bridge made easy by janak parikh bridge joins hearts with club, diamond and spade 1
TRANSCRIPT
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Bridge Made Easyby
Janak Parikh
Bridge joins Hearts with Club, Diamond and Spade
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History of Bridge
The origin of playing cards was in China, where paper was invented, dates back to around the year 1120.
Originally, cards were used for fortune telling and gambling.
Cards were introduced into Italy and Spain around 1370, probably coming from Egypt.
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History of Bridge (Continued)
The word “BIRITCH or Russian Whist” is the name of a 19th century card game.
It is said to have originated in Russia.
It initially was the dominant trick-playing game and enjoyed a loyal following for centuries.
The word bridge is the English pronunciation of the game called “Biritch”.
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History of Bridge (Continued)
In 1857, the English began playing BRIDGE in a “Duplicate" method
to eliminate most of the luck associated with the deal of the cards.
In 1883, Americans began playing inner-club matches.
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History of Bridge (Continued)
In 1925, the American multi-millionaire Harold Vanderbilt, introduced exciting scoring bonuses in Bridge.
With this change, auction Bridge became known as “Contract Bridge".
In 1931, Ely Culbertson wrote the book, titled The Culbertson Summary and the Blue Book.
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History of Bridge (Continued)
Famous people and bridge:
Warren Buffet, Dwight Eisenhower,
Omar Sharif, Winston Churchill,
Mohandas K Gandhi, Bill Gates,
Margaret Thatcher, Saradar Patel.
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Chapter - 1
GAME
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4 Players play the game.
2 Players sitting N-S, or E-W are partners and bid a contract.
The correct name of the game is CONTRACT BRIDGE.
And the contract goes to highest bidder as it happens in auction.
NORTH
EAST
SOUTH
WEST
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Each Player gets 13 cards.
Ascending order of Suit: Club - C, Diamond - D, Heart - H, Spade - S, and Notrump - NT
1C is 6+1= 7 tricks in C (The Lowest contract)1D is 6+1= 7 tricks in D1H is 6+1= 7 tricks in H1S is 6+1=7 tricks in S
1NT is 6+1= 7 tricks in NT.
2C is 6+2= 8 tricks in C.
3C is 6+3= 9 tricks in C.
7NT is 6+7= 13 tricks in NT (The Highest contract)
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PHILOSOPHY OF GAME
Bridge is played in Rubbers.
A rubber is the best of three Games.
So our interest is in winning games to make a rubber.
3NT, 4H, 4S, 5C and 5D, and onward makes a game.
Note 3NT requires 9 tricks, 4H and 4S require 10 tricks, whereas 5C and 5D require 11 tricks to make a game.
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PHILOSOPHY OF GAME (Continued)
There are 4 Aces, 4 Kings, 4 Queens, 4 Jacks in 52 cards which are higher cards called honors.
They represent values - points. Ace or A - 4 points * 4 Aces = 16 pointsKing or K - 3 points * 4 Kings = 12 Queen or Q - 2 points * 4 Queens = 8 Jack or J - 1 point * 4 Jacks = 4
-------- There are a total of 40 points in a game
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PHILOSOPHY OF GAME (Continued)
Also note, in a suit call:Void in a suit – 3 points, Singleton – 2 points (1 point when honour is present),
Doubleton – 1 point (no point when honour is present).
Supporting Partner’s suit:Void in a suit – 5 points, Singleton – 3 points (2 point when honour is present),
Doubleton – 1 point (no point when honour is present).
Count 4 points each for 9th , 10th , 11th, 12th and 13th card in a suit
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PHILOSOPHY OF GAME (Continued)
There are a total of 40 points in a game
A Game has 13 Tricks (hands).
You require between the two partners:20-22 points make 7-8 tricks.22-25 points make 8-9 tricks.
25-27 points make 9-10 tricks. (Enough for Game in H, S and NT)27-30 points make 10-11tricks.
30-36 points make 11-12 tricks. (Little Slam)36 and more points make 12-13 tricks. (Grand Slam)
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Card Distribution for Opening Calls Notrump Distribution:
4-3-3-3 or 4-4-3-2 or 5-3-3-2 with an honor in each suit.Suit distribution:
Which may or may not be Notrump Distribution
S: x x x H: x x x x D: x x x C: x x xNotrump as well as Suit Distribution:
S: x H: x x x x D: x x x x C: x x x xSuit Distribution but not Notrump Distribution:
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Chapter: 2
BIDDING SYSTEM
5 CARD MAJOR STANDARD AMERICAN SYSTEM
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In this game of Bridge, you show your cards to partner (and others as well)
to arrive at a right Bid (contract).
