week 9 kinematics
TRANSCRIPT
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T e stu y o o jects
in motion under theaction of forces
Determine trajectorieso sa e es
(aerospace) Highways design:
geometry and speed
limit2
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Links with other sub ects and rofessions
Maths, Physics
Statics Dynamics
Mechanics of Solids Structural DynamicsFluid Dynamics
Structural Analysis,
Water Engineering
3Design of structures
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Kinematics and Kinetics
Kinematics: Branch of dynamics which
reference to the forces that cause the motionconcerne w e geome r c aspec s o mo on
-- Geometry of Motion
Kinetics: Study of the relations between forces
-- Force, Mass and Acceleration-- Work and Energy
-- Im l n M m n m
concerned with the forces causing the motion
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Introduce the fundamental of dynamics
curvilinear motion
ne cs o par c es, orce, mass an acce era on Work and energy
Impulse and momentum
5
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Rectilinear motion
Position and displacement Velocity
Acceleration
Rectilinear motion with
o
Variable acceleration
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Rectilinear Motion
he sim lest motions are those in a strai ht line.
Consider the sim lest form with a constant velocit .
The next simplest form is constant acceleration.
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Speed and Velocity
S eed has onl ma nitude.
Velocit has a ma nitude and direction.
Speed is a scalar, Velocity is a vector.
We will deal with velocity.
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Position and Displacement
Consider a particle moving in a straight line.
time is the displacement (s).
Change in position means the final position minusinitial position.
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Displacement and Velocity
Displacement in time tis s. Displacement in time
.
displacement is s.
sss =
herefore velocit s
v
=t
,
Instantaneous velocity
sdtv &
==
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Displacement ,Velocity , Acceleration
Similarly acceleration is the rate of change of velocity
vdva &== 2)( sd
ds
d ssda &&==
2
dt 2dtdt
a == dt
If the acceleration is uniform, then
t
a
= atuv +=
s=average velocity time
2)2()2( atuttts +===
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Displacement ,Velocity , Acceleration
atuv +=
Squaring both sides
)(22 222222 atutautauatuv ++=++=
asuv 222 +=Note: the following statement is true only for
.
vu +
2average
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Displacement ,Velocity , Acceleration
sva &&&==
dvdsdvdvds
vdtdsdt
a ===
dvsddv===
2
&
dsdtdt
sssva &&&& ===
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Displacement ,Velocity , Acceleration
For a constant acceleration
adv
v ==& t Tv
=
dtadv [ ] [ ]Tvu tav 0=
= auv
aTuv +=
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Displacement ,Velocity , Acceleration
Relation between s, u, aand T
aTuv +=
atuv += atus
sv +=== &
TS T
+= tatus
00
atuts
0
0
2
+=
22a 2a
2
2
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Displacement ,Velocity , Acceleration
Relation between s, u, vand a
a
v
v =
Sv v2
=
dsavdv sa 02 =
uv=
22 22 =
22
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Displacement ,Velocity , Acceleration
aSuv = asuv =
asuv 222 +=
Caution: one of the frequent mistakes made by
for problems of variable acceleration.
The above equations derived are only valid for.
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Rectilinear Kinematics: Erratic Motion
Given the s-tGraph, Construct the v-tGraph
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Rectilinear Kinematics: Erratic Motion
Given the v-tGraph, Construct the a-tGraph
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Rectilinear Kinematics: Erratic Motion
Given the v-sGraph, Construct the a-sGraph
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EXAMPLE 1
75m/s. When it is 40m from
, .
Determine
.B
the rocket (Answer: 327m)
2.its speed just before it hits
the ground(Answer: -80.1m/s).
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EXAMPLE
Solution:
.
coordinate at ground level withpositive upward.
.
Knowns: 1) vA = +75m/s when t= 0. s = sB when
v = 0 at max ht.
2) aC= -9.81m/s2 (negative since it actopposite sense to positive velocity or
positive displacement)
Solve for s (s0=0 in the selected coordinate system)
A 0 aC=-9.81m/s2 v=75m/s 40
B t = ? aC=-9.81m/s v=0 s=?
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EXAMPLE
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Variable Acceleration
Acceleration is the function of time:
=
for velocity v and displacement s. Displacement s is
.
s=
r u r .
