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TRANSCRIPT
Oranges to Oranges Game
For those not familiar with the board game from Mattel®, Apples to Apples®1, here’s a brief description to help you play the Oranges to Oranges Game.
1 Five to seven players are dealt five red cards each that are all nouns. Examples could include: “Airline Food,” “Football,” “Choir Boys,” “Bald Eagles” and “The NRA.” A pile of green adjective cards is then placed in the middle face down.
2 The first player pulls a green card from the adjectives deck, which may contain a word such as “Unforgettable,” along with its synonyms written underneath, like “notable, impressive, and remarkable.” Every other player must then decide which of his/her red cards the starter would mostly likely consider “Unforgettable” and gives to the starter, face down.
3 Once the starter2 receives a red card from everyone, s/he shuffles them to retain players’ anonymity, turns them over, reads them aloud, and chooses a winner based on what s/he thinks best describes the adjective on her/his green card.
4 The winner gets to hold on to the green card and the player to the left of the starter selects a new green card (perhaps “Cheerful”).
5 Again, the other players decide which red card the new person would most likely consider “cheerful.” The game continues until one person earns seven green cards3.
Putting Your Own Vocab Twist into the Game
To add a vocabulary twist for your students, make green adjective cards using your own vocabulary words4. Have students make them using index cards, cardstock, or use the template (attached). Tell students to write out the word in BOLD, then write the synonyms underneath in smaller, but easy-to-read, lettering.
When completed, substitute your green vocabulary cards for the ones in your purchased or borrowed box of Mattel’s Apples to Apples and start to play.
Teacher Tips and Tricks for Playing
Divide your room into groups of five so the game moves quickly and students maintain focus. For the one student who would rather not play/engage with other students, ask that s/he watch one group and write down her/his own choices for which noun best works with each adjective (or does s/he agree or disagree with each round’s choice?).
You can dictate how many cards one needs to “win” depending on your time constraints, and award “prizes” as you see fit.
As you walk around (or insert yourself into a game), you will hear laughter, groans, cheering and, a general cacophony of happy players. My favorite moment is when someone flips over a new green card and says “I don’t know what that word means” and another teammate looks at it and says “Really? That one means…”. With Oranges to Oranges, students learn together and from each other and don’t even realize it!
The words used on the example green adjective cards attached are taken from Sadlier’s Vocabulary Workshop, Levels A-H (Grades 6-12+). The last card template is blank for you to create your own set of green cards! To learn more about Vocabulary Workshop visit www.Sadlier.com/previewVWEE
1 Mattel and Apples to Apples are registered trademarks of Mattel, Inc. 2 Who does not get to play a red card, FYI. 3 There are variations to these rules in the Apples to Apples instructions. Students and teachers are free to play in different ways—
you choose which way you like to play!4 Note: you will only want to use the adjectives in your vocabulary list for the green cards; you could inserts the nouns into the red
cards if you want.
Vocabulary4–12
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Level 3, Unit 1
ADULTERATED
contaminated polluted
sullied
Level 3, Unit 1
AMBIDEXTROUS
versatile facile
Level 3, Unit 1
AUGMENTED
enlarged supplemented
amplified
Level 3, Unit 1
DOUR
harsh ill-humored
stern
Level 3, Unit 1
INSIDIOUS
duplicitous sly
treacherous
Level 3, Unit 1
OPULENT
wealthy luxurious
lavish
Level 3, Unit 1
PLIABLE
flexible supple easily
influenced
Level 3, Unit 1
STOLID
impassive dull
unresponsive
Level 3, Unit 1
TENTATIVE
uncertain hesitant
provisional
Level 3, Unit 1
UNKEMPT
untidy sloppy
disheveled
Level 3, Unit 1
VERBATIM
exact word for word
Level 3, Unit 1
WARY
careful cautious prudent
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t com
mer
cial
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Level H, Units 1 & 2
CHIMERICAL
fantastic unbelievable
Level H, Units 1 & 2
NOISOME
odious disgusting
Level H, Units 1 & 2
EFFETE
tired worn out
Level H, Units 1 & 2
ADJUNCT
subordinate auxiliary
Level H, Units 1 & 2
RIBALD
vulgar rude humor
Level H, Units 1 & 2
SANGUINE
upbeat optimistic
Level H, Units 1 & 2
SUPINE
effete recumbent
passive
Level H, Units 1 & 2
HIDEBOUND
provincial narrow-minded
Level H, Units 1 & 2
ELEEMOSYNARY
charitable selfless
Level H, Units 1 & 2
BIBULOUS
fond of drink
Level H, Units 1 & 2
LACHRYMOSE
sad tearful
Level H, Units 1 & 2
POLTROON
coward craven
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oduc
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t com
mer
cial
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).
