y1 gd engine terminology

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Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 Produce a glossary of terms specific to the methods and principles of Video Game Design and Video Game Terms. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition. You must also, where possible, provide specific details of how researched definitions relate to your own production practice. Name: Cameron Blears RESEARCHED DEFINITION (provide short internet researched definition and URL link) DESCRIBE THE RELEVANCE OF THE RESEARCHED TERM TO YOUR OWN PRODUCTION PRACTICE? IMAGE SUPPORT (Provide an image and/or video link of said term being used in a game) VIDEO GAMES / VIDEO GAME TESTING Demo A demonstration, as of a product or service http://www.thefreedictionary.com/ demo 1

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Page 1: Y1 gd engine terminology

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Produce a glossary of terms specific to the methods and principles of Video Game Design and Video Game Terms. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition.

You must also, where possible, provide specific details of how researched definitions relate to your own production practice.

Name: Cameron Blears

RESEARCHED DEFINITION (provide short internet researched definition and URL link)

DESCRIBE THE RELEVANCE OF THE RESEARCHED TERM TO YOUR OWN PRODUCTION PRACTICE?

IMAGE SUPPORT (Provide an image and/or video link of said term being used in a game)

VIDEO GAMES / VIDEO GAME TESTING

Demo A demonstration, as of a product or service http://www.thefreedictionary.com/demo

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Beta Software application go through various stages of development, from initial idea to final product.Beta testing is one of those stages.Beta testing is carried out when the code is *nearly* ready but it requires lots of users to try it out to see if there are any problems. http://www.teach-ict.com/glossary/B/beta_testing.htm

This is a example of a beta of the new game coming out for Xbox one and PS4 called Destiny

Alpha Alpha, both as a symbol and term, is used to refer to or describe a variety of things, including the first or most significant occurrence of something http://en.wikipedia.org/wiki/Alpha

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Pre-Alpha A development status given to a program or application that is usually not feature complete, and is not usually released to the public http://en.wiktionary.org/wiki/pre-alpha_version

GoldDebug To search for and eliminate malfunctioning

elements or error http://www.thefreedictionary.com/debug

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Automation The automatic operation or control of equipment, a process, or a system http://www.thefreedictionary.com/automation

White-Box Testing

White Box Testing is a software testing method in which the internal structure/design/implementation of the item being tested is known to the tester. The tester chooses inputs to exercise paths through the code and determines the appropriate outputs. http://softwaretestingfundamentals.com/white-box-testing/

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Bug A software bug is an error, flaw, failure, or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.http://en.wikipedia.org/wiki/Software_bug

GAME ENGINES

Vertex Shader A programmable function in display adapters that offers a graphics application programmer flexibility in rendering an image. The vertex shader is used to transform the attributes of vertices such as color, texture, position and direction from the original color space to the display space. http://www.pcmag.com/encyclopedia/term/53754/vertex-shader

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

GAME ENGINES

Pixel Shader A shader that operates on the level of individual pixels, used to generate complex visual effects. http://www.yourdictionary.com/pixel-shader

Post Processing Sonar data processing after real time data generation and storage. Modern sonar systems allow the user to concentrate on the task at hand of gathering data by recording "raw" data which can be manipulated http://www.instituteformarineacoustics.org/SonarPrimer/data/gloss_6c.htm

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Rendering Rendering is the process of generating an image from a 2D or 3D model (or models in what collectively could be called a scene file), by means of computer programs. Also, the results of such a model can be called a rendering http://en.wikipedia.org/wiki/Rendering_(computer_graphics)

Normal Map In 3D computer graphics, normal mapping, or "Dot3 bump mapping", is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. http://en.wikipedia.org/wiki/Normal_mapping

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Entity In computer games and game engines, entity is a dynamic object such as a non-player character or item. http://en.wikipedia.org/wiki/Entity

UV Map UV mapping is the 3D modeling process of making a 2D image representation of a 3D model's surface. UV mapping[edit] This process projects a texture map onto a 3D object. http://en.wikipedia.org/wiki/UV_mapping

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Procedural Texture

A procedural texture is a computer-generated image created using an algorithm intended to create a realistic representation of natural elements such as wood, marble, granite, metal, stone, and others. http://en.wikipedia.org/wiki/Procedural_texture

Physics Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer. Typically, simulation physics is only a close approximation to real physics, and computation is performed using discrete values.

There are several elements that form components of simulation physics including the physics engine, program code that is used to simulate Newtonian physics within the environment, and collision detection, used to solve the problem of determining when any two or more physical objects in the environment cross each other's path. http://en.wikipedia.org/wiki/Game_physics

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Collision An instance of two or more records being assigned the same identifier or location in memory. http://www.oxforddictionaries.com/definition/english/collision

Lighting equipment in a room, building, or street for producing light https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=definition+of+lighting

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

AA – Anti-Aliasing

Smoothing the jagged appearance of diagonal lines in a bitmapped image. The pixels that surround the edges of the line are changed to varying shades of gray or color in order to blend the sharp edge into the background. https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=definition+of+AA+%E2%80%93+Anti-Aliasing

LoD – Level of Detail

Describes technology that is used to save memory and processing power by using lower detail models or textures for objects in the distance. The Oblivion game engine makes extensive use of LOD, and the CS has some functions to create and manipulate LOD objects. https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=definition+of+LoD+%E2%80%93+Level+of+Detail

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Animation the manipulation of electronic images by means of a computer in order to create moving images. https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=definition+of+animation+

Sprite a computer graphic which may be moved on-screen and otherwise manipulated as a single entity. https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=definition+of+sprite

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Scene the place where an incident in real life or fiction occurs or occurred. https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=definition+of+scene

Library

UIFramesConceptEvent

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Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer GamesIG2 Task 1

Pathfinding

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