vocabulary - f.hubspotusercontent40.net

12
Oranges to Oranges Game For those not familiar with the board game from Mattel®, Apples to Apples® 1 , here’s a brief description to help you play the Oranges to Oranges Game. 1 Five to seven players are dealt five red cards each that are all nouns. Examples could include: “Airline Food,” “Football,” “Choir Boys,” “Bald Eagles” and “The NRA.” A pile of green adjective cards is then placed in the middle face down. 2 The first player pulls a green card from the adjectives deck, which may contain a word such as “Unforgettable,” along with its synonyms written underneath, like “notable, impressive, and remarkable.” Every other player must then decide which of his/her red cards the starter would mostly likely consider “Unforgettable” and gives to the starter, face down. 3 Once the starter 2 receives a red card from everyone, s/he shuffles them to retain players’ anonymity, turns them over, reads them aloud, and chooses a winner based on what s/he thinks best describes the adjective on her/his green card. 4 The winner gets to hold on to the green card and the player to the left of the starter selects a new green card (perhaps “Cheerful”). 5 Again, the other players decide which red card the new person would most likely consider “cheerful.” The game continues until one person earns seven green cards 3 . Putting Your Own Vocab Twist into the Game To add a vocabulary twist for your students, make green adjective cards using your own vocabulary words 4 . Have students make them using index cards, cardstock, or use the template (attached). Tell students to write out the word in BOLD, then write the synonyms underneath in smaller, but easy-to-read, lettering. When completed, substitute your green vocabulary cards for the ones in your purchased or borrowed box of Mattel’s Apples to Apples and start to play. Teacher Tips and Tricks for Playing Divide your room into groups of five so the game moves quickly and students maintain focus. For the one student who would rather not play/engage with other students, ask that s/he watch one group and write down her/his own choices for which noun best works with each adjective (or does s/he agree or disagree with each round’s choice?). You can dictate how many cards one needs to “win” depending on your time constraints, and award “prizes” as you see fit. As you walk around (or insert yourself into a game), you will hear laughter, groans, cheering and, a general cacophony of happy players. My favorite moment is when someone flips over a new green card and says “I don’t know what that word means” and another teammate looks at it and says “Really? That one means…”. With Oranges to Oranges, students learn together and from each other and don’t even realize it! The words used on the example green adjective cards attached are taken from Sadlier’s Vocabulary Workshop, Levels A-H (Grades 6-12+). The last card template is blank for you to create your own set of green cards! To learn more about Vocabulary Workshop visit www.Sadlier.com/previewVWEE 1 Mattel and Apples to Apples are registered trademarks of Mattel, Inc. 2 Who does not get to play a red card, FYI. 3 There are variations to these rules in the Apples to Apples instructions. Students and teachers are free to play in different ways— you choose which way you like to play! 4 Note: you will only want to use the adjectives in your vocabulary list for the green cards; you could inserts the nouns into the red cards if you want. Vocabulary 4–12 and Sadlier ® are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use). www.SadlierSchool.com • Toll Free 800-221-5175

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Page 1: Vocabulary - f.hubspotusercontent40.net

Oranges to Oranges Game

For those not familiar with the board game from Mattel®, Apples to Apples®1, here’s a brief description to help you play the Oranges to Oranges Game.

1 Five to seven players are dealt five red cards each that are all nouns. Examples could include: “Airline Food,” “Football,” “Choir Boys,” “Bald Eagles” and “The NRA.” A pile of green adjective cards is then placed in the middle face down.

2 The first player pulls a green card from the adjectives deck, which may contain a word such as “Unforgettable,” along with its synonyms written underneath, like “notable, impressive, and remarkable.” Every other player must then decide which of his/her red cards the starter would mostly likely consider “Unforgettable” and gives to the starter, face down.

3 Once the starter2 receives a red card from everyone, s/he shuffles them to retain players’ anonymity, turns them over, reads them aloud, and chooses a winner based on what s/he thinks best describes the adjective on her/his green card.

