back issue #78

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February 2015 No.78 $8.95 COMICS’ BRONZE AGE AND BEYOND! Batman’s Weirdest Team-Ups • Orlando’s Weird Adventure Comics Weird War Tales Weird Mystery Tales Ditko’s Shade the Changing Man & Stalker • Chaykin’s Iron Wolf • Crumb’s Weirdo • Starlin & Wrightson’s The Weird I S S U E ! 1 8 2 6 5 8 2 7 7 6 2 8 0 1

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BACK ISSUE #78 (84 FULL-COLOR pages, $8.95) is a Weird Issue! Batman’s Weirdest Team-Ups, JOE ORLANDO’s Weird Adventure Comics, Weird War Tales, Weird Mystery Tales, STEVE DITKO’s Shade the Changing Man and Stalker, HOWARD CHAYKIN’s Iron Wolf, ROBERT CRUMB’s Weirdo, and JIM STARLIN and BERNIE WRIGHTSON’s The Weird. Featuring the work of JIM APARO, LUIS DOMINGUEZ, MICHAEL FLEISHER, BOB HANEY, PAUL LEVITZ, and more. Batman and Deadman cover by ALAN CRADDOCK. Edited by MICHAEL EURY.

TRANSCRIPT

F ebr uar y 2 0 1 5

No.78$8.95

COMICS’ BRONZE AGE AND BEYOND!

Batman’s Weirdest Team-Ups • Orlando’s Weird Adventure Comics • Weird War Tales • Weird Mystery TalesDitko’s Shade the Changing Man & Stalker • Chaykin’s Iron Wolf • Crumb’s Weirdo • Starlin & Wrightson’s The Weird

I S S U E !

1 82658 27762 8

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Volume 1,Number 78February 2015

Celebrating theBest Comics ofthe '70s, '80s,'90s, and Beyond!

EDITOR-IN-CHIEFMichael Eury

PUBLISHERJohn Morrow

DESIGNERRich Fowlks

COVER ARTISTAlan Craddock

COVER DESIGNERMichael Kronenberg

PROOFREADERRob Smentek

SPECIAL THANKSMark ArnoldTerry AustinPeter BaggeDewey CassellHoward ChaykinShaun ClancyJon B. CookeRobert CrumbDC ComicsJ. M DeMatteisMark EvanierMary FleenerDrew FriedmanCarl GaffordMacedonio GarciaMike GoldGrand Comics

Database Robert GreenbergerBill GriffithJack C. HarrisHeritage Comics

AuctionsJohn HolmstromBob KathmanJim KingmanAline Kominsky-Crumb

BACK ISSUE™ is published 8 times a year by TwoMorrows Publishing, 10407 Bedfordtown Drive,Raleigh, NC 27614. Michael Eury, Editor-in-Chief. John Morrow, Publisher. Editorial Office: BACK ISSUE,c/o Michael Eury, Editor-in-Chief, 118 Edgewood Avenue NE, Concord, NC 28025. Email:[email protected]. Six-issue subscriptions: $60 Standard US, $85 Canada, $107 SurfaceInternational. Please send subscription orders and funds to TwoMorrows, NOT to the editorial office.Cover art by Alan Craddock. Batman and Deadman TM & © DC Comics. All Rights Reserved. All charactersare © their respective companies. All material © their creators unless otherwise noted. All editorialmatter © 2015 Michael Eury and TwoMorrows Publishing. BACK ISSUE is a TM of TwoMorrowsPublishing. ISSN 1932-6904. Printed in China. FIRST PRINTING.

Carol LayPaul LevitzAndy MangelsScott NickelLuigi NoviDennis O’NeilGary PanterMartin PaskoTom PowersSasa RakezicBob RozakisRac ShadeSteve SkeatesJim StarlinBryan D. StroudPvt. “Lucky” TaylorSteven ThompsonCarol TylerJim VadeboncoeurDon Vaughanwww.SamuelFrench.comLen Wein Jay WilliamsMarv WolfmanDennis WordenBernie Wrightson

Comics’ Bronze Age and Beyond!

FLASHBACK: Weird Batman Team-Ups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2The Caped Crusader’s out-of-the-ordinary co-stars

FLASHBACK: Orlando’s Weird Adventures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10The comic-book smorgasbord that was Joe Orlando’s Adventure Comics

BEYOND CAPES: Those Were Weird Times: Weird Mystery Tales . . . . . . . . . . . . . . . . . . .23From Kirby to Destiny to Eve, you never knew who or what you’d find in this DC title

BEYOND CAPES: The Horrors of Combat: Weird War Tales . . . . . . . . . . . . . . . . . . . . . . . .31This bizarre battle book proved that war really was hell

BEYOND CAPES: IronWolf . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41This early Howard Chaykin swashbuckler got his start in DC’s Weird Worlds

DITKO DOUBLE-SHOT: The Brief Story of Stalker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46Paul Levitz remembers the Man with the Stolen Soul

DITKO DOUBLE-SHOT: Shade, the Changing Man . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47Steve Ditko’s editor, Jack C. Harris, discusses one of DC’s weirdest heroes

PRO2PRO ROUNDTABLE: Weirdo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .57Robert Crumb headlines an all-star panel of underground comix artists revisiting this offbeat anthology

WHAT THE--?!: Weird Romance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72The unusual Eclipse Comics one-shot that was also a stage musical

PRO2PRO: Big-Eyed Superheroics: The Weird . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74Jim Starlin and Bernie Wrightson look back at their unusual DC superhero series

BACK TALK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .78Reader reaction

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W e i r d I s s u e • B A C K I S S U E • 1

2 • B A C K I S S U E • W e i r d I s s u e

In selecting Batman’s weirdest team-ups of the Bronze Age ofComics, and by “weird” I mean tales both supernatural and out-of-the-ordinary, one clear pattern emerged: Never judge the weirdnessof a Batman team-up by its cover. More than likely, the interiorstory will be weirder. The strangest team-ups often make themost sense. “Normal” superhero team-ups are sprinkled withthe oddest moments. Supernatural elements are treated as somatter-of-fact that “weird” need not apply. And one particularstory stands apart (barely!) as uncanny because it could not havehappened. So what do I know for certain? It’s sure been a lot offun researching for discussion the weirdest of Batman’s weirdteam-ups during the Bronze Age!

