wp ent lifecycle
TRANSCRIPT
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Enterprise Mobile Application LifecycleDeveloping a Process for End to End Mobile Application Development
Prepared by Daniel Maycock, Slalom Consultant
White Paper
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Introduction
With the increasingly vast array of mobile technologies being introduced every day, the need to support current
technologies while not exceeding the capacity to develop and support new soware releases is becoming increas-
ingly more dicult, as operang systems and hardware types are becoming more numerous instead of less. This
paper discusses a exible approach towards mobile applicaon development, from an end to end lifecycle perspec -
ve, that will not only help to appease requests and ideas for new releases but will also help to streamline the
soware lifecycle and ensure capabilies are released on a more frequent basis.
Concept/
Idea
Idea
Submission Ini-alReview
Processincludes
checkingforduplicate
ideas,ini5ally
determiningifideais
feasible,etc
IdeaSubmissionwould
u5lizeexis5ngweb-
basedtool-set
MobileApplica2on
IdeaTeamReview
InternalWeb
Pla7orm
Mi-ga-onReview
AnalyzeWsofproblemstatement
(who,what,where,when,why)and
determineeithertorejectideaor
whattheoutstandingissuesthatneed
tobesolvedbeforepromo5ngthe
ideaare.TurnDownIdeaInformUser(s)of
decisionandreasons
whyideawasnt
promoted
Promote
Idea
MobileApplica2on
ProjectIni2a2on
Promote
Idea
Discovery
Design
Resolveoutstandingissues
determinedfrommi5ga5onreview
andresolveoutstandingac5onstobe
abletokickoffproject.DevelopSOW
&Func5onalRequirements
Specifica5onaswellasrequired
architecturaldeliverablesaswell.
MobileApplica2on
DevelopmentTeamMobileApplica2on
Transi2onTeam
MobileApplica2on
Stakeholders
(op5onal)
Introduc5onof3rd
Par5es
ProductRelease
MilestoneReviews Ini-ateDevelopment
Developmentteam
receivescompleted
projectdeliverablesand
ini5atesapplica5on
development
PeriodicreviewswithEbiz
Partnersandother
relevantstakeholders
ensuredeliverytoplan
Onceworkisdetermined
completebyStakeholders,
workistransi5onedto
adver5singteamsto
preparematerialforrelease
PrepforRelease
Productisreleasedto
public,withprocess
ini5atedforupdatesand
maintenancereleases
NewUpdates/
Changesto
product
Development\Tes2ng
DeploymentUpdate/MaintenanceReleaseProcess
MobileApp
RequestForm
TechnologyReview(POCPhase)
PerformLightweightproofofconcept
todetermineiftechnologiesincluded
inproposedapplica5onarefeasible
giventheconstraintsdeterminedby
MobileApplica5onIdeaTeam
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Phase One should start with the process of gathering ideas, sorng them into meaningful cate-gories, and placing
them under review to determine whether or not the idea should be promoted to a project.
The idea collecon stage starts with capturing the inial idea. There are two methods for this. The rst should
be an online idea collecon repository, or web site allowing internal employees to oer up their ideas for mobile
applicaons or capabilies. It should be set up to allow for internal employees to contribute ideas, and have them
ltered through a series of stages to pro-ceed to being evaluated by the Mobile Applicaon idea team. The second
method is a paper-based form, which should be located on a central intranet site for informaon on internal mobile
content, and allow internal and external employees to capture ideas, which come in from methods other than the
web form.
The process to lter inial ideas should be ltered to keep redundant, or obviously improbable ideas from moving
forward for review. An inial screening should take place to assess viability of idea in retrospect to other ideas that
have been unsuccessful or impraccal to move forward.
Filtered list of ideas then proceeds to a Mobile Applicaon Idea Team Review. Team should be comprised of
business and IT representaves, responsible for project approval and acceptance regarding mobile soware
development. Team should review list and determine feasibility of turning idea into project. There should be a
general consensus towards moving an idea forward, and any outstanding issues should be delegated to the
appropriate team representave. In the event of an even vote to move forward, the business partner stakeholder
will have nal say as to whether or not to move forward. Team should also be limited to 3-4 representaves, to
ensure streamlined meengs.
If technologies are proposed as part of the soluon, either because theyre too new to have been used in the
past or obscure enough to not have any previous knowledge in house, a lightweight proof-of-concept should be
conducted to determine the viability and pros/cons of the parcu-lar soluon to help aid in the funconal
specicaon and statement of work acvies in the next phase. This work should either be carried out by the IT
organizaon responsible for inter-nal soware development, or a quote taken from a third party organizaon
currently contracted for applicaon delivery and support.
Phase One: Discovery
Concept/
Idea
Idea
Submission Ini-alReview
Processincludes
checkingforduplicate
ideas,ini5ally
determiningifideais
feasible,etc
IdeaSubmissionwould
u5lizeexis5ngweb-
basedtool-set
MobileApplica2onIdeaTeamReview
InternalWeb
Pla7orm
Mi-ga-onReview
AnalyzeWsofproblemstatement
(who,what,where,when,why)and
determineeithertorejectideaor
whattheoutstandingissuesthatneed
tobesolvedbeforepromo5ngthe
ideaare.TurnDownIdea
InformUser(s)of
decisionandreasons
whyideawasnt
promoted
Promote
Idea
NewUpdates/
Changesto
product
MobileApp
RequestForm
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Phase Two: Design
Once the idea has moved into the project iniaon phase, and the essenal elements have been eshed out (who,
what, where, when, why), the design phase of the project should begin and the project iniaon team will then be
formed based on the scope and complexity of the project.
