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WaP Without a Paddle

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Page 1: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

WaPWithout a Paddle

Page 2: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Aims & Objectives

• Define participants who might benefit from interaction set of smart phone apps

• Produce methodologies that can easily be repeated to target problem solving skills using mobile devices

• Choose smart phone apps to create MIEE with the anticipated outcomes of improving confidence in using smart phones, skills in research and problem solving and increase enthusiasm for using technology

• Design and trial an augmented reality activity as a means of encouraging both technology usage and the development of problem solving skills

Page 3: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

3 Methods

1.Structured Tasks to encourage engagement with devices

2.Test if just using a device could develop problem solving

3.Engage users in an augmented reality game to test and develop problem solving and decision making skills

Page 4: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Phase 1

• Had the greatest intervention, still kept to minimal

• Hands on activities

• Create suitable learning environment

• Team work

• Qualitative outcomes

Page 5: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 6: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Find and Photograph Task (c) Using just the smartphone provided find and photograph the following items. All the applications required for this task are already installed on the phone. You have 45 minutes to do this task, you do not need to find all of items, come back to the room when done.  The letter 'Y' A sugar packet

A “ranuncolo” A “heester”  A “abstellraum für fahrräder”

Page 7: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Kakao TalkAdvanced Task Killer

World Newspapers

Wordfued - freeDrop Box

Astro File Manager

Page 8: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Phase 2

• Least invasive

• Focus on quantitive outcomes

• Remove possible observer bias

Page 9: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Phase 3

• Stimulating scenario for induction, for learners to become aware of services

• Application use within academia

• Encourage wider key skills

• Enhance community

Page 10: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

More on ARG

• Using objectives to create goals• induction• student services• locations• use mobile technologies• wider key skills• enhance college community

Page 11: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Multimodal Delivery

• QR Codes

• Blog, Website & Intranet

• Social media accounts

• Mobile message

• Email account

• Physical clues (painting, books)

Page 12: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Storyline

• Create virtual character who is put in peril

• Release subtile clues

• Fantasy & conspiracy element

• Need to solve clues to conclude

• Happy ending

Page 13: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 14: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can

Outline

Page 15: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 16: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 17: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 18: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 19: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 20: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
Page 21: WaP Without a Paddle. Aims & Objectives Define participants who might benefit from interaction set of smart phone apps Produce methodologies that can
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