The way to do this is call a convention or bidding system, and there are many in use.
We follow:5 CARD MAJOR (STANDARD AMERICAN) BIDDING SYSTEM
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Major Suit: H and SMinor Suit: C and D
You make game with 4H or 4S – only 10 tricks – which is advantageous compared to 5C or 5D – 11 tricks.
The system takes into account the length of a suit:
You require 8 card length in the suit to effectively play in the suit.
A 5+3 card combination is just as effective as 4+4 cards.
It helps to know weather the partner has 5 cards in the major suit;
and this system helps bid effectively to reach game.
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In Bidding, the partner who bids first, makes an Opening Bid as follows:
A - OPENING BID Points With Bid36-40 5 or more cards suit or NT Dist 7C or 7D or 7H or 7S or 7NT32-36 5 or more cards suit or NT Dist 6C or 6D or 6H or 6S or 6NT28-32 5 or more cards suit or NT Dist 4C (Asking Aces, Gerber
convention)25-27 5 or more cards in H/S or NT Dist 3NT or 4H or 4S21-24 Notrump Distribution 2NT21 or more 5 or more cards suit is preferable 2C or 2D or 2H or 2S
(Minimum of 4 cards suit is a must)16-18 Notrump distribution 1NT13-20 5 or more cards major suit 1H or 1S13-20 No 5 card major suit 1C or 1D9-12 7 or more cards suit 3C or 3D or 3H or 3SNone of Above PASS
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A - OPENING BID BY OPPONENTS
Overcalls and Doubles of One of Suit
13 or more Double, OR Overcall: 1 or 2 of suit with 5 or more cards
Overcalls and Doubles of 1NT
13 or more Good suit, Overcall: 2 of a suit, IF 16 or more: Double
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DEAL 1
PointsS: A x x 4H: A K x x 7 D: K x x 3C: K x x 3
Points Total: 17 (No 5 card Major)
Opening Bid?
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DEAL 1
PointsS: A x x 4H: A K x x 7 D: K x x 3C: K x x 3
Points Total: 17(No 5 card Major)
Opening Bid = 1NT
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DEAL 2
PointsS: A x x 4H: A K x x 7 D: A K x 7C: K x x 3
Points Total: 21 (No 5 card Major)
Opening Bid?
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DEAL 2
PointsS: A x x 4H: A K x x 7 D: A K x 7C: K x x 3
Points Total: 21 (No 5 card Major)
Opening Bid = 2 NT
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DEAL 3
PointsS: A x x 4H: A K x x 7 D: A K x 7C: A K x 7
Points Total: 25
Opening Bid?
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DEAL 3
PointsS: A x x 4H: A K x x 7 D: A K x 7C: A K x 7
Points Total: 25
Opening Bid = 3 NT
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DEAL 4
PointsS: A x x 4H: A K x x x 7 (5 carder Heart)D: K x 3C: x x x 0
Points Total: 14
Opening Bid?
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DEAL 4
PointsS: A x x 4H: A K x x x 7 (5 carder Heart)D: K x 3C: x x x 0
Points Total: 14
Opening Bid = 1H
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DEAL 5
PointsS: A x x 4H: A K x 7 D: K x x x 3C: x x x 0
Points Total: 14No 5 card Major
Opening Bid?
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DEAL 5
PointsS: A x x 4H: A K x 7 D: K x x x 3C: x x x 0
Points Total: 14No 5 card Major
Opening Bid = 1D
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DEAL 6
PointsS: A x x 4H: A K x x 7 D: K x x 3C: x x x 0
Points Total: 14No 5 card Major
Opening Bid?
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DEAL 6
PointsS: A x x 4H: A K x x 7 D: K x x 3C: x x x 0
Points Total: 14No 5 card Major
Opening Bid = 1D
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DEAL 7
PointsS: A x x 4H: A K x 7 D: K x 3C: A K x x x 7
Points Total: 21
Opening Bid ?