Key representaves from IT & business organizaons (e.g. key stakeholders for project), as well as liaisons from Le -
gal & markeng organizaons where appropriate should be included. Team representaves can always coordinate
with their teams outside of the meeng, keeping the meeng agendas focused and the meeng mes short.
The statement of work & funconal requirement specicaon should be developed as key de-liverables for the
Project Iniaon team. These will include criteria for when a product is con-sidered done, the project manage-
ment approach, stakeholders required for milestone review, and addional criteria such as requirements for scope
change and nal list of features for re-lease.
Once these documents have been created and veed, stakeholders will grant nal approval be-fore moving to the
development & tesng phase. This process should consist of the business partner representave meeng with
a single decision maker in key stakeholder organizaons, and should be as streamlined and clear-cut as possible.
Bolenecks can arise in e-mailing doc-umentaon into stakeholder groups and having the feedback caught in limbo
due to high circu-laon from mulple sources, vs. buy-in from a single key representave that can speak on be-half
of the stakeholder organizaon.
Aer incorporang feedback into nal SOW & Funconal Requirements Specicaon, and nal approval is received
from stakeholder organizaons, project will then begin development \ tesng phase.
MobileApplica,on
ProjectIni,a,on
Design
Resolveoutstandingissues
determinedfrommi2ga2onreview
andresolveoutstandingac2onstobe
abletokickoffproject.DevelopSOW&Func2onalRequirements
Specifica2onaswellasrequired
architecturaldeliverablesaswell.
TechnologyReview
(POCPhase)
PerformLightweightproofofconcept
todetermineiftechnologiesincluded
inproposedapplica2onarefeasible
giventheconstraintsdeterminedby
MobileApplica2onIdeaTeam
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Phase Three: Development \ Testing
IT organizaon should ulize internal development best pracces to develop and test product, per agreed upon
funconal requirements, with milestone reviews ideally taking place between stakeholder representaves and key
members of development team.
This is also the point at which third party organizaons (e.g. design consultants, contractors, etc) should be
engaged, and brought into the project as key members of the development team, should external services be
required. The relaonship management with the third party should sit within the business stakeholder
organizaon, or IT organizaon, depending on the given skill set required.
Milestone meengs should consist of high level review of features & funcons associated with the given release,
and should have both an architecture representave as well as a dedicated project manager present to ensure
proper compliance & schedules are being met along the way. In the event that a necessary change needs to take
place, the key people in the meeng can co-ordinate with their perspecve teams to ensure project deliverables
move forward in a stream-lined and coordinated fashion.
This will also ensure that elements such as scope creep stay to a minimum, because the func-onal specicaon is
aligned with a work breakdown structure, with appropriate melines as-signed accordingly.
As funconality is completed, and stakeholder buy o is complete. The project should go through a nal approval,with key stakeholders engaged to ensure funconality aligns with the statement of work and funconal specica-
ons. This should take place with small groups of key representaves, with a set meline for feedback and data
gathering to
MobileApplica,on
DevelopmentTeam
MobileApplica,on
Stakeholders
(op$onal)Introduc$onof3rd
Par$es
MilestoneReviews Ini.ateDevelopment
Developmentteam
receivescompleted
projectdeliverablesand
ini$atesapplica$on
development
PeriodicreviewswithEbiz
Partnersandother
relevantstakeholders
ensuredeliverytoplan
Development\Tes,ng
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Phase Four: Deployment
The nal phase is transioning the nalized applicaon to the product market. The markeng organizaon should
be engaged to help determine the tradional adversing elements to help promote the applicaon, as well as
addional stakeholders throughout the company that are aligning their products or promoons with release of the
mobile applicaon. This process should be streamlined, with clear deadlines in place for each of the sub-processes
that need to occur for the release to market.
Once the product is successfully deployed, ongoing maintenance and updates should take place ulizing the same
processes and project management principles deployed during the inial build of the applicaon. Streamlinedreleases will ensure key resources arent caught up and the product isnt delayed, regardless of what phase the
product is in. By successfully ulizing re-sources through project managed milestones, the team will ensure
ecient delivery can be guaranteed for all stakeholders involved.
Concluding ThoughtsThis white paper serves as a high level descripon of an eecve way to take in new ideas, transion into
soware development, and deploy/support the release for distribuon. Given the level of complexity inside any
organizaon, this process will look very dierent, so we rec-ommend considerable analysis be done within thedelivery & stakeholder organizaons to properly customize this process to maximize its eecveness, and provide
signicant benet to your organizaon. We would appreciate the opportunity to discuss how we can help provide
this analysis, and help your organizaon achieve success in deploying soware both internally to your organizaon,
or externally to your customers.
MobileApplica,on
Transi,onTeam
ProductRelease
Onceworkisdetermined
completebyStakeholders,
workistransi7onedto
adver7singteamsto
preparematerialforrelease
Productisreleasedto
public,withprocess
ini7atedforupdatesand
maintenancereleases
Deployment