basic 3d modeling lathes and lofts

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3D Modeling: Lathe and Loft These images were created using 3DS Max. The first was created using the lathe tool, by using a smooth spline line to outline the shape of the object. However not outlining the whole shape but more of a cross section of the object. Then applying the Lathe tool in the modifier pull down menu I was able to create the complete object. After the initial lathe was applied I had to make several adjustments to create the correct shape primarily, adjusting the axis of the lathe and in some case selecting between the min, center or max buttons.

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Using Lathe and Loft in 3DS Max

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Page 1: Basic 3D Modeling Lathes and Lofts

3D Modeling: Lathe and Loft

These images were created using 3DS Max.

The first was created using the lathe tool, by using a smooth spline line to outline the shape of the object. However not outlining the whole shape but more of a cross section of the object. Then applying the Lathe tool in the modifier pull down menu I was able to create the complete object.

After the initial lathe was applied I had to make several adjustments to create the correct shape primarily, adjusting the axis of the lathe and in some case selecting between the min, center or max buttons.

Page 2: Basic 3D Modeling Lathes and Lofts

To further these objects, applying an appropriate texture and adjusting the opacity to create a more realistic look for the objects.

These objects were created using the Loft tool.

I started by drawing a spline line and create a selection of 2D shapes. Using the spline lines as a path, I select the compound objects from the create tabs pull down menu; this gives me the Loft option to select. With the 2D objects selected I clicked on get path and applied it to the path to create the 3D shape. I further adjusted the 3D shape by changing the increments of where the different 2D shapes were applied to the paths. The result was a mix of pillar type shapes and vases.