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DEAL 7
PointsS: A x x 4H: A K x 7 D: K x 3C: A K x x x 7
Points Total: 21
Opening Bid = 2C
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DEAL 8
PointsS: x 2H: K x x 3 D: x x 1C: A x x x x x x 4
Points Total: 10 with 7 cards
Opening Bid ?
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DEAL 8
PointsS: x 2H: K x x 3 D: x x 1C: A x x x x x x 4
Points Total: 10 with 7 cards
Opening Bid = 3C
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The other partner makes a Supporting Bid as follows:B - SUPPORTING BID
I - Supporting Opening Bid of 1 of a MAJOR Suit: 1H or 1S (13-20) points
Points With Bid0-5 Pass6-9 i) with 3 or more cards in partner’s major suit, give Single Raise
on 1H bid 2H on 1S bid 2S
OR, ii) bid a new suit with 4 or more cards at 1 Level onlyon 1H bid 1S
OR, iii) with none of above – Bid 1NTon 1H, or on 1S bid 1NT (Note: 1NT indicates just 6 to 9 points)
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DEAL 8PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: x x x 0H: A x x x 4 D: x x x 0C: x x x 0
Points Total: 4
Your Supporting Bid?
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DEAL 8PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: x x x 0H: A x x x 4 D: x x x 0C: x x x 0
Points Total: 4
Your Supporting Bid = PASS (Less than 6 points)
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DEAL 9PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: x x x 0H: A x x 4 D: x x x x 0C: K x x 3
Points Total: 7
Supporting Bid?
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DEAL 9PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: x x x 0H: A x x 4 D: x x x x 0C: K x x 3
Points Total: 7
Supporting Bid = 2S (3 carder Spades & 7 points)
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DEAL 10PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: x x 0H: A x x x 4 D: x x x 0C: K x x x 3
Points Total: 7
Supporting Bid?
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DEAL 10PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: x x 0H: A x x x 4 D: x x x 0C: K x x x 3
Points Total: 7
Supporting Bid = 1NT (No 3 carder Spades & 7 points)
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B - SUPPORTING BID (Continued)
I - Supporting Opening Bid of1 of a MAJOR Suit: 1H or 1S (13-20) points
Points With Bid10-12 with 4 or more cards in a new suit, Bid a new suit
on 1H bid 1S or 2C or 2Don 1S bid 2C or 2D or 2H
(Note: responding at 2 Level in a new suit, 10 or more points are must)
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DEAL 11PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x 4H: A x x x 4 D: x x x 0C: K x x x 3
Points Total: 11
Supporting Bid?
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DEAL 11PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x 4H: A x x x 4 D: x x x 0C: K x x x 3
Points Total: 11
Supporting Bid= 2C (show 10-12 points, 4 carder Club)
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B - SUPPORTING BID (Continued)
I - Supporting Opening Bid of 1 of a MAJOR Suit: 1H or 1S (13-20) points
Points With Bid13 or more i) with 3 or more cards support in partner’s major suit,
JUMP call (inviting Game)on 1H bid 3Hon 1S bid 3S
OR, ii) with no support in major suit, JUMP call (inviting Game) on 1H bid 2S or 2 NT or 3C or 3Don 1S bid 2NT or 3C or 3D or 3H
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DEAL 12PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x x 4H: A x x x 4 D: x x x 0C: K Q x 5
Points Total: 13
Supporting Bid ?
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DEAL 12PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x x 4H: A x x x 4 D: x x x 0C: K Q x 5
Points Total: 13
Supporting Bid = Jump:3S (game points - 13 and more & 3 or more carder Spade)
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DEAL 13PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x 4H: A x x x 4 D: x x x 0C: K Q x x 5
Points Total: 13
Supporting Bid ?
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DEAL 13PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x 4H: A x x x 4 D: x x x 0C: K Q x x 5
Points Total: 13
Supporting Bid = Jump: 3C (game points - 13 and more & No 3 carder Spade, and 4 carder Club)
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B - SUPPORTING BID (Continued)
I - Supporting Opening Bid1 of a MAJOR Suit: 1H or 1S (13-20) points
Points With Bid11-12 with 3 or more cards support in partner’s major suit –
give a Closing callon 1H bid 4Hon 1S bid 4S
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DEAL 14PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x x 4H: A x x x 4 D: x x x 0C: K x x 3
Points Total: 11
Supporting Bid ?
