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Champaign-Urbana’s community magazine FREE WEEK OF MAY 9, 2013 more on READBUZZ.COM ZELDA MUSIC 4 ARMORED GOPHER 7 MOVIE ADAPTATIONS 9

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May 9, 2013: The video game issue

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Page 1: Buzz Magazine: May 9, 2013

Champaign-Urbana’s community magazine FREE

week of May 9, 2013

more on readbuzz.comZelda Music  4  Armored Gopher  7    Movie adaptations  9

Page 2: Buzz Magazine: May 9, 2013

2 buzz May 9-15, 2013

may 9, 2013VOL11 NO18

crossword

calendar

Iron man 3

You're going to wish you had cheat codes to get through this boss

Your guide to this week's events in CU

Our review of summer's first blockbuster

08

10

12

in this issue

on readbuzz.com

e d i to r ’s N ot eevan lyman

Arts & EntErtAinmEnt: Check out our extensive coverage of local gaming stores!

community: Tired of working out in the weight room? Check out David Robertson’s

There are

52 Weeks in a year.

A n d o n

each of those

365 days

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I’m no longer quite as enamored by video games as I once was. I pale in comparison to my roommate, Chee, who dominates pretty much every round of every game we play head-to-head. But while

the amount of time I dedicate to them has dwindled over the years, video games have been a hobby of mine and many of my friends for as long as I can remember. In fact, some of my earliest memories in-volve my father and me sneaking into the basement late at night (probably around 8-9 p.m., but back then it felt dangerous) to play the universally be-loved Super Mario World on the old Super Nintendo Entertainment System. Dad also taught me how to shoot, virtually (of course), using the Super Scope.

But when Dad wasn’t around, my brother and I would spend hours tearing each other apart play-ing Mortal Kombat II. Despite the numerous sequels released since, MK II remains the best Mortal Kombat in my eyes. The color-swapped ninjas wear catcher’s shin pads. Pixelated blood pours from the characters by the buckets. It’s crappy by even the standards of the early ‘90s, and yet its ridiculousness holds a certain charm. If I have quarters, I play at least one round in arcade mode each time I go to Murphy’s.

My Xbox 360 broke last summer, and I have yet to get it fixed. The idea for this issue actually came about when I went downtown to Live Action Games, to ask how much it would cost to repair it. Now that school’s out, I think it’s time to finally let them work their magic. With a functioning Xbox and time on my hands, I can finally beat all those games that I left unfinished, like Grand Theft Auto and Red Dead Redemption. No more running over pedestrians and stealing their wallets, or shooting birds out of the air to sell their feathers! I'm gonna actually complete the missions!

I can finally beat Batman: Arkham City, if I don’t get sidetracked by effortlessly beating up small-time crooks in the back alleys of Gotham.

Even if I never get my Xbox fixed, I can still play all the classics on N64 with my roommates. The shared nostalgia of an inebriated round of Mario Kart or Super Smash Bros. ensures that even dated games never lose their charm or replay value. That nostalgia overwhelms any customer who heads to Live Action Games, Exile on Main Street or even Gamestop, look-ing for either treasures from the past or the more immersive experiences offered by modern console games.

But guess what? The gaming issue focuses on more than videogames! Tabletop games, card games, drinking games, we’ve covered it all in this issue of buzz. So keep reading! There’s something for all types of gamers in the following pages.

volition

drinkinglive action

06

05 08

new column on the merits of Total Body Resistance Exercise.

Food & drink: Head to readbuzz.com and get in the Mother’s Day mood by learning about Korean traditions passed from one mother to another

moviEs & tv: Check out the remainder of our Ebertfest coverage and a new Hidden Gems column by Syd Slobodnik!

music: We’ve got reviews of the latest album releases, including Mikal Cronin, Deerhunter and She & Him.

Page 3: Buzz Magazine: May 9, 2013

May 9-15, 2013 buzz 3

Strength: -4 Taco eating: 7TV watching: 9Board games: 10Sarcasm: 17

Tyler entered the world in a cave in the middle of nowhere with dice in his left hand, a bass in the right and a comic in his heart. Not much is known of his previous life, but some say he hailed from the land of cornfields and avoided all forms of social activity. These days he uses his height and pow-erful shins as his main weapons, kicking villains down to an even smaller size. In lieu of common protagonist tropes, Tyler in fact has several weak-nesses, including an addiction to spicy food with an inability to handle it, apathy, a general lack of 'zazz, self-deprication and self-confidence issues and an inability to grow age-appropriate facial hair.

HEADS UP!

Mother's day

Welcome to Good Burger, home of the good burger. Can I take your order?

Sunday, May 12, marks the day when everyone will show extra appreciation for that special lady in their lives — their moms. The perfect way to celebrate Mother’s Day and devote some quality time to her is by attending one of CU’s local events, or by giving her a homemade gift.

One way to start the day is by taking your mom bird watching at Busey Woods and Crystal Lake Park in Urbana. During the one and a half hour event, you can get in touch with nature while learning the special techniques required for bird watching. You could also try the “Throw Your Momma on the Train” event on Saturday, May 11, and Sunday, May 12, at the Monticello Railway Museum. The event entails a ride on a vintage train that leaves at various times throughout the day. Mothers get a free ride when coming with their children.

In terms of what to give your mom, save a few dollars and bring out your crafty side by making a photo album or a memory box. A simple way to out-shine all of your siblings is by making a photo album filled with fun pictures of you and your mom from over the years. Decorate the front cover by writing down a meaningful message. For the memory box, take a shoe box or jewelry box and decorate the outside with colors, cut-outs and designs. Then print pictures, write down quotes or put in other little meaningful trinkets for you and mommy dearest.

Tyler SchmidTAssistant Art Director

characTer SelecT

Cover Design Tyler SchmidteDitor in Chief Evan Lyman

Managing eDitor Dan Durleyart DireCtor Dane Georges

assistant art DireCtor: Tyler SchmidtCopy Chief Thomas Thoren

photography eDitor Animah BoakyeiMage eDitor Dan Durley

photographers Megan Swiertz, Liz BrinckerhoffDesigners YooJin Hong, Chelsea Choi

MusiC eDitor Maddie RehayemfooD & Drink eDitor Carrie McMenamin

Movies & tv eDitor Jamila Tylerarts & entertainMent eDitor Andrea Baumgartner

CoMMunity eDitor Karolina ZapalCu CalenDar Dawn Longfellow

Copy eDitors Neal Christensen, Karl SchroederstuDent sales Manager Nick Langlois

ClassifieD sales Manager Deb SosnowskiaD DireCtor Travis Truitt

publisher Lilyan J. Levant

buzz staff

on the Web www.readbuzz.com eMail [email protected]

Write 512 E. Green St., Champaign, IL 61820 Call 217.337.3801

We reserve the right to edit submissions. buzz will not publish a letter without the verbal consent of the writer prior to publication date. buzz

Magazine is a student-run publication of Illini Media Company and does not necessarily represent, in whole or in part, the views of the University of

Illinois administration, faculty or students.