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Level E, Unit 2
ADROIT
skillful deft
dexterous
Level E, Unit 2
AMICABLE
friendly neighborly benevolent
Level E, Unit 2
ADVERSE
disinclined against
loathe to
Level E, Unit 2
BELLIGERENT
truculent war-like
aggressive
Level E, Unit 2
BENEVOLENT
kindly charitable amicable
Level E, Unit 2
CURSORY
quick hasty
perfunctory
Level E, Unit 2
DUPLICITOUS
insidious malevolent
deceitful
Level E, Unit 2
FEASIBLE
possible workable practical
Level E, Unit 2
IMPERVIOUS
resistant to impenetrable
not affected by
Level E, Unit 2
METICULOUS
careful particular one who
scrutinizes
Level E, Unit 2
NOSTALGIC
homesick wishing for past
Level E, Unit 2
TEPID
lukewarm half-hearted wishy-washy
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oduc
ed fo
r ed
ucat
iona
l use
(no
t com
mer
cial
use
).
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www.SadlierSchool.com • Toll Free 800-221-5175
and
Sad
lier®
are
regi
ster
ed tr
adem
arks
of W
illia
m H
. Sad
lier,
Inc.
C
opyr
ight
© W
illia
m H
. Sad
lier,
Inc.
All
right
s re
serv
ed.
May
be
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oduc
ed fo
r ed
ucat
ion
use
(not
com
mer
cial
use
).
Dir
ecti
ons:
1 Ch
oose
a v
ocab
ular
y w
ord
to fi
ll in
eac
h bl
ank
spac
e. Y
ou m
ay n
ot u
se v
ocab
ular
y w
ords
mor
e th
an o
nce.
2 St
art w
ith y
our m
arke
r at t
he B
egin
ning
Bas
in.
3 Ro
ll th
e di
ce a
nd m
ove
your
mar
ker t
hat n
umbe
r of s
pace
s fo
rwar
d on
the
boar
d.
4 If
you
can
answ
er th
e qu
estio
n on
the
new
spa
ce c
orre
ctly
with
in o
ne m
inut
e, th
en y
our m
arke
r may
rem
ain
on
the
squa
re. I
f you
cann
ot a
nsw
er th
e qu
estio
n, y
ou m
ust g
o ba
ck to
the
spac
e yo
u w
ere
befo
re y
ou ro
lled.
5 Co
ntin
ue p
lay
until
som
eone
reac
hes
Lake
Lex
ion,
then
see
who
will
fini
sh s
econ
d, th
ird, e
tc.
To w
in, a
pla
yer m
ust c
ompl
ete
the
ques
tion
on th
e Fi
nish
squa
re.
Dir
ecti
ons:
1 Ch
oose
a v
ocab
ular
y w
ord
to fi
ll in
eac
h bl
ank
spac
e. Y
ou m
ay n
ot u
se v
ocab
ular
y w
ords
mor
e th
an o
nce.
2 St
art w
ith y
our m
arke
r at t
he B
egin
ning
Bas
in.
3 Ro
ll th
e di
ce a
nd m
ove
your
mar
ker t
hat n
umbe
r of s
pace
s fo
rwar
d on
the
boar
d.
4 If
you
can
answ
er th
e qu
estio
n on
the
new
spa
ce c
orre
ctly
with
in o
ne m
inut
e, th
en y
our m
arke
r may
rem
ain
on
the
squa
re. I
f you
cann
ot a
nsw
er th
e qu
estio
n, y
ou m
ust g
o ba
ck to
the
spac
e yo
u w
ere
befo
re y
ou ro
lled.
5 Co
ntin
ue p
lay
until
som
eone
reac
hes
Lake
Lex
ion,
then
see
who
will
fini
sh s
econ
d, th
ird, e
tc.
To w
in, a
pla
yer m
ust c
ompl
ete
the
ques
tion
on th
e Fi
nish
squa
re.
Dir
ecti
ons:
1 Ch
oose
a v
ocab
ular
y w
ord
to fi
ll in
eac
h bl
ank
spac
e. Y
ou m
ay n
ot u
se v
ocab
ular
y w
ords
mor
e th
an o
nce.
2 St
art w
ith y
our m
arke
r at t
he B
egin
ning
Bas
in.
3 Ro
ll th
e di
ce a
nd m
ove
your
mar
ker t
hat n
umbe
r of s
pace
s fo
rwar
d on
the
boar
d.