4 The winner gets to hold on to the green card and the player to the left of the starter selects a new green card (perhaps “Cheerful”).

5 Again, the other players decide which red card the new person would most likely consider “cheerful.” The game continues until one person earns seven green cards3.

Putting Your Own Vocab Twist into the Game

To add a vocabulary twist for your students, make green adjective cards using your own vocabulary words4. Have students make them using index cards, cardstock, or use the template (attached). Tell students to write out the word in BOLD, then write the synonyms underneath in smaller, but easy-to-read, lettering.

When completed, substitute your green vocabulary cards for the ones in your purchased or borrowed box of Mattel’s Apples to Apples and start to play.

Teacher Tips and Tricks for Playing

Divide your room into groups of five so the game moves quickly and students maintain focus. For the one student who would rather not play/engage with other students, ask that s/he watch one group and write down her/his own choices for which noun best works with each adjective (or does s/he agree or disagree with each round’s choice?).

You can dictate how many cards one needs to “win” depending on your time constraints, and award “prizes” as you see fit.

As you walk around (or insert yourself into a game), you will hear laughter, groans, cheering and, a general cacophony of happy players. My favorite moment is when someone flips over a new green card and says “I don’t know what that word means” and another teammate looks at it and says “Really? That one means…”. With Oranges to Oranges, students learn together and from each other and don’t even realize it!

The words used on the example green adjective cards attached are taken from Sadlier’s Vocabulary Workshop, Levels A-H (Grades 6-12+). The last card template is blank for you to create your own set of green cards! To learn more about Vocabulary Workshop visit www.Sadlier.com/previewVWEE

1 Mattel and Apples to Apples are registered trademarks of Mattel, Inc. 2 Who does not get to play a red card, FYI. 3 There are variations to these rules in the Apples to Apples instructions. Students and teachers are free to play in different ways—

you choose which way you like to play!4 Note: you will only want to use the adjectives in your vocabulary list for the green cards; you could inserts the nouns into the red

cards if you want.

Vocabulary4–12

and

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iona

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(no

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www.SadlierSchool.com • Toll Free 800-221-5175

Page 2: Vocabulary - f.hubspotusercontent40.net

Level 3, Unit 1

ADULTERATED

contaminated polluted

sullied

Level 3, Unit 1

AMBIDEXTROUS

versatile facile

Level 3, Unit 1

AUGMENTED

enlarged supplemented

amplified

Level 3, Unit 1

DOUR

harsh ill-humored

stern

Level 3, Unit 1

INSIDIOUS

duplicitous sly

treacherous

Level 3, Unit 1

OPULENT

wealthy luxurious

lavish

Level 3, Unit 1

PLIABLE

flexible supple easily

influenced

Level 3, Unit 1

STOLID

impassive dull

unresponsive

Level 3, Unit 1

TENTATIVE

uncertain hesitant

provisional

Level 3, Unit 1

UNKEMPT

untidy sloppy

disheveled

Level 3, Unit 1

VERBATIM

exact word for word

Level 3, Unit 1

WARY

careful cautious prudent

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. Sad

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. Sad

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All

right

s re

serv

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May

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oduc

ed fo

r ed

ucat

iona

l use

(no

t com

mer

cial

use

).

www.SadlierSchool.com • Toll Free 800-221-5175

Page 3: Vocabulary - f.hubspotusercontent40.net

Level H, Units 1 & 2

CHIMERICAL

fantastic unbelievable

Level H, Units 1 & 2

NOISOME

odious disgusting

Level H, Units 1 & 2

EFFETE

tired worn out

Level H, Units 1 & 2

ADJUNCT

subordinate auxiliary

Level H, Units 1 & 2

RIBALD

vulgar rude humor

Level H, Units 1 & 2

SANGUINE

upbeat optimistic

Level H, Units 1 & 2

SUPINE

effete recumbent

passive

Level H, Units 1 & 2

HIDEBOUND

provincial narrow-minded

Level H, Units 1 & 2

ELEEMOSYNARY

charitable selfless

Level H, Units 1 & 2

BIBULOUS

fond of drink

Level H, Units 1 & 2

LACHRYMOSE

sad tearful

Level H, Units 1 & 2

POLTROON

coward craven

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All

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serv

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May

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ed fo

r ed

ucat

iona

l use

(no

t com

mer

cial

use

).