© ILLINI MeDIA COMPANY 2013

taLK tO buzz

by Nicki HaleNza

Pollen resistance: -10,000Height: 8Procrastination: 7Strength: -2Film knowledge: 10

Jamila was born and raised on the mean streets of the south side of Chicago. It was there where she began her quest to amass a cinematic knowledge greater than anyone before her. She has many weak-nesses, including ghosts, heights, rollercoasters and hay fever. However, she makes up for her lack of strength with agility and the ability to run in high heels. Her common enemies are bad plot structure and shallowly written female characters.

Jamila TylerMovies & TV Editor

Spelling: -2Ass: 1,000Moshing: 7Right hook: 10Time management: 0

If she manages to make it out of her bed on any given morning, Maddie leads a daily life of mu-sic snobbery, overeating and Internet use. Don’t, however, let her outer appearance of an average college student fool you. She is an active member of the local coven of witches, donning her cloak each week to participate in routine séances and regularly exercising her powers, which include mixing potions, charming boys and riding her bike really, really fast. Of course, if you dump water on her (or hand her a history exam), she melts.

maddie rehayemMusic Editor

Beardedness: 10Pop-punk appreciation: 7Dental fortitude: 0Vocal prowess: 8Candy resistance: -10,000

Dan came from humble beginnings as a scene kid in high school who sometimes straightened his hair like Pete Wentz. Now he spends his days eat-ing pizza and writing indie rock songs that will soon bring the world together and be sung by every man, woman and child. Not much more is known about Dan, though some say a single hair from Dan’s beard can cure all known diseases. Others say the oils pro-duced by his beard hair provide everlasting life. Dan continues to neither confirm nor deny these rumors, further fueling the mystery that surrounds him. His weapon of choice is an electric guitar plugged into a Peavey ValveKing tube amp. His one weakness is 99-cent bags of Cherry Sours from CVS.

daN dUrleyManaging Editor

Awkwardness: 7Polish-ness: 1,000Writing ability: 10Agility: 10Soft-spokenness: 8

Karolina was born sometime in the '90s. She first drew creative inspiration from Blue’s Clues and messy rooms, and became an artist at the age of 8, when she arranged marbles in abstract pat-terns on her apartment floor. She completely for-gets her years in junior high school, when she was a cheerleader, so she is still 17 years old at heart. She is (somehow) on track to become a physician, although she spends most days writing poetry and playing Zoo Tycoon. Her strongest defense is awk-wardness, which she unleashes at full force at any given opportunity. She uses her left brain and right brain equally, but has two left feet.

KaroliNa ZaPalCommunity Editor

Motherliness: 10,000Baking ability: 12,000Kindness: 9Staying up past midnight: -10Drunk griping ability: 8

Andrea’s natural habitat is in the water. She finds dealing with life on the surface as a “NARP” (Non-Athlete Regular Person) to be strange. She has mastered the art of treat-making and shares them with every person she meets.

aNdrea BaUmgarTNerArts & Entertainment Editor

Tenacity: 10White boy hops: 8Durability: -10Hip-hop knowledge: 10,000Swag: 9,656

evan dropped out of high school to attend the School of Hard Knocks on the clean streets of the northern Chicago suburbs. Literally, he took too many hard knocks to the head play-ing sports. He gets frequent headaches and is highly susceptible to concussions. He makes up for this spaciness with agility and incessant, pointless arguing. His trash talk and ability to look angry or distraught often ward off both competitors and allies. He keeps a beat in the back of his head at all times from which he nev-er deviates, and learned the art of breakdance-fighting from the oft-quoted Ben Stiller film, Zoolander. His flashy gym shoes allow him to jump higher, run faster and kick more ass than his opponents.

evaN lymaNEditor-in-Chief

Snarkiness: 9Stealth: 10Wingspan: 6.5 (feet)Love for coffee: 11Excitability: -10

At the age of 6, Tom left a life of cowboy boots and fire ants in the Republic of Texas to live in east cen-tral Illinois. Some say he never quite gave up his lonesome lifestyle, since he is often found stum-bling out of labs and libraries at sunrise, drunk from too much coffee and starving for human interaction. He will soon move to his homeland's neighbor, Louisiana (New Orleans), where he will drown himself in sweet tea and Abita.

ThomaS ThoreNCopy Chief

Height: 8Eyesight: -7Empathy: 10Chocolate resistance: 0Cleanliness:8

Carrie was brught up on Duck Hunt, Civil War reen-actments and a large dose of old fashioned rearing. She thought she was a “sports girl” until three years in a back brace changed her agility and, ultimately, her perspective. She idolizes her older brother, posts way too many photos of her mom from the '70s and has found her dad on the TV screen at Murphy's, representing Springfield’s 7th ward. She is way too empathetic, which may or may not have earned her the crown at senior prom.

carrie mcmeNamiNFood & Drink Editor

Comic knowledge: 10Hand-eye coordination: -3Power-burping ability: 8Sleep deprivation: 1,000Reddit karma: 436

Dane was a mild-mannered teenager until he found a pair of shoes — red Converse sneakers, to be exact. These were far from ordinary. The shoes gave Dane special abili-ties, although they didn't actually do anything at all..

daNe georgeSArt Director

Page 4: Buzz Magazine: May 9, 2013

4 buzz May 9-15, 2013

BUZZTHURSDAY MAY 9corp note...keep this same size always

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No passes SHOWTIMES 5/10 - 5/15

S. Neil St. (Rt. 45) at Curtis Rd.

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Week of Friday, May 10 – Thursday, May 16, 2013

Take the CUMTD Buswww.theCUart.com

To the Wonder (R) Directed by T. Malick (TREE OF LIFE) | From a 35mm print

Fri: 4:30, 7:00, 9:30Sat: 2:00, 4:30, 7:00, 9:30

Sun: 2:00, 4:30, 7:00 | Mon - Thu: 7:30 PM

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Hey! Listen!A journey through Zelda’s many soundtracksBy Austin Gomez

I came across Ocarina of Time without know-ing what I was getting my 7-year-old self

into. Instead of being introduced to vibrant primary colors and the whimsical “yahoos” of Mario at the beginning of the game, my eyes were met with a dark, mysterious landscape and the frightening whimpers of a boy clad in a green hat and tunic. For the rest of the week, I was frustrated and confused, and I returned the game to Hollywood Video without getting past the first level.

Two years later, despite my realization that The Legend of Zelda: Ocarina of Time had come to be regarded as one of the greatest modern video games of all time, I decided to try my luck instead with its sequel, Majora’s Mask. While the adventure was still pretty confusing to me, I was at least able to complete the game all the way through.

Controlling Link, the same green-garbed hero of the series, I became intrigued by collecting masks, finding treasure, battling horrific but terrifically designed monsters and playing the ocarina. It seemed strange at first, playing a musical instrument in order to manipulate the game world around me.

Where in other games I would have to drive, walk or press “A” to enter certain areas, fast traveling (as well as time traveling) was a simple six-note song away. The “Song of Time,” for instance, is one of 12 playable songs in the game.

When I grew older, I replayed both Majora’s

Mask and Ocarina of Time, hopping on the Leg-end of Zelda bandwagon to such an extent that I collected every game in the series. While dark and familiar themes became more appealing to me as I matured, the music of these games became attached to me in the most peculiar of ways. I began to realize that no other game music had so heavily manipulated my mood, understanding and analysis of what happens during gameplay. The music of the Zelda series wasn’t there simply to enhance the mood, but rather to enhance the connection between the player and the world he traverses.

Legendary game composer Koji Kondo cre-ated the original 8-bit jingles for many original Nintendo titles, Super Mario Bros. and Zelda in-cluded. A far cry from the distracting beeps and boops of most early video games, the “Main Theme” of the Zelda series opens with a trium-phant trumpet choir and a percussive, valiant march fit for any sword-wielding adventure. From this theme alone, Kondo breathed a fresh revitalization of tonal nostalgia with every suc-ceeding Zelda title to date, from the “Overworld Theme” of A Link to the Past to the “Termina Overworld Theme” of Majora’s Mask.

But while the series' staple anthem is a classic, everything that makes a Zelda game’s music well balanced stems from each soundtrack’s dynamic versatility. Ocarina of Time’s bubbly “Korkiri For-est” and steel-drum tropical “Zora’s Domain” aren’t without tracks that contrast in mood.

The haunting void on dungeon pieces such as “Inside the Deku Tree” and the original “Fire Temple” (before religious groups felt that the eerie chanting resembled Islamic prayer, caus-ing the chants to be stripped from the master recording) effectively succeeds in returning the player to a dark place where the sun sets and darkness permeates.

This is where the music truly establishes its influence on video game soundtracks. For the all the magic in the Zelda mystique, it is never left without a palpable dreariness to couple. Whereas most games find themselves recy-cling a singular, overarching tone that yields to more background noise than thought-out com-position, the Zelda series actively moves across genres ranging from acoustic experimentation to castanet flute sessions to robust, cinematic orchestrations. If the idea here is to strike a balance between pushing the boundaries of Zelda music while still accompanying every entry’s shift in tone, then Mr. Kondo surely has a lock on his game.

There are times, of course, when battling Re-Deads, Stalfos and Ganon necessitate an epic, crusading score to encompass Link’s heroic triumphs. But Zelda’s trademark mysterious-ness will always come from its minimalism, like coming across an odd man, his music box and a windmill.

Visit readbuzz.com for more of buzz's favorite video game soundtracks.

Illustrated by Dane Georges

music

Page 5: Buzz Magazine: May 9, 2013

May 9-15, 2013 buzz 5

community

vintage video gamesLive Action Games, a throwback game shopby TimoThy STilling

Remember how impossible Battle Toads was? Or how games of Super Mario Kart got so

competitive? How about the feeling of accom-plishment after defeating a boss when playing a cooperative game of Teenage Mutant Ninja Turtles IV: Turtles in Time? Relive those moments today, or recreate them for a new generation at Live Action Games in downtown Champaign.

Located at 41 E. University Ave. in downtown Champaign, Live Action Games is a throwback to your old neighborhood video game shop, special-izing in games of the past and hardware repairs. It’s on the first floor of a tall brick building, a short distance from the bus station.

Owner-operator Adrian Astorina is an ami-able guy and an Australian transplant, having lived in the Champaign area for some 15 years. He’s knowledgeable on all game-related top-ics. He instantly builds a rapport with custom-ers, chatting on the nuances of the original 151 Pokémon as easily as the pastiche elements of today’s platformers. A young lady came in asking for Mister Mosquito, a PS2 game from 2001 where you actually play as a mosquito. The objective of the game is to go around bit-ing people in order to save up enough blood to make it through the winter. Though Astorina didn’t have a copy, he and the customer joked

about the odd nature of the game. The foot traf-fic comes in waves.

“I mostly do repairs all day,” Astorina said. “But I like to chat people up when they come in, build an atmosphere. Lots of people come in just to shoot the shit.”

Astorina, in typical entrepreneurial spirit, start-ed Live Action Games because he was dissatisfied with where he was at.

“It’s a funny story,” he said. “My girlfriend was like, ‘You hate your job, you hate your life. Do something about it.’ So it was an impulse that took off, you know, it was just totally random; just went for it.”

His love for video games is what drove him.“I’ve been gaming since I was 3 years old — so

27 years. That makes me seem very old,” he said with a laugh.

Pressed for a favorite game, Astorina cited Final Fantasy Tactics for PS1, but quickly qualified it by saying, “There are too many to name.”

Inside, the store’s walls, which aren’t covered in video games, are adorned with 8-bit artwork from quintessential titles like Donkey Kong and Space Invaders. In another open space is a poster of The Periodic Table of Game Controllers, and another mapping the evolution of controls on vari-ous handheld and console systems. The walls that

are covered in video games offer a wide selection of used games for sale or trade across most gam-ing platforms, including NES, SNES, Sega Genesis, Dreamcast, N64, Gamecube, Gameboy, GBA, PS1, PS2, PS3, Xbox and Xbox 360.

A PS1 demo station, with Spyro the Dragon run-ning, holds a spot in the back of the store waiting for someone to kill a few minutes. The purple hero flies around the welcome screen hoping to be directed in helping free his fellow dragons.

All of the classics are there: Mortal Kombat, many iterations of the Mario franchise, Crash Bandicoot, Street Fighter, Zelda, Final Fantasy, Metal Gear Solid, Tekken, Mega Man, Chrono Trigger and Kirby. The list goes on. You name it, they’ve prob-ably got it, or will get it at some point.

Unsurprisingly, Astorina said the most request-ed game he gets is Super Smash Bros. for N64.

