“be an engineer” experiential learning for freshmen

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A TURNKEY, HANDS-ON ACTIVITY TO INCREASE RETENTION AND IMPROVE FRESHMEN ORIENTATION BY “FLIPPING THE CAPSTONE PROJECT” The capstone project is an extremely effective way to provide students with an experience combining various disciplines into a realistic problem solving exercise. Among fundamental competencies produced by such a project are the attitudes and aptitudes necessary for team work and problem solving. BE AN ENGINEER is a turnkey, adaptive educational activity offering this experience as early as the first weeks of a higher education program, right after high school. Happening up front, the BE AN ENGINEER experience has proven to be a powerful instrument to help freshmen understand the nature of disciplines they will be learning later in their studies, determine their future courses, experience their purpose on a realistic project, and anticipate the actual daily work in various engineering professions. Drawing on the latest educational research, Dassault Systèmes BE AN ENGINEER brings to life a brand new learning system that combines the latest generation of CATIA ® V6 and LEGO ® MINDSTORMS ® V3 Education to improve orientation and ultimately reduce dropout rates. This pioneering multidisciplinary program brings practical knowledge and experimentation to freshmen from their very first day in their engineering studies, can be reused throughout the curriculum, and executed in various formats. ACADEMIA “BE AN ENGINEER” EXPERIENTIAL LEARNING FOR FRESHMEN

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Page 1: “BE AN ENgINEEr” EXpErIENTIAl lEArNINg For FrEShmEN

A TurNKEY, hANdS-oN AcTIvITY To INcrEASE rETENTIoN ANd ImprovE FrEShmEN orIENTATIoN BY “FlIppINg ThE cApSToNE projEcT”Thecapstoneprojectisanextremelyeffectivewaytoprovidestudentswithanexperiencecombiningvariousdisciplines into a realistic problem solving exercise.Amongfundamentalcompetenciesproducedbysuchaproject are the attitudes and aptitudes necessary forteamworkandproblemsolving.

BE AN ENgINEEr is a turnkey, adaptive educationalactivity offering this experience as early as the firstweeksofahighereducationprogram,rightafterhighschool. Happening up front, the BE AN ENgINEErexperiencehasproventobeapowerfulinstrumenttohelp freshmen understand the nature of disciplines they will be learninglaterintheirstudies,determine their future courses, experience their purpose on a

realisticproject,andanticipate the actual daily workinvariousengineeringprofessions.

Drawing on the latest educational research,Dassault Systèmes BE AN ENgINEEr brings to life abrand new learning system that combines the latestgenerationofCATIA®V6andLEGO®MINDSTORMS®V3Educationtoimprove orientationandultimatelyreduce dropout rates.Thispioneeringmultidisciplinaryprogrambrings practical knowledge and experimentation tofreshmenfromtheirveryfirstdayintheirengineeringstudies, canbe reused throughout thecurriculum,andexecutedinvariousformats.

ACADEMIA“BE AN ENgINEEr”

EXpErIENTIAl lEArNINg For FrEShmEN

Page 2: “BE AN ENgINEEr” EXpErIENTIAl lEArNINg For FrEShmEN

A one-week educational program leads students through the whole innovation cycle.BE AN ENgINEEr creates a practical education experience designed to:

• Empower and give autonomy to new secondary graduates and freshmen

• Investigate various engineering disciplines using a problem-based learning approach

• Try out a broad range of engineering professional practices, helping students choose between various specializations offered by institutions

• Take the mystery out of the most advanced digital tools and techniques used in industry

“Doing it right the first time”—how to achieve the essence of engineeringDassault Systèmes 3dEXPERIENCE® solutions are used by the most prestigious companies in the industrial world. Program participants first learn to use CATIA V6 to design a whole digital model before they begin assembling LEGO bricks to create a final project. Students learn to evaluate the efficiency of their proposal and then plan the making of additional non-standard bricks with 3D printing. At the same time, they receive grounding in the essential engineering concepts of manufacturability, assembly tolerances, simulation, and anticipation of manufacturing practices.