www.SadlierSchool.com • Toll Free 800-221-5175

Page 4: Vocabulary - f.hubspotusercontent40.net

Level E, Unit 2

ADROIT

skillful deft

dexterous

Level E, Unit 2

AMICABLE

friendly neighborly benevolent

Level E, Unit 2

ADVERSE

disinclined against

loathe to

Level E, Unit 2

BELLIGERENT

truculent war-like

aggressive

Level E, Unit 2

BENEVOLENT

kindly charitable amicable

Level E, Unit 2

CURSORY

quick hasty

perfunctory

Level E, Unit 2

DUPLICITOUS

insidious malevolent

deceitful

Level E, Unit 2

FEASIBLE

possible workable practical

Level E, Unit 2

IMPERVIOUS

resistant to impenetrable

not affected by

Level E, Unit 2

METICULOUS

careful particular one who

scrutinizes

Level E, Unit 2

NOSTALGIC

homesick wishing for past

Level E, Unit 2

TEPID

lukewarm half-hearted wishy-washy

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May

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repr

oduc

ed fo

r ed

ucat

iona

l use

(no

t com

mer

cial

use

).

www.SadlierSchool.com • Toll Free 800-221-5175

Page 5: Vocabulary - f.hubspotusercontent40.net

www.SadlierSchool.com • Toll Free 800-221-5175

and

Sad

lier®

are

regi

ster

ed tr

adem

arks

of W

illia

m H

. Sad

lier,

Inc.

C

opyr

ight

© W

illia

m H

. Sad

lier,

Inc.

All

right

s re

serv

ed.

May

be

repr

oduc

ed fo

r ed

ucat

ion

use

(not

com

mer

cial

use

).

Page 6: Vocabulary - f.hubspotusercontent40.net

Dir

ecti

ons:

1 Ch

oose

a v

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in, a

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Dir

ecti

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to fi

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and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use).

Page 7: Vocabulary - f.hubspotusercontent40.net

Ly r andVocabula Ly r andVocabula

De�ne the word ______.

De�ne the word ______.

De�ne the word ______.

Tell an embarrassing story using the words______ & ______.

Use ______in a sentence.

Move Ahead 3 Spaces

Move Ahead 2 Spaces

Explain why two vocabulary words are antonyms.

Super SkipMove Ahead

Hot LavaDe�ne the word ______ and use it in a sentence, or move back three spaces.

Tell a knock-knock joke with a vocabulary word. Roll again if you can use 2 vocabulary words.

Discuss your day using the word ______.

Falling Rocks Use both ______ and ______ in a sentence that makes sense, or move back one space and skip one turn.

Create a movement to help remember the word ______.

Describe your favorite book using the word ______.

Make up and answer a riddle with a vocabulary word. Roll again if you can use 2 vocabulary words.

Heavy ShowersTalk about water using the words ______, ______ and ______, or miss two turns.

Oh No!Go Back

Oh No! Go Back To

Falling Rocks Create a haiku (5/7/5 syllables) using the words ______ & ______.

Describe your favorite musician/band using the word ______.

Share a strategy to remember the word ______.

Tumble WeedsCompare/contrast the meaning of the words ______ & ______, or skip one turn.

Use ______ in a sentence.

Draw a picture illustrating the word ______.

Lexion Leads the Way For the win! You have two minutes to share the meaning of at least 5 vocabulary words and use each in a sentence.

Explain why two vocabulary words are synonyms.

Rewrite the song Row, Row, Row Your Boat using three vocabulary words, or go back �ve spaces.

Noisome NoiseCreate a compliment using three vocabulary words, or lose one turn.

