whiplash doc

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WHIPLASH POWERED BY UNREAL 4 This is a demo for Whiplash, a 2D Puzzle Platformer and Beat-Em-Up. You are Moji, a robot with a Ball as her lower torso that she spins and whips through the air like a yo-yo to move, platform, and fight. Xbox 360/One Controller Recommended Gamepad Controls Left Stick – Move and Aim A Button – Jump, (Second Press and in air) Double Jump and Slam Attack[Green] X Button – Bash Attack[Blue] B Button – Slingshot Attack[Red] Y Button – Launch Attack[Yellow] Right Trigger – Sprint, Push Objects, Charge or Spin Objects Left Trigger – Grind Attack [Purple] Keyboard Controls Move Mouse– Aim A and D – Move Left or Right S – Jump, (Second Press and in air) Double Jump and Slam Attack[Green] Left Mouse Button – Bash Attack[Blue]

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Page 1: Whiplash Doc

WHIPLASHPOWERED BY UNREAL 4

This is a demo for Whiplash, a 2D Puzzle Platformer and Beat-Em-Up. You are

Moji, a robot with a Ball as her lower torso that she spins and whips through

the air like a yo-yo to move, platform, and fight.

Xbox 360/One Controller Recommended

Gamepad Controls

Left Stick – Move and Aim

A Button – Jump, (Second Press and in air) Double Jump and Slam

Attack[Green]

X Button – Bash Attack[Blue]

B Button – Slingshot Attack[Red]

Y Button – Launch Attack[Yellow]

Right Trigger – Sprint, Push Objects, Charge or Spin Objects

Left Trigger – Grind Attack [Purple]

Keyboard Controls

Move Mouse– Aim

A and D – Move Left or Right

S – Jump, (Second Press and in air) Double Jump and Slam

Attack[Green]

Left Mouse Button – Bash Attack[Blue]

Left Shift – Slingshot Attack[Red]

W – Launch Attack[Yellow]

Spacebar – Sprint, Push Objects, Charge or Spin Objects

Right Mouse Button – Grind Attack [Purple]

Tips

Match the color of your attack with the object you're attacking

Page 2: Whiplash Doc

The first use of a Launch, Slam, and Slingshot will give an extra jump,

they can be strung together to make 4 jumps in a row.

All attacks can be held down and release a heavy version of the attack,

this will be needed to interact with certain objects.

Credits

Kevin Le – Team Lead, Lead Programmer

Albert Hernandez – Programmer

Crystal Moutoussamy – Programmer

Bret Merritt – Sound and Music Producer

Connor Cook – Music Producer

Alexa Borden – Music Producer

Andrew Sundeen – Art and Asset Producer

Moon Beet Studio

Max Sandler – Audio Lead

Robert Bales

Tom Barrett

Mike Castle

Chris Chracha

Jeff Linville

Bret Merritt

Daniel Thao

Sarah Toth

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