warm-up solve each system of equations: 1. 2. 3
TRANSCRIPT
Warm-up• Solve each system of equations: • 1.
• 2.
• 3.
34
75
2
xy
xy
1034
632
yx
yx
1162
5
yx
x
Section 3-4: Linear Programming
Goal 2.10: Use systems of 2 or more equations or inequalities to model and solve problems; justify results. Solve using tables, graphs, matrix
operations, and algebraic properties.
Vertex Principle of Linear Programming
If there is a maximum or a minimum value of the linear objective function, it occurs at one or more vertices of the feasible region.
Step 1:
• Develop constraints.• Constraints: Inequalities that limit the
variables in the situation.
Step 2:
• Develop the objective function.
• Also called profit or cost function.
Step 3:
• Graph the constraints to find the feasible region
• Feasible region: The solution region for the system of inequalities created by the constraints.
Step 4:
• Find the vertices of the feasible region
• Vertices can be found by graphing the boundary lines of the feasible region to find where they intersect.
Step 5:
• Plug the vertex points into the objective function to find the maximum (profit) or minimum (cost).
Example: • Suppose you are selling cases of mixed nuts
(x) and roasted peanuts (y). You can order no more than a total of 500 cans and packages and spend no more than $600. Mixed nuts cost you $24 per case up front, but sell for $18 profit per case. Roasted peanuts cost $15 per case, but sell for $15 profit per case. How can you maximize your profit? How much is the maximum profit?
Develop Constraints
Objective Function
Graph feasible region
Vertex Points
Max profit?
Assignment
• Classwork: #4, 6, 8
• Homework: #1-3, 10a