yangpu issues the first co-working spaces development white...

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第7版 English Edition 2017.04.29 星期六|责任编辑:张辰霏 视觉编辑:黄栋 By Mao Xinhui What will co-working space be like in the future? Perhaps in more diverse forms, modified from supermarkets or bookstores. Recently, Yangpu issued the "Shanghai Yangpu District Co-working Spaces Development White Paper (2016)" (hereinafter referred to as "White Paper") and "Shanghai Yangpu District Co-working Spaces Development Index Report (2016)" (hereinafter referred to as "Index Report"). Co-working spaces refer to all new types of start-up service platforms, and it is an upgraded version of hi-tech business incubators. As an important new force in the science and technology service industry, co-working space in Yangpu has seen a booming growth in recent years. According to the White Paper, as of the end of 2016, there were more than 60 co-working spaces (not including conventional incubators and hi-tech parks) in Yangpu, covering a total area of ??93,000 square meters based by 1,638 start-up teams under incubation, and over 3,000 enterprises had been supported in those spaces. In 2016, the spaces received a total investment of 1.488 billion yuan, and assisted the development of a large number of high-tech enterprises including Grand Horizon, Avcon and Ruking. The White Paper found that co-working spaces in Yangpu accounts for 12% of those in Shanghai as a whole, gathering renowned co-working spaces including Sinovation Ventures, TusStar, Tencent Public Space, China Telecom Co-working Space, Urwork, Krspace and Juzi Lab. Looking at results, the survival rate of start-up enterprises in Yangpu are as high as 31.4% , and even 60% -70% in some co-working spaces, which is much higher than the national average. This outstanding performance was due to the high-quality service provided by co-working spaces in Yangpu. What is amazing is that more than half of co-working spaces in Yangpu are supported by large enterprises as a platform, which is higher than the city and the national average, such as Antsplan, an online-education provider supported by hujiang.com, and Tencent Public Space Flagship, which is supported by Tencent. As for start-up environment, Yangpu now features two major start-up systems: the Daxue Road-KIC system, and the Chang Yang Valley centered system. Daxue Road, near the Wujiaochang locality, has become a livable start-up community which is home to co-working spaces (InnoSpace+, IPO.fm, Huachuang Club, etc.), hi-tech parks, start-up companies and teams and universities. Livelihood, transportation, entertainment and other facilities around this community have been significantly improved. What will the co-working spaces be like in the future? What are the future trends? As the White Paper predicts, innovation and entrepreneurship will reach to more ordinary people with lower entrance threshold, which not only will bring opportunities, but also bring more requirement to co-working spaces. One of the trends, as the start-up environment becomes more encouraging and tolerant, is that there will be more start-up service providers that will constitute a more complete industry chain. At the national level, a large number of co-working spaces will emerge, forming a start-up service industry. At the same time, the forms of co-working spaces nationwide will be more diverse and vibrant, which will result in profession-based and industry-based co-working spaces, as well as those modified out of supermarkets and bookstores. In the United States, WeWork provides service for start-up owners as a co-working space, which also welcomes free-lancers. Rocket Space, except for supporting unicorns, also provides service for innovative project team like the R&D team in Boeing. A research carried out by foreign scholars shows that by 2020, 40% of labor force in the U.S. will work without a boss, and they may be freelancers or virtual employees that belong to a company only nominally; those are potential clients of co-working spaces in the future. White Paper further predicts that the future clients of co-working spaces will be more diversified. That said, the White Paper also points out that, after a vigorous development with the emergence of a large number of co-working spaces, the co-working space industry will undergo a major restructuring with many close-ups. As start-ups will be more complicated and differentiated, individual co-working spaces may not survive, thus entailing mergers and acquisitions and integrated industry chains. In such an ecosystem, small and specialized co-working spaces, incubators and featured start-up service resources will be highly concentrated. At the same time, a number of market-oriented, professional, chain-brand co-working spaces stand out and become models in the industry. Yangpu Issues the First Co-working Spaces Development White Paper On April 16, Dream HighDIY Family Kiteactivity was held. Under