence !

Depth relationships may not change between polygons from one scan-line to scan-line

These can be kept track using the AET and PT

How about penetrating polygons

Page 42: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Penetrating Polygons

Y AET IPL

I x0, ba , 23, ad, 13, xN BG, BG+S, S+T,

BG+T,BG

I’ x0, ba , 23, ec, ad, 13, xN BG, BG+S,

BG+S+T, BG+S+T, BG+T, BGS

I

T

a

2

BG

b

c

3

d

e

1

False edges and new polygons!

Page 43: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

surround intersect contained disjoint

Area Subdivision 1

(Warnock’s Algorithm)Divide and conquer: the relationship of a display area and a polygon after projection is one of the four basic cases:

Page 44: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Warnock : One Polygonif it surrounds then

draw_rectangle(poly-color);

else begin

if it intersects thenpoly := intersect(poly, rectangle);

draw_rectangle(BACKGROUND);draw_poly(poly);

end else;

What about contained and disjoint ?

Page 45: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Warnock’s Algorithm• Starting from the entire display area, we check the following four

cases. If none holds, we subdivide the area, otherwise, we stop and perform the action associated with the case1. All polygons are disjoint wrt the area -> draw the background

color2. Only 1 intersecting or contained polygon -> draw background,

and then draw the contained portion of the polygon3. There is a single surrounding polygon -> draw the entire area in

the polygon’s color4. There are more than one intersecting, contained, or surrounding

polygons, but there is a front surrounding polygon -> draw the entire area in the polygon’s color

• The recursion stops when you are at the pixel level

Page 46: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

At Single Pixel Level

• When the recursion stop and none of the four cases hold, we need to perform depth sort and draw the polygon with the closest Z value

• The algorithm is done at the object space level, except scan conversion and clipping are done at the image space level

Page 47: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof
Page 48: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

0

0 0 0

00

0

1

M

1

1

1

1

M M

M

Page 49: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Warnock : Zero/One Polygonswarnock01(rectangle, poly)

new-poly := clip(rectangle, poly);

if new-poly = NULL then

draw_rectangle(BACKGROUND);

elsedraw_rectangle(BACKGROUND);draw_poly(new-poly); return;

surround intersect contained disjoint1-polygon 0-polygon

Page 50: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Warnock(rectangle, poly-list)new-list := clip(rectangle, poly-list);if length(new-list) = 0 then

draw_rectangle(BACKGROUND); return;

if length(new-list) = 1 then

draw_rectangle(BACKGROUND);draw_poly(poly); return;

if rectangle size = pixel size then poly := closest polygon at rectangle center draw_rectangle(poly color); return;

warnock(top-left quadrant, new-list);warnock(top-right quadrant, new-list);

warnock(bottom-left quadrant, new-list);warnock(bottom-right quadrant, new-list);

Page 51: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

1 1 0 0

1 M M 1

1 M M M

0 1 1 1

Page 52: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

1

11

0

M M M M

M M M M

M M M M M

M M M

Page 53: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof
Page 54: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Area Subdivision 2

Weiler -Atherton Algorithm

Object space

Like Warnock

Output – polygons of arbitrary accuracy

Page 55: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Weiler -Atherton Algorithm

• Subdivide along polygon boundaries (unlike Warnock’s rectangular boundaries in image space);

• Algorithm: 1. Sort the polygons based on their minimum z distance2. Choose the first polygon P in the sorted list 3. Clip all polygons left against P, create two lists:

– Inside list: polygon fragments inside P (including P)– Outside list: polygon fragments outside P

4. All polygon fragments on the inside list that are behind P are discarded. If there are polygons on the inside list that are in front of P, go back to step 3), use the ’offending’ polygons as P

5. Display P and go back to step (2)

Page 56: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Weiler -Atherton AlgorithmWA_display(polys : ListOfPolygons)

sort_by_minZ(polys);while (polys <> NULL) do

WA_subdiv(polys->first, polys)end;

WA_subdiv(first: Polygon; polys: ListOfPolygons)

inP, outP : ListOfPolygons := NULL;

for each P in polys do Clip(P, first->ancestor, inP, outP);

for each P in inP do if P is behind (min z)first then discard P;

for each P in inP doif P is not part of first then WA_subdiv(P, inP);

for each P in inP do display_a_poly(P);

polys := outP;

end;