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DEAL 14PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A x x 4H: A x x x 4 D: x x x 0C: K x x 3
Points Total: 11
Supporting Bid = Close: 4S (show 11-12 points & 3 or more carder Spade)
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B - SUPPORTING BID (Continued)
I - Supporting Opening Bid 1 of a MAJOR Suit: 1H or 1S (13-20) points
Points With Bid19 or more with 3 or more cards in partner’s suit,
use Gerber Convention (asking Aces and inviting Slam)on 1H or on 1S bid 4C
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DEAL 15PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A K x 7H: A K x x 7 D: A x x 4C: J x x 1
Points Total: 19
Supporting Bid = ?
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DEAL 15PARTNER’S OPENING CALL: 1S
(showing 13-20 points and 5 cards in Spades)
AS SUPPORTER YOU HOLD:
PointsS: A K x 7H: A K x x 7 D: A x x 4C: J x x 1
Points Total: 19
Supporting Bid = 4C (show 19 points, Spade fit, and Gerber Convention – ask Aces)
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B - SUPPORTING BID (Continued)
II - Supporting Opening Bid 1 of a MINOR Suit: 1C or 1D (13-20) points
Points With Bid0-5 Pass
6-9 i) with 4 or more cards support in partner’s minor suit give Single Raise
on 1C bid 2Con 1D bid 2D
OR, ii) bid a new suit with 4 or more cards at 1 Level onlyon 1C bid 1D or 1H or 1Son 1D bid 1H or 1S
OR, iii) with none of above – Bid 1NTon 1C, or on 1D bid 1NT
(Note: 1NT indicates just 6 to 9 points)
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B - SUPPORTING BID (Continued)
II - Supporting Opening Bid 1 of a MINOR Suit: 1C or 1D (13-20) points
Points With Bid10-12 with 4 or more cards in a new suit, Bid a new suit
on 1C bid 1D or 1H or 1Son 1D bid 1H or 1S or 2C
(Note: responding at 2 Level in a new suit, 10 or more points are must)
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B - SUPPORTING BID (Continued)
II - Supporting Opening Bid 1 of a MINOR Suit: 1C or 1D (13-20) points
Points Bid13 or more JUMP call (inviting Game)
on 1C bid 2D or 2H or 2S or 2NT or 3Con 1D bid 2H or 2S or 2NT or 3C or 3D
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B - SUPPORTING BID (Continued)
III - Supporting Opening Bid of 1NT (16-18 points)
Points With Bid0-6 Pass
7-8 with 4 or more cards 2C, 2D, 2H or 2S
7-8 with NT Distribution 2NT
9 or more with 4 or more cards 3C, 3D, 3H or 3S
9-12 with NT Distribution, give a Closing call 3NT 16 or more with NT Distribution, use Gerber convention (asking Aces and inviting Slam) 4C
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B - SUPPORTING BID (Continued)
IV - Supporting Opening Bid of Supporting Opening Bid 2C or 2D or 2H or 2S or 2NT (21 or more points)
Points Bid0-4 Pass
4-10 Normal Bid (inviting Game, possible Slam)
11 or more Jump (inviting Slam)
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B - SUPPORTING BID (Continued)
V - Supporting Opening Bid of 3NT or 4C or 4D or 4H or 4S (25 to 27 points)
Points Bid0-6 Pass
6 or more Normal Bid (inviting Slam)
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B - SUPPORTING BID (Continued)
VI - Supporting Opening Bid 3 of a Suit: 3C or 3D or 3H or 3S (9-12 points w/min 7 carder suit)
Points Bid0-12 Pass
12 or more Normal Bid (inviting game)
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C - Second Round BID BY OPENER
Count the total points range and BID accordingly.If you have opened with 1 of a Suit, and if you hold, 16 or
more, JUMP, if possible, to invite game.
D - Second Round BID BY SUPPORTER
Count the total points range and BID accordingly.
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Gerber convention is used to ask Response of Aces
On 4C? 4D response shows No Ace; 4H 1 Ace;4S 2 Aces;4NT 3 Aces;5C 4 Aces;
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Blackwood convention is used to ask Response of Aces
On 4NT?5C response shows No Ace;5D 1 Ace;5H 2 Aces5S 3 Aces5NT 4 Aces
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Chapter 3
OPENING LEADS & PLAY
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GAME, OPENING LEAD & PLAY
1. Game is played in clockwise direction.
NORTH
EAST
SOUTH
WEST
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GAME, OPENING LEAD & PLAY
2. One who deals the cards, starts bidding. In the following case West deals, so he starts bidding.
East North West South_ _ Pass 1NTPass 3S Pass 4SPass Pass Pass
After 3 passes the call stays. In this case it is 4S. The original Spade call was given by North. So North will play.
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GAME, OPENING LEAD & PLAY
After 3 passes the call stays. In this case it is 4S. The original Spade call was given by North. So North will play .
The next person in clockwise direction, West will make an opening lead, and after that, South would be a Dummy.
4 NORTH (Plays)
1 EAST (makes opening lead)
2 SOUTH (Dummy)
3 WEST
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OPENING LEAD
A. On a Suit call: i With A-K combination, LEAD King.(Your King wins, your partner knows you hold the Ace, and you now get to see the Dummy’s cards and can judge what to play next.) OR,ii With K-Q combination, LEAD King.(Your King is overtaken by opponent’s Ace, your partner knows you hold the Queen.) ORiii With Q-J-10 combination, LEAD Queen. OR,iv A singleton. OR,v A higher card from the doubleton (ex. if you have 9-2, lead 9 first) OR,vi A card in the suit bid by your partner. OR,viii A trump.(Generally it is a good idea not to lead a 3 or more carder suit with only an A or only K. Exception: when the suit is bid by your partner.)
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OPENING LEAD
B. On a NT call: i With 4 or more carder suit, with A-K combination, LEAD King.(Your King wins, your partner knows you hold the Ace, and you now get to see the Dummy’s cards and can judge what to play next.) OR,ii With 4 or more carder suit, with K-Q combination, LEAD King.(If your King is overtaken by opponent’s Ace, your partner knows you hold the Queen.) OR,iii With 4 or more carder suit, lead 4th lowest card from your strongest suit. OR,iv A card in the suit bid by your partner. OR,v A card in the suit bid by dummy.
(Generally it is a good idea not to lead a 3 or less carder suit with only an A or only K. Exception: when the suit is bid by your partner.)
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LEAD & PLAY: 1. Lead with K when you have A-K combination.2. Lead with K when you have K-Q combination.3. Lead with Q when you have Q-J-x combination.4. Generally, second player plays lowest card in the suit.5. Generally, third player plays highest card in the suit.
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LEAD & PLAY:
6. Generally, when dummy is on the left, play through the strength of the dummy.
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NORTH
SOUTH (Dummy)S – x x xH – K J xD – x x x xC – J x x
WEST EAST(should play strength of Dummy - Heart)
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7. Generally, when dummy is on the right, play through the weakness of the dummy.
NORTH
SOUTH (Dummy)S – x x xH – K J xD – x x x xC – J x x
WEST(should play weakness of Dummy - Spade, or Diamond)
EAST
LEAD & PLAY
6. Generally drop a loser on partner’s loser. (Drop a loser rather than ruff and risk being overruffed.)
8. Generally drop a loser on partner’s loser. (Drop a loser rather than ruff and risk being overruffed.)
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1. At the beginning, take stock of how many top tricks you can make and how many are required to make your contract, or break opponent’s contract.
2. It is important to get entry in the hand for the tricks to be made.
3. You may make tricks by squeezing the opponent’s cards, and or by end-playing the opponents.
PLAN
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Chapter 4
SCORING RULES
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SCORING RULES Bridge is played in rubbers. A rubber is the best of three games. A game is won by the first team to score 100 or more points for successful contracts, over several deals if necessary.
A side which has already won one game towards the current rubber is said to be vulnerable. A side which has not yet won a game is not vulnerable.
If trumps are Clubs or Diamonds, 20 per trick If trumps are Hearts or Spades, 30 per trick If there are No Trumps, 40 for the first trick, and 30 for each subsequent trick.
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SCORING RULES If the contract was doubled the above scores are doubled. If it was doubled and redoubled, they are multiplied by 4.
In addition, the declarer's side scores an extra 50 points above the line if they succeed in a doubled contract. This is sometimes known as "50 for the insult".
For making a redoubled contract the bonus is 100 above the line.
Slam bonusSlam bonus small slam (12 tricks) grand slam (13 tricks)not vulnerable 500 1000vulnerable 750 1500
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SCORING RULES Score for overtricks : For the overtricks above the line at the same rate as for bid tricks - i.e. 20 per trick if a minor suit was trumps; 30 per trick in a major suit or no trumps. Score for overtricks :
doubled redoublednot vulnerable 100 200 per trickvulnerable 200 400 per trick
Undertrick penalty: not vulnerable vulnerable
Not doubled - each undertrick: 50 100Doubled - first undertrick: 100 200Doubled - 2nd and 3rd undertrick: 200 each 300 eachDoubled - subsequent undertricks: 300 each 300 each Redoubled undertricks cost twice as much as doubled undertricks.
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SCORING RULES
Game and Rubber:
A bonus of 700 for two straight games, 500 if it was two games.
Side with a game gets a bonus of 300 points.
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(1) 3NT bid by N-S & made - | ---------------------------------------------------------------------------------------
N-S (We) | E-W (They) --------------------------------------------------------------------------------------
(1) 3NT bid by N-S & made 100 | -
SCORE CARD
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(2) 2H by E-W 50 | - (1 down)(1) 3NT bid by N-S & made - | -
--------------------------------------------------------------------------------------N-S (We) | E-W (They)
--------------------------------------------------------------------------------------(1) 3NT bid by N-S & made 100 | - (2) 2H by E-W & Down 1 - | -
SCORE CARD
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(3) 2D by E-W & Overtrick 1 - | 20 (1 overtrick value:20)(2) 2H by E-W by E-W & Down 1 50 | - (1 down)(1) 3NT bid by N-S & made - | -
--------------------------------------------------------------------------------------N-S (We) | E-W (They)
--------------------------------------------------------------------------------------(1) 3NT bid by N-S & made 100 | - (2) 2H by E-W & Down 1 - | -(3) 2D by E-W & Overtrick 1 - | 40
SCORE CARD
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(4) 2NT by E-W - | -(3) 2D by E-W & Overtrick 1 - | 20 (1 overtrick value:20)(2) 2H by E-W by E-W & Down 1 50 | - (1 down)(1) 3NT bid by N-S & made - | -
--------------------------------------------------------------------------------------N-S (We) | E-W (They)
--------------------------------------------------------------------------------------(1) 3NT bid by N-S & made 100 | - (2) 2H by E-W & Down 1 - | -(3) 2D by E-W & Overtrick 1 - | 40(4) 2NT by E-W - | 70 (part game: total over
100)
SCORE CARD
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Bonus points for Rubber - | 500(5) 4S by E-W & Doubled & Made - | 50(4) 2NT by E-W - | -(3) 2D by E-W & Overtrick 1 - | 20 (1 overtrick value:20)(2) 2H by E-W by E-W & Down 1 50 | - (1 down)(1) 3NT bid by N-S & made - | -
--------------------------------------------------------------------------------------N-S (We) | E-W (They)
--------------------------------------------------------------------------------------(1) 3NT bid by N-S & made 100 | - (2) 2H by E-W & Down 1 - | -(3) 2D by E-W & Overtrick 1 - | 40(4) 2NT by E-W - | 70 (part games total 110)(5) 4S by E-W & Doubled & Made - | 240 (doubled, so = 2*120) …………………………… ……………………… Total 150 920
After 5 games They (E-W) win by 770 points.
SCORE CARD
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Chapter 5
QUIZ
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QUIZ: 1
OPENER SUPPORTER(North) (South)
Points PointsS: x x x 0 S: x x x x 0H: A Q x x 6 H: x x x 0 D: A J x x 5 D: K x x 3C: Q x x 2 C: K J x 4
Points Total: 13 Points Total: 7
North East South West?
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QUIZ: 1
OPENER SUPPORTER(North) (South)
Points PointsS: x x x 0 S: x x x x 0H: A Q x x 6 H: x x x 0 D: A J x x 5 D: K x x 3C: Q x x 2 C: K J x 4
Points Total: 13 Points Total: 7
North East South West1D PASS ?
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QUIZ: 1
OPENER SUPPORTER(North) (South)
Points PointsS: x x x 0 S: x x x x 0H: A Q x x 6 H: x x x 0 D: A J x x 5 D: K x x 3C: Q x x 2 C: K J x 4
Points Total: 13 Points Total: 7
North East South West1D PASS 1NT PASS?
