why is making and managing apps so hard?
TRANSCRIPT
Why is making and managing apps so hard? Nick BogatyAdobe
<!DOCTYPE html><html><!--Created 10-16-1997--><head><title>Sample</title></head><body><p>Sample text</p></body></html>
2012 2015
• iBeacons • Notifications • Deep links • Camera • Geolocation • Touch ID • Gyro • Compass • File storage • All other APIs and Sensors that
Apple and Google are building
If there is a reason for an audience to do this, you have unprecedented access to that audience.
#import "DumHangingBase.h"#import "Game.h"
@implementation DumHangingBase- (NSInteger)pieceType return StationaryEnemyPiece;}- (id)initInGame:(Game *)g { if (!(self = [self initInGame:g imageName:@"hbase" numFrames:4])) return nil; [self setPerFrameTime:500 + 20 * [Game randInt:10]]; return self;}- (void)explode {
}
@end
App Prototyping for UX Design
MADPs for Developers
Gazillions of Point App Services
Centralized assets and content management
Native app management and design
Developer Extensibility
Bringing it All Together
Marketing services
Web Mgmt. App Mgmt.