3.2.2. dynamic games of complete information: backward induction and subgame perfection -...
TRANSCRIPT
3.2.2. Dynamic Games of complete information: Backward Induction and Subgame perfection
- Credibility and Commitment -
Strategic Behavior in Business and Econ
Outline
3.1. What is a Game ?3.1.1. The elements of a Game3.1.2 The Rules of the Game: Example3.1.3. Examples of Game Situations3.1.4 Types of Games
3.2. Solution Concepts3.2.1. Static Games of complete information: Dominant
Strategies and Nash Equilibrium in pure and mixed strategies
3.2.2. Dynamic Games of complete information: Backward Induction and Subgame perfection
Strategic Behavior in Business and Econ
Reminder
Dynamic games are games in which players move sequentially
In dynamic games, the players should look forward (to understand the game) and think backwards (to solve the game)
Dynamic games are better represented in tree form Backward Induction is the technique that finds only the “good” (sequentially
rational) equilibria in games with Perfect Information Subgame Perfection is the technique that finds only the “good” (sequentially
rational) equilibria in games with Imperfect Information Backward Induction and Subgame Perfection show that “incredible threats”
(or “incredible promises”) should not be taken into account• What a player knows about the choices of other players is as important as what the other players know about what you know about their choices
Strategic Behavior in Business and Econ
Credibility and Commitment
We have seen that “threats” or “promises” are not credibleif they are not sequentially rational
You don't become credible just by “talking”
To become credible, commitment is necessary
Strategic Behavior in Business and Econ
The market entry game
A firm wants to enter a new market, and its main concernis about the reaction of an incumbent company that currentlyis making a profit $100,000If the reaction is aggressive, the challenger will suffer a lossof $10,000, and the incumbent's profits will be reduced toonly $20,000 (because of the costs of the fight being $80,000). On the other hand, if the incumbent chooses to accommodate to thenew market scenario, then the two companies will share the$100,000 profit ($50,000 each)Obviously, the challenger can always choose to stay out if thatseems to be the best choice (with a profit of $0)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Strategic Behavior in Business and Econ
The game represented
(in table form)
Firm 1
Firm 2
There are two Nash Equilibria
Strategic Behavior in Business and Econ
The game represented
(in table form)
Firm 1
Firm 2
1) Stay Out, Aggressive2) Enter, Accommodate
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
1) Stay Out, Aggressive2) Enter, Accommodate
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
1) Stay Out, AggressiveIs a Nash Equilibrium
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Given that Firm 1 is Staying Out, Firm 2 is fine with the Aggressivestrategy (Its payoff is 100,000)In fact, if Firm 1 Stays Out, anystrategy is a “Best Reply” for Firm 2
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Given that Firm 2 is Aggressive, Firm 1 is fine with the Stay Outstrategy (Its payoff is 0, which isbetter than -10,000)Given Firm 2's choice, Stay Out is a“Best Reply” for Firm 1
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Aggressive is a Best Reply to Stay Out
Stay Out is a Best Reply to Aggressive
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Firm 2 uses its strategy as a “Threat”.But the threat is incredible.If Firm 1 Enters, Firm 2 won't carryout its threat !!
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
This equilibrium won't be selected by Backward Induction
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
2) Enter, AccommodateIs the other Nash Equilibrium
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Given that Firm 1 Enters, Firm 2 is better off by choosing Accommodate (a payoff of 50,000 instead of 20,000)Accommodate is a Best Reply
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Given that Firm 2 Accommodates, Firm 1 is better off by choosing Enter (a payoff of 50,000 instead of 0)Enter is a Best Reply
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Firm 1
Firm 2
Enter
Aggressive
Stay out
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Accommodate is a Best Reply toEnter
Enter is a Best Reply toAccommodate
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 100,000)
(- 10,000 , 20,000)
(50,000 , 50,000)
Here there are not “incrediblethreats”
This equilibrium is the one selectedby Backward Induction
Strategic Behavior in Business and Econ
How to commit ?
Consider the following modification:
Before the game starts, Firm 2 makes an investment of $20,000 in an advertisement campaign. This investment will only be profitable in reducing the cost of being aggressive (from 80,000 to 60,000)
• If Firm 1 stays out, the profit will be 100,000 – 20,000 = 80,000 (the whole market profit minus the advertisement cost)
If Firm 1 enters and Firm 2 Accommodates, the profit will be 50,000 – 20,000 = 30,000 (half the market profit minus the advertisement cost)• If Firm 1 enters and Firm 2 is Aggressive, the profit will be 100,000 – 20,000 - 60,000 = 20,000 (the whole market profit minus the advertisement cost minus the fight cost)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 80,000)
(- 10,000 , 20,000)
(50,000 , 30,000)
The game changes
Notice !! The investment reduces (almost) ALLthe payoffs for Firm 2 !!!
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 80,000)
(- 10,000 , 20,000)
(50,000 , 30,000)
What is NOW the outcome thegame by Backward Induction ?
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 80,000)
(- 10,000 , 20,000)
(50,000 , 30,000)
What is NOW the outcome thegame by Backward Induction ?
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 80,000)
(- 10,000 , 20,000)
(50,000 , 30,000)
Still the threat of being aggressiveis incredible !!Nothing changes with respect to the previous situation
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
How to commit ?
Consider the following modification instead:
Before the game starts, Firm 2 makes an investment of $40,000 in an advertisement campaign. This investment will only be profitable in reducing the cost of being aggressive (from 80,000 to 45,000)
• If Firm 1 stays out, the profit will be 100,000 – 40,000 = 60,000 (the whole market profit minus the advertisement cost)
If Firm 1 enters and Firm 2 Accommodates, the profit will be 50,000 – 40,000 = 10,000 (half the market profit minus the advertisement cost)• If Firm 1 enters and Firm 2 is Aggressive, the profit will be 100,000 – 40,000 - 45,000 = 15,000 (the whole market profit minus the advertisement cost minus the fight cost)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 60,000)
(- 10,000 , 15,000)
(50,000 , 10,000)
The game changes
Notice !! The investment reduces ALL thepayoffs for Firm 2 !!!
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 60,000)
(- 10,000 , 15,000)
(50,000 , 10,000)
What is NOW the outcome thegame by Backward Induction ?
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 60,000)
(- 10,000 , 15,000)
(50,000 , 10,000)
What is NOW the outcome thegame by Backward Induction ?
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 60,000)
(- 10,000 , 15,000)
(50,000 , 10,000)
Now the threat is credible !!
By making the right investment Firm 2 shows that it's committed to the market
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
The game represented
(in tree form)
Stay out
Firm 1
Firm 2
Enter
Aggressive
Accommodate
(0, 60,000)
(- 10,000 , 15,000)
(50,000 , 10,000)
Although Firm 2 is reducing ALL itspayoffs, at the end makes more money (60,000) than in theprevious case (50,000)
(0, 100,000)
(50,000 , 50,000)
(- 10,000 , 20,000)
Strategic Behavior in Business and Econ
Summary
Incredible threats won't be taken into account (bluffing) If you want to be credible, you must commit “Hurt yourself to help yourself” Reduce your payoffs, or your strategies, to show you are
not bluffing If done right, this is enough to convince your opponents
that your threats are credible But, once again, it is important that your opponents know
that your are committed ! This is like “burning bridges” or “throwing the steering
wheel out of the window”, it must be done with care and in the right way
Strategic Behavior in Business and Econ
3.3.2. Dynamic Games of complete information: Backward Induction and Subgame perfection
- Some Games -
Strategic Behavior in Business and Econ
Military recruitment during the Civil War Cold War (revisited) Financial Crisis (“Toy” version)
Some Games
Strategic Behavior in Business and Econ
During the Civil War, recruitment was an important issue for the two sides. According to the law, if you were called to serve you could not refuse. The only way to avoid being called is that someone else is called.
(Recruitment was fully random) There was also an option to become volunteer. Being a volunteer was rewarded Being called to served had a high cost (higher than the reward) The “dilemma” was: Should I wait to see if I am not called or
should I become a volunteer to get a reward ?
Military recruitment during the Civil War(1862 - 1865)
Strategic Behavior in Business and Econ
The Game
Let us assume, for simplicity, that there are only two players in town
Player 1 chooses first and must decide between being Volunteer or Wait Then Player 2, knowing the choice by Player 1, must decide also between being Volunteer or
Wait If one of the players becomes volunteer, the game is over Otherwise, one of the players is called to serve “at random” (50% chances)
The “reward” for being volunteer is of $300. No “reward” if you are called• The “cost” of serving is of $400 (either for being volunteer or for being called to serve)
If not serving, the payoff is 0 (no reward, no cost)
Military recruitment during the Civil War(1862 - 1865)
Strategic Behavior in Business and Econ
The Game represented (tree form)
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
Player 2 is called
Player 1
is called
Player 0
(½)
(½)
-100, 0
0, -100
-400, 0
0, -400
Strategic Behavior in Business and Econ
Expected Payoffs (for each player) if both wait
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1
WaitPlayer 2
Player 2 is called
Player 1
is called
Player 0
(½)
(½)
-400, 0
0, -400
E(Wait,Wait)=( ½ )·(-400) + ( ½ )·(0) = -200
Strategic Behavior in Business and Econ
The Game represented (tree form)
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
Strategic Behavior in Business and Econ
By Backward Induction
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
This would bethe final outcomeof the gamePlayer 1 Waitswhile Player 2goes Volunteer
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
Player 2 prefersthe sure loss of-100 rather thanthe risk of beingrecruited
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
Knowing that,Player 1 prefersto Wait
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
Player 2 is a“ReluctantVolunteer”
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
Notice thatPlayer 2 might threat Player 1with WaitingAnd then, Player 1would choose toVolunteer
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
That would be a(Nash) equilibrium.But once again, it involves anincredible threat.It won't be carriedout
Strategic Behavior in Business and Econ
By Backward Induction – Final Outcome
Military recruitment during the Civil War(1862 - 1865)
Wait
Player 1Volunteer
Wait
Volunteer
Player 2
-100, 0
0, -100
-200, -200
This is the unique equilibriumthat is credibleIt exhibits a “first mover advantage”
Strategic Behavior in Business and Econ
2.1 million soldiers served in the Civil War
Only 50,000 were recruited
96 % of the soldiers were volunteers !! (reluctant ?)
Military recruitment during the Civil War(1862 - 1865)
Strategic Behavior in Business and Econ
Cold War (revisited) (based on “Game theory and the Cuban missile crisis”
by Steven J. Brams)
(based on “Mutually Assured Destruction” by Roy Gardner)
This is a real life (historical) version of a Game of Chicken.It goes back to the 60's, when the USA and the USSR wereengaged in a so called “cold war”One of the episodes of the “cold war” was the Cuban missile crisis
The Cuban missile crisis was precipitated by a Soviet attempt in October 1962 to install medium-range and intermediate-range nuclear-armed ballistic missiles in Cuba that were capable of hitting a large portion of the United States. The goal of the United States was immediate removal of the Soviet missiles, and U.S. policy makers seriously considered two strategies to achieve this end
Strategic Behavior in Business and Econ
A naval blockade (B), or "quarantine" as it was euphemistically called, to prevent shipment of more missiles, possibly followed by stronger action to induce the Soviet Union to withdraw the missiles already installed.
A "surgical" air strike (A) to wipe out the missiles already installed, insofar as possible, perhaps followed by an invasion of the island.
The alternatives open to Soviet policy makers were:
Withdrawal (W) of their missiles. • Maintenance (M) of their missiles.
NEW !! If both countries escalate, a FINAL DECISION mustbe taken
Strategic Behavior in Business and Econ
The environment of the game
Players: USA and USSR Strategies: For USA: Blockade (B) or Air Strike (A)
For USSR: Withdrawal (W) or Maintenance (M) (plus a FINAL DECISION)
Payoffs: (to be defined)
The Rules of the Game
Timing of moves Simultaneous AND Sequential
Nature of conflict and interaction Conflict (anti-coordination)
Information conditions Symmetric
Strategic Behavior in Business and Econ
The payoffs
This is “Game of Chicken”. Both would like the other to “swerve”. If they “stay straight”, the crash is the Nuclear War
USA USSRBest outcome (A,W) (B,M) 4Second Best (B,W) (B,W) 3Third Best (B,M) (A,W) 2Worst Outcome (A,M) (A,M) 1
Strategic Behavior in Business and Econ
Cuban Missile crisis (static version)
W M
BCompromise
3, 3
USSR wins
2 , 4 USA wins
4 , 2
Nuclear War
1 , 1 A
USA
USSRWe have two solutionsin the static version of
the Game
Strategic Behavior in Business and Econ
Cuban Missile crisis (static version)
W M
BCompromise
3, 3
USSR wins
2 , 4 USA wins
4 , 2
Nuclear War
1 , 1 A
USA
USSRLet us make the game
“sequential” and defer thefinal decision of “Nuclear
War”
Strategic Behavior in Business and Econ
Cuban Missile crisis (dynamic version)
Air Strike
USABlockade
USSR
Maintain
Withdraw3, 3
2, 4
USSR Maintain
Withdraw 4, 2
USA
USSR
The Final Decision game
Strategic Behavior in Business and Econ
Cuban Missile crisis (dynamic version)
Air Strike
USABlockade
USSR
Maintain
Withdraw3, 3
2, 4
USSR Maintain
Withdraw 4, 2
USA
USSR
The Final Decision game
What would bethe outcome ofthe Final DecisionGame ?
Strategic Behavior in Business and Econ
Cuban Missile crisis (dynamic version)
Air Strike
USABlockade
USSR
Maintain
Withdraw3, 3
2, 4
USSR Maintain
Withdraw 4, 2
USA
USSR
The Final Decision game
The Final DecisionGame has TWOequilibria1) Doomsday,Doomsday2) Retreat, Retreat
Strategic Behavior in Business and Econ
Cuban Missile crisis (dynamic version)
Air Strike
USABlockade
USSR
Maintain
Withdraw3, 3
2, 4
USSR Maintain
Withdraw 4, 2
Outcome of theFinal Decision game
Equilibrium of thewhole game when theoutcome of the FinalDecision (sub)game isDoomsday, Doomsday
1 , 1
Strategic Behavior in Business and Econ
Cuban Missile crisis (dynamic version)
Air Strike
USABlockade
USSR
Maintain
Withdraw3, 3
2, 4
USSR Maintain
Withdraw 4, 2
Outcome of theFinal Decision game
Equilibrium of thewhole game when theoutcome of the FinalDecision (sub)game isRetreat, Retreat
3 , 3
Strategic Behavior in Business and Econ
In the two equilibria, the USA strategy at the beginning is the Same: Air Strike (that is, being aggressive)
Then, in the first equilibrium the USSR Maintains the missiles while in the second Withdraws
In some sense the United States "won" by getting the Soviets to withdraw their missiles (but Premier Nikita Khrushchev of the Soviet Union at the same time extracted from President Kennedy a promise not to invade Cuba, which seems to indicate that the eventual outcome was a compromise of sorts)• According to game theory, if the USSR withdrew (first equilibrium) is because for some reason thought that the Doomsday threat was credible !!
And according to Game Theory, it is credible indeed !!
Strategic Behavior in Business and Econ
“To continue to deter in an era of strategic nuclear equivalence, it is necessary to have nuclear (as well as conventional) forces such that in considering aggression against our interests any adversary would recognize that no plausible outcome would represent a victory or any plausible definition of victory. To this end and so as to preserve the possibility of bargaining effectively to terminate the war on acceptable terms that are as favorable as practical, if deterrence fails initially, we must be capable of fighting successfully so that the adversary would not achieve his war aims and would suffer costs that are unacceptable, or in any event greater than his gains, from having initiated an attack.”
President Carter in 1980,
Presidential Directive 59, Nuclear Weapons Employment Policy
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
When we bring our money to a Bank we hope that the Bank is going to invest wisely
We expect to have our money back plus some interest earnings
But we do not know what the Bank does with our money (or, perhaps, we find out too late)
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
The Game
An individual (the Costumer) has $100,000 to invest and has two alternatives:
To buy a Treasury Bond (T-Bond) that has a 3% interest rate (for sure)To put the money in the Bank that offers a Certificate of Deposit (CD)
that promises an interest rate of 10% (not insured)
If the Bank gets the deposit it will invest the money in some financial derivative. Financial derivatives are very risky, but the risk can be reduced if the Bank puts a lot of effort in the search of the right investment. A good investment yields a 12% interest whereas a bad investment yields a -100% interest (total loss !)
High effort: A good investment is found with a probability of 99%• Low effort: A good investment is found with a probability of 90%
The effort has a cost: $300 for the high effort, $100 for the low effort
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
The Game (payoff computations)
For the Costumer
From the T-Bond: 100,000 + 3% = 103,000From the CD:
• If good Investment: 100,000 + 10% = 110,00 If bad Investment: 100,000 - 100% = 0
For the BankIf the Costumer buys the T-Bond: 0If the Costumer buys the CD: If good Investment with High effort: 100,000 * 2% - 300 = 1,700 If good Investment with Low effort: 100,000 * 2% - 100 = 1,900
If bad Investment with High effort: 100,000 * (- 100%) - 300 = -300• If bad Investment with Low effort: 100,000 * (- 100%) - 100 = -100
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
The Game represented (tree form)
T-Bond
Costumer
CD
Bank
Low effort
High effort Bad Investment
Good investment
Chance
Chance
Good investment
Bad Investment
(0.99)
(0.90)
(0.01)
(0.10)
103,000 , 0
110,000 , 1700
0 , -300
110,000 , 1900
0 , -100
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
The Game (expected payoffs for the Bank)
E(High effort) = (0.99)·(1,700) + (0.01)·(-300) = 1,680
E(Low effort) = (0.90)·(1,900) + (0.10)·(-100) = 1,700
The Game (expected payoffs for the Costumer)
E(High effort) = (0.99)·(110,000) + (0.01)·(0) = 108,900
E(Low effort) = (0.90)·(110,000) + (0.10)·(0) = 99,000
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
The Game represented (simplified tree form)
T-Bond
Costumer
CD
Bank
Low effort
High effort
103,000 , 0
108,900 , 1,680
99,000 , 1,700
Strategic Behavior in Business and Econ
Financial Crisis (Toy version)
The Game represented (Backward Induction)
T-Bond
Costumer
CD
Bank
Low effort
High effort
103,000 , 0
108,900 , 1,680
99,000 , 1,700
The solution by Backward Induction shows that the Bank willChoose a low effort and then the Costumer will prefer theT-Bond (sure option)