activity 1.4.3 language of sketching · web view2016/08/01  · perspective drawing: perspective...

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Activity 1.4.1 Language of Sketching Introduction An important skill that you should learn while taking Design and Modeling is the skill of sketching. This language is quick, easy, and “worth a thousand words.” I know some of you say, “My drawings look awful!” If you practice some of the techniques shown, you will be successful in quickly and effectively transferring your ideas to a sheet of paper for all to understand. Thumbnail Sketch: This is a quick way to get an idea onto a sheet of paper. A sketch is usually small but drawn in proportion. The relationship of height to width should be shown in the thumbnail sketch. It is recommended that you use the pencil very lightly and darken when the drawing is in its final stage. A thumbnail sketch must be as detailed as necessary to convey your idea. You may use any view of the object that helps others identify and understand your ideas. Below you will learn about several different types of representations that may be helpful when using sketches to communicate. Perspective Drawing: Perspective drawings are pictorial representations of objects because they look like a photograph. Perspective drawings appear as the eye sees the object. Geometrically, an ordinary photograph is a perspective. While perspective is of major importance to the architect, industrial © 2011 Project Lead The Way, Inc. PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching Page 1

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Page 1: Activity 1.4.3 Language of Sketching · Web view2016/08/01  · Perspective Drawing: Perspective drawings are pictorial representations of objects because they look like a photograph

Activity 1.4.1 Language of SketchingIntroductionAn important skill that you should learn while taking Design and Modeling is the skill of sketching. This language is quick, easy, and “worth a thousand words.” I know some of you say, “My drawings look awful!” If you practice some of the techniques shown, you will be successful in quickly and effectively transferring your ideas to a sheet of paper for all to understand.

Thumbnail Sketch: This is a quick way to get an idea onto a sheet of paper. A sketch is usually small but drawn in proportion. The relationship of height to width should be shown in the thumbnail sketch. It is recommended that you use the pencil very lightly and darken when the drawing is in its final stage. A thumbnail sketch must be as detailed as necessary to convey your idea. You may use any view of the object that helps others identify and understand your ideas. Below you will learn about several different types of representations that may be helpful when using sketches to communicate.

Perspective Drawing: Perspective drawings are pictorial representations of objects because they look like a photograph. Perspective drawings appear as the eye sees the object. Geometrically, an ordinary photograph is a perspective. While perspective is of major importance to the architect, industrial designer, or illustrator, the engineer at one time or another is certain to be concerned with pictorial representations of objects.

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 1

Page 2: Activity 1.4.3 Language of Sketching · Web view2016/08/01  · Perspective Drawing: Perspective drawings are pictorial representations of objects because they look like a photograph

One-point Perspective: In a one- point perspective, an object is situated with one face parallel to the plane of projection; only one vanishing point is required.

Two-point Perspective: In this type of perspective drawing, the object is situated at an angle with the picture plane but with vertical edges parallel to the picture plane. Two vanishing points are required due to the turning of the object from the picture plane; the result is a two- point perspective. This is the most common type of perspective drawing.

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 2

VP = Vanishing Point

Page 3: Activity 1.4.3 Language of Sketching · Web view2016/08/01  · Perspective Drawing: Perspective drawings are pictorial representations of objects because they look like a photograph

Look at the photograph of the road and the illustration of the buildings that are shown above. Which of these photographs shows a one-point perspective? Which is an example of a two-point perspective? How can you tell? Hint: You can draw lines on the paper or hold a straight edge up to the image to help you identify the vanishing point(s). Label each photograph as One-Point Perspective or Two-Point Perspective.

Isometric Drawing: An isometric drawing is often used for quick sketching to explain an idea quickly. It does not show how we actually see an object. An object is drawn at an angle so that you can see three sides at once. Edges that are parallel on the object are drawn in parallel lines in an isometric view, with no vanishing points, so that lengths do not diminish in the distance. Lines representing horizontal edges are drawn 30° from a horizontal base line.

Orthographic Projection: An orthographic projection is the projection of a single two dimensional view (such as the front view) onto a drawing surface that represents the object when viewed through a line of sight that is perpendicular to the plane of the drawing.

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 3

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A drawing which includes up to six orthographic projections is commonly referred to as a multi-view drawing.

A photograph or a perspective drawing shows an object as it appears to the observer, but not as it truly is. Such a picture cannot describe the object fully, no matter from which direction it is viewed. It is said that a perspective drawing doesn’t show TS&S (i.e., true size and shape). What is needed in industry is a complete and accurate description of the shape and size of an object that, in the end, will provide enough information that it can be made by the manufacturer. Most of the time, in order to provide information clearly and accurately, several views must be systematically arranged so that anyone can understand the true size and shape of the object.

You will learn to look at objects in Design and Modeling™ in a way that “normal humans” do not. When you look at an object from an angle as a human, you see three different dimensions (width, height, depth) all at once (like a perspective drawing). When viewing a multi-view drawing, you will look at the object in multiple ways. The front view shows two dimensions – height and width; the top view shows width and depth. The right side view shows height and depth. You must also keep in

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 4

Page 5: Activity 1.4.3 Language of Sketching · Web view2016/08/01  · Perspective Drawing: Perspective drawings are pictorial representations of objects because they look like a photograph

mind that this is a Universal Language. Therefore, the positioning of the views is standardized. Most often three orthographic projections are needed to fully describe the part. Usually the front view is placed in the lower left, the top view is placed directly above the front view, and the right side view is placed to the right of the front view.

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 5

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Isometric Drawing: Orthographic Drawing:

On the isometric view shown above, draw arrows to identify the width, height and depth of the object and label each dimension.

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 6

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Matching: Place the letter of the correct sketch in front of the term that describes that type of sketch or drawing.

_____ Thumbnail Sketch A.

_____ One-Point Perspective B.

_____ Two-Point Perspective C.

_____ Orthographic Drawing D.

_____Isometric Drawing E.

Conclusion1. Have you used any of these methods to sketch in other classes? If so, which

ones and in which class?

2. Which method(s) do you think we will use the most in Design and Modeling?

© 2011 Project Lead The Way, Inc.PLTW Gateway - Design and Modeling Activity 1.4.1 Language of Sketching – Page 7