avt notes chapter 1 - 5
TRANSCRIPT
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35. This displays the Record Remote dialog box.
36. We need to use the Record Remote dialog box because we have to work withSound Forge and Windows Media Player at the same time.
37. Here is the look of your desktop now.
Record Remote dialog box
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38. Click the Arm button in the Record Remote dialog box.39. Then click the Record button in the Record Remote dialog box.
40. Then, click the Play button in the Windows Media Player window to start thesong.
38 39
Play button
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44. This is the look of your recorded audio.
45. Go to File > Save As .
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46. A Save As dialog box will appear.47. In the File name field , type bg01 as the name.48. Click the Save button . This file will be used for the next lesson.
File name field Save button
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3 2 SUMMARY
Two methods to start record sessions are: Select Record command from the Special Menu
Press the record button on the Transport toolbar New button is used when you want to record to a new window rather than the currently selected recordwindow.
New Window dialog where you can specify the sample rate, sample size and number of channels for thenew Data Window.
Volume icon on the task bar is used to set the volume control for recording.
Check the Microphone checkbox to begin recording from a microphone.
Check the Stereo Mix checkbox to begin recording from an audio CD.
For the best results, the level should be somewhere in the yellow range.
There are five different modes of recording: Automatic retake (automatically rewind) Multiple takes creating Regions Multiple takes (no Regions) Create a new window for each take Punch-In (record a specific length)
Recording process are divided into two sections: Sound or song recording process (from a CD) Voice recording process (using the microphone)
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3 3 EXERCISE
1. Labelled the diagram below:
2. Labelled the diagram below.
3. Explain in detail modes of recording given below.
Automatic retake (automatically rewind)
Multiple takes creating Regions
1
2
3
a b
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Create a new window for each take
Multiple takes (no Regions)
4. Recording audio is divided into two sections that is
____________________________________ and ______________________________.
5. ____________________________ is used when you need to begin recording as soon as
possible after selecting the Record button.
6. For best results, the level should be somewhere in the ___________________ range.
7. If you choose Punch-In (record a specific length) mode, the _________________,
_____________, and _________________ boxes show the values for the selection you
made.
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4 Sound editing and manipulation
Objectives
At the end of this chapter, student should be able to:
• Know the four basic methods involved in soundediting
• Know the method of sound mixing using SoundForge
• Know the process of crossfading using SoundForge
Sound editing and manipulation
Sound Editing
Copying Pasting Cutting Deleting
Sound Manipulation
Sound Mixing Sound Crossfafe
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INTRODUCTION
Sound editing is essential to produce a new sound for the usage of your multimedia project.Sometimes you need to mix sound files to produce a more realistic effects. In this chapter you
are going to learn the mixing and cross fading process using Sound Forge.
4 1 SOUND EDITING
Sound Forge users should know that the most complex editing is derived from a fewsimple operations: copy, paste, cut and delete (clear) .
Below are some descriptions of Sound Forge’s basic editing operations.
Copy Copies data from the window to the clipboard.
Paste Inserts the contents of the clipboard into the window at the current cursor
position. If a selection exists in the data window, the pasted data replaces the current
selection.Cut
Deletes data from the window and copies it to the clipboard.Delete (Clear)
Deletes data from the window, but does not copy it to the clipboard.
4 1 1 Copying
You can copy audio data from a data window to the clipboard without changing theoriginal file.
Once audio data is on the clipboard, you can paste it into existing files or use it to createnew files.
1. Click on File menu > Open .
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2. The Open dialog box appears.3. Choose the dialog01.wav file.4. Click the Open button .
5. The data window of dialog01 appears.6. Highlight the waveform by double-clicking on the waveform.
7. Select the Edit menu > Copy . The selected data is copied to the clipboard.(You can also click the Copy button or press Ctrl+C .)
File name Open button
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8. Even though data is copied to the clipboard, but the waveform is unchanged.
4 1 2 Pasting
Once audio data is on the clipboard, you can paste it or mix it into an existing datawindow or use it to create a new data window.
1. Choose File menu > New .
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2. A New Window dialog box will be displayed.3. Set the attributes as follows :
Sample Rate : 44100 Hz Sample Size : 16-bit Channels : Stereo
4. Click the OK button.
5. A blank data window will appear.6. Make sure the cursor is at the beginning of the data.
Cursor position
Sound attributes
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7. From the Edit menu, choose Paste . (You can also click the Paste button orpress Ctrl+V .)
8. Sound Forge inserts the clipboard data into the file and the data fordialog01.wav appears in the new data window.
9. To confirm that the data has been pasted into the file, click the Play Normalbutton .
Play Normal button
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4 1 3 Cutting
Cutting allows you to remove a section of audio data from a data window and store it onthe clipboard until you paste or mix it into another file.
When deciding between cut and copy, consider the following: Copying data has no effect on the original file. Cutting data modifies the original file.
a) Cutting data from a window1. Create a selection starting from 00:00:07.500 to the end of the waveform.
2. From the Edit menu, choose Cut . (You can also press Ctrl+X .)
Selection Start End
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3. Sound Forge removes the selected data from the file and places it on the
clipboard.4. Click the Play Normal button.5. This is the look of your new waveform.
6. Save this file as script01.wav .
New duration
File name
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b) Previewing a cut Sound Forge allows you to preview cut prior to performing the edit. This allows you to determine if you made the selection accurately and if the
selection accurately and if the results are desirable.
1. Create a selection anywhere in script01.wav .
2. From the Edit menu , choose Preview Cut/Cursor .3. Sound Forge ignores the selection and plays the audio before and after the
selection to allow you to preview the cut.
Selection
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4 1 4 Deleting
Deleting a selection permanently removes it without replacing the data currently residingon the clipboard.1. To delete data, choose Delete (Clear) from the Edit menu.
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4 2 SOUND MANIPULATION There are two methods that users can do in sound manipulation: mix and crossfade . Below provides a brief description the basic methods.
Mix Mixes data from the clipboard with the data in the current window, starting at the
current cursor position or the start of the current selection.
Crossfade Crossfading is similar to mixing, except that you can apply a linear fade to the
source and destination data. Crossfading is commonly used as a transition between sound segments.
4 2 1 Sound Mixing
Mixing is a powerful and useful edit operation, which you will use often. Mixing allows you to combine two sounds together into one window to create complex
sound effects. Now, we are going to use previous audio file for mixing purposes.
1. Choose File menu > Open .2. The Open dialog box appears.3. Choose the script01.wav file.4. Click the Open button .
File name
Open button
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9. The data window of script01 appears.10. If you look at the waveform, you will notice that the volume is too low.11. Now, highlight the waveform by double-clicking on the waveform.
12. Select the Edit menu > Copy .
Low waveform represents low sound volume
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18. You will see the new look of the waveform as below.
19. Press Play Normal button to listen the result of sound combination.20. Notice the difference on the file before and after mixing.21. You will hear the mixed sound louder than the previous sound.22. Save your file by choosing File menu > Save or Ctrl+S .
Play Normal button New waveform
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4 2 2 Sound Crossfade The crossfade operation is similar to a mix, except that a linear fade is applied to the
source and destination. It is commonly used as a transition between one sounds segments to another. In a cross fade, the destination data is fade out (100 to 0%) and the source data is faded in
(0 to 100%) starting near the end of the destination file. Linear fades are applied only to the area where the destination and source file overlap
following the cross fade start point. Any extra source data is appended at the end of the destination file. Here are the steps of crossfading process:
1. Choose File menu > Open .2. The Open dialog box appears.3. Choose the script01.wav and intro01.wav file.4. Click the Open button .
Selected files Open button
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5. Make the intro01.wav file as source file and script01.wav file as destination file.6. Before proceeding, you have to make sure that the attributes of both files are the
same .
7. Activate the intro01.wav data window by clicking on its title bar.8. Highlight from 00:00:00.000 to 00:00:00.998 .
Source file
Destination file
Selection Start point End point
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9. Press the Delete key on your keyboard.
10. Double-click on the waveform to select the data.
11. Choose Edit menu > Copy .
Part of wave which has been shortened
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15. Crossfade dialog box will appear.16. In the Crossfade dialog, choose a setting from the Preset drop-down list or adjust the
controls to specify how audio will be mixed.17. For this exercise, set the controls as shown in the diagram below.
18. Then click the OK button.
Source settings Destination settings OK button
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Controls in the Crossfade Dialog
Item Description
Source Startand End levels
Drag the Start level and End level faders to adjust the linear fadeapplied to the source data before mixing with the destination.
DestinationStart and Endlevels
Drag the Start level and End level faders to adjust the linear fadeapplied to the destination data.
