where are we? eduh 1017 sports mechanics - school …helenj/spm/lecture06.pdfsem 2 2014 eduh 1017...
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Sem 2 2014 EDUH 1017 Sports Mechanics L6 1
EDUH 1017Sports Mechanics
Lecture 6Describing motion
and
VectorsSem 2 2014 EDUH 1017 Sports Mechanics L6 2
Where are we?
• Distance/displacement, speed/velocity and acceleration are words you need in describing motion – you (hopefully!) now know what they mean.
• So now we have the concepts we need to describe a lot of motion (e.g. to say how long it will take to get from start to finish) – at least if the motion is simple or we can make the assumption that it nearly is.
• We can describe walking, running, throwing balls,…
Sem 2 2014 EDUH 1017 Sports Mechanics L6 3
Can you interpret graphs of motion?
• The handout summarises what we’ve learned about interpreting graphs.
• The slope of the line between two points on a displacement-time graph gives the average velocity between the points
Sem 2, 2013 EDUH 1017 Sports Mechanics - GRAPHS SUMMARY 1
Velocity
• The slope of the line between two points on a velocity-time graph gives the average acceleration between the points
• The slope of the tangent at p1 is the instantaneous accelerationSem 2, 2013 EDUH 1017 Sports Mechanics - GRAPHS SUMMARY 3
Acceleration
Sem 2, 2013 EDUH 1017 Sports Mechanics - GRAPHS SUMMARY 4
Acceleration due to gravity
• Motion of a ball thrown straight up (at t=0), reaching maximum height (at t=tp), and falling straight back down again, ending at t=2tp.
(Upwards is chosen to be positive)
Displacement-time Velocity-time Acceleration-time
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Can you interpret graphs of motion?
• The handout summarises what we’ve learned about interpreting graphs.
• Have a look at the detailed example on the back.
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Uniform acceleration
• Acceleration is rarely really constant, but it can sometimes be treated as if it were, at least over a limited time.
• Consider • constant acceleration over time t• only straight line motion, where the acceleration vector
must lie along the direction of motion. • The equation defining acceleration is then
a =v f − v it
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• Re-arranging
• There are two other equations for use when acceleration is constant:
(using symbols as in Hay’s book – however symbols vary widely)
vf = vi + at
d = vit + 12at2
vf2 = vi
2 + 2ad
Equations of constant acceleration
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Examples (Hecht Example 3.4)
• A bicyclist pedalling along a straight road at 25 km/h uniformly accelerates at +3.00 m/s2 for 3.00 s. Find her final speed.
Sem 2 2014 EDUH 1017 Sports Mechanics L6 11
The fastest animal sprinter is the cheetah, reaching speeds in excess of 113 km/h. These animals have been observed to bound from a standing start to 72 km/h in 2.0 s.
What is the cheetah’s acceleration (assuming it is constant)Using this acceleration, what minimum distance is required for the cheetah to go from rest to 20 m/s?
Examples (Hecht Example 3.9)
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Examples (Hecht Example 3. 12)
• A ball is dropped from the roof of a building. If the building is 100 m high, ...
• At what speed will the ball hit the ground? • How long will the ball take to reach the ground?
• How would these results change if the ball is thrown downwards at 10.0 m/s?
Sem 2 2014 EDUH 1017 Sports Mechanics L6 13
More on vectors :Adding vectors together
• A vector has magnitude AND direction – it is usually represented by an arrow
• Two vectors can be added by arranging them “tip-to-tail” – the sum is the resultant vector
• The order of the addition is irrelevant
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Vectors can be added in any order
A Treasure map was torn into six pieces. Find the treasure.
How?
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or
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“Breaking vectors apart”
• Any vector can be broken into two perpendicular components.
• e.g. the vector A can be broken into two components Ax and Ay
• Together the components are equivalent in every way to the original vector – and can be added together again to make the original vector.
Sem 2 2014 EDUH 1017 Sports Mechanics L3
Components of a vector
• Any vector can be broken into two perpendicular components
• For example the velocity of a ball kicked at an angle can be broken into horizontal and vertical components.
17
!
v
vx
vy
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• Knowing how to
add two vectors makes it easy to add many vectors
• C = A + B• E = C + D• G = E + F• G = A + B + D + F
Adding vectors II