4 If
you
can
answ
er th
e qu
estio
n on
the
new
spa
ce c
orre
ctly
with
in o
ne m
inut
e, th
en y
our m
arke
r may
rem
ain
on
the
squa
re. I
f you
cann
ot a
nsw
er th
e qu
estio
n, y
ou m
ust g
o ba
ck to
the
spac
e yo
u w
ere
befo
re y
ou ro
lled.
5 Co
ntin
ue p
lay
until
som
eone
reac
hes
Lake
Lex
ion,
then
see
who
will
fini
sh s
econ
d, th
ird, e
tc.
To w
in, a
pla
yer m
ust c
ompl
ete
the
ques
tion
on th
e Fi
nish
squa
re.
Ly ra n
dVo
c ab u
l aLy r
a nd
Voc a
b ul a
Ly ra n
dVo
c ab u
l aLy r
a nd
Voc a
b ul a
Ly ra n
dVo
c ab u
l aLy r
a nd
Voc a
b ul a
ww
w.S
adlie
rSch
oo
l.co
m •
To
ll F
ree
800-
221-
5175
and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use).
Ly r andVocabula Ly r andVocabula
De�ne the word ______.
De�ne the word ______.
De�ne the word ______.
Tell an embarrassing story using the words______ & ______.
Use ______in a sentence.
Move Ahead 3 Spaces
Move Ahead 2 Spaces
Explain why two vocabulary words are antonyms.
Super SkipMove Ahead
Hot LavaDe�ne the word ______ and use it in a sentence, or move back three spaces.
Tell a knock-knock joke with a vocabulary word. Roll again if you can use 2 vocabulary words.
Discuss your day using the word ______.
Falling Rocks Use both ______ and ______ in a sentence that makes sense, or move back one space and skip one turn.
Create a movement to help remember the word ______.
Describe your favorite book using the word ______.
Make up and answer a riddle with a vocabulary word. Roll again if you can use 2 vocabulary words.
Heavy ShowersTalk about water using the words ______, ______ and ______, or miss two turns.
Oh No!Go Back
Oh No! Go Back To
Falling Rocks Create a haiku (5/7/5 syllables) using the words ______ & ______.
Describe your favorite musician/band using the word ______.
Share a strategy to remember the word ______.
Tumble WeedsCompare/contrast the meaning of the words ______ & ______, or skip one turn.
Use ______ in a sentence.
Draw a picture illustrating the word ______.
Lexion Leads the Way For the win! You have two minutes to share the meaning of at least 5 vocabulary words and use each in a sentence.
Explain why two vocabulary words are synonyms.
Rewrite the song Row, Row, Row Your Boat using three vocabulary words, or go back �ve spaces.
Noisome NoiseCreate a compliment using three vocabulary words, or lose one turn.
VERBATIMVALLEY
GOSSIP GLACIER
WORDWATERFALL
LAKELEXION
BRAGGINGBAY
BEGINNINGBASIN
VERBOSEVOLCANO
MOUNTAINS OF MEANING
START
FINISH
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lier®
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ster
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adem
arks
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. Sad
lier,
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opyr
ight
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illia
m H
. Sad
lier,
Inc.
All
right
s re
serv
ed.
May
be
repr
oduc
ed fo
r ed
ucat
iona
l use
(no
t com
mer
cial
use
).
Voca
bula
ry3–
12
and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use).
ww
w.S
adlie
rSch
oo
l.co
m •
To
ll F
ree
800-
221-
5175
Directions to write on top of card tem
plate:
For each banned word card you create, please write the vocabulary w
ord above the thick line. U
nderneath the line write synonyms and other related words that the contestant cannot say when trying to get
his/her team
mates to guess the word.
For exam
ple, if the word is “affable” you w
ill want to w
rite “affable” above the thick line, and then words like “friends,” “kind,” “personable,” and “nice” below
the line.
You
should have 5 w
ords underneath each vocabulary word. W
hen you are finished creating the cards, cut them out neatly!
ww
w.v
ocab
gal.c
omCo
pyrig
ht ©
201
2 Vo
cabG
al
aff
ab
le
frie
nd
ski
nd
pe
rso
na
ble
nic
ea
mia
ble
exam
ple
Dir
ecti
ons:
Writ
e th
e vo
cabu
lary
wor
d in
the
box
at th
e to
p. U
nder
neat
h, w
rite
5 sy
nony
ms
or re
late
d w
ords
that
the
cont
esta
nt c
an s
ay to
hel
p hi
s/he
r tea
mm
ate
gues
s th
e vo
cabu
lary
wor
d. F
or e
xam
ple,
aff
able
is
in th
e to
p bo
x. U
nder
neat
h ar
e 5
syno
nym
s or
rela
ted
wor
ds s
uch
as: f
riend
s, ki
nd,
pers
onab
le, n
ice,
and
am
iabl
e. W
hen
you
finis
h, c
ut y
our c
ards
out
and
sta
rt to
pla
y!