instructions of teachers, children painted on kites with colored pens to draw their dreams. Photograph by Zhou Lin By Mao Xinhui Nearly half of the 0-6-year-old children in Yangpu District are exposed to electronic screens for 0.5 to 2 hours a day, and 15.8% more than 2 hours. Only about one-third have an exposure time of less than half an hour. A large-scale child health education campaign was held in Wujiaochang kindergarten, where a survey was released that shows that televisions, computers, tablets, mobile phones and other electronic products are inevitably engaged in the growth of children, and act as "electronic nannies". Wujiaochang Community Health Service Center also conducted a questionnaire survey to parents of over a thousand children from 11 nursery institutions in Yangpu. "However upset my child is, he ll be fine immediately when given a tablet." Said a young father, who was agreed by many. When parents are using their mobile phones, the children always come for it, and resort to crying when not given one; the elderly keeps the TV on all the time, and the children do nothing but watch TV; parents do not have enough time for their children, so they let tablets tell stories and teach speaking for them. Those are very common in most families. However, the experts said that exposure to electronic products in very young ages may not be all good. According to Zhang Jinsong, Chief Physician of Child Healthcare and Clinical Psychology of Xin Hua Hospital Affiliated to Shanghai Jiao Tong University School of Medicine, he had encountered many anxious parents with children to come to treatment. "Loose attention, social phobia, emotional problems, ADHDmany of these problems are the result of electronic products caused by excessive exposure to electronics." Zhang Jinsong said. The survey shows that although nearly 90% of parents are aware of the possible harm that electronic products may cause to children's health, most of them believe the harm is mainly on vision. Zhang Jinsong pointed out that excessive use of electronic products not only affect the development of children's vision, but also language skills, social skills, attention, imagination, creativity, emotion and other aspects of development. Experts suggest that children aged 0-2 should not use electronic products, children with 2-6 years old should not be exposed to them more than 1 hour a day, with each session less than half an hour. The survey also found that many Apps on mobile phones and tablets are well designed and interesting, and many parents like to let them teach their children instead. Experts pointed out that the software have advantages and disadvantages. Shen Lixiao, Chief Physician of Child Healthcare of Xin Hua Hospital Affiliated to Shanghai Jiao Tong University School of Medicine, said, "The program is designed by people, and even the interaction is predetermined, which is actually passive learning. The childrens language, social and other capacities are developing very fast in this period, and they need initiative learning to interact with the surrounding environment and their peers instead of machines.Infants Should Use Electronic Product Less Than 1H/Day By Gao Liang The 2nd Dota 2 Asia Championships was concluded at Oriental Sports Center. Team IG defeated Tram OG with a sweeping 3:0 and was crowned championship. In recent years, e-sports has been on the right track. On November 18, 2003, e-sports was listed as the 99th sports by the General Administration of Sports of China; in 2013, the Administration set up a 17-member e-sports national team; in 2016, the Ministry of Education issued a document to set "e-sports and management " as a supplement major. It is reported that the Shanghai University of Sports is preparing for the establishment of the e-sports major. In addition to Seattle, Frankfurt and other famous gaming centers, Shanghai, with a rapid development of the gaming industry and gamer engagement, is seeking to challenge the current status of Seoul, which has been running the e-sports industry for years, and competing with Moscow among the top 3 gaming centers in all emerging markets. Perfect World, agent of DOTA 2 in China, is located in Yangpu and is working with the district to build a world-class e-sports center. Yangpu is home to 10 colleges and universities, and undergraduate and graduate students account for 20% and 30% of that in Shanghai respectively. Therefore, From R&D and operations, to content production, and to content dissemination, Yangpu is the ideal place for the e-sports industry. In the future, Yangpu will continue to introduce bigger-scale, more influential e-sports games, so as to attract more attention and more resources to Yangpu, and enhance the status of Shanghai as a global gaming center. At the same time, Yang Pu will also strive to promote more secondary events, and actively arrange the industrial chain of e-sports, forming a favorable environment. Yangpu to Build World-Class E-Sports Center

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Page 1: Yangpu Issues the First Co-working Spaces Development White …yptimes.cn/resfile/2017-04-29/07/07.pdf · 2017-04-29 · 2017.04.29 星期六|责任编辑:张辰霏 ... Looking

第7版English Edition2017.04.29 星期六|责任编辑:张辰霏 视觉编辑:黄栋

By Mao Xinhui

What will co-working space belike in the future? Perhaps in morediverse forms, modified from super⁃markets or bookstores. Recently,Yangpu issued the "Shanghai YangpuDistrict Co-working Spaces Devel⁃opment White Paper (2016)" (herein⁃after referred to as "White Paper")and "Shanghai Yangpu DistrictCo-working Spaces DevelopmentIndex Report (2016)" (hereinafter re⁃ferred to as "Index Report").

Co-working spaces refer to allnew types of start-up service plat⁃forms, and it is an upgraded versionof hi-tech business incubators. As animportant new force in the scienceand technology service industry,co-working space in Yangpu hasseen a booming growth in recentyears.

According to the White Paper, asof the end of 2016, there were morethan 60 co-working spaces (not in⁃cluding conventional incubators andhi-tech parks) in Yangpu, covering atotal area of ??93,000 square meters

based by 1,638 start-up teams underincubation, and over 3,000 enterpris⁃es had been supported in thosespaces. In 2016, the spaces received atotal investment of 1.488 billion yuan,and assisted the development of alarge number of high-tech enter⁃prises including Grand Horizon, Av⁃con and Ruking.

The White Paper found thatco-working spaces in Yangpu ac⁃counts for 12% of those in Shanghaias a whole, gathering renownedco-working spaces including Sino⁃vation Ventures, TusStar, TencentPublic Space, China TelecomCo-working Space, Urwork, Krspaceand Juzi Lab.

Looking at results, the survivalrate of start-up enterprises in Yangpuare as high as 31.4% , and even60% -70% in some co-working spac⁃es, which is much higher than thenational average. This outstandingperformance was due to thehigh-quality service provided byco-working spaces in Yangpu.

What is amazing is that morethan half of co-working spaces in

Yangpu are supported by large en⁃terprises as a platform, which ishigher than the city and the nationalaverage, such as Antsplan, an on⁃line-education provider supported byhujiang.com, and Tencent PublicSpace Flagship, which is supportedby Tencent.

As for start-up environment,Yangpu now features two majorstart-up systems: the DaxueRoad-KIC system, and the ChangYang Valley centered system. DaxueRoad, near the Wujiaochang locality,has become a livable start-up com⁃munity which is home to co-workingspaces (InnoSpace+, IPO.fm, Huach⁃uang Club, etc.), hi-tech parks,start-up companies and teams anduniversities. Livelihood, transporta⁃tion, entertainment and other facili⁃ties around this community havebeen significantly improved.

What will the co-working spac⁃es be like in the future? What are thefuture trends?

As the White Paper predicts,innovation and entrepreneurship willreach to more ordinary people with

lower entrance threshold, which notonly will bring opportunities, butalso bring more requirement toco-working spaces. One of thetrends, as the start-up environmentbecomes more encouraging and tol⁃erant, is that there will be morestart-up service providers that willconstitute a more complete industrychain. At the national level, a largenumber of co-working spaces willemerge, forming a start-up serviceindustry. At the same time, theforms of co-working spaces na⁃tionwide will be more diverse andvibrant, which will result in profes⁃sion-based and industry-basedco-working spaces, as well as thosemodified out of supermarkets andbookstores.

In the United States, WeWorkprovides service for start-up ownersas a co-working space, which alsowelcomes free-lancers. RocketSpace, except for supporting uni⁃corns, also provides service for in⁃novative project team like the R&Dteam in Boeing. A research carriedout by foreign scholars shows that by

2020, 40% of labor force in the U.S.will work without a boss, and theymay be freelancers or virtual em⁃ployees that belong to a companyonly nominally; those are potentialclients of co-working spaces in thefuture. White Paper further predictsthat the future clients of co-workingspaces will be more diversified.

That said, the White Paper alsopoints out that, after a vigorous de⁃velopment with the emergence of alarge number of co-working spaces,the co-working space industry willundergo a major restructuring withmany close-ups. As start-ups will bemore complicated and differentiated,individual co-working spaces maynot survive, thus entailing mergersand acquisitions and integrated in⁃dustry chains. In such an ecosystem,small and specialized co-workingspaces, incubators and featuredstart-up service resources will behighly concentrated. At the sametime, a number of market-oriented,professional, chain-brand co-work⁃ing spaces stand out and becomemodels in the industry.

Yangpu Issues the First Co-workingSpaces Development White Paper

On April 16,“Dream High—DIY Family Kite”activity was held. Under instructions of teachers, children paintedon kites with colored pens to draw their dreams. Photograph by Zhou Lin

By Mao Xinhui

Nearly half of the 0-6-year-oldchildren in Yangpu District are ex⁃posed to electronic screens for 0.5to 2 hours a day, and 15.8% morethan 2 hours. Only about one-thirdhave an exposure time of less thanhalf an hour.