Before we get to them, though, a different kind of weirdnessrequires some explanation, and that is Batman’s character asinterpreted by writer Bob Haney in The Brave and the Bold(B&B) scripts credited to him in this article. Batmanin B&B was a strong, tough crimefighter. However,he was not always the World’s GreatestDetective, escape artist, and hand-to-handcombatant as depicted by other Bat-writersduring that time, among them Denny O’Neil,Frank Robbins, Len Wein, and David V. Reed.Haney’s Caped Crusader could be flawed to suitHaney’s stories. For example, whereas Batmancould easily handle a group of attacking thugsin the pages of Batman and Detective Comics,the Batman in Brave and the Bold could justas easily be subdued by a similar group ofruffians, as long as it allowed Haney to putBatman in a dangerous situation that lentmore excitement to the narrative.

Bob Rozakis, former writer, “Answer Man,” and productionmanager at DC, recalls, “We used to joke in the office that allthese stories took place on Earth-B (for Boltinoff, Brave & Bold,Bob Haney—your choice), but editor Murray Boltinoff’s primarygoal with his books was to tell entertaining stories. Sure, Bob drovethe continuity train off the tracks all the time, but the storieswere always interesting.”

Haney’s Batman also tended to act rashly, or inexplicablyadopt an over-the-top Popeye Doyle tone to his temper, becausethe writer preferred his Batman reacting that way. Haney’sBatman deviated in personality from others’ interpretations,even his own, because in the end Haney’s creative concern wasnot about character, it was about plot—driving it, propelling it,catapulting it, taking the reader on a thrill ride from start tofinish. Because of all these factors, and long after the howl-to-doover it, Haney’s Brave and the Bold stories have done somethingquite unexpected. They have stood the test of time. How weird,yet satisfying, is that?

So here we go. I’ve arranged almost two dozen Batmanteam-ups into manageable sections, basically to keep someorder to the weirdness, ranging from supernatural to out ofthe ordinary to peculiar one-shots, all leading up to, in myhumble, slightly addled opinion, THE weirdest Batman team-upsof the Bronze Age!

The Things We Do for LoveOur cover stars are at odds in this offbeat Batman/

Deadman adventure. Cover to The Brave and the Bold#104 (Nov.–Dec. 1972) by Nick Cardy.

TM & © DC Comics.

bob haney

by J i m K i n g m a n

Batman and Man-BatIntroduced in Detective Comics #400 as both friend and foe of Batman,and also appearing in several subsequent appearances in ’Tec andBatman, Man-Bat only made two Brave and the Bold appearances:B&B #119 (June 1975) and 165 (Aug. 1980).

“Bring Back Killer Krag,” by Haney and Aparo and published inB&B #119, is one of my favorites, although it doesn’t do much toenhance the reputation of Gotham Natural History Museum curatorKirk Langstorm, a.k.a. Man-Bat.

Hitman Killer Krag has fled to the Caribbean island ofSanta Cruz, where he will remain protected by its ruler,Domingo Valdez, after successfully making a hit onracehorse enthusiast Augie Moran, despite Batmanand Commissioner Gordon’s attempt to assure hissafety. Moran’s wife offers a reward for the captureof her husband’s killer. While Batman is in it forjustice, Man-Bat is in it for the money, and hisarrogance, prompting Batman to call him an “ego-madnightmare,” will cost the lives of two ex-CIA agentswho also attempt to claim the bounty. This is a tautthriller until we get to page 16, and then matters getreally weird with one swig of the vial! Batman andMan-Bat have been taken captive, and are on theverge of execution. But Batman has become a bat-beast, startling his captors. Langstrom had secretly slipped Batman apocketed bat-gland serum which transformed the Caped Crusaderafter he drank it. Two man-bats are better than one in this instance,and the two snag Killer Krag and flee Santa Cruz via immensebat-wings. Later, Batman reverts to his normal self after administeringan anti-bat serum. Thank goodness! This climax is too much!

Batman and Swamp ThingBatman’s collaborations with Swamp Thing were chronicled by fourdifferent writers over a 24-year period: Len Wein (Swamp Thing #7,Nov.–Dec. 1973); Bob Haney (The Brave and the Bold #122, Oct. 1975);Martin Pasko (The Brave and the Bold #176, July 1981, which sets thestage for Swampy’s big comeback in 1982); and Alan Moore (SwampThing vol. 2 #53, Oct. 1986). Moore’s entry leans more Modern than

Bronze, but it’s a great tale and deserves a quick nod.In B&B #122, Swamp Thing is taken into captivity and strung up

for show on a Gotham City street. This inhuman act will ironicallylead to Swampy rescuing the city from destruction by a host ofinvasive giant plants.

“Murray enjoyed working with me as a colorist,” remembers CarlGafford, whose first coloring assignment was in Detective Comics #443,a reprint of the Creeper’s first appearance in Showcase. “Either Joe

Orlando or Paul Levitz didn’t want B&B regular colorist Jerry Serpeto color the Batman and Swamp Thing team-up as Serpe was

more concerned about getting pages done fast, so I wassuggested, as I would follow the way Swampy lookedin his own comic, colored by Tatjana Wood. Murrayliked my work on that story, and in the followingissue I colored a team-up of Batman, Plastic Man,and Metamorpho. Murray never got the recognitionhe was due, not at DC and certainly not by fandom.”

BATMAN’S OUT-OF-THE-ORDINARYTEAM-UPSBatman and KamandiTime travel played a necessary role in uniting Batmanwith Kamandi, the Last Boy on Earth, in The Brave andthe Bold #120 (July 1975) and 157 (Dec. 1979).

B&B #120, by Haney and Aparo, stands out.Deep in a cave in Mount Rushmore, on a post–apocalyptic Earth whereanimals rule and men have become animals, a small group of trappedmen and women seek help from the past to find a better future.Manton, the elder, sprinkles American Indian magic powder on theimage of Batman on the cover of The Brave and the Bold #118, and thensomething very weird happens. In 1975, Batman suddenly collapses,and his spirit leaves his body and transports into the future, where hebecomes whole and quickly learns he is in a world no longer his own.Soon after, he becomes Captain Bat, leader of a gorilla slave squad,heading the pursuit to capture “a yellow-haired animal,” more familiarto us as Kamandi, the Last Boy on Earth! Eventually Batman andKamandi will team up to aid Manton and his tribe escape the mountainwhere the presidential sculptures elicit awe and reverence from the

W e i r d I s s u e • B A C K I S S U E • 5

Weird, Wild StuffYou don’t see thishappening every dayin a Batman comic!(left) Cover to Braveand Bold #137(Oct. 1977), penciledby Rich Buckler andinked by Jim Aparo.(right) Even theoddball Creeperconsiders this villaina “weirdo”! Coverto B&B #178 (Sept.1981) by Bucklerand Dick Giordano.TM & © DC Comics.

carl gaffordCaricature by Carl Gafford.