“That game never sticks around very long,” he said.

The focus of Live Action Games is definitely on old school titles, and the nostalgia for the '90s is ripe.

They also have game systems and a wide ar-ray of accessories like Dance Dance Revolution pads, steering wheels, Rock Band guitars and extra controllers. These things are nice to check out before buying them — an option not afforded by online commerce.

Astorina chooses not to have an online store because it unnecessarily complicates things.

“If we have something incredibly hard to find, I don’t want it going to someone non-local. If we have someone come in right now looking for this game, I don’t want to turn them away and say go bid for it on the website," Astorina said. "I want people to be able to come in and buy it right now.”

New inventory is coming in all the time, basically led by Astorina’s discretion. At this moment, that means themed T-shirts and action figures.

When asked if he thinks there will always be a place for used video game shops, Astorina has a positive outlook.

“I grew up playing Atari and Nintendo games and have always constantly gone back, even just for half an hour, and thought, ‘This is awesome,’” Astorina said. “If you’re a hardcore gamer, you will always want to go back and relive the memories. In the future, people will want to go back and play Xbox 360 games.”

It has been around nine months since the open-ing of Live Action Games. A very successful Super Smash Bros. tournament was held in September, with the possibility of a Marvel vs. Capcom tourna-ment sometime in the near future.

More info can be found at http://facebook.com/LiveActionChampaign.

Interior of Live Action Games. Photo by Liz Brinckerhoff

Page 6: Buzz Magazine: May 9, 2013

T ucked away on the third floor of a beauti-ful brick building sits a team of over 100

people, some punching away at keyboards, others reviewing notes and artwork. A group of eight with Playstation controllers in hand are shouting at the television in front of them as their onscreen character narrowly dodges a string of explosions.

These people create entire worlds from their collective imagination, worlds that people from all over the globe lose themselves in and be-come passionate about.

Located at One Main Plaza in Champaign, Volition has been a part of the community since 1996 (its predecessor, Parallax Software, was here before that), but many aren’t aware that such a high-profile video game developer sits right in the heart of downtown.

Their work includes the Saint’s Row series, Red Faction and The Punisher, a game loosely tied to the 2004 Marvel film. Their latest, Saint’s Row: The Third, has sold over two million copies worldwide.

When touring the studio and listening to some of the developers and staff speak, one thing be-comes apparent: These people are passionate about their work. Dan Cermak, the general man-ager, spoke about their upcoming game, Saint’s Row IV, and seemed proud to be working on the game, excitedly discussing the little bits of info he was allowed to talk about.

“It’s really a great experience," Cermak said. "It’s a lot of fun.”

Cermak distanced Volition from the kind of games your Grandma might be familiar with, like Angry Birds. He says their products are for the hardcore gaming crowd.

“I look at iOS games as a lunch break and our games as a vacation,” he said.

Saint’s Row IV is an action game in which your character, through some means that Volition hasn’t revealed yet, goes from the gang leader

of previous games, to becoming President of the United States.

“As president, you are taken by aliens and put in a Matrix-like simulator where you end up with superpowers, and the game is just crazy,” Cermak said through a grin. “They said to us after Saint’s Row: The Third that you couldn’t get much more over the top, but I think it’s much more over the top, and actually much more fun.”

The game obviously doesn’t take itself seriously.“We just focus on making this game fun,” he said.By this, he means all the crazy ideas that come

out of brainstorm sessions are given a fair shot. Audio director Ariel Gross proposed an idea

for a weapon that shoots dubstep music to take down foes and start dance parties in the streets.

“I was just listening to a dubstep track called 'Existence,' by Excision & Downlink, and this freaky voice says, ‘Initiate phase one. Power up the bass cannon!' And it occurred to me that the wobbles and stabs of bass could be used to attack people,” Gross said.

It is a long road from inception to release for a video game that involves a large team of people working long hours. Early stages involve fewer people, but they let their imaginations run wild.

Jim Torbit, a producer, said they start with a “discovery” period.

“Discovery is a blue-sky phase where we de-emphasize practical limitations and concern ourselves with strategic objectives like deter-mining a successful game vision and a player experience,” he said.

Then the team starts honing in on their vi-sion of what they want their game to be, laying out the groundwork to move into production phase and checking the practicality of the cra-zier ideas.

“When there is enough momentum behind an idea, it turns into a prototype. This could be a sketch on a napkin, or a little work of interactive fiction, or even a fully functioning in-game pro-

totype," Gross said. "If we decide that it’s a wor-thy idea, then it will actually be implemented into the game, and then it’s tested again, then refined, then tested, refined, tested and so on, ideally until we’re satisfied with it.”

Volition is currently in the production phase for Saint’s Row IV, finalizing many of the ideas that have been floating around for months, even years.

But things don’t always go as smoothly as planned in the gaming industry, and Volition has had its share of bumps. The longtime publisher of Volition’s games, THQ, faced financial woes in the last couple of years, and filed for bankruptcy earlier this year.

“It was a pretty painful year. We lost a lot of good people,” said Cermak. “We were their biggest studio. The Saint’s Row series was their most profitable.”

THQ auctioned off all of its assets in Janu-ary. Volition was then bought by Deep Silver, a branch of the European company Koch Media.

Despite this, Saint’s Row IV is barreling toward its release. It will soon go into post-production to get ready for store shelves.

Just as musicians might get sick of playing the same songs every night on tour, many game developers become tired of their own product at the end of their two- or three-year develop-ment period

But Cermak said, “I have to play it every single day and I still find it incredibly fun.”

While Saint’s Row IV is only scheduled for re-lease on current systems, Volition is always looking to the future. They are tinkering with the recently announced PlayStation 4 and Mi-crosoft’s still-under-wraps console, and other new tech such as the Oculus Rift, a headset that tracks your head movements and produces a 3D screen that takes up the player’s entire pe-ripheral vision, effectively bringing the player into the world.

“One way to approach (the new game con-soles) is to ask ourselves what kinds of things the player might expect from games in five years, and then choose a few of those things to figure out how to deliver to our players in three years," Gross said. "We might have something innovative if we can do that.”

Cermak said they have a "lab" where they let people play around and learn about these things.

But the general focus around the studio was on Saint’s Row IV.

“It’s completely different in many ways than Saint’s Row: The Third.” The addition of crazy powers is a huge change, and one way Volition innovates on its formula of open-world, player-caused mayhem.

“Our motto is ‘fun over real,” said Cermak. Saint’s Row IV will be released August 23.

