world peace game - gamification in education - manu melwin joy
TRANSCRIPT
World Peace GameGamification in Education
Prepared By Manu Melwin Joy
Assistant ProfessorSCMS School of Technology and Management
Kerala, India.Phone – 9744551114
Mail – [email protected]
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World Peace Game• An ingenious creation of Virginia
educator John Hunter, the World
Peace Game is a rich and
elaborate political simulation
that invites young students to
explore a world not unlike our
own, consisting of four or five
prominent nations.
World Peace Game• As each country is directed
by student teams, the kids
are encouraged to explore
the global community and
learn the nature of the
complex relationships
between nations.
World Peace Game• To view the world in terms
of social, economic, and
philosophical issues, and be
confronted by challenges
from environmental crises
to imminent threats of war.
World Peace Game• Now over 28 years in continuous
development, the World Peace
Game is a hands on, group
interactive theater of
involvement for students and
student teams, centered around
a large geographical game board
representing the fictional world.
World Peace Game• The teacher introduces
information which provides the
initial scenarios – a mixture of
existing conditions, favorable
resources and political positions,
with new and evolving crises,
ranging from environmental
issues to military situations.
World Peace Game• The students are encouraged
to use their imagination and
cognitive skills, seek
collaboration and cooperation,
and find solutions that will
benefit their teams as well as
the global community.
World Peace Game• The main goal of this education
gamification tool is to achieve
a reasonably harmonious state
for each nation and enhance
global prosperity with the least
amount of military
intervention.
World Peace Game• A subsequent objective is
for the students of each
nation team to gain a
greater understanding of
the critical impact of
information and how it is
used.
World Peace Game• Often the solutions that these
young fourth and fifth grade
minds produce are quite
innovative and surprising. Not
only is this a great education
gamification example, but also a
stellar lesson in our society
overall!