Adventure Comics was pretty super before it got weird.One of DC Comics’ first titles had cover-featured atleast one member of the Superman family sinceSuperboy moved over from More Fun Comics withissue #103 in 1946.

When Joe Orlando was coaxed by DC editorialdirector Carmine Infantino to become a staff editorin 1968, readers immediately knew that he was thereto shake things up. It was a transitional yearfor the company, as Jack Liebowitz soldthe firm to Kinney Services and, preparingto retire, left Infantino in charge ofeditorial. As some of the old guard,such as Jack Schiff, also retired,Orlando’s hiring was the first of severalchanges Infantino made to revitalize acompany he felt was stale and rapidlylosing ground to Marvel Comics.

Orlando cut his teeth at thelegendary EC Comics and spent theintervening years honing his skills as astoryteller, eschewing superheroics forother genres. You could tell someonenew was living in the House of Mysteryas Robby Reed [Dial H for Hero] was evicted by Cain, thenew caretaker. Supernatural tales signaled a changingof the guard and over the next few years, Joe’s editorialload avoided DC’s primary-colored cast of characters.

That changed in 1970 when Mike Sekowsky wasfired as an editor late that year, leaving Infantino littlechoice but to assign Adventure Comics, featuringSupergirl, to Orlando. At the time, Joe was being assistedby E. Nelson Bridwell, who wound up writing an eight-pager in issue #409 (Aug. 1971), signaling a shift intone. Orlando immediately replaced Sekowsky withwriter John Albano, making his superhero debut, withartists Bob Oksner and Vince Colletta (who could atleast draw pretty girls).

MIXING THINGS UPSince these were the days of 25-cent/48-page books,each issue was rounded out with reprints, and Bridwellhonored the title’s legacy by using Legion of Super-Heroes reprints. But incrementally, things were changing.Albano quickly dispatched the storylines Sekowskyhad been exploring and went for more offbeat taleswith fewer recurring players. And as Bridwell madeway for Mark Hanerfeld, a fan who was hired by DCto write some fan-oriented text pages and brieflybecame an assistant editor, the reprints selectedalso got more interesting. The Legionnaires were goneand in #412 (Nov. 1971) we saw “The Man with AnimalPowers,” the first Animal Man tale from StrangeAdventures a few years earlier.

Weird Stuff Winging Your WayThe Joe Orlando-edited Adventure Comics bore

no resemblance to its Silver Age stint as aSuperman Family title. Cover to issue #425(Dec. 1972–Jan. 1973) by Michael Kaluta.

TM & © DC Comics.

joe orlandoPhoto by Bob Rozakis.

by R o b e r t G r e e n b e r g e r

1 0 • B A C K I S S U E • W e i r d I s s u e

Teenaged Paul Levitz was a regular in the DC Comics halls,gathering up tidbits for The Comic Reader (which was onceedited by Hanerfeld), and was therefore a witness to history.He comments to BACK ISSUE, “There was some neat stuffgoing on because Mark had more influence. Joe let Markdo the new-material backups by himself, and you can see hisinterests in what was produced. They have Mark’s footprintsall over them, while Joe was playing with the Supergirl stuff.Superheroes were something [Joe] could never get himselfpatently excited about.”

Hanerfeld’s tastes as a fan could also be found in thebackup features which Orlando was commissioning to roundout the 15-page lead stories. This explains the arrival ofZatanna in her first solo story, from Len Wein and GrayMorrow. Wein and Hanerfeld were contemporaries, but Morrowwas a veteran who first began working in the 1950s and wasan infrequent contributor to DC until that time. Wein went onto write several short Supergirl stories as Orlando experimentedwith the book’s rhythms.

Steve Skeates, one of the newcomers editor Dick Giordanobrought with him from Charlton Comics, got in on thefun with a Supergirl story in #417 (Mar. 1972), but he alsoco-wrote a Vigilante story with Marv Wolfman, illustratedby Morrow. “That Vigilante tale was an easy-as-pieexample of what is usually referred to as theMarvel approach to comic-book construction—in large part due to Gray Morrow doingsuch a great job of pictorially tellingMarv’s story,” Skeates said in his lengthyTwoMorrows interview (Alter Ego #84,BACK ISSUE #33–34). He continued tocontribute to Supergirl tales, includingstepping in to finish another Wolfman talein Adventure #421. “I remember well oneevening when Joe and I worked late intothe night, rewriting, polishing, bouncingideas off each other, trying to transformMike Sekowsky’s artwork based on a way-too fannish Marv Wolfman plot outline,trying to force that thing into somehow becoming anactual workable, downright readable story. That was atruly creative fun time, and (quite honestly) a memory I’lltreasure forever.”

Hanerfeld’s eclectic reprints included one of the fewFrank Frazetta Shining Knight tales and an Enchantress story.Over the following months we were treated to a brand-newtwo-part Black Canary tale from Denny O’Neil and the wonderfulAlex Toth, while an unpublished Golden Age Dr. Mid-Nitestory finally saw print. With Orlando now editing ThePhantom Stranger title, the Stranger’s original adventureswere being reprinted in Adventure.

By this point, Infantino cut back on DC’s assistant editorsand Hanerfeld was out of work, although he later wound upreplacing Gerda Gattel as librarian, and his reprint selectionsremained a fine mix. The Supergirl lead continued to shift tomany hands including Sekowsky making a return to thedrawing board, a situation that remained until issue #424.

Skeates describes to BI his early work with Orlando, saying,“Joe Orlando had suddenly become my main source ofincome at that company—mystery stories for House ofMystery and House of Secrets, humor pieces for Plop!, and allsorts of fun stuff for Adventure!

“I do believe Joe liked my dialogue and captions farmore than my plots, which would explain why (subsequentto my first Supergirl story for which I did indeed provide theplot) I initially found myself Adventure-wise dialoging (that’swhat it’s generally referred to, even though the so-calleddialogist is also writing the captions) stories plotted by MarvWolfman and E. Nelson Bridwell—mainly Supergirl tales,

steve skeates

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W e i r d I s s u e • B A C K I S S U E • 1 1

Offbeat SuperheroStories(top) Bob Oksner’sbondage cover toSteve Skeates’ “All MenAre But Slaves,” fromAdventure #417 (Mar.1972). (This fall’s BI#84 is a Supergirltribute, commemoratingthe 30th anniversaryof her death in Crisis.)(below) Title page tothat issue’s Vigilantebackup, drawn byGray Morrow.TM & © DC Comics.

