sloodle presentation - eduserv jisccetis workshop sept07

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Sloodle presentation for the Eduserv/ Jisc Cetis workshop held at the London Knowledge Lab on Sept. 20th 2007. These slides were not actually used - a live Second Life demo was given instead.

TRANSCRIPT

Online Learning in Virtual Environments using Sloodle

Daniel LivingstoneUniversity of Paisley

Jeremy KempSan Jose State University

Funded and Supported by Eduserv

Learning Support in VLEs

• Different learning environments provide very different support

• Web-based VLEs include:– Asynchronous & synchronous

discussion– Document sharing– Coursework submissions– Assessments– Learning object integration– Management tools/tracking

• Gradebooks

Learning in 3D MUVEs

• Various MUVEs– Shared ‘Presence’

• Exploration, discovery

– Synchronous work• Shared experiences, discussion

• Second Life– Imagining, developing & sharing

own creations• Potentially: Distracting,

Confusing, Hard to Navigate

Teaching in SL: My Experience• Assumed technically proficient students

would be adept self-starters in MUVE– Virtual world too open-ended, lacks obvious

goals, rich social & technical environment– Students needed support for working towards

goals and reflecting on experiences

• Assumed students would develop own ideas for projects– A lot to take in; Students floundered until more

specific project ideas were suggested

• Technical issues– E.g. permissions on objects, group work– Students often needed to work together but

failed to set object permissions correctly

• Discovered a need for greater learning support in MUVE

Sloodle Architecture

MoodleDB

MoodlePhp

SloodlePhp

HTTP

Web Browser

Second Life

LSLObject

Moodle/SloodleWeb-server

Approaches to integration

• The 3D classroom– Original conception

• UI integration– The Sloodle toolbar

• The Rich 3D Learning Environment– Learning & assessment built into a

rich 3D interactive virtual landscape

The 3D Classroom

PrimDrop - Digital Dropbox1. Gathering assignments2. Version control3. Feedback4. Permissions5. Returning

submissions6. Supporting

reflectionhttp://www.youtube.com/

watch?v=VUUnnLm-AG4

UI Integration

Chat: Web-Intercom

Progress…

• User authentication• User toolbar• Classroom tools

– Chat support/logging/messaging– Glossary– Drop box

• Check permissions• log SL submissions on Moodle

– 3D Classroom– Quiz tool

Summary

• Second Life can work well in a blended learning environment– Technical issues; User Acceptance

• Need for external applications to support learning experience– Currently a mix and match collection of

web-technologies

• Sloodle aims to provide integrated support and management features to educators and learners

Any questions?

http://www.sloodle.orgdaniel.livingstone@gmail.com

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