Start crossfadeat
When no selection is present, the linear fade starts at the cursor position. When there is a selection in the destination window, youcan perform the crossfade starting at the beginning or end of theselection:
Click the Start of selection radio button to start the crossfadeat the beginning of the selection.
Click the End of selection radio button to start the crossfadeat the end of the selection.
Tune When crossfading two sound files, phase cancellation of somefrequencies often occurs. Very small delays cause audibledifferences in tone quality. The Tune control allows you to minimize(or maximize, if you so desire) this effect.
19. You will see the crossfade process of intro01.wav and script01.wav file.20. Press Play Normal button to listen the result of sound crossfade .
Play normal button
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21. Save your file by pressing Ctrl+S .
This file only contains a sentence with a background music. You need to repeat the recording, mixing and crossfading process in order to complete
your story. Where necessary, you need to include the sound effects. This is the full text of the story :
Little Red Riding Hood
Once upon a time, there was a little girl who lived in a village near theforest. Whenever, she went out, the little girl wore a red riding cloak, soeveryone in the village called her Little Red Riding Hood.
One morning, Little Red Riding Hood asked her mother if she could go tovisit her grandmother as it had been awhile since they'd seen each other.
"That's a good idea," her mother said. So they packed a nice basket forLittle Red Riding Hood to take to her grandmother.
When the basket was ready, the little girl put on her red cloak and kissedher mother goodbye.
"Remember, go straight to Grandma's house," her mothercautioned. "Don't dawdle along the way and please don't talk tostrangers! The woods are dangerous."
"Don't worry, mommy," said Little Red Riding Hood, "I'll be careful."
But when Little Red Riding Hood noticed some lovely flowers in thewoods, she forgot her promise to her mother. She picked a few, watchedthe butterflies flit about for awhile, listened to the frogs croaking and then
picked a few more.
Little Red Riding Hood was enjoying the warm summer day so much, thatshe didn't notice a dark shadow approaching out of the forest behind her...
Suddenly, the wolf appeared beside her.
"What are you doing out here, little girl?" the wolf asked in a voice asfriendly as he could muster.
"I'm on my way to see my Grandma who lives through the forest, near the brook," Little Red Riding Hood replied.
Then she realized how late she was and quickly excused herself, rushingdown the path to her Grandma's house.
The wolf, in the meantime, took a shortcut...
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The wolf, a little out of breath from running, arrived at Grandma's and
knocked lightly at the door.
"Oh thank goodness dear! Come in, come in! I was worried sick thatsomething had happened to you in the forest," said Grandma thinking thatthe knock was her granddaughter.
The wolf let himself in. Poor Granny did not have time to say anotherword, before the wolf gobbled her up!
The wolf let out a satisfied burp, and then poked through Granny'swardrobe to find a nightgown that he liked. He added a frilly sleepingcap, and for good measure, dabbed some of Granny's perfume behind his
pointy ears.
A few minutes later, Red Riding Hood knocked on the door. The wolf jumped into bed and pulled the covers over his nose. "Who is it?" hecalled in a cackly voice.
"It's me, Little Red Riding Hood."
"Oh how lovely! Do come in, my dear," croaked the wolf.
When Little Red Riding Hood entered the little cottage, she could scarcelyrecognize her Grandmother.
"Grandmother! You voice sounds so odd. Is something the matter?" sheasked.
"Oh, I just have touch of a cold," squeaked the wolf adding a cough at theend to prove the point.
"But Grandmother! What big ears you have," said Little Red Riding Hood
as she edged closer to the bed.
"The better to hear you with, my dear," replied the wolf.
"But Grandmother! What big eyes you have," said Little Red RidingHood.
"The better to see you with, my dear," replied the wolf.
"But Grandmother! What big teeth you have," said Little Red RidingHood her voice quivering slightly.
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"The better to eat you with, my dear," roared the wolf and he lept out of
the bed and began to chase the little girl.
Almost too late, Little Red Riding Hood realized that the person in the bedwas not her Grandmother, but a hungry wolf.
She ran across the room and through the door, shouting, "Help! Wolf!" asloudly as she could.
A woodsman who was chopping logs nearby heard her cry and rantowards the cottage as fast as he could.
He grabbed the wolf and made him spit out the poor Grandmother whowas a bit frazzled by the whole experience, but still in one piece.
"Oh Grandma, I was so scared!" sobbed Little Red Riding Hood, "I'llnever speak to strangers or dawdle in the forest again."