Back in 1972, I was 13 years old and I said the word “weird” a lot.As I used it, it meant groovy, cool, or awesome. It also meant odd,strange, or off-putting as well as neat, super, or just plain enjoyable.In other words, to me, “weird” was an all-purpose word. It was myown special word.

“Weird” was also a special word for DC Comics that year, withnumerous titles bearing that adjective. Since 1968, Joe Orlando,the former EC, MAD, and Warren artist, had made a name forhimself at DC editing its popular mystery titles. They weren’ttechnically “horror” titles. They weren’t allowed to be. After all,the Comics Code didn’t permit the use of the word “horror,” but itdid, as DC noted, allow “Weird.” So DC put out mystery titles.

In 1971, DC’s 100-Page Super Spectacular line debuted with aone-shot entitled Weird Mystery Tales. It had a cover and a bit of newart from Berni(e) Wrightson, along with some new gag cartoons,but was overall a collection of 1950s reprints. I remember enjoyingmy copy immensely and being surprised many months later to seewhat I thought to be a second issue of Weird Mystery Tales. Only itwasn’t the same.

By 1972, both Marvel and DC were busy flooding the market inan unstated effort to drive out the competition … as well as one-upeach other. Every week seemed to bring half a dozen new titles.Marvel’s entries were mostly low-cost reprint titles of all sorts. DC hadsome of those, too, but also offered up some all new, non-superherotitles. The late DC publisher Carmine Infantino, in an interviewwith Jon B. Cooke in Comic Book Artist #1 (Spring 1998), quoted bypermission, said, “…They could knock us off the stands. So Imatched them book for book. I had to cover my rump.”

Paul Levitz, fan-turned-pro and himself later the president andpublisher of DC, took over as assistant editor of Weird Mystery Tales startingwith issue #10 (Feb.–Mar. 1974). He remembers, “At that time itwasn’t unusual for all comic-book companies to add titles in ‘hot’ genresvery rapidly, then cancel them as fast when the genre grew cold.”

On his blog, News From me (sic), in 2013 (and quoted by permission),writer Mark Evanier pointed out why DC opted for more all-newmystery titles instead: “Ghost anthology titles like House of Secretswere selling decently—not great, but decently—and were makinga profit. Much of that profit was due to the sudden and recentavailability of comic artists in the Philippines. Because of the differentstandard of living betwixt there and here, it was possible to pay thoseguys a lot less (like a tenth) of what American artists were paid. Thecatch was that their work didn’t seem to lend itself to superherocomics and was most commercial in America on the ‘weird’ books.Orlando suddenly had to ratchet up production on them.”

KIRBY IS HERE! (EXCEPT ON THE COVERS)Thus the Weird Mystery Tales name was revived and the first issue,cover-dated July–August, snuck out onto America’s newsstands in thelate spring of 1972. The first three issues, though, were cut from avery different cloth than the remainder of the series. In fact, theyseemed to exist solely for the purpose of burning off unusedinventory stories, some from Jack Kirby’s never-published Spirit World#2 and Howard Purcell stories from, according to the third issue’sletters column, “a proposed book of supernatural tales a few yearsback.” Even the legally required (in order to maintain second-classmailing privileges) text pages in the first couple of issues were leftovers

W e i r d I s s u e • B A C K I S S U E • 2 3

Reach Out and Touch SomeoneMichael Wm. Kaluta’s creepy cover to Weird MysteryTales #1 (July–Aug. 1972).TM & © DC Comics.

by S t e v e n T h o m p s o n

TM

by Kirby’s then-sidekicks, Mark Evanier and Steve Sherman, and takenalso from the abandoned Kirby project.

Although the tasty Spirit World leftovers had the bearded Dr. E.Leopold Maas as their host, returning from the original black-and-white magazine, the comic itself was given a new overall host in theform of the blind, hooded, Rod Serling-like Destiny, keeper of theCosmic Log, a giant book chained to his wrist. Destiny was creditedas being a Marv Wolfman/Bernie Wrightson creation and the character,many years later, would be retconned into Neil Gaiman’s Endless inhis critically acclaimed Sandman series.

Oddly enough, Joe Orlando wasn’t even around this title in thebeginning. Wolfman served as assistant editor on the first two issueswith E. Nelson Bridwell listed as editor on the first three. Those threeissues, as I said before, each offered a Jack Kirby/Mike Royer storyup front and a backup story written and drawn by Golden Age artistHoward Purcell and inked by Jack Abel.

Kirby, of course, was a creative force behind the early MarvelUniverse and probably the most revered artist in the comic-book industry,but in the early ’70s was in his fondly remembered but somewhatcontroversial DC period. Howard Purcell is best remembered,if at all, for his creation of 1940s DC character Sargon theSorcerer and for drawing the cover of the very first issueof Green Lantern. These Weird Mystery Tales storieswere his last published work in comics.

That first issue starts with a Mike Kaluta cover,though, that has only a vague, coincidentalconnection to one panel within the book’s firststory. No one could have had a clue just fromlooking at that cover that there was some primeKirby art inside. If you were buying the other DCmystery titles, you probably picked this one up justbecause. If not, you probably stuck with Supermanor Flash that month.

The very first story in that initial issue is more an exploration than anactual linear, plot-driven story, in line with similar segments from theoriginal Spirit World one-shot. With the unwieldy title “HoroscopePhenomenon or Witch Queen of Ancient Sumeria?” it offers briefepisodes featuring personified astrological symbols, all done up sweetlyin what has to be some of Jack’s best art from this period. On page 9,we first see Dr. Maas, Spirit World’s host (presumably replaced on page1 by Wrightson’s Destiny). The bearded character isn’t named, though,which undoubtedly confused some readers as he finished out the story.

The mini-masterpiece that is “Toxl, the World Killer” leads offissue #2 (Sept.–Oct. 1972), again presenting some of Jack Kirby andMike Royer’s best work—without a trace of a hint on the cover. MarkEvanier, Kirby’s then-assistant, has stated, “It was the one time I everdialogued for Jack over his pencils. I wrote it in his style and hechanged a few lines here and there.” (Mark Evanier to Jon B. Cooke,Jack Kirby Collector #13, Dec. 1996. Quoted by permission.)

These two Kirby stories, along with “The Burners” from thefollowing issue, were reprinted in 2012’s Spirit World compilation. Afourth leftover story by Kirby and Royer, “The Psychic Bloodhound,”

appeared in color in DC’s Forbidden Tales of Dark Mansion #6(also July–Aug. 1972) and is, like the others, reprinted in

the 2012 collection.While the King’s stories tend to get mentioned a lot,

the Purcell and Abel stories were also quite good, withthe former’s ghostly Titanic cover for the second issue(also done originally for the aforementioned abandonedproject) being probably the best of the entire runand arguably one of the best of all the mystery coversof that era! The letters column in issue #4 points out

that Purcell wrote his stories as well as drew them.Although he seemed shoehorned in at first—which

he was—Destiny made his august pronouncementson most of the stories in those initial issues. In thefirst letters column, it’s pointed out that Destiny’sappearance on the second issue splash of the

Purcell story was actually drawn by editor Bridwell, probably his onlypublished artwork ever! That letters column, in the third issue,continues DC’s tradition of having its mystery hosts humorously“answer” their own letters, thereby generating a particular personalityfor each individual title. The fact that Destiny didn’t exactly lendhimself to lightheartedness or humor, however, was a bit of a drawback.That, however, would actually play into his later use.

INTERCHANGEABLE MYSTERY TALESWith the fourth issue, the inventory material ran out. Joe Orlando tookthe title under his wing with the rest of his mystery books and thestories immediately became completely indistinguishable frommost of those in House of Mystery, House of Secrets, Witching Hour,or any of the others in his stable. In fact, in an interview for this piece,writer Steve Skeates (perhaps best known for his late-’60s run onAquaman) confirms that there was never anything special about theindividual titles as far as the types of stories they printed. “My experiencewith the DC mystery books is that one never knew which mag one’scontribution was gonna wind up in; I even had something I thoughtwas gonna be in House of Mystery wind up in Plop! Or was it the otherway around? Whatever! Anyway, it wasn’t only Joe. When DickGiordano was editing the mystery books, there, too, I never knewwhich one of the books my tale was gonna end up in!”

Evanier adds, “Put simply, [Orlando] needed a lot of scripts tosend off to the Philippines.”

2 4 • B A C K I S S U E • W e i r d I s s u e

The First HostDestiny, as illo’ed by Bernie Wrightson, introducing aKirby/Evanier Spirit World carryover. From the title pageof Weird Mystery Tales #1.TM & © DC Comics.

howard purcell

In the early 1970s, as the Comics Code Authoritygradually eased restrictions on horror content in comicbooks, things quickly got “weird” at DC Comics.

While the preceding articles in this issue cite DCeditorial director Carmine Infantino’s edict that “Weird”would sell comics, Bob Rozakis observes that it mayhave been MAD Magazine founder William Gaines whosuggested the use of the word “Weird.” He reports thatGaines was an unofficial advisor to Infantino and evenhad an office at DC. “Gaines may well have suggestedusing it, since Weird Science and Weird Fantasy had beenmainstays of the EC era,” Rozakis notes.

Nonetheless, DC’s first official entry in the“Wonderful World of Weird” was DC 100-Page SuperSpectacular #4, a “Weird Mystery Tales” one-shot—followed one month later by the first regularly issued“Weird” book, Weird War Tales, which premiered onJuly 1, 1971. While DC’s other war titles, such as OurArmy at War, Star Spangled War Stories, and G.I. Combatcontinued to feature Nazis and other traditional foes,Weird War Tales dealt with the horrors of war in adecidedly different context.

THE WEIRDNESS BEFOREIt must be noted, however, that DC was no strangerto unconventional war stories prior to the premiere ofWeird War Tales. Star Spangled War Stories #90(Apr.–May 1960), for example, introduced what quicklybecame known as “The War That Time Forgot,” along-running series of stories that featured Americanservicemen fighting dinosaurs and other prehistoriccreatures on a mysterious island in the Pacific.

Eleven issues later, in Star Spangled War Stories#101 (Feb.–Mar. 1962), readers met G.I. Robot, amechanical soldier that made occasional appearancesthroughout the series, and was resurrected in WeirdWar Tales #101 (July 1981). The first G.I. Robot,created by Robert Kanigher and Ross Andru, wasknown as Joe. A second robot, named Mac, followeda few issues later. The character’s later incarnation inWeird War Tales was known as J.A.K.E. 1 (J.A.K.E. beingan acronym for Jungle Automatic Killer, Experimental),and was soon followed by an improved model, J.A.K.E. 2.Interestingly, a more contemporary G.I. Robot, createdby Lex Luthor for use by the US military, was featuredin Batman Confidential #4 (May 2007).

The horribly disfigured Unknown Soldier alsoadded an element of weirdness to DC’s war comicsearly in the game. Introduced in Our Army At War#168 (June 1966), with story by Robert Kanigher andart by Joe Kubert, the character didn’t make a returnappearance until 1970, when he popped up in StarSpangled War Stories #151 (June–July 1970). A remarkablemaster of disguise, Unknown Soldier was an immediatehit and was featured in Star Spangled War Storiesthrough #204 (Feb. 1977). With issue #205, the title

W e i r d I s s u e • B A C K I S S U E • 3 1

Any Time, Any PlaceFrom the collection of Shaun Clancy, a 2003Weird War Tales commission by Ric Estrada.Art © 2003 Ric Estrada. Weird War Tales TM & © DC Comics.

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by D o n Va u g h a n

was changed to The Unknown Soldier and continuedfor another 64 issues. [Editor’s note: See BACK ISSUE#37 for more about The Unknown Soldier.]

Whereas most of DC’s war comics featured recurringcharacters, such as Sgt. Rock and Gunner and Sarge,Weird War Tales was initially an anthology series hostedby Death, who was usually presented wearing sometype of military garb. Though all of the storieshad some sort of military theme, the horrorelement and frequent O. Henry-styleendings made the series uniqueamong DC’s war titles.

IN THE BEGINNING...How Weird War Tales came to be is abit of a saga. In a short text piecetitled “The Story Behind the Story ofWeird War Tales” featured in the letterscolumn of issue #36 (Apr. 1975), editorJoe Orlando offered this revelation:

“…Few fans know it, but thisissue really brings WWT full circle. Atthe beginning, Weird War Tales wasnot going to be a magazine of itsown—just two issues of the Super DC Giant reprint serieswhich was then running. Editor Joe Kubert assembleda collection of classics, and added a new introductionand a short story relating to the cover.

“But then Super DC Giant was canceled, and WWTwas put on the schedule as a regular bimonthly. Caught

unprepared, the magazine was launched with its veryheavy reprint content. It took Kubert several issues to getinto the swing of doing new stories for this very differentmag, and the output was low, although very good (asshown by the stories reprinted in this issue).

“Kubert eventually gave up all his war mags(except for his beloved Our Army at War with Sgt.

Rock) and Weird War Tales came our way. Thereprints were eliminated, and a monthly

frequency assumed, and here we aretoday. Happy, except for the fact thatwe’ve never been able to inspiremuch reader comment about WWT.”