6 buzz May 9-15, 2013

Arts & EntErtAinmEnt

gamer’s haven Inside video game developer Volitionby Tyler MarTin

Volition. Photo by Alex Mejia

Volition. Photo by Alex Mejia

Page 7: Buzz Magazine: May 9, 2013

May 9-15, 2013 buzz 7

My sword glows blue in the presence of fanboys

STREAM US ONLINE AT WPGU.COM

players' paradise Fun times at Armored Gopher Games

At Armored Gopher Games in Urbana, it’s all about the social experience.

“'Everybody gets to play' is the motto,” said Dave Hoover, owner and manager of the store for the last four and a half years. “We are a store that specializes in tabletop experiences,

be they board games, miniatures, collectible card games, role playing — just a place to get together, meet some people, play some games and have some fun.”

Patrons don’t necessarily have to bring their own games, since some demos are available.

There are also drinks and snacks for sale, and outside food is allowed.

“We don’t want people to go hungry,” Hoover said. Armored Gopher moved to a new location at

1508 N. Cunningham Ave. at the beginning of April, and is now about twice the size of its old space, featuring several tables for gameplay. Hoover said they now have room for over 100 people, but have not yet hit capacity.

His experience in gaming started in childhood.“I was bullied into gaming at the tender age of 8,”

Hoover said, describing a scenario where he was forced to play Dungeons & Dragons by his friend’s teenage brother. Eventually, he no longer had to be forced and has been playing tabletop games since.

Now, he wants to share an array of games like Warhammer 40k, Magic: The Gathering and The Settlers of Catan with the community.

“We’re a store first, but we really want to be part of the gaming community overall,” Hoover said.

The store’s website features a calendar of sched-uled events, but people are welcome to come in anytime during the store’s hours.

Hoover said gaming stores that allow in-store playing are now common, and ideal.

“In this day of Internet sales and whatnot, if you don’t offer some kind of gaming space, you might as well not even open,” he said. “If you open a storefront with no game space, don’t even jump in the arena; there’s no point."

Hoover explained that there is nothing elec-tronic in the store in terms of PC games and video games. He said this is not because he doesn’t like them, but because they don’t connect people to each other. He classified his games as being social tabletop experiences.

“You are directly across the table from the person you’re playing against. You’re laughing, you’re talking, you’re cracking jokes, sharing a pizza, grabbing a soda. It’s just camaraderie," he said. "It gives you a chance to be social, get off the headset and get in-person. It’s very easy to be on a headset and be very hyper aggres-sive, very rude and have a very negative experi-ence. Here it’s a little less trash talk and a little more. "Hey, let’s make friends.’"

Hoover feels that the emphasis on social gaming is important, and noted that you no longer need to leave the house to play video games, or even see movies.

“We’re very connected to each other, but always through a device,” he said, using cell phones as an example. “This takes out the device. You can shake the person’s hand, look them in the eye, smile, laugh, joke, read body language. It’s better; it’s a more human experience.”

For more information about Armored Gopher, head to its website: http://armored-gopher.com.

by John Milas

Armored Gopher Games in Urbana. Photo by Folake Osibodu

Page 8: Buzz Magazine: May 9, 2013

8 buzz May 9-15, 2013

food & drinkfood & drinkby Matt Jones

“Gonna Crack”--but you’ll figure it out.

jonesin’

Stumped? Find the solutions in the Classifieds pages.

Across1 They’re not as busy in May5 Planned to rob10 Jimmy of shoes14 Square footage, say15 “I want to play ___” (line from

“Saw”)16 Good thing to check Snopes.

com for17 Superman’s city19 Like squid spray20 Awaiting a court date22 Slow mover23 Astley who gets rolled26 It’s north of Afr.29 They’ll come before U31 “Dexter” actor C.S. ___33 It may have a five-point

harness39 Comes up short40 Subside41 Sir Topham ___ (“Thomas the

Tank Engine” manager)42 Going way back?45 Author referenced in “The

Following”46 Brit. reference that added

“uplink” in 201347 Mining find48 Nuremberg number50 Eagle’s nest55 Big trouble61 Vulcan mind ___

64 Old pantyhose brand with a famous Joe Namath ad

65 Berry variety66 Pocahontas’ husband John ___67 Oaxaca water68 What the four circled answers

“crack”69 Outdo70 Bestselling 16-bit console,

briefly

Down1 Pitches a tent2 Get grooming3 Insurer based in Hartford4 Manhattan restaurateur Vincent5 Rank on a cereal box6 Wide-eyed7 Bad substance for a 22-across8 Mideastern ruler9 South Asian10 It’s rated with alarms11 Pet name12 Charter ___ (tree on

Connecticut’s state quarter)13 Acne-fighting brand18 Fixed a squeak21 Bohemian24 Word used with defibrillators25 He wrote “Endymion” and

“Hyperion”27 Grammarian’s concern28 Overzealous

29 Nostalgia-evoking30 Take the helm32 Suffix after Rock or Raisin33 Provide freebies34 Tinseltown, in old headlines35 “Did ___ tell you about the

time...”36 California-based

semiconductor company founded in 1981 (hidden in FALSIFY)

37 Follower38 That boat43 Film ___44 Immature, like some meat49 One of the Munsters51 Watson and Thompson52 Take to the throne53 Problem54 You are, in the Yucatan56 River through Catalonia57 “___ Flux” (futuristic MTV

cartoon)58 Carnegie or Chihuly59 ___ Berry (Jones Soda flavor)60 Sch. near the US-Mexico

border61 It’s un-PC62 Earth Day prefix63 Wee boy

Games to DevourFive of the 10 best drinking gamesby Melissa españa and Muriel Kelleher

Every great party starts with a great pre-game, with drinking games being the best way to

reach the perfect level of inebriation. 1. Beer Pong All you need beside beer (or hard liquor, if you want to play hard ball) is a long table, 10 red Solo Cups for each team, pingpong balls and a good partner. The game is simple. The goal is to aim at the opposing team’s cups (which are lined up as a pyramid) and try to make your ball land inside a cup. If it does, one of the team members must finish the drink. Teams take turns shooting and the game ends when someone lands a ball in the last remaining cup. 2. Flippy Cup

Flippy Cup is best played with two teams of at least four or five. Team members stand next to each other on one side of the table, each with a cup in front of them. To start the game, everybody fills about 1/4 of their cup with beer or whatever drink they’re playing with. One player from each team starts the game by chugging the drink and then putting the cup upside down on the edge of the table. The goal is to flip the cup right-side-up by using only your finger. The person next to you cannot chug his drink until you flip over your cup. The goal is for each teammate to complete the flip before the other team does. 3. Quarters