91
QUIZ: 1
OPENER SUPPORTER(North) (South)
Points PointsS: x x x 0 S: x x x x 0H: A Q x x 6 H: x x x 0 D: A J x x 5 D: K x x 3C: Q x x 2 C: K J x 4
Points Total: 13 Points Total: 7
North East South West1D PASS 1NT PASSPASS PASS
FINAL CALL = 1NT
92
QUIZ: 2
OPENER SUPPORTER(North) (South)
Points PointsS: x x x x 0 S: A K x x 7H: A Q x 6 H: x x x 0 D: A J x 5 D: K x x 3C: Q x x 2 C: J x x 1
Points Total: 13 Points Total: 11
North East South West?
93
QUIZ: 2
OPENER SUPPORTER(North) (South)
Points PointsS: x x x x 0 S: A K x x 7H: A Q x 6 H: x x x 0 D: A J x 5 D: K x x 3C: Q x x 2 C: J x x 1
Points Total: 13 Points Total: 11
North East South West1D PASS ?
94
QUIZ: 2
OPENER SUPPORTER(North) (South)
Points PointsS: x x x x 0 S: A K x x 7H: A Q x 6 H: x x x 0 D: A J x 5 D: K x x 3C: Q x x 2 C: J x x 1
Points Total: 13 Points Total: 11
North East South West1D PASS 1S PASS?
95
QUIZ: 2
OPENER SUPPORTER(North) (South)
Points PointsS: x x x x 0 S: A K x x 7H: A Q x 6 H: x x x 0 D: A J x 5 D: K x x 3C: Q x x 2 C: J x x 1
Points Total: 13 Points Total: 11
North East South West1D PASS 1S PASS2S PASS ?
96
QUIZ: 2
OPENER SUPPORTER(North) (South)
Points PointsS: x x x x 0 S: A K x x 7H: A Q x 6 H: x x x 0 D: A J x 5 D: K x x 3C: Q x x 2 C: J x x 1
Points Total: 13 Points Total: 11
North East South West1D PASS 1S PASS2S PASS 3S PASSPASS PASS
FINAL CALL = 3S
97
QUIZ: 3
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: x x x 0H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: x x x 0
Points Total: 13 Points Total: 6
North East South West?
98
QUIZ: 3
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: x x x 0H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: x x x 0
Points Total: 13 Points Total: 6
North East South West1H
99
QUIZ: 3
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: x x x 0H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: x x x 0
Points Total: 13 Points Total: 6
North East South West1H PASS ?
100
QUIZ: 3
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: x x x 0H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: x x x 0
Points Total: 13 Points Total: 6
North East South West1H PASS 2H PASS?
101
QUIZ: 3
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: x x x 0H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: x x x 0
Points Total: 13 Points Total: 6
North East South West1H PASS 2H PASSPASS PASS
FINAL CALL = 2H
102
QUIZ: 4
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: J x x 1H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x x x 3
Points Total: 13 Points Total: 10
North East South West?
103
QUIZ: 4
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: J x x 1H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x x x 3
Points Total: 13 Points Total: 10
North East South West1H PASS ?
104
QUIZ: 4
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: J x x 1H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x x x 3
Points Total: 13 Points Total: 10
North East South West1H PASS 2C PASS?
105
QUIZ: 4
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: J x x 1H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x x x 3
Points Total: 13 Points Total: 10
North East South West1H PASS 2C PASSPASS PASS
FINAL CALL = 2C
106
QUIZ: 5
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x 3
Points Total: 13 Points Total: 13
North East South West?
107
QUIZ: 5
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x 3
Points Total: 13 Points Total: 13
North East South West1H PASS ?
108
QUIZ: 5
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x 3
Points Total: 13 Points Total: 13
North East South West1H PASS 3H PASS?
109
QUIZ: 5
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A x x x x 4 H: K x x 3 D: A x x x 4 D: K x x 3C: A x x 4 C: K x x 3
Points Total: 13 Points Total: 13
North East South West1H PASS 3H PASS4H PASS PASS PASS
FINAL CALL = 4H
110
QUIZ: 6
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A Q J x x 7 H: K x x 3 D: A Q x x 6 D: J x x 1C: A Q x 6 C: K x x 3
Points Total: 20 Points Total: 11
North East South West?
111
QUIZ: 6
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A Q J x x 7 H: K x x 3 D: A Q x x 6 D: J x x 1C: A Q x 6 C: K x x 3
Points Total: 20 Points Total: 11
North East South West1H PASS ?
112
QUIZ: 6
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A Q J x x 7 H: K x x 3 D: A Q x x 6 D: J x x 1C: A Q x 6 C: K x x 3
Points Total: 20 Points Total: 11
North East South West1H PASS 4H PASS?
113
QUIZ: 6
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A Q J x x 7 H: K x x 3 D: A Q x x 6 D: J x x 1C: A Q x 6 C: K x x 3
Points Total: 20 Points Total: 11
North East South West1H PASS 4H PASS4NT PASS ?
114
QUIZ: 6
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A Q J x x 7 H: K x x 3 D: A Q x x 6 D: J x x 1C: A Q x 6 C: K x x 3
Points Total: 20 Points Total: 11
North East South West1H PASS 4H PASS4NT PASS 5D PASS?
115
QUIZ: 6
OPENER SUPPORTER(North) (South)
Points PointsS: x x 1 S: A x x x 4H: A Q J x x 7 H: K x x 3 D: A Q x x 6 D: J x x 1C: A Q x 6 C: K x x 3
Points Total: 20 Points Total: 11
North East South West1H PASS 4H PASS4NT PASS 5D PASS6H PASS PASS PASS
FINAL CALL = 6H
116
QUIZ: 7
OPENER SUPPORTER(North) (South)
Points PointsS: K J 4 S: Q x x 2H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A J 5 C: K x x x x 3
Points Total: 17 Points Total: 11
North East South West?
117
QUIZ: 7
OPENER SUPPORTER(North) (South)
Points PointsS: K J 4 S: Q x x 2H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A J 5 C: K x x x x 3
Points Total: 17 Points Total: 11
North East South West1H PASS ?
118
QUIZ: 7
OPENER SUPPORTER(North) (South)
Points PointsS: K J 4 S: Q x x 2H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A J 5 C: K x x x x 3
Points Total: 17 Points Total: 11
North East South West1H PASS 2C PASS?
119
QUIZ: 7
OPENER SUPPORTER(North) (South)
Points PointsS: K J 4 S: Q x x 2H: A x x x x 4 H: K x 3 D: A x x x 4 D: K x x 3C: A J 5 C: K x x x x 3
Points Total: 17 Points Total: 11
North East South West1H PASS 2C PASS3NT PASS PASS PASS
FINAL CALL = 3NT
120
QUIZ: 8
OPENER(North)
PointsS: 3H: A K Q J x x x x x x x x 26 (10 + 4*4) D: 3C: x 2
Points Total: 34
North East South West?
121
QUIZ: 8
OPENER(North)
PointsS: 3H: A K Q J x x x x x x x x 26 (10 + 4*4) D: 3C: x 2
Points Total: 34
North East South West6H
122
Table Manners
The better players know that maintaining a friendly atmosphere and providing Partner with moral support when needed, are essential for maintaining good productive communication throughout the play.
Endless post mortems and blaming your Partner (a regrettable habit by some lesser players) are not going to make any difference to the result, and only lead to further deterioration of constructive communication with your Partner.
123
Table Manners
Contract Bridge requires quick thinking and decision making.
What often appears obvious in hind sight, is not at all clear in the heat of the battle.
Mistakes are therefore unavoidable and part of the game, even by the best players.
124
Table Manners
Therefore at all times be nice to your Partner.
When your Partner makes a mistake he/she will suffer and fret over it much more than you do.
It usually also will affect his play negatively for the next few games. Therefore don't rub it in, but immediately put a positive spin on the mishap and try to erase it from Partner's mind.
This will help Partner enormously to get back on a positive track. Furthermore he/she will be more likely to treat you in the same way, the next time you make a mistake!
In general be graceful in defeat and humble after your victories.This will enhance the atmosphere at your table enormously.
125
Table Manners
At the Bridge Table all are equal. If someone asks you for a help as to what to play, and if you think you are a better player, please do not say: “Play This”, instead say: “If I were you, I would play this.”
At the bridge table, there is no senior and junior; there is no uncle and aunty; there is no patawala and a president. Gujarati is a beautiful language with unique custom, there is no mister so and missus so, everyone is Shaileshbhai, and Shailaben.
Bridge is a gentlemen and gentle ladies’ game and let us keep it that way.
126
A Woman’s Viewpoint
Life with Men is like Bridge You need a Heart to love them;
A Diamond to marry them; A Club to beat them;
And a Spade to bury them.
127
Have a Happy Bridge Life!