Joe Kubert edited the first sevenissues of Weird War Tales before leavingthe title, and most of his other warbooks, to work on Tarzan, a title DC

had acquired after a 206-issue run atDell/Gold Key. This move was under-standable because Kubert had been adie-hard fan of the fabled Ape Mansince childhood, when he wouldimmerse himself in Hal Foster’s Tarzan

newspaper strip, and later read the Tarzan novels byEdgar Rice Burroughs. When DC acquired the rights toBurroughs’ many characters, Kubert was ecstatic. So wasERB Inc., which considered Kubert the perfect writer/artist to continue Tarzan’s comic-book adventures.

Marv Wolfman assisted during Kubert’s brief editorialstint on Weird War Tales. He recalls: “Kubert had me

Before WeirdWar Tales…

…Star Spangled WarStories often was

out-there with its “WarThat Time Forgot”

series. Shown here are(left) the cover to

#101 (Feb.–Mar. 1962),featuring G.I. Robot

(Mach One), by RossAndru and Mike

Esposito; and (right)Russ Heath’s 2009

recreation of his coverto 1966’s SSWS #128(courtesy of Heritage

Comics Auctions,www.ha.com).

TM & © DC Comics.

3 2 • B A C K I S S U E • W e i r d I s s u e

marv wolfman

When asked to be interviewed for BACK ISSUE, Howard Chaykinresponded with an enthusiastic affirmative, followed by, “What’s thearticle about?”

“IronWolf,” I answered.Over the phone, I could hear his eyes rolling back in his skull as

he responded, “Who gives a sh*t?”Anyone familiar with Howard’s constant self-reinvention shouldn’t

be surprised. IronWolf is Chaykin’s earliest creation, its originalincarnation lasting only three issues. He is content to let it rest inpeace deep in the fathoms of his professional history.

IronWolf dates back to Weird Worlds #8 (Nov.–Dec. 1973). At thetime, Chaykin was still somewhat new to the comic-book business.Becoming a professional comic-book creator was all he ever wanted todo, and his career path was such that it became all he was suited to

do. “I had limited skills, so I taught myself to compete,” he says.Following apprenticeships with Gil Kane, Neal Adams,

and Gray Morrow, Chaykin was part of a new generationof artists. Forty years later, Chaykin continues thetradition of mentorship. On behalf of Marvel Comics,he and artist Klaus Janson frequently conductseminars for the benefit of new artists who mightbe superb draftsmen, but whose storytelling skillscould use some coaching.

In one such seminar, it was said that a youngcomic-book artist can expect to endure a great dealof shame and embarrassment the first ten years orso, as he or she develops and perfects his or hercraft. “I didn’t have the opportunity to do it inschool,” says Chaykin, “so I have ten years ofshame, but I did it in public, so I can’t disavow it.

That was my education.”Denny O’Neil, who collaborated with Chaykin first on Sword of

Sorcery and later on Weird Worlds, says the young artist seemed tohave a flare for fantasy material.

“He is and was a dream to work with. He was young, he wasenthusiastic, he was a real pro from the get-go. He once told me,‘I’m in this for the long haul,’ meaning that he saw it as a job.”

O’Neil defines what a good comic artist is: “Someone who under-stands that what this is about is narrative. It’s his job to provide morethan half of the storytelling. A comic-book story is not 125 pictures, itis 125 pictures that form a continuity and a narrative. [Artists] have toeither have learned or been instinctively familiar with all the tricks thatmovie cinematographers use, and at the same time bear in mind thisis a printed medium; it’s not a movie, and print has its own restrictions.

“All that, Howard was eager to learn, and he learned fast. By thetime I got hold of him he was by any definition a working comic-book artist, and he continued to get better.”

BEYOND THE FARTHEST STARIn 1972, DC Comics acquired the rights to Tarzan. Weird Worlds waslater launched as a companion title featuring other Edgar RiceBurroughs (ERB) creations such as John Carter of Mars and Pellucidar.

As a boy, Chaykin had devoured the Edgar Rice Burroughs books.“I read A Fighting Man of Mars, the seventh in the series, the day before

During the Conan CrazeWeird Worlds #8 (Nov.–Dec. 1973), featuring the firstappearance of Howard Chaykin’s IronWolf (a.k.aIron-Wolf and Iron Wolf).TM & © DC Comics.

W e i r d I s s u e • B A C K I S S U E • 4 1

howard chaykin

by P h i l i p S c hw e i e r

4 6 • B A C K I S S U E • W e i r d I s s u e

The house ads in DC comics in the mid-’70s weretrumpeting a slew of new titles as the fabled “DCExplosion” began in earnest. One ad in particularfeatured seven new titles to include Justice, Inc.,showcasing pulp hero the Avenger; Claw theUnconquered; Joe Kubert’s latest incarnation of Tor;The Warlord; Beowulf, Dragon Slayer; Kong the Untamed, aliteral descendant of Howard Post’s Anthro; and finally,“The Man with the Stolen Soul”: Stalker. Most of thesetitles didn’t see an issue #7 and Stalker itself only madeit four issues, but Stalker left its mark through someparticularly imaginative settings and moving, dynamicartwork that truly transported readers into another realm.

The creative team in place for this new saga ofsword and sorcery was Joe Orlando as editor, Paul Levitzproviding scripts, and art by the team of Steve Ditkoand Wally Wood. Any comic fan worth their salt alreadyknew that Ditko and Wood had collaborated numeroustimes in the past, even as early as 1966, right aroundthe time the co-creator of Spider-Man walked away fromhis most well-known work. Steve did some pencilingfollowed by Wood inks on Wallace’s ownT.H.U.N.D.E.R Agents title and later contributedto Witzend. The artistic team could alsobe found on a couple of issues of Atlas’Destructor and even a short humorpiece likely planned for an issue ofPlop! but printed in issue #13 of TheAmazing World of DC Comics. Wood’slush inkwork was always a terrificembellishment to Ditko’s pencils, butas Bernie Wrightson, who also inkedSteve on an Atlas title (Moorlock 2001and the Midnight Men #3, July 1975)has observed: “Everything was therewith Ditko’s pencils. No matter who’sinking him it always comes out lookinglike Ditko. He gives you very little to work with. It’s justkind of basic shapes and outlines and if you’re justgoing to ink him you just follow what he gives you andit comes out looking like Ditko. It’s that strong.”

One other notable thing about that house ad was thecommon factor of the majority of the characters wieldingswords. Coincidence? Not according to Paul Levitz: “Thesuccess of Conan was the motivating force behind fourof those titles (Kong, Beowulf, Claw, and Stalker).”

THE MAN WITH THE STOLEN SOULSo, what was this new character all about? The openingpage of Stalker #1 (June–July 1975) gives us a determinedman climbing the turret of Castle Loranth, sword andscabbard at his side and dagger between his grittedteeth. He then begins quickly engaging a guard. Thecaptions speak of the legends surrounding the namelessman known only as Stalker: “Damned by his ownchoosing, he dared challenge the lord of demonshimself! Fear was his tool and death his weapon…”

For any who didn’t note the cover, it isn’t until theturn of the page that one notices there is more to Stalkerthan meets the eye. In fact, speaking of eyes, he bearsonly a crimson stare with no discernible pupils. Grimly,he forges onward until he is above a massive dining hall

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paul levitz© Luigi Novi / Wikimedia Commons.

by B r y a n D . S t r o u d

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This past Saturday, at this writing, my brother and ourwives went to the movies to see Amazing Spider-Man 2.My brother, a now-retired Fortune top 20 executive, hasalways loved Spider-Man, and the two of us had a greatdiscussion of the history of the Web-Slinger. We lovedthe fact that in the credits of the movie they gave creditto Stan Lee and Steve Ditko as the creators. This led meto think of Steve’s other superhero creations or co-creations: Captain Atom (Charlton), Dr. Strange (Marvel),the new Blue Beetle (Charlton), the Question (Charlton),the Creeper (DC), Hawk and Dove (DC), and last butnot least, the very weird Shade, the Changing Man.

DC Comics’ Shade, the Changing Man firstappeared on the newsstands on March 8, 1977, itsfirst issue cover-dated June–July 1977. Shade #1 has anad for itself between story pages 10 and 11. This is justone more thing that makes this title weird.

DC was the dominant comic-book publisher from1956 to the early 1970s. By the early 1970s, Marvelcaught and passed DC. To reclaim that number-oneposition, DC, under the editorial direction of CarmineInfantino, tried two things. First, in 1970, Infantinohelped bring Jack Kirby to DC. Jack’s magic at Marveldid not come over with him as he wrote his FourthWorld series. After four years, Jack Kirby returned toMarvel. DC’s second attempt was a line expansionwhich lasted from Infantino’s tenure to the early daysof his successor’s, Jenette Kahn, culminating in 1978’spage-count (and price) expansion, the DC Explosion—which quickly collapsed in the infamous DC Implosion.One of those new titles added in the ’70s was Shade, theChanging Man, created by Steve Ditko. For most people,Shade was a weird comic and just one of the manyfailed titles of DC’s Bronze Age. If it had not been forthe great team of Steve Ditko (pencils, inks, and story),Michael Fleisher (dialogue), and Jack C. Harris (editor),this title might have joined the likes of many of the DCImplosion titles in the bin of forgotten comic books.

Yet Shade, the Changing Man is a complete contrastto Ditko’s more straightforward late-Silver Age DCcreations, Beware the Creeper and The Hawk and theDove. You will find that Shade, the Changing Man isvery much in the style of Steve’s work on Dr. Strangein Marvel’s Strange Tales.

THE WEIRD WORLD OF RAC SHADEShade, the Changing Man saw eight issues hit thenewsstands, plus a ninth issue that was published afterthe DC Implosion in Cancelled Comic Cavalcade #2. As soonas you saw the cover of issue #1, anyone who knewmuch about comics recognized Steve Ditko’s art. But itwas not like a Spider-Man cover … it was more like aDr. Strange cover, but a whole lot weirder. Shade coverslooked like no others being published by DC. Eachprogressive issue’s cover seemed weirder and weirder.

One of the first things you will notice about Shade,the Changing Man is the bizarre names of almost allthe characters: Rac, Mellu, Wizor, Ezak, Goens, Gola,Klugs, Xeleo, and Zokag. The main character is RacShade. Rac was a N-Agent (secret agent in our terms)from a dimension called the Meta-Zone. The Meta-Zonedimension was separated from the Earth-Zone Dimensionby the Zero-Zone dimension. (In panel 2 of page 2 of

W e i r d I s s u e • B A C K I S S U E • 4 7

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When you think of humor magazines, the obvious ones are MAD,Cracked, or National Lampoon. Thinking a little harder, youmight come up with Marvel’s Crazy or even Joe Simon’s Sick.Admittedly, most humor magazines typically do not last morethan a handful of issues, but one that lasted an admirable 28issues, despite being somewhat forgotten today, is RobertCrumb’s Weirdo.

Weirdo took its cue from MAD and Humbug, both edited byHarvey Kurtzman, by having silly images surrounding the frontcover border. Kurtzman also edited Help!, and Weirdo utilized itsformat as well, by including photo fumettis and introducing newand younger artists to national prominence. Robert Crumb, GilbertShelton, and Monty Python’s Terry Gilliam all made their nationaldebuts in Help!

Aline Kominsky-Crumb (Robert’s wife) comments, “Quite a fewgreat artists got their start at Weirdo, such as Joe Matt, Ted Jouflas,Julie Doucet, Dori Seda, Carol Tyler, Phoebe Gloeckner, DennisWorden, Ace Backwards, Bruce Duncan, and many more.”

Among those who contributed to Weirdo that are no longerwith us include Harvey Pekar and Spain (M. Rodriguez), and S.Clay Wilson has unfortunately been incapacitated for a long time.Lorraine Chamberlain, who speaks for S. Clay Wilson, says, “Wilsoncan’t speak, but he can answer yes or no questions. Frustrating,to say the least.”

Last Gasp Publisher Ron Turner discusses how Weirdo started:“It was Robert Crumb’s idea from the start, not mine. Crumb didthe first nine issues, Peter Bagge the second nine, and AlineKominsky-Crumb the third nine, with the last one happening after

R. Crumb in PGDetail from R.Crumb’s cover toThe Weirdo Years:1981–’93, releasedin 2013 by LastGasp, compilingall of RobertCrumb’s materialfrom Weirdo.TM & © R. Crumb.

W e i r d I s s u e • B A C K I S S U E • 5 7

by Ma r k A r n o l d

Editor’s Note: This article containsmaterial that some readers

may find offensive. Especiallythe heirs of Tor Johnson.

interview, called Weirdo a ‘piece of sh*t,’ I knewI was on the right track.”