To play this game, you’ll need a cup and drink for every player, an extra cup filled with beer and a few quarters. Each player needs to put their cup in the middle of the table and remember which cup belongs to them. The extra cup goes in the middle and generally contains more liquid than the rest. Everyone sits around the table and the point of the game is to flip the quarter into a cup. If it lands in a cup, the person that it belongs to needs to finish the drink. If the quarter lands in the middle cup then everyone needs to finish his or her drink

and the last person to finish also has to drink the middle cup. 4. Circle of Death

This game has some variation, but you’ll need three or more players, a deck of cards, an unopened can of beer and a full cup of whatever mixed drink you’re drinking that night for each player. Shuffle the cards and fan them out into the shape of a circle around the can of beer. The object of the game is to draw a card when it’s your turn and put it under the can’s tab. Each card has a rule and because there are different ways to play, there might be some variation as to what each means. For example, usually aces are “waterfall.” When a player draws an ace, he has to chug his drink and then the next person does the same until the first person has stopped drinking. It’s best to have a printout of the rules somewhere nearby. The game ends when the person who puts his card under the beer can’s tab causes the can to pop open. The player then has to finish the drink and the game is over. 5. Bottle Hockey

You’ll need one quarter and an empty beer bot-tle for each player. Remove everything from the table except for these things. Everybody stands at the table with their bottle directly in front of them. The game starts when one player spins the quarter in the middle of the table and calls out another player's name. That player attempts to hit the spinning quarter at another player’s bottle with a flat hand. All players are allowed to block their bottle, but only using their pointer or pinky fingers. If the player whose name was called out hits another players bottle with the quarter, that player has to drink. The player who just hit the bottle spins the quarter and the player whose bottle was hit must drink until the quarter stops spinning. Afterward, another player spins the quarter and the game repeats. (Read the full article at readbuzz.com)

Photo by Megan Swiertz

Page 9: Buzz Magazine: May 9, 2013

May 9-15, 2013 buzz 9

WantedU of I Student Interested in a

Career in Advertising Sales

Must be in Champaign-Urbana over the summer.

Must be able to commit 3 hours/day Mon-Fri

Commission based pay structure

Email [email protected] for application materials

?

Controlled adaptations A look at video games in filmBy Buzz Movies & Tv sTaff

The video game industry grew from its humble roots as a niche hobby for nerds into a billion

dollar industry enjoyed by hundreds of millions across the world. Hollywood, seeing the potential dollar signs, has tried many times to cash in on the exponential growth of the industry. Adaptations of video games have been attempted since the early 1990s with varying amounts of success. No video game adaptation has reached above 40 percent on Rotten Tomatoes. The largest grossing video game adaptation only made around $300 million, a relatively paltry amount for a summer blockbuster. Something about video game adaptations has Hol-lywood struggling. We took a look at three video

game films to see where Hollywood went right and (more often) where it went wrong. super Mario Brothers

An article about video game films would not be complete without a special mention to the one that started them all. A critical and financial failure, Super Mario Brothers is widely regarded as a huge mistake. It suffers from some major early '90s weirdness. Made in 1993, the film is about two Italian Ameri-can brothers Mario (Bob Hoskins) and Luigi (John Leguizamo) living in Brooklyn. Luigi falls in love with an orphaned NYU student named Daisy (Samantha Mathis) who is kidnapped and taken into an alter-nate dimension where the world is ruled by humans

who evolved from dinosaurs. The two brothers must save Daisy from King Koopa (Dennis Hopper). The idea to turn the brightly colored and fun Super Mario Bros. games into a dystopian cyberpunk nightmare is an odd one indeed. The movie is by no means a good one. Super Mario Brothers has been regularly called the worst video game movie of all time. Even the special effects were bad for its time. However, the sheer oddity that permeates the film elevates it to the “so bad, it’s good” category. You most likely will not enjoy the film, but Super Mario Brothers is definitely something everyone should experience at least once. ­—Jamila­Tyler lara Croft: tomb raider

Watching the 2001 Lara Croft: Tomb Raider film feels like watching a live-action video game. This, of course, is due to the fact that the film is based off the videogame series, beginning with the Tomb Raider game made for the Sega Saturn in 1996. Although the movie doesn’t follow any direct storylines from the game, it is based off their protagonist. Lara Croft (Angelina Jolie) is a confident, intelligent, combat-ready female archeologist. She also often happens to be in suggestive clothing, but that, alas, is also true to the games. If Lara Croft is a mixture of James Bond — ironic as the film also stars Daniel Craig — and Indiana Jones, she succeeds in both seeking old

mystic relics and firing a gun, but her film lacks the sharp dialogue or plot lines of her male counterparts. No, Tomb Raider is interesting only in that it really does look like the video game. Lara swings on vines, jumps onto ledges, explores old tombs and fights the stone monsters that are animated to move and look like a video game beastie. Overall, it’s a nice nod to the games, but not much more. —Amanda­Toledo Wreck-it ralph

Even for a non-gamer like me, Wreck-It Ralph is still a delightful manifestation of what happens when we turn off the electronics. Anybody else remember thinking as a kid that our elementary teachers simply lived at school after we all left for the day? Wreck-It Ralph follows that sentiment but with beloved video game characters. Pac-Man himself appears in Ralph’s therapy group and sympathizes with him. Then there’s the short and sweet Fix-It Felix (voiced by Jack McBrayer) and his unrelenting devotion to power-maven Sergeant Calhoun (voiced by Jane Lynch). Jane Lynch has a razor-sharp voice, which makes the unlikely pair even more loveable. Wreck-It Ralph visualizes all these great character dynamics in ways we only could’ve imagined. In addition, there are winks in the film that refer to the arcade greats for gamers to catch, so it’s truly a movie for all. —Stephany­Guerrero

Used with permission from Allied Film Makers

movies & Tv

Page 10: Buzz Magazine: May 9, 2013

10 buzz May 9-15, 2013

Online: Click "Submit Your EvEnt" at the217.com • E-mail: send your notice to [email protected] • Fax: 337-8328, addressed to the217 calendar Submit your event to the calendar:THE217.COMComplete listing available at

Snail mail: send printed materials via u.S. mail to: the217 calendar, illini media, 512 E. Green St., Champaign, iL 61820

may 9 - 15, 2013calendar

THIS SUMMER... Take a class for fun, not because it’s required.

Save money.

Transfer summer credit back to your home university.

