cal28 build model
DESCRIPTION
Cal28 Build ModelTRANSCRIPT
Importing and Applying Motion
SIGGRAPH-02 Course 28:Motion Capture: Pipeline, Applications, and Use
Importing Acclaim Skeleton Creating a Simple Model Importing Acclaim Motion
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Ingredients
House of MovesