6. producing a robust yet flexible cross-national research toolkit – giovanna mascheroni

7
Producing a robust yet flexible cross-national research toolkit: learning from experience

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Producing a robust yet flexible cross-national research toolkit: learning from experience

Comparing different populations

•  3500 children aged 9-16

who are internet users in BE, DK, IE, IT, RO, PT, UK

•  3560 children aged 8-18 in

Algeria, Egypt, Iraq and Saudi Arabia.

Yet, similar trends: •  Smartphone ownership increases with age •  Children whose parents own and use a smartphone are more

likely to be given one •  Smartphone users are more likely to have at least on profile on

SNS

Comparing different media environments

A desktop computer (PC)

A laptop computer

A mobile phone / smartphone A tablet

Brazil 72 36 52 12 Belgium 59 63 43 44 Denmark 56 91 79 54 Ireland 52 64 58 44 Italy 59 69 61 23 Portugal 44 79 61 30 Romania 89 43 43 15 UK 94 79 71 44

NCGM: Q2 a-h: When you use the internet these days at ..., how often do you use the following devices to go online? TIC: Do you ever use… to go online?

Comparing fast changing online experiences

25  

47  

15  

13  

38  

14  

40  

11  

12  

21  

4  

6  

4  

20  

18  

8  

0   20   40   60   80   100  

All  

UK  

Romania  

Portugal  

Italy  

Ireland  

Denmark  

Belgium  

%  Use  at  all  'when  out  and  about'    2010  

%  At  least  weekly  use  'when  out  and  about'  2014  

66

70

69

60

69

60

85

48

53

52

48

67

62

37

74

34

0 20 40 60 80 100

All

UK

Romania

Portugal

Italy

Ireland

Denmark

Belgium

%  Use  at  all  in  own  bedroom  2010

%  At  least  weekly  use  in  own  bedroom  2014

Comparing different opportunities and risks

BE

RO

PT

IT

IE

DK

UKUK

RO

PTIT

IE

DK

BE

20142010

30

40

50

60

70

80

1 2 3 4 5

%  Experienced

 one

 or  m

ore  risk  factor

Average  number  of  daily  activities

Translation issues •  Personal computer (PC)/laptop •  Smartphone/mobile phone •  ‘Report abuse’ button •  Online/offline •  Bothered/upset •  Sexual images

Main challenges Solutions •  Fast changing digital

ecology (new devices, new platforms)

•  Different digital ecologies •  Translation issues

•  Focus on practices •  Cognitive testing and

qualitative research