Fun
wit
h S
yno
nym
s: G
ues
s T
hat
Vo
cab
Wo
rd G
ame
Voca
bula
ry3–
12
and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for educational use (not commercial use).
ww
w.S
adlie
rSch
oo
l.co
m •
To
ll F
ree
800-
221-
5175
Directions to write on top of card tem
plate:
For each banned word card you create, please write the vocabulary w
ord above the thick line. U
nderneath the line write synonyms and other related words that the contestant cannot say when trying to get
his/her team
mates to guess the word.
For exam
ple, if the word is “affable” you w
ill want to w
rite “affable” above the thick line, and then words like “friends,” “kind,” “personable,” and “nice” below
the line.
You
should have 5 w
ords underneath each vocabulary word. W
hen you are finished creating the cards, cut them out neatly!
ww
w.v
ocab
gal.c
omCo
pyrig
ht ©
201
2 Vo
cabG
al
aff
ab
le
frie
nd
ski
nd
pe
rso
na
ble
nic
ea
mia
ble
exam
ple
Dir
ecti
ons:
Writ
e th
e vo
cabu
lary
wor
d in
the
box
at th
e to
p. U
nder
neat
h, w
rite
5 sy
nony
ms
or re
late
d w
ords
that
the
cont
esta
nt c
an s
ay to
hel
p hi
s/he
r tea
mm
ate
gues
s th
e vo
cabu
lary
wor
d. F
or e
xam
ple,
aff
able
is
in th
e to
p bo
x. U
nder
neat
h ar
e 5
syno
nym
s or
rela
ted
wor
ds s
uch
as: f
riend
s, ki
nd,
pers
onab
le, n
ice,
and
am
iabl
e. W
hen
you
finis
h, c
ut y
our c
ards
out
and
sta
rt to
pla
y!
Fun
wit
h S
yno
nym
s: G
ues
s T
hat
Vo
cab
Wo
rd G
ame
Vide
o G
ame
2
1
3
4
56
7
8 9 10 11 12 13
1415
16
17181920
2122
2324
26 27 28
2930
3132
33
3435
36
3738 39 40
4142
4344
454647484950
25
STAR
TH
ome
Go ba
ck to
sp
ace 4
3
Go ba
ck
1 spa
ce
Go ba
ck3 s
pace
s
Go ba
ck3 s
pace
s
BON
US
Roll a
gain
BON
US
Roll a
gain
STO
PLo
se a
turn
STO
PLo
se a
turn
STO
PLo
se a
turn
Cros
s th
e brid
ge to
spac
e 38!
Cros
s the
br
idge
to
spac
e 17!
Mov
e fo
rwar
d3 s
pace
s
Mov
e for
ward
2 spa
ces
JUM
P to
spac
e 31!
and Sadlier®are registered trademarks of William H. Sadlier, Inc. Copyright © William H. Sadlier, Inc. All rights reserved. May be reproduced for education use (not commercial use).
ww
w.S
adlie
rSch
oo
l.co
m
• T
oll
Fre
e 80
0-22
1-51
75
Video Game
www.SadlierSchool.com • Toll Free 800-221-5175
and
Sad
lier®
are
regi
ster
ed tr
adem
arks
of W
illia
m H
. Sad
lier,
Inc.
C
opyr
ight
© W
illia
m H
. Sad
lier,
Inc.
All
right
s re
serv
ed.
May
be
repr
oduc
ed fo
r ed
ucat
ion
use
(not
com
mer
cial
use
).
Directions: Write the rule that corresponds with the shape in each box. Example: If a player lands on a gold coin, they have 20 seconds to use a vocabulary word in a sentence. If they answer correctly, they get to penalize an opponent and make them move their game piece back one space on the board. If the answer is incorrect, the player does not get to advance on the game board. Video Game
www.SadlierSchool.com • Toll Free 800-221-5175
and
Sad
lier®
are
regi
ster
ed tr
adem
arks
of W
illia
m H
. Sad
lier,
Inc.
C
opyr
ight
© W
illia
m H
. Sad
lier,
Inc.
All
right
s re
serv
ed.
May
be
repr
oduc
ed fo
r ed
ucat
ion
use
(not
com
mer
cial
use
).