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Ataraxia Team 8 Carmen Chow LT Mak Stephanie Yin

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Ataraxia Team 8. Carmen Chow LT Mak Stephanie Yin. Game Basics. Game name: Feeding the Zombies (tentative) Game outline: - PowerPoint PPT Presentation

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Page 1: Ataraxia  Team 8

Ataraxia

Team 8

Carmen Chow

LT Mak

Stephanie Yin

Page 2: Ataraxia  Team 8

Game BasicsGame name: • Feeding the Zombies (tentative)

Game outline:• The player takes on the role of a pizza boy looking for a washroom

in a model agency. There is no power in the building - the player must find the flashlight to be able to see better. As he walks in more, he sees all the model zombies who died from starvation will try to approach and attack him.

Game theme & Perspective: • Surviving until the end, using a first person shooter-style interface.

Page 3: Ataraxia  Team 8

Player’s Goal/Game Outline

Game outline:

A pizza boy is looking for a washroom in a model agency. The game starts with everything dark. Dark enough to lack visibility that the player must find the flashlight to be able to see better. As he walks in more, he sees all the model zombies who died from starvation will try to approach and attack him.

Player’s Goal:

• Get to the washroom before the bladder limit is reached, feeding zombies pizza along the way to stay alive and beating the boss monster at the end.

Page 4: Ataraxia  Team 8

Interface

Page 5: Ataraxia  Team 8

Weapons

Player and weapons:

• Pizza delivery guy with 24 slices of pizza

and other weapons along the game that the player will encounter.

• The player can select different weapons (as they become available) by pressing the arrow keys on the keyboard

Page 6: Ataraxia  Team 8

Game Progression

Final state would be the boss, who can stop the pizza boy before he gets to the washroom door.

The boss can be eliminated by using the weapons that were picked up along the game.

Page 7: Ataraxia  Team 8

Mechanics

Fast moving Characters – The player has to focus on the game once it starts.

Uses directional keys to move, space key to shoot and shift key to change weapons – The player can avoid moving between the mouse and the keyboard when the major controls are located on the keyboard

Page 8: Ataraxia  Team 8

Forms of Fun• Intellectual problem solving: Surviving and beating the boss

• Comedy: Satiric parallel to reality (how models are starving themselves to maintain the slimmer look)

• Thrill of Danger: Zombies pop up out of nowhere and getting hit too many times kills the player, forcing restart.

• Power and Application of Skills: The ability to attack and usage of different weapons changes the attack results.

Page 9: Ataraxia  Team 8

Game Reponse