Page 57: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

tr

tr

1 32

Page 58: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

0.2

0.5

0.30.8

Page 59: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

List Priority Algorithms• Object space methods: only draw the front ‘one’

– Depth comparison– Object splitting

• Image space methods: draw ‘all’– Scan conversion (have pixel level comparisons)

• List Priority algorithms (Hybrid algorithms) combines the two: do both depth comparison and object splitting (for penetration cases only), AND scan conversion (but no per-pixel comparisons)– Newell-Newell-Sancha (aka Depth-sort)– Binary Space Partition Tree (BSP Tree)

Page 60: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

List Priority Algorithms

If objects do not overlap in X or in Y there is no need for hidden object removal process.

If they do not overlap in the Z dimension they can be sorted by Z and rendered in back (highest priority)-to-front (lowest priority) order (Painter’s Algorithm).

It is easy then to implement transparency.

How do we sort ? – different algorithms differ

Page 61: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

z

x/y

1 2

3

4

4

z

x/y

1

2

?

Page 62: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Newell, Newell, Sancha Algorithm1. Sort by [minz..maxz] of each polygon

2. For each group of unsorted polygons G

resolve_ambiguities(G);

3. Render polygons in a back-to-front order.

resolve_ambiguities is basically a sorting algorithm that relies on the procedure rearrange(P, Q):

resolve_ambiguities(G)not-yet-done := TRUE;while (not-yet-done) do

not-yet-done := FALSE;for each pair of polygons P, Q in G do --- bubble sort

L := rearrange(P, Q, not-yet-done);insert L to G instead of P,Q

Page 63: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Newell, Newell, Sancha Algorithm

rearrange(P, Q, flag)

if not overlap-minmaxxy(P, Q) return P, Q

if all P is on the opposite side of Q from the eye return P, Q

if all Q is on the same side of P from the eye return P, Q

if not overlap-projection(P, Q) return P, Q

flag := TRUE;

if all P is on the same side of Q from the eye return Q, P

if all Q is on the opposite side of P from the eye return Q, P

split(P, Q, p1, p2); -- split P by Q

return (p1, p2, Q);

What about cycles?

Page 64: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Binary Space-Partitioning Tree

Given a polygon p

Two lists of polygons:

those that are behind(p) :B

those that are infront(p) :F

If eye is infornt(p), right display order is B, p,

Otherwise it is F, p, B

Page 65: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

B p F

p

B F

back front

Bf Bb

p

F

Bb Bf

B

B p F

p

B F

back front

Bf Bb

p

F

Bb Bf

B

Page 66: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Display a BSP Tree

struct bspnode { p: Polygon; back, front : *bspnode;

} BSPTree;

BSP_display ( bspt )BSPTree *bspt;{ if (!bspt) return;

if (EyeInfrontPoly( bspt->p )) { BSP_display(bspt->back);Poly_display(bspt->p); BSP_display(bspt->front);} else {

BSP_display(bspt->front); Poly_display(bspt->p);BSP_display(bspt->back);

}}

Page 67: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Generating a BSP Tree

if (polys is empty ) then return NULL;rootp := first polygon in polys;

for each polygon p in the rest of polys doif p is infront of rootp then

add p to the front listelse if p is in the back of rootp then

add p to the back listelse split p into a back poly pb and front poly pf add pf to the front list add pb to the back list

end_for;bspt->back := BSP_gentree(back list);bspt->front := BSP_gentree(front list);bspt->p = rootp;return bspt;

Page 68: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

3

4, 5b1

23

4

5

a b

1 5a

3

1

23

4

5

a b

1 5a

3

1, 2, 5a 4, 5b1

23

4

5

a b

2

2

5b

4

Page 69: Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof

Taxonomy

Apel, Weiler-Atherton

List priority

Image Space

edge

Object space

volume

Roberts

Newell Warnock Span-line

Algorithms

A’priori Dynamic

AreaPoint

A characterization of 10 Hidden Surface Algorithm:

Sutherland, Sproull, Schumaker (1974)