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Variable Acceleration Example 2
Acceleration a = 4t-30, Determine v and sas function
o time t. Initia y at t= , s0= -5 man v0= m s.
tv
304 === tdtav& dttdvv )30400 =
t
ttvv 2
302 =2 2
0 0
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Variable Acceleration Example 2
2ds&
ts
2
dt
s 00
=
ttttss 32 2153
+=
3
32
0
2153 tttss ++=
32 2
3s =
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Position, displacement, velocity and acceleration
Motion of a projectile
Polar components
Circular motion
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Plane curvilinear motion
This describes the motion of a particle along a curved
.
Circular motion and Projectiles
Consider the continuous motion of a particle along a
p ane curve.
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General Curvilinear Motion
Curvilinear motion occurs when the particle moves
a ong a curve pa
. ,from a fixed point O, is designated by theposition
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General Curvilinear Motion
Position. Suppose P is in a motion relative to the
c osen re erence rame, so e r s a unc on o
time t.We can express this
mo on y
trr=
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General Curvilinear Motion
Displacement. Suppose during a small time
interval (t, t+t) the particle moves a distance s
along the curve to a new position P, defined byr =r(t+t). The displacementrrepresents the
change in the particles position.
)()( trttrr +=
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General Curvilinear Motion
Velocity. The average
defined as
tavg
=
r
v
The instantaneous
from this equation by
,
d&
r
dt==
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General Curvilinear Motion
Direction of v is tangent
o e curve
speed, which may be
magnitude of the
length of the straight line
ds
dt
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General Curvilinear Motion
Acceleration. If the particle has a velocity v at time = + = +
The increment of velocity isv
=v(t +
t) -
v(t).
The average acceleration
tavg
=a
The instantaneous
acceleration
dd&&& ====
2rv
dtdt 2
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Curvilinear Motion: Rectangular Components
Position. Position vector is defined by
r=xi + yj + zk
, ,
The magnitude ofr is always
222positive and defined as
The direction of r isspecified by the
components of the
unit vector ur= r/r
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Curvilinear Motion: Rectangular Components
Velocity.
kvjviv
dt
zyx
rrr++==v
zvyvxv zyx &&& ===w
magnitude defined as the
222
vvvv ++=and a direction that is specified by the
v
always tangent to the path.
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Curvilinear Motion: Rectangular Components
Acceleration.
kajaia
dt
dzyx
rrr++==
v
a
yva
xva
yy
xx
&&&
&&&
==
==where
zva zz &&& ==
positive value of
zyx aaaa ++=
velocity, a will notbe tangent to the path.
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Projectile motion
An important application of two-dimensional
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Motion of a Projectile
Free-flight motion studied in terms of rectangular
components since projectiles acceleration
alwa s act verticall Consider projectile launched at (x0, y0)
-
Air resistance neglected
Only force acting on the projectile is its weight,
resulting in constant downwards accelerationay= g= - 9.81 m/s
2
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Motion of a Projectile: Horizontal motion
At t= 0:
x= 0 and vx = v0cos 0.
e acce era on n ex-
direction is zero i.e.
0== dva xx
Therefore vx is constant and remains equal to itsinitial value:dx
00
dt
x
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Motion of a Projectile: Horizontal motion
Integrating dtvdtvdx x 00 cos==
tx vx0
000
cos=
tvx 00 cos=,
velocity of the projectile in thex-direction
as functions of time w/o considering the
ro ectiles motion in the -direction.
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Motion of a Projectile: Vertical motion
At t= 0;
y 0 0.
The acceleration in the y-direction is ay= - g
gdta
y
y ==
By integrating, v tywe o a n:
d
v ysin 000
gtv
dt
vy == 00s n
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Motion of a Projectile: Vertical motion
Integrating vy yields:
00 )sin( dtgtvdy
y t=
200
1)sin( gttvy =
horizontal motion.
Eliminating time t from
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Eliminating time t from
( ) 2000021)sin(;cos gttvytvx ==
Parabolic trajectory of the projectile:
022
0
0cos2
tan xv
xy
=
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e muzz e ve oc y
of a long-range rifle
a s u= m s.