Summer SeSSionS Star t may 20 and June 10.Start planning your summer now at harpercollege.edu/summer

buzz’s WEEK AHEADlost sock MeMorial day

bedrooms, washing machines and locker rooms around the globethursday, may 9A few quarters i suppose, if you wash your socks at a laundromat

there is probably nothing more frustrating than losing a sock. the washing machine is a perpetual battleground, a place where toe socks, tube socks, athletic socks and holiday socks all come together to fight for their continued existence, with the machine seeming to always win. or maybe it’s your couch cushions that gobble up your helpless feet warmers, or even your smelly locker room that plots to capture as many socks as possible to add to its endless stench. Wherever and whenever a sock is lost, it’s a sad, sad day. So take a moment of silence to salute your lost socks that have trudged through the worst of conditions with you — across muddy soccer fields, dusty floors, inside smelly sneakers and God only knows what other unmentionable places... Ahem... i’m looking at you, boys... be thankful you will probably get another pair or two for Christmas this year. — andrea baumgartner, arts & entertainment editor

yMca duMp and run collections

university YmCAmay 9 (9 a.m. to 6 p.m.), may 10-11 (9 a.m. to 4 p.m.), may 13-17 (9 a.m.

to 4 p.m.)Free

Are you moving out and don’t need your dishes? Have you outgrown your bike? Do you hate the shirt Grandma just gifted you? there is a home for all these things and you can avoid it being the dumpster. Swing by the university YmCA on 1001 S. Wright St. in Champaign and drop off your unwanted objects. throughout the summer, the YmCA will collect these items and then sell them at the university’s Stock Pavilion in August. For more information, go to www.universityymca.org/dump_and_run/ —carrie mcmenamin, Food and drink editor

next to norMal

Station theatre $10-15 may 9-11

in this contemporary musical and winner of the 2010 Pulitzer Prize for Drama, a suburban household copes with crisis and the unpredictability of a mother’s worsening bipolar disorder. —Jamila tyler, movies & tv editor

earth Witch, il cattivo, lark’s tongue, thundertruck

thursday, may 9, 8:30 p.m. the Highdive$719+

Earth Witch, the recently formed trio featuring members of the late rvinS, as well as Enta and Dino bravo, take on the Highdive this thursday, may 9, with their own brand of bass-heavy sludge. Don’t miss this chance to check them out. —maddie rehayem, music editor

thursday 9

art & other exhibitsFrom Protest to PeaceSpurlock museum9 a.m.

classes Workshops& lecturesVegetarian Indian Delicacies: Ragda PattiesCommon Ground Food Co-op6 p.m.

Family FriendlyBabies Love BooksChampaign Public Library10:30 a.m.

Family Engineering Nightsorpheum Children’s Science museum4 p.m.

live music & karaokeKrannert UncorkedKrannert Center for the Performing Arts5 p.m.

Dale Watson and the Lonestarsrosebowl tavern8 p.m.

Chillax with DJ Belly and Matt Harshradio maria10 p.m.

miscellaneousUniversity YMCA’s Dump & Run university YmCA9 a. m.

Cosmopolitan Club at the University of Illinoisuniversity YmCA7 p.m.

movies & theaterNext to NormalStation theater8 p.m.

friday 10

art & other exhibitsFrom Protest to PeaceSpurlock museum9 a.m.

live music & karaoke the new rural route 3rosebowl tavern8 p.m.

Late Night with DJ Bellyradio maria, 10 p.m.

miscellaneousUniversity YMCA’s Dump & Run university YmCA9 a. m.

movies & theaterNext to NormalStation theater8 p.m.

saturday 11

Family FriendlyNative Plant SaleLincoln Square village8 a.m.

live music &karaoke Groove Avenuerosebowl tavern9 p.m.

90’s DaughterFat City bar & Grill9 p.m.

Salsa night with DJ Juanradio maria10:30 p.m.

miscellaneousFriendshop BookstoreChampaign Public Library1 p.m.

movies & theaterNext to NormalStation theater8 p.m.

sunday 12

Family FriendlyKids Cook! Ages 2-4Common Ground Food Co-op, 2 p.m.

live music & karaokeOpen Mic NightPheonix. 8 p.m.

Parrish Brothersrosebowl tavern8 p.m.

Industry Nightradio maria10 p.m.

miscellaneousUniversity YMCA’s Dump & Run university YmCA9 a. m.

Friendshop BookstoreChampaign Public Library, 1 p.m.

monday 13

classes Workshops& lecturesWriters Grouprantoul Public Library9:30 a.m.

Cooking Healthy on a Budget: Pan-Asian Noodle BowlCommon Ground Food Co-op6 p.m.

Family FriendlyPuzzle Exchangerantoul Public Library5 p.m.

live music & karaokeBOOM-JAM Open Stageboomerangs bar and Grill 8 p.m.

Hootenannyrosebowl tavern8 p.m.

Lounge Nightradio maria, 10 p.m.

Rockstar Karaokemike 'n' molly’s10 p.m.

miscellaneousHula Hoop ClassesParkland College6:30 p.m.

movies & theaterAbe Froman Projectmike n molly's8:30 p.m.

tuesday 14

art & other exhibitsNext to NormalChampaign Central High School7 p.m.

classes Workshops& lecturesSkincare 101: For Teens Champaign Public Library3 p.m.

Community Cinema: “The Revolutionary Optimists”Champaign Public Library6 p.m.

Pairing Smackdown! Beer and Cheese vs. Wine and CheeseCommon Ground Food Co-op7 p.m.

Family FriendlyToddler TalesChampaign Public Library9:45 a.m.

Puzzle Exchangerantoul Public Library2 p.m.

live music & karaoke“The Buskin’ Justins” with Alamo Blackthe Clark bar7 p.m.

miscellaneousRainbow Coffeehouse Etc. Coffee House @ Wesley Foundation6 p.m. Tuesday Night Trivia Jupiter’s at the Crossing7 p.m.

Rantoul Public Library Board Meetingrantoul Public Library7 p.m.

Wednesday 15

art & other exhibitsChampaign Central HS Presents: ProofChampaign Central High School7 p.m.

classes Workshops& lectures One-On-One Computer Basics Champaign Public Library11 a.m.

Supplements 101: What is a Vitamin?Common Ground Food Co-op, 5:30 p.m.

Family FriendlyReady, Set, Read!Champaign Public Library, 9:45 a.m. Common Ground Story TimeCommon Ground Food Co-op, 10:30 a.m. FriendShop Book-store: Tag Bag Salemain Library, 12 p.m.

live music & karaokeOpen Decks with DJ Bellyradio maria, 10 p.m.

Otter Just Spinning Recordsmike n molly’s, 10 p.m.