VERBATIMVALLEY

GOSSIP GLACIER

WORDWATERFALL

LAKELEXION

BRAGGINGBAY

BEGINNINGBASIN

VERBOSEVOLCANO

MOUNTAINS OF MEANING

START

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www.SadlierSchool.com • Toll Free 800-221-5175

and

Sad

lier®

are

regi

ster

ed tr

adem

arks

of W

illia

m H

. Sad

lier,

Inc.

C

opyr

ight

© W

illia

m H

. Sad

lier,

Inc.

All

right

s re

serv

ed.

May

be

repr

oduc

ed fo

r ed

ucat

iona

l use

(no

t com

mer

cial

use

).

Page 8: Vocabulary - f.hubspotusercontent40.net

Voca

bula

ry3–

12

and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use).

ww

w.S

adlie

rSch

oo

l.co

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Directions to write on top of card tem

plate:

For each banned word card you create, please write the vocabulary w

ord above the thick line. U

nderneath the line write synonyms and other related words that the contestant cannot say when trying to get

his/her team

mates to guess the word.

For exam

ple, if the word is “affable” you w

ill want to w

rite “affable” above the thick line, and then words like “friends,” “kind,” “personable,” and “nice” below

the line.

You

should have 5 w

ords underneath each vocabulary word. W

hen you are finished creating the cards, cut them out neatly!

ww

w.v

ocab

gal.c

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exam

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Dir

ecti

ons:

Writ

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cabu

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wor

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box

at th

e to

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neat

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5 sy

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Page 9: Vocabulary - f.hubspotusercontent40.net

Voca

bula

ry3–

12

and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use).

ww

w.S

adlie

rSch

oo

l.co

m •

To

ll F

ree

800-

221-

5175

Directions to write on top of card tem

plate:

For each banned word card you create, please write the vocabulary w

ord above the thick line. U

nderneath the line write synonyms and other related words that the contestant cannot say when trying to get

his/her team

mates to guess the word.

For exam

ple, if the word is “affable” you w

ill want to w

rite “affable” above the thick line, and then words like “friends,” “kind,” “personable,” and “nice” below

the line.

You

should have 5 w

ords underneath each vocabulary word. W

hen you are finished creating the cards, cut them out neatly!

ww

w.v

ocab

gal.c

omCo

pyrig

ht ©

201

2 Vo

cabG

al

aff

ab

le

frie

nd

ski

nd

pe

rso

na

ble

nic

ea

mia

ble

exam

ple

Dir

ecti

ons:

Writ

e th

e vo

cabu

lary

wor

d in

the

box

at th

e to

p. U

nder

neat

h, w

rite

5 sy

nony

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or re

late

d w

ords

that

the

cont

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an s

ay to

hel

p hi

s/he

r tea

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ate

gues

s th

e vo

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lary

wor

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ple,

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s or

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ted

wor

ds s

uch

as: f

riend

s, ki

nd,

pers

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le, n

ice,

and

am

iabl

e. W

hen

you

finis

h, c

ut y

our c

ards

out

and

sta

rt to

pla

y!

Fun

wit

h S

yno

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Page 10: Vocabulary - f.hubspotusercontent40.net

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and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for education use (not commercial use).

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Page 11: Vocabulary - f.hubspotusercontent40.net

Video Game

www.SadlierSchool.com • Toll Free 800-221-5175

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Page 12: Vocabulary - f.hubspotusercontent40.net

Directions: Write the rule that corresponds with the shape in each box. Example: If a player lands on a gold coin, they have 20 seconds to use a vocabulary word in a sentence. If they answer correctly, they get to penalize an opponent and make them move their game piece back one space on the board. If the answer is incorrect, the player does not get to advance on the game board. Video Game

www.SadlierSchool.com • Toll Free 800-221-5175

and

Sad

lier®

are

regi

ster

ed tr

adem

arks

of W

illia

m H

. Sad

lier,

Inc.

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© W

illia

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. Sad

lier,

Inc.

All

right

s re

serv

ed.

May

be

repr

oduc

ed fo

r ed

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ion

use

(not

com

mer

cial

use

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