Determine the two
ang es o e eva on
which will permite pro ec e o
the mountain target
. w : . ,26.1o)
Example
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Example
Example
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Example
Curvilinear Motion: Polar Coordinates
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Curvilinear Motion: Polar Coordinates
Polar Coordinates
using
1. radial coordinate rwhichextends outward from the
fixed origin O to the
particle and a2. traverse coordinate ,
which is the
counterclockwise angle
e ween a xereference line and the r
/tan 1 x
yxr
=
+=
Curvilinear Motion: C li d i l C di t
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Curvilinear Motion: Cylindrical Coordinates
Vectors in polar coordinates are defined by uisngthe unit vectors u and u extends from P
ur : along increasing r,
when is held fixed u : along increasing
when ris held fixed
Position
):asor written(rr
urrr rr
== urNote that urand u
change directions as P moves
are perpendicular to each other
Rotatin Unit Vector
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Rotatin Unit Vector
Unit vector e rotating at an angular velocity
dt
d=&
Rotation angle during t : = (t + t) - (t)
The time derivative of eis defined b
( ) ( )tttd + eee
tdt t 0
Curvilinear Motion: C li d i l C di t
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Curvilinear Motion: Cylindrical Coordinates
Velocity
derivative of r (using product rule)
rrr rr
dt
ruu
urv &&& +===
To evaluate note thaturchanges its directionr
u&V
w.r.t. time although its
magnitude = 1 (rotatingVr
V
of a unit vector)
&& r
Curvilinear Motion: Cylindrical Coordinates
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Curvilinear Motion: Cylindrical Coordinates
Instantaneous velocity v
&
vv rr += uuv
&
rvr=
Radical componentvris a measure of the rateof increase or decrease in the length of the
radial coordinate
Transverse componentv is the rate of motion
radius r
Curvilinear Motion: Cylindrical Coordinates
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Curvilinear Motion: Cylindrical Coordinates
Since vrand v are,
magnitude of the velocity
positive value of
( ) ( )22 && rrv += Direction of v is tangent
Curvilinear Motion: Cylindrical Coordinates
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Curvilinear Motion: Cylindrical Coordinates
Acceleration
uuva &&& rr
dt r+== )(
uuuuu &&&&&&&&&& rrrrr rr ++++=
&&& . . . ruu =
Curvilinear Motion: Cylindrical Coordinates
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Curvilinear Motion: Cylindrical Coordinates
Instant acceleration has two componets
&
ruauaa rr +=
&&&&
&& rrar =
The term is called the an ular22 / dtd =&&
acceleration since it measures the change made
in the an ular velocit durin an instant of time Use unit rad/s2
Curvilinear Motion: Cylindrical Coordinates
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Curvilinear Motion: Cylindrical Coordinates
Since arand a are alwaysperpendicular, the magnitude of
the acceleration is simply thepositive value of
2&&&& 2 &&& rrrra ++=
from the vector addition
Acceleration is not
Circular Motion
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Circular Motion
For circular motion, radius ris constant for all .
Coordinate System. Polar coordinates
. ,
00 === rrrr &&&
Circular Motion
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C cu a o o
Velocity and Acceleration. )00constant( === rrr &&&
&
&rvr == 0
&&&&
rv =22
v
r 2
&&&&&
r=
& rrra =+= 2
Circular Motion
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For circular motion with a constant angular=&&&
0==rvr &
2
=
rv
&
&
2
=
v
r
=
=r
Acceleration is towards the centre of the circle
EXAMPLE
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Due to the rotation of the
across the slotted path, a
shape of a cardioids, r=
in radians. If the ballsvelocit is v = 1.2m/s and its
acceleration is 9m/s2 at
instant
= 180
determinethe angular velocity and
an ular acceleration of the
fork.
EXAMPLE
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EXAMPLE
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Motion of a Projectile
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j
0at0If tyx
====
2tan xg
x =
00sin gtvv y = 00 cos2v
002
)sin( gttvy =
Position: rurr rr =
VVelocity:
&
rrr
rv
uvuvv
r
rr
=
+=
r
&rv =
&
rruauaa rr +=
Acceleration:
&&
&&
&&
rra
rra r
2+=
=
urr rr
= rrr
uvuvv +=
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uurr
&
r
& = &rvr=r&
r&
r&r
&
r
&
r
&
r
&
r
===
&rv =r =
rrr( ) ( )&& rrv +=
urururururva rr
&&&&&&
r
&&r&&
r&&
r
&&r
&&
r
&r
++++== rruauaa rr +=
ururururur rrr
&&
&&r
&&&
rrr&
r&
r&& )(
2
=
+++=
&&&&
&&& rrar2=
r =
( )
22 2 &&&&&&& rrrra ++=