Forgetting about high school preconceptionsEngineers are limited by manufacturing constraints and have to innovate using the materials that are available. With BE AN ENgINEEr, students prototype their ideas using existing standard LEGO bricks and then have to think for themselves to sketch, design, and modify components before building their assembly.

They learn to solve issues as a team, using out-of-the-box thinking while making decisions, taking responsibility, being inventive, and negotiating to consensus.

Better learning through multi-discipline challengesVarious disciplines from the engineering curricula (from hard to soft skills) are combined to conduct the project. Students gain experience by trying their hand at mechanical engineering, computer sciences, mathematics, physics, electronics, project management, digital design, programming, and automation, while discovering what a customized electromechanical system is and what it takes to build one.

PROBLEM

ASSESSMENT and DEBRIEFING

CONCEPTUALIZINGINNOVATIVE SOLUTIONS• Understanding the problem• Searching for the elements

of solutions• Decisions, synthesis, consensus

MODELING and SIMULATING• 3D modeling in context• Embedded software • Make vs. buy• Carryover and reuse• Manufacturing planning• Multi-physics simulation

MANUFACTURINGand INTEGRATION• Using a FabLab• Assembling standard and

non-standardcomponents

• Loading control programs

Page 3: “BE AN ENgINEEr” EXpErIENTIAl lEArNINg For FrEShmEN

Collaborating using modern methodsBE AN ENgINEEr can be orchestrated for dispersed teams, reflecting the real-life working conditions of professional engineers. Many tools are made available for participants to learn from teammates and experience collaborative practices, such as social media monitoring and online collaborative environments. Since collaboration is clearly one of the challenges for today’s global engineers, students have to learn to interact using different services available to them when “inventing together” with distant peers from diverse cultures.

Benefiting from innovative teaching methodsBE AN ENgINEEr can be successfully implemented as designed and can also be extended with broad versatility. Educators can add various advanced features to adapt content to specific objectives.

• Take advantage of the new generation’s emergent behaviors, such as continuous connectivity and nomad multi-tasking

• Implement teaching practices such as flipped-learning—students can work on digital design and simulation from anywhere, anytime on their computer and, once back in the lab, can reconnect with the physical LEGO brick assembly and lab resources

• Implement experiential learning thanks to the problem-based learning approach

• Teach more realistic industrial practices with the same Dassault Systèmes solutions and methods that are used in the workplace

Page 4: “BE AN ENgINEEr” EXpErIENTIAl lEArNINg For FrEShmEN

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KEY BENEFITS• Students get more motivated by their studies and

fewer drop out of programs

• Students benefit from “learning by doing”

• Students discover both the technical and human aspects of engineering work

• Program experience can be used as a guiding thread throughout the curriculum to illustrate more specialized activities

• BE AN ENgINEEr is a tangible instrument to deploy the newest innovations in teaching practices

• Efficient tool to build an international approach to teaching, derived from globalized industry practices

• Schools can differentiate themselves as projects bring added value to students

For more information, please contact: [email protected]

In partnership with:

Our 3DEXPERIENCE platform powers our brand applications, serving 12 industries, and provides a rich portfolio of industry solution experiences. Dassault Systèmes, the 3DEXPERIENCE® Company, provides business and people with virtual universes to imagine sustainable innovations. Its world-leading solutions transform the way products are designed, produced, and supported. Dassault Systèmes’ collaborative solutions foster social innovation, expanding possibilities for the virtual world to improve the real world. The group brings value to over 170,000 customers of all sizes in all industries in more than 140 countries. For more information, visit www.3ds.com.

Europe/Middle East/AfricaDassault Systèmes10, rue Marcel DassaultCS 4050178946 Vélizy-Villacoublay CedexFrance

AmericasDassault Systèmes175 Wyman StreetWaltham, Massachusetts02451-1223USA

Asia-PacificDassault Systèmes K.K.ThinkPark Tower2-1-1 Osaki, Shinagawa-ku,Tokyo 141-6020Japan