A large-scale child health edu⁃cation campaign was held in Wujia⁃ochang kindergarten, where a sur⁃vey was released that shows thattelevisions, computers, tablets, mo⁃bile phones and other electronicproducts are inevitably engaged inthe growth of children, and act as"electronic nannies". WujiaochangCommunity Health Service Centeralso conducted a questionnaire sur⁃vey to parents of over a thousandchildren from 11 nursery institutionsin Yangpu.

"However upset my child is, he’ll be fine immediately when givena tablet." Said a young father, whowas agreed by many. When parentsare using their mobile phones, thechildren always come for it, andresort to crying when not givenone; the elderly keeps the TV on allthe time, and the children donothing but watch TV; parents donot have enough time for theirchildren, so they let tablets tellstories and teach speaking forthem. Those are very common inmost families.

However, the experts said thatexposure to electronic products invery young ages may not be allgood. According to Zhang Jinsong,Chief Physician of Child Healthcareand Clinical Psychology of Xin HuaHospital Affiliated to Shanghai JiaoTong University School of Medi⁃cine, he had encountered manyanxious parents with children to

come to treatment. "Loose atten⁃tion, social phobia, emotionalproblems, ADHD…many of theseproblems are the result of elec⁃tronic products caused by exces⁃sive exposure to electronics."Zhang Jinsong said.

The survey shows that althoughnearly 90% of parents are aware ofthe possible harm that electronicproducts may cause to children'shealth, most of them believe theharm is mainly on vision. ZhangJinsong pointed out that excessiveuse of electronic products not onlyaffect the development of children'svision, but also language skills, so⁃cial skills, attention, imagination,creativity, emotion and other as⁃pects of development. Experts sug⁃gest that children aged 0-2 shouldnot use electronic products, chil⁃dren with 2-6 years old should notbe exposed to them more than 1hour a day, with each session lessthan half an hour.

The survey also found thatmany Apps on mobile phones andtablets are well designed and in⁃teresting, and many parents like tolet them teach their children in⁃stead. Experts pointed out that thesoftware have advantages and dis⁃advantages. Shen Lixiao, ChiefPhysician of Child Healthcare ofXin Hua Hospital Affiliated toShanghai Jiao Tong UniversitySchool of Medicine, said, "Theprogram is designed by people, andeven the interaction is predeter⁃mined, which is actually passivelearning. The children’s language,social and other capacities are de⁃veloping very fast in this period,and they need initiative learning tointeract with the surrounding envi⁃ronment and their peers instead ofmachines.”

InfantsShouldUseElectronicProduct Less Than1H/Day

By Gao Liang

The 2nd Dota 2 Asia Champi⁃onships was concluded at OrientalSports Center. Team IG defeatedTram OG with a sweeping 3:0 andwas crowned championship.

In recent years, e-sports hasbeen on the right track. On Novem⁃ber 18, 2003, e-sports was listed asthe 99th sports by the General Ad⁃ministration of Sports of China; in2013, the Administration set up a17-member e-sports national team;in 2016, the Ministry of Educationissued a document to set "e-sportsand management " as a supplementmajor. It is reported that the Shang⁃hai University of Sports is preparing

for the establishment of the e-sportsmajor.

In addition to Seattle, Frank⁃furt and other famous gaming cen⁃ters, Shanghai, with a rapid devel⁃opment of the gaming industry andgamer engagement, is seeking tochallenge the current status ofSeoul, which has been running thee-sports industry for years, andcompeting with Moscow among thetop 3 gaming centers in all emerg⁃ing markets. Perfect World, agentof DOTA 2 in China, is located inYangpu and is working with thedistrict to build a world-classe-sports center.

Yangpu is home to 10 collegesand universities, and undergraduate

and graduate students account for20% and 30% of that in Shanghai re⁃spectively. Therefore, From R&Dand operations, to content produc⁃tion, and to content dissemination,Yangpu is the ideal place for thee-sports industry.

In the future, Yangpu will con⁃tinue to introduce bigger-scale,more influential e-sports games, soas to attract more attention andmore resources to Yangpu, and en⁃hance the status of Shanghai as aglobal gaming center. At the sametime, Yang Pu will also strive topromote more secondary events, andactively arrange the industrial chainof e-sports, forming a favorable en⁃vironment.

Yangpu to BuildWorld-ClassE-Sports Center