wp3: language evolution

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WP3: Language Evolution Paul Vogt Federico Divina Tilburg University

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WP3: Language Evolution. Paul Vogt Federico Divina Tilburg University. Objectives (from Annex I). … to design a population such that it is capable of evolving one (or possibly more) languages that enables them to optimize cooperation. - PowerPoint PPT Presentation

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Page 1: WP3: Language Evolution

WP3: Language Evolution

Paul VogtFederico DivinaTilburg University

Page 2: WP3: Language Evolution

Objectives (from Annex I)

… to design a population such that it is capable of evolving one (or possibly more) languages that enables them to optimize cooperation.

A secondary objective is to design the experiment such that the agents will discover communication as a useful strategy and find ways to use this strategy effectively.

Page 3: WP3: Language Evolution

Tasks Task 3.1 Define (…) the required set-up for

evolving language, learning how to use communication and how to react properly on linguistic communication (…). Year 1: M3.1

Task 3.2 Implement the code for under 3.1 defined specifications and integrating the results achieved in tasks 2.2 and 2.3. Year 2: D3.1

Task 3.3 Perform experiments with the system as implemented in task 3.2. Started Year 2

Task 3.4 Report on the experiments performed. Started Year 2

Page 4: WP3: Language Evolution

Overview

State of WP3 Language games Preliminary results Social learning of skills Outlook final year Conclusions

Page 6: WP3: Language Evolution

Aspects of language learning

Establishing joint attention pointing

Cross-situational learning statistical co-occurrences across situations

Feedback not reliable

Principle of contrast associations with existing meanings lower initial

score

Page 7: WP3: Language Evolution

Experiments

Aim: To test effect of learning mechanisms on language development

Conditions: Fixed controller (no individual learning) Reproduction, but no evolution Socialness gene randomly set Possible actions: move, turn, pick-up, eat, mate, talk

& shout Possible topics: features of one object Fixed categories Initial population size = 100 Simulated for 36,500 time steps (~100 NTYears)

Page 8: WP3: Language Evolution

Some statistics

Per time step: ~27 language games initiated (total simulation ~1 million games)

~42% of games accompanied by pointing gesture

~12% of games accompanied by feedback signal

~50% of games no pointing, nor feedback

Page 9: WP3: Language Evolution

Varying No. of Features

Divina & Vogt, Proc. EELC, 2006

Page 10: WP3: Language Evolution

Excluding learning mechanisms

0

0,1

0,2

0,3

0,4

0,5

0,6

0,7

Standard No Feedback No Principleof Contrast

No Cross-situationallearning

No Pointing

Acc

urac

y

Vogt & Divina, Interaction Studies, in press

Page 11: WP3: Language Evolution

Social learning

Assuming communication has evolved, how can language be used to acquire new skills?

Page 12: WP3: Language Evolution

Example

h

f

E

M

T

T E

L R

A1

“hungry,have-food, eat”

hT E

M

A2

E L

{h,f,E}

Page 13: WP3: Language Evolution

Example

h

f

T

hT E

M

A1 A2

{h,f,E}“hungry,no-food,talk” {h,¬f,T}

E

T E

M

L R E L

Page 14: WP3: Language Evolution

Example

hT E

M

A2

{h,f,E} {h,¬f,T}

E L

Page 15: WP3: Language Evolution

Example

hT E

M

A2

{h,f,E} {h,¬f,T}

f

T

E L

Page 16: WP3: Language Evolution

Will it work? Good question, we don’t know... RL has (at least) 2 ways of deciding

which nodes to insert Random insertion ‘Intelligent’ insertion

Our feeling is that second option could be more effective and integrates language evolution & social learning elegantly

Page 17: WP3: Language Evolution

Outlook final year

Integrating social learning (mostly done) – also using ‘telepathy’

Performing experiments to Improve model regarding accuracy Evolve language that aids survival & social learning

Focus of interest: Language diffusion Emergence of dialects Social learning (Grammar)

Define language specific challenges

Page 18: WP3: Language Evolution

Conclusions

Made great progress Language games work well beyond

chance, but could be improved Social learning of skills defined,

implemented, but not integrated Still much to do...