"There, there, child. You've learned an important lesson. Thank goodnessyou shouted loud enough for this kind woodsman to hear you!"
The woodsman knocked out the wolf and carried him deep into the forest
where he wouldn't bother people any longer.
Little Red Riding Hood and her Grandmother had a nice lunch and a longchat.
- http://www.dltk-teach.com/rhymes/littlered/1.htm -
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4 3 SUMMARY
Sound Forge basic editing operations include process such as: Copying Pasting Cutting Deleting
Pasting process consists of two parts: Pasting data in an existing data window Pasting data in a new data window
Two things that need to be consider when deciding to do a process between cut and copy are copyingdata has no effect on the original file and cutting data modifies the original file.
Methods that can be used in sound manipulation are mix and crossfade.
Sound mixing process allows combining two sounds together into one window to create complex soundeffects.
The sound crossfade operation is similar to a mix, except that a linear fade is applied to the source anddestination.
Controls in the Crossfade Dialog are: Source Start and End Levels Destination Start and End Levels Start crossfade at Tune
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4 4 EXERCISE
1. What are the four basic methods in sound editing and give shortcut key for eachinstructions.
2. Which one is NOT the method of sound mixing using Sound Forge ?
(a) Highlight the waveform > Select the Edit menu > Copy.
(b) Place the cursor at the beginning of the waveform > Click the Edit menu > Paste
Special > Mix.
(c) Create a selection > Select Edit menu > Choose Cut.
3. Which one is the method of crossfading using Sound Forge ?
(a) Double-click on the waveform > Choose Edit menu > Copy >Activate the
destination data window > Choose Edit menu > Paste Special > Crossfade.
(b) Create a selection > Select Edit menu > Choose Cut.
(c) Choose Edit menu > Double-click on the waveform > Copy >Activate the
destination data window > Choose Edit menu > Paste Special > Crossfade.
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5 Introduction to Video and Adobe Premiere
Introduction to Video and AdobePremiere
Introduction What Is Video? The Usage of Video Video Compression
Codec
Bit Rate
What Is Adobe Premiere?
What We Can Do with AdobePremiere?
Video File Formats In AdobePremiere
Starting Adobe Premiere
Adobe Premiere’s Windows
The Project Window
Timeline Window The Monitor Window Audio Mixer Window
Adobe Premiere’s Palettes
History Palette Info Palette Effect Controls Palette The Video and Audio Effects
Palettes Transitions Palette
Adobe Premiere’s Menu
The File Menu The Window Menu The Help Menu Understanding Project
Specification General Settings
Objectives
At the end of this chapter, student should be able to:
• Know the definition of video• Know the type of video compression• Know the file formats that can be used in video
editing software• Understand the Adobe Premiere’s menu
commands.
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INTRODUCTION
Today, video has become an important element in multimedia technology. It is now a fullyintegrated technology in business, educations and homes. Your audience will better
understand the message of your application with the adequate and carefully plannedintegration of video. In this chapter, you will understand the importance of video and knowthe usage of Adobe Premiere.
5 1 WHAT IS VIDEO?
• It is a series of frames containing pictures and sound played back at a fast rate.• A single frame is a picture with a specific action.•
When several frames of the same pictures but with slight variation in the action, aregrouped together and played back within a specific time, the picture will give animpression of movement.
5 2 THE USAGE OF VIDEO• Movies• Movie trailers• Product and technology
demonstrations• Sports• Educational and instructional• Web cast keynotes and
meetings• Web cam and conferencing• Home entertainment
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5 3 VIDEO COMPRESSION• If you use digital video, file size is an important issue.• Digital video files tend to take up a lot of storage space on your hard drive.• To overcome this matter, the digital video file needs to be compressed, meaning
making the file smaller.• Digital video can be compressed without impacting the perceived quality of the
final product because it affects only the parts of the video that humans can't reallydetect.
• Compressing video is essentially the process of throwing away data for things wecan't perceive.
• Standard digital video cameras compress video at a ratio of 5 to 1.• There are formats that allow you to compress video by as much as 100 to 1.• But too much compression can be a bad thing because it will caused the changes
become noticeable When you compress video, always try several compressionsettings to get the best result.
5 3 1 Types of Compressiono Lossless compression
The term lossless means “no loss of data.” When a file is compressed in a lossless fashion, 100 percent of the data
is still there, much like when you zip a document—the document filegets smaller, but all the words are still there when you unzip it.Compression simply squeezes that data into a smaller space.
Lossless compression saves less space because you can compress dataonly so much before you have to start discarding information.
Example : AVI, WAV, BMP, Flash, MPEG-1, MPEG-2, Sorensonvideo codec
o Lossy compression Lossy compression discards data in order to achieve a lower bit rate. Every time you save your file in a lossy file format, it discards more of
the data—even if you're saving it in the same format. A good rule of thumb is to move to a lossy format only as the very
final step in your project. Example : WMV, WMA, MP3, GIF, H.264/MPEG-4 AVC, Animation
codec
Lossy Lossless
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5 3 2 Codec• A codec is a device or program capable of performing encoding and decoding on
a digital data stream or signal.• The word codec may be a combination of any of the following: 'Compressor-
Decompressor', 'Coder-Decoder', or 'Compression/Decompression algorithm'.• Codec are often used in videoconferencing and streaming media applications.• If you do not have the codec, the video or audio files would not play properly.
CODEC CODECTRANSMIT
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5 4 BIT RATE• Bit rate describes how much information there is per second in a stream of data.• You might have seen audio files described as “128–Kbps MP3” or “64–Kbps
WMA” .• Kbps stands for “kilobytes per second” .• The higher number the more space the file requires.• If you're making a VCD for playback on a DVD player, the video must be exactly
1150 Kbps and the audio 224 Kbps.• A typical Pocket PC running at 206 megahertz (MHz) can work with MPEG video
up to 400 Kbps—anything above that will cause it to sputter during playback.
5 5 WHAT IS ADOBE PREMIERE?
• Powerful video editing software designed to be a useful tool for the professional andnovice alike.
• Software that brings the world of digital movie making to the desktop.• Lets you combine the source material.•
Your final Adobe Premiere movie is a file you create after assembling and editingclips.
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5 5 1 What We Can Do with Adobe Premiere?• Edit digital video clips into a complete digital video production.• Capture video from a digital camcorder or videotape recorder.• Capture audio from a microphone or audio recording device.• Load stock digital graphics, video, and audio clips.• Create titles and animated title effects, such as scrolling or rolling titles.• Integrate files from different sources into your production.• Create special effects, such as distortions, blurring, and pinching.• Create motion effects in which logos or graphics move or bounce across the
screen.• Create transitions and transparency effects.• Output files in a variety of digital formats. Premiere can output QuickTime and
Video for Windows files.
5 5 2 Video File Formats In Adobe Premiere• The following list describes the file formats available when you export video files.• Additional file formats may be available in Premiere if provided with your video-
capture card or by adding separately available plug-in software.
AIFF Audioo (Mac OS only) Use when you want to export the audio track only.
Microsoft AVIo (Windows only) Use the Audio Video Interleaved (AVI) format for videos
that will be played back in Windows, which has built-in support for AVI.o Sometimes used for downloadable Web video.
Animated GIFo Use as an easy way to display video and motion graphics on a Web page.o Animated GIF files cannot include audio.
Filmstripo Use when you want to rot scope, or paint directly on video frames using
Adobe Photoshop.
TIFF Sequenceo Use for a sequence of still images for editing in software that supports this
format.
Flc/Flio (Windows only) Use for an animation or sequence of still images when
you want to edit them in software that supports these formats.
PICT Sequenceo (Mac OS only) Use for a sequence of still images for editing in Mac OS
software that supports this format.
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Targa Sequenceo Use for a sequence of still images for editing in software that supports this
format.
Windows Bitmapo (Windows only) Use for a sequence of still images for editing in Windows
software that supports this format.
QuickTimeo Use for video files that must be playable on both Windows and Mac OS.o Premiere always exports a flattened file containing all necessary playback
information for each platform.o Can be used for downloadable and streaming video, depending on settings
and the version of QuickTime the audience used.
GIF Sequenceo Use for a sequence of individual still images for editing in software that
supports this format.o This is not the same as Animated GIF, which stores all of the frames in a
single file.
Windows Audio Waveformo (Windows only) Use when you want to export the audio track only.o Also known as a .WAV file and can be played back on Windows
computers only.o Sometimes used for downloadable Web audio.
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5 6 STARTING ADOBE PREMIERE
• This chapter provides an overview of function of Premiere’s windows, menus and palettes.
• This is an introduction for the workspace program and will guide you to plan and produce the digital video.
5 7 ADOBE PREMIERE’S WINDOWS
• When you first load Premiere, several windows automatically load onscreen.• This section provides an overview of the windows that enable you to create the
various elements of your digital video project.• To close a window, simply click on its close box. If you try to close the Project
window, Premiere assumes that you want to close the entire project and prompts youto save your work before closing.
• If you wish to reopen the window, open the Window menu, then click on the Windowname.
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5 8 THE PROJECT WINDOW
• If you’ve ever worked on project with many clips and production elements, you’llsoon appreciate Premiere’s Project window.
• Project window provides view of your production elements and enables you topreview a clip from the project window.
• To keep your production materials well organized, you can create bins to store similarelements. For instance, you might create a bin for all sound elements or a bin for allinterview clips.
• If you import a folder of clips, Premiere creates a new bin for the clips, using thefolder name as the bin name.
• If you expand the Project window, you can add comments and labels to help easilyidentify bin elements.
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5 8 1 Timeline Window
• The Timeline is the foundation of your video production . It provides a graphic andtemporal overview of your entire project.
• Production process can begin building your production by dragging video and audioclips, graphics and titles from the Project window to the Timeline.
• By using Timeline tools, you can rearrange the clips, cut them and extend them.• The Timeline also includes icons for hiding or viewing tracks. Click the Eye icon to
hide a track and click it again to make the track visible• Clicking the Speaker icon turns audio tracks on and off.• The icons in the top-left corner are editing tools that you can use to edit scenes
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• On the right of the Timeline, you can set the display style.• Also, you can choose the option of show keyframes.
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5 8 2 The Monitor Window
• The Monitor window is used to preview your production as you work.• To preview, click the Play button to play the clips in the Timeline and click the Loop
button to start from frame one.• The Monitor window provides three viewing modes:
1. Single View2. Dual Mode3. Trim View
• All of the windows modes provide icons to enables you to quickly set in and out edit points.
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1. Single View
Single view displays one monitor in the window as you preview your production. Using this mode is similar to viewing your production on a television monitor.
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2. Dual View / Dual Mode
The monitor window is setup similar to a traditional videotape editing studio. The source clip (footage) appears on one side of the Monitor window and the
program (edited video) appears on the other side of the window.
3. Trim View / Trim Mode
Trim view is used for precision editing of Video Track 1A and Video Track 1B. One clip appears in one Monitor window and the other clip appears in the second
Monitor window.
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5 8 3 Audio Mixer Window
• Audio Mixer window enables you to mix different audio tracks and to create crossfades and pans. (Panning enables you to balance stereo channels or shift sound fromthe left and right stereo channels).
• Using the Palette controls, you can raise and lower audio levels for three tracks bysimply clicking and dragging the Volume Fader controls with the mouse.
• You can also set levels in decibels by typing a number into the dB level indicator field(at the bottom of Volume Fader area).
• The round controls allow you to pan or balance audio.• The buttons at the top of the Audio Mixer allow you to play all tracks, pick the tracks
that you want to hear or pick the track that you want to mute.
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5 9 ADOBE PREMIERE’S PALETTES
• Premiere’s palettes function differently than Premiere’s windows.• The palettes are actually floating windows that never drop below other windows.• The tabbed format of these windows allows you to keep them in groups that can be
split apart and added to.• To activate any palette, just click on it; to separate it from its group, click the palette
tab and then drag it away from its palette group.• To add one palette to another palette group, click the palette tab and drag it over
another group.
5 9 1 History Palette
• History Palette records your production steps . To return to a previous version ofyour project, just click on that history state in the History Palette.
• After you click and begin working again, you rewrite history – all past steps followingthe state you returned to be removed from the palette as new ones appear.
• If you wish to clear all history from the palette, choose Clear in the History palette’s pop-up menu.
• To delete a history state, select it, and then click the Trash icon in the palette.
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5 9 2 Info Palette
• The Info Palette provides important information about clips and transitions andeven about gaps in the Timeline.
• To see the palette in action, click on a clip, transition or empty gap in the Timeline.• The Info Palette shows the clip’s (or gap’s) size, duration and starting and ending
points.• The Info Palette is very handy when doing precise editing, because the palette
displays starting and ending points of the clips as you move them in the Timeline.
5 9 3 Effect Controls Palette
• The Effect Controls palette provides a summary view of all effects applied to a clip.• When you click on a clip, all effects applied to the clip are displayed in the palette.• To change settings for the clip effects, click the Settings button. This opens the dialog
box for the effect, allowing you to change effect settings.
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5 9 4 The Video and Audio Effects Palettes
• These palettes enable you to quickly apply audio and video effects . Both palettes provide useful effects.
• For instance, the Video palette includes effects that change an image’s contrast andthat distorts and blurs images.
• The palette effects are organized into folders.• To apply an effect, just click and drag the effect over a clip in the Timeline.• This opens an effects dialog box in which you specify options for the effect.
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5 9 5 Transitions Palette
• This palette features more than 70 transitional effects.• The Transitions palette is organized into folders. You can create a folder, name it and
keep the Transitions in the custom folder for quick access.• To use a transition, click and drag the transition effect from the palette into the
transition track, between Video Track 1A and Video Track 1B.• Double-clicking on the transition in the track opens the Transition dialog box in
which you can specify settings for that transition.
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5 10 ADOBE PREMIERE’S MENU• Premiere features seven main menus:
File Menu Edit Menu Project Menu Clip Menu Sequence Menu Marker Menu Title Menu Window Menu Help Menu
• The following sections provide an overview of the different menus and includetables that summarize each menu’s commands.
5 10 1 The File Menu• The File menu consists of standard Mac and Windows command such as New ,
Open , Close , Save , Save As , Revert , and Quit .• This menu includes commands for loading movie clips and folders full of files.
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5 10 2 The Edit Menu• The Edit menu consists of standard editing commands such as Copy , Cut and
Paste .• The Edit menu also provides special paste functions for editing as well as
Preferences for Premiere’s default settings.
5.10.3 The Project Menu• The Project menu provides commands that change attributes for the entire
project .• The most important commands allow you to set compression, frame size and
frame rate.
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5 10 4 The Clip Menu• The Clip menu provides option that changes a clip’s motion and transparency
settings .• It also includes features that aid in editing clips in Timeline.
5 10 5 The Sequence Menu• The Sequence menu enables you to preview the clips in the Timeline window
and to change the number of video and audio tracks that appear in the Timelinewindow.
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5 10 6 The Window Menu• The Window menu allows you to open and close windows and palettes . Most of
the commands work identically to each other.• Palettes are opened by choosing Window > Show Navigator and so on.• Palettes are hidden by choosing Window > Hide Navigator and so on.
5 10 7 The Help Menu•
Premier’s Help menu provides formatted documents that are viewable in a Web browser.• Choose Help > Contents to load the main Help screen.• If you click the Search button, you can search for help by first entering a word to
search for.• Other Help menu commands access information from the Web.• Choose Help > Adobe Online to access Adobe’s Web site.• Choose Help > Support or Updates to download information from Adobe.• To register your version of Premiere online, choose Help > Registration.
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5 11 UNDERSTANDING PROJECT SPECIFICATION• You first choose Project settings when you create a new project. The New Project
dialog box appears if you choose File > New Project .• To get started, you simply need to click on one of the available presets. Clicking
one of the presets displays the pre-chosen settings for compression, frame size, pixelaspect ratio, frame rate and bit depth, as well as for audio settings.
• You may need to change them when you create a project or when you export a project to tape or disk.
• To change settings in a new project, click the Custom Settings tab . To changesettings while working on a project, choose Project > Project Settings .
• When you Export a movie, a settings button also allows you to change settings.
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• No matter which path you take to change project settings, all roads lead to dialog boxes that are divided into five categories: General, Capture, Video Rendering,and Default Sequence.
5 11 1 General Settings
• The General Settings section of the Project Settings dialog box provides asummary of the individual project settings.
Editing Mode Determines which video method is used to play back sequences and which
compression methods appear in the Video Settings panel. The DV Playback and Video For Windows editing modes are installed by
default, and the DV Playback editing mode is selected by default.
Use the DV mode if you're working with DV source media; the Video ForWindows editing mode can be useful for projects based on analog video ora square-pixel aspect ratio.
Timebase Specifies the time divisions Adobe Premiere Pro uses to calculate the time position of each edit.
In general, choose 24 for editing motion-picture film, 25 for editing PAL(European standard) and SECAM video, and 29.97 for editing NTSC(North American standard) video.
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Playback Settings
This button is available when you use a DV preset, choose the DVPlayback editing mode, or install a plug-in that provides additional
playback functions. When you use the DV Playback editing mode, use this option to indicate
where you want your previews to play back: on your DV camcorder (orother connected device) or on your desktop.
Frame Size Specifies the dimensions, in pixels, for frames when you play back
sequences. In most cases, the frame size for your project should match the frame size
of your source media. Don't change the frame size in order to compensate for slow playback--
instead, adjust playback resolution by choosing a different Quality settingfrom the Project window menu, or adjust the frame size of final output bychanging Export settings.
Pixel Aspect Ratio Sets the aspect ratio for individual pixels. Choose Square Pixels for analog video, scanned images, and computer-
generated graphics, or choose the format used by your source media. Ifyou use a pixel aspect ratio that is different from your video, the videomay play back and render with distortion.
Fields Specifies the field dominance, or which field of each frame's interlaced
fields is drawn first.
Display Format (video) Specifies the way time appears throughout the project. The time display options correspond to standards for editing video and
motion-picture film. For broadcast NTSC video, choose 30 fps Drop-Frame Timecode if that is
the time display used by the original video. For video to be played backfrom the Web or CD-ROM, choose 30 fps Non Drop-Frame Timecode.
Title Safe Area Sets how much of the frame edge to mark as a safe zone for titles, so that
titles aren't cut off by televisions that zoom the picture slightly to enlargeit.
Action Safe Area Sets how much of the frame edge to mark as a safe zone for action so that
action isn't cut off by televisions that zoom the picture slightly to enlargeit.
Automatically Scale Imported Media to Project Size Adjusts imported video and still images so that they fit within the frame, if
they are larger or smaller than the frame.
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Rate In general, higher rates provide better audio quality when you play back
audio in sequences, but they require more disk space and processing. Resampling, or setting a different rate from the original audio, also
requires additional processing time and affects the quality. Try to record audio at a high-quality sample rate, and capture audio at the
rate at which it was recorded.
Display Format (audio) Specifies whether audio time display is measured using audio samples or
milliseconds. Display Format applies when Audio Units is selected in the Monitor
window menu.
5 11 2 Capture
• If you're capturing DV source media, you don't need to change capture settings.• When DV/IEEE 1394 Capture is the selected capture format, no options are
available because the options are automatically set to the IEEE 1394 standard.Additional capture formats and options may appear if you install other software,such as software included with a capture card certified to be compatible withAdobe Premiere Pro.
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5 11 3 Video Rendering
• Video rendering settings affect how Adobe Premiere Pro generates video whenyou select Sequence > Render Work Area.
Compressor Specifies the codec for Adobe Premiere Pro to apply when previewing
sequences. Typically, you will export to disk or tape using this same codec. (The
codecs are set automatically when you choose a preset.)
Color Depth Indicates the color bit depth or number of colors to include in video played back in sequences.
Optimize Stills Select this option to use still images efficiently in sequences. For example, if a still image has a duration of 2 seconds in a project set to
30 fps, Adobe Premiere Pro creates one 2-second frame instead of 60frames at 1/30 of a second each.
Deselect this option if sequences exhibit playback problems whendisplaying still images.
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5 12 SUMMARY
Video is a series of frames containing pictures and sound played back at a fast rate. The digital video file needs to be compressed because it tends to take up a lot of storage space on your
hard drive. There are two types of compression : lossy and lossless. Adobe Premiere windows consists of:
Project Window Timeline Window Monitor Window Audio Mixer Window
The Monitor window provides three viewing modes: Single View Dual Mode Trim View
Adobe Premiere palettes consists of: Navigator palette, History palette, The Commands palette, Info palette,
Effect Controls palette, Video and Audio Effects palette, Transitions palette
Adobe Premiere features seven main menus: File Menu, Edit Menu, Project Menu, Clip Menu, Sequence Menu, Window Menu, Help Menu
Dialog boxes that involved in project specification are: General Settings CaptureSettings Video Settings
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5 13 EXERCISE
1. What is the definition of video ?
2. Why does a digital video need to be compressed ?
3. List down the type of video compression.
4. Explain briefly on the window given below.
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5. Which of the following is NOT the file format that can be used in video editing software?
(a) Animated GIF
(b) Filmstrip
(c) PICT Sequence
(d) HTML
For question 6 and 7, please refer to the diagram below :
6. Name the menu which enables you to preview the clips in the Timeline window and to
change the number of video and audio tracks that appear in the Timeline window.
7. Name the menu which provides commands that the attributes for the entire project.
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