Page 11: Buzz Magazine: May 9, 2013

May 9-15, 2013 buzz 11

Place an Ad: 217 - 337 - 8337

Deadline: 2 p.m. Tuesday for the

next Thursday’s edition.

Employment 000

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ThingsToDo 700

Announcements 800

Personals 900• PLEASE CHECK YOUR AD!

Report errors immediately by calling 337-8337. We cannot be responsible for more than one day’s incorrect insertion if you do not notify us of the error by 2 pm on the day of the first insertion.

• All advertising is subject to the approval of the publisher. The Daily Illini shall have the right to revise, reject or cancel, in whole or in part, any advertisement, at any time.

• All employment advertising in this newspaper is subject to the City of Champaign Human Rights Ordinance and similar state and local laws, making it illegal for any person to cause to be published any advertisement which expresses limitation, specification or discrimination as to race, color, mental handicap, personal appearance, sexual orientation, family responsibilities, political affiliation, prior arrest or conviction record, source of income, or the fact that such person is a student.

• Specification in employment classifications are made only where such factors are bonafide occupational qualifications necessary for employment.

• All real estate advertising in this newspaper is subject to the Federal Fair Housing Act of 1968, and similar state and local laws which make it illegal for any person to cause to be published any advertisement relating to the transfer, sale, rental, or lease of any housing which expresses limitation, specifications or discrimination as to race, color, creed, class, national origin, religion, sex, age, marital status, physical or mental handicap, personal appearance, sexual oientation, family responsibilities, political affiliation, or the fact that such person is a student.

• This newspaper will not knowingly accept any advertising for real estate that is in violation of the law. Our readers are informed that all dwellings advertised in this newspaper are available on an equal oppportunity basis.

Deadline:2 p.m. Monday for the next Thursday’s edition.

Rates:  Billed rate: 43¢/word Paid-in-Advance: 37¢/word

Photo Sellers30 words or less + photo: $5 per issue

Garage Sales30 words in both Thursday’s buzz and Friday’s Daily Illini!! $10. If it rains, your next date is free.

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(in buzz or The Daily Illini), $20• 10 words, run any 5 days

(in buzz or The Daily Illini), $10• add a photo to an action ad, $10

InDEx

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[email protected]

John/Healey Furnished 1 & 2 bedroom near John & Second Studi-os on Healey and First. $375/mo. Available August 2012. Call 356-1407

Furnished HousesFurnished 4 and 5 bedroom houses

on campus near Stoughton and Sixth.

Fall 2013-2014 Call 356-1407

STORE YOUR BELONGINGS FOR THE SUMMER!

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Paul 630-303-0774 Johnny 630-615-1732

Apartment Available May 13th!Apartment available starting

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in a quiet building. Rent is $666.

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(on Sixth St. between Chalmers and Armory). Please contact [email protected] for more

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1BR in 2 BR for $425/month. Price negotiable. Includes all utilities.

Furnished. Laundry and A/C in-unit. Parking available. Great location on North Campus (W Gregory St & N

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1 BR $485 APT for Summer Sublet Near Campus- 507 E. White St.

Fully furnished 1BR-1 bath available May 25-August 14th, 2013. Located on campus bus line and very close

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12 buzz May 9-15, 2013

Corporate Power Train Team Engine

C A L L 3 3 3 . 6 2 8 0 • 1. 8 0 0 . K C P AT I X

K R ANNER T CENTER FOR THE PERFOR MING AR T S

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Marquee performances are supported in part by the Illinois Arts Council— a state agency which recognizes Krannert Center in its Partners in Excellence Program.

2013(MAY9)quArter-pg-sq-buzz

TH MAY 9

5pm Krannert Uncorked // Marquee

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5pm Krannert Uncorked with The Painkillers, blues // Marquee

FR MAY 17

10am Dance for People with Parkinson’s // Marquee

By Jamila Tyler

The events of last year’s summer blockbuster mega-hit The Avengers still weigh heavily on Tony Stark’s mind.

“So what really happened in New York?” is the question that everyone, from pre-adolescent fanboys to overeager newscasters, wants to ask billionaire/genius/superhero Tony Stark (Robert Downey Jr.). Any mention of either “New York” or “wormhole” sends the man behind Iron Man into an anxiety filled tailspin. Like Stark, the shadow of The Avengers looms over Iron Man 3. As the first entry into Marvel’s Phase II (the second part of Marvel Studio’s attempt to create a massive cinematic uni-verse spanning multiple films), Iron Man 3 has the task of completing the Iron Man trilogy as well as setting up the events of the next several films lead-ing up to The Avengers sequel. And if the film is any indication, we’re in for a wild ride.

The world is once again in danger. This time not from an extraterrestrial threat, but from a terrorist obsessed with Chinese imagery called The Man-darin (Ben Kinglsey). Add a scorned scientist (Guy Pearce) and a team of explosive henchmen, and Tony Stark has more than enough to battle. Luckily for Tony, he has his long-suffering girlfriend Pepper

Potts (Gwyneth Paltrow), his level headed BFF Col. James Rhodes (Don Cheadle) and his faith-ful bodyguard-turned-head of Stark Industries security Happy (Jon Favreau).

Iron Man 3 avoids the pitfalls that affect lesser fi-nal entries into a superhero trilogy. Writer-director Shane Black (who also directed Downey in the darkly hilarious Kiss Kiss Bang Bang) keeps the light and sardonic tone of the previous two Iron Man films while upping the quality tenfold from the thoroughly mediocre Iron Man 2. Black, with the help of Ben

Kingsley, transformed The Mandarin from his ori-gins as a racist caricature of Evil Communist China into a brilliantly subversive take on the character.

Downey Jr. delivered an incredibly funny and nuanced performance as Tony Stark. His best mo-ments were when he was out of the suit and strug-gling with his inner demons. Paltrow as Pepper Potts is definitely one of the most interesting and well-written love interests in the Marvel Universe. It never feels as if Potts is there as the Designated Love Interest. Rather, she is a fully formed, three-

dimensional woman with needs and wants outside of being Stark’s girlfriend. The two have a chemistry that proves that a summer action movie can con-tain an adult relationship. Cheadle feels much more natural here as Rhodes than he was in Iron Man 2.

Iron Man 3 is not a perfect film. The third act got a little disjointed and the revelation of the ultimate motivation behind the villain was paper thin and underwhelming. Despite this, Iron Man 3 is a fitting end to the Iron Man series and an indicator that good things are coming our way from Marvel.

movie review

Zachary Grant harvests tomatoes at the new student-run farm at Lincoln and Windsor. Photo by Rebekah Nelson.

★★★★✩

pg-13

Iron man 3

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