ux critiques (the houston startup design workshop) - revised

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Round 2 of Houston Experience Design. A presentation and workshop on quick, grounded, user interface critiques.

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HOUSTON STARTUP DESIGN WORKSHOP

Quick, grounded user interface critiques

Houston Experience Design, Tue, Oct 11 @ Caroline Collectivehttp://houstonexperiencedesign.wordpress.com/

http://www.slideshare.net/austingovella/ux-critiques-the-houston-startup-design-workshop

AGENDA

MIND GAMES how to think when giving and receiving critiques

GOALS & CONTEXTSModelling the user, the interaction, the interface, and comparisons

ACTIVITIESDocumenting and critiquing interfaces

MIND GAMES

MINDGAMES

Designers don’t design anything. Organizations design everything. Always remember it’s never about you. It’s always about the TEAIM.

Everything has GOALS & CONTEXTS. Goals are the point, contexts the constraints. Nothing else matters.

Identify what achieves the goal and what doesn’t. You want to evaluate OUTCOMES, not identify solutions.

GIVING CRITIQUES

TEAIM:It’s not about right or wrong. It’s about “us” succeeding.

GOALS & CONTEXTS:Ask questions about context and what the goals are.

OUTCOMES:Identify what may work and what may not.

RECEIVING CRITIQUES

TEAIM:Remember it’s not about you. It’s about “our” goals.

GOALS & CONTEXTS:Focus on goals and contexts. Judo aesthetics and preferences.

OUTCOMES:Note what works, what doesn’t, and open questions.

GOALS & CONTEXTS

GOALS & CONTEXTS

Model the user

Model the interaction

Model the interface

Compare and evaluate

MODEL THE USER

Who is the user?Young? Old? Busy? Relaxed?

Why is the user here?What’s their goal? What are they trying to do?

MODEL THE INTERACTION

When will the user use this interface?Just once? Once a day? A week? A month? A year?

Where will they be?At home? Work? In the car? On a tablet?

MODEL THE INTERFACE

What kind of interface is it?Words, lists, galleries, infographics?(Usually evident at first glance)

How will they use it?Browse? Click? Drag? Select? A wizard?

COMPARED TO WHAT?

What’s a similar interface or experience we can compare this to?

Compared to that interface or experience, how good is this one supposed to be?

EVALUATE

Not as good as our comparison, but still usable.

As good as our comparison.

Better than our comparison.

Better than any other experience out there.

QUESTIONS?

ACTIVITY TIME!!!DOCUMENT YOUR

SCREENS

ACTIVITY TIME!!!CRITIQUES

FOR MORE INFORMATION

Our speaker:

AUSTIN GOVELLA

Information Architect + UX Designer

ag@agux.co

@austingovella

http://www.thinkingandmaking.com

Houston Experience Design:

A user experience community for information architecture and interaction design

houstonux@gmail.com

@houstonux

http://houstonexperiencedesign.wordpress.com

http://facebook.com/groups/houstonexperiencedesign

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