Aline Kominsky-Crumb adds, “Robert decidedto start a new magazine in the fall of 1981,just at the time when our darling daughterSophie was born. [Weirdo] was inspired byHumbug and MAD, as well as earlier ‘girlie’zines, but was also a product of the under-ground comics culture and it was calledWeirdo. It was a good idea. Comics and thewhole counterculture had gone into a declinein the 1970s, lots of low-grade derivative stuffwas being produced by people just to make abuck, capitalizing on the wave of success ofthe earlier underground movement. Robert and

I knew lots of great artists doing originaland wacky work and there really were

not any good venues for publishingat that time. So why not takeon a time-consuming,passionate, non-paying, stressfulenterprise at the exact sametime that our high-strunglittle princess arrived intothis world??

“Robert was the editor ofWeirdo for the first three anda half years. He got verylittle positive feedback andwe never knew if anybodyreally got our ’zine. Then

when he was totally sick of editing, hepassed that on to Peter Bagge. Peterchanged the mood of Weirdo to a morepunk ‘zine, being a younger, more ’70skinda guy, but he kept the wacky brand-Xfeel and published a lot of great stuff (my fave:‘Martini Baton’). By this time we were gettinga lot of submissions from unknown artists,including some difficult or even menacing nutcases, as Weirdo started getting a reputationfor printing really off-the-wall art. At a certainpoint, we were getting more work than wecould use, partly because there were hardlyany other magazines being published at thetime and partly because we had such ‘low-brow’taste. Raw magazine started during this bleakdecade as well and was the ‘high-brow,’artistic alternative to Weirdo. Both publicationshad their place and there was some overlapof art in each. I did one of my all-time

they got to France. It ran its course. Wenever got complaints about Robert’s pieces.The audience was sophisticated enough tounderstand what he was saying, and the voiceit was said in. The early issues sold multipleprintings. We still have a few of aboutfour issues left.”

Robert Crumb tells BACKISSUE, “The whole idea ofWeirdo magazine came to meall at once one day in early1981—a sort of catch-allmagazine including the off-beat feeling of HarveyKurtzman’s Humbug plus thelatest ‘new wave’ of youngcartoonists with elementsof the ‘punk’ sensibility, plusodd and crazy ‘outsider’stuff, plus some photo-funniesharkening back to the girliemags of the 1940s/early ’50s, plus the ongoingwork of the original underground comicsartists such as myself and others. I was frustratedwith Zap Comix as an anthology title becausesome of those artists took so long to turn outa few pages that it was only coming out everycouple or three years. Also, some of theminsisted on keeping Zap Comix an exclusiveclub of the seven artists already involved.‘We’re like a super-star rock band,’ S. ClayWilson used to say. I never wanted this tohappen to my little funny book but I couldn’tfight them, so I went along. The only otherstrong anthology title at the time was Raw,edited by Art Spiegelman and Françoise Mouly.I envisioned Weirdo as a sort of alternativeto Raw. Raw was classy-looking, expensive,with lots of arty European graphic work in it.Weirdo would be cheap, sleazy, wise-ass,loose, nutty. When Spiegelman, in a printed

Chicks Dig Weirdo(left) Crumb and friends hawk back

issues; from Weirdo #8. (above)Digging through the trash with

R. Crumb in Weirdo #6.TM & © R. Crumb.

r. crumbCaricature by and © R. Crumb.

5 8 • B A C K I S S U E • W e i r d I s s u e

In the creative riches of the post–Crisis DC Universe,The Weird (Apr.–July 1988), written by Jim Starlin andpenciled by Bernie Wrightson, with inks by Dan Green,exists, arguably, as one of the rarer gems. Asuperhero comic that confidently integrateshorror and science-fiction elements, thisfour-issue miniseries explores new territory,positing the Justice League as thewell-meaning antagonists against theinevitably explosive titular character,who is struggling to understand hisnewfound humanity and fatherhoodwhile trying to save Earth from the evilMacroletts. Equally interesting as thestory of The Weird itself are Mr.Starlin’s and Mr. Wrightson’s memoriesof this thoughtful collaboration.

– Tom Powers

TOM POWERS: How did you two first meet?JIM STARLIN: Hard to say at this point. I imagine itwas at one of the First Fridays that the Brunners used tothrow. That’s where I met most of my contemporariesin the business.BERNIE WRIGHTSON: That sounds about right. I reallydon’t remember. We may have met at the Bullpen atMarvel or the lunchroom at DC. Those were biggathering places back then.POWERS: Before you worked together on The Weird,Bernie contributed two eight-page backup strips toDreadstar,“The Interstellar Toybox,” for issues #6(Sept. 1983) and 7 (Nov. 1983). You both later proposedthe idea to Marvel for the massively successful famine-relief jam comic, Heroes for Hope (Dec. 1985), and itsfollow-up, Heroes Against Hunger (Aug. 1986), toDC. What are your memories of these comics?STARLIN: “The Interstellar Toybox” was Bernie lookingfor something to write and draw and me needing abreak from filling all the pages of a monthly (or was ita bimonthly?) book. The famine-relief books? I can’trecall if it was my or Bernie’s idea originally to proposethis project. A lot of musicians were doing similarfundraisers around that time. As I recall, both Bernie andI felt we’d get a better response from the companies ifwe approached them about it together. Later, I wasinvolved in another fundraiser with a number of comicpublishers without Bernie’s participation, and it just fellapart and never happened.WRIGHTSON: “Interstellar Toybox” grew out of the“Captain Sternn” story I had done for Heavy Metal ayear or two earlier—funny science fiction inspired andinfluenced by Star Wars. Jim was in an overload situationat the time with all his projects and asked me if I’d doa backup story or two to help fill out Dreadstar. As ithappened, I already had done some ideas for someshort stories, so it worked out perfectly. As I recall,Heroes for Hope was initially my thought, just that—athought. But Jim ran with it right away—how to breakit down into two-page segments, each assigned todifferent teams of writers and inkers, all us working forfree on the notion that all the writers and artists wouldhop on board unpaid if their workload was no more thantwo pages each. Jim got the ball rolling immediately.

7 4 • B A C K I S S U E • W e i r d I s s u e

jim starlin

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BACK ISSUE #78“Weird Issue!” Batman’s Weirdest Team-Ups, ORLANDO’s WeirdAdventure Comics, Weird War Tales, Weird Mystery Tales,DITKO’s Shade the Changing Man and Stalker, CHAYKIN’s IronWolf, CRUMB’s Weirdo, and STARLIN and WRIGHTSON’s TheWeird! Featuring JIM APARO, LUIS DOMINGUEZ, MICHAELFLEISHER, BOB HANEY, PAUL LEVITZ, and more. Batman andDeadman cover by ALAN CRADDOCK.

(84-page FULL-COLOR magazine) $8.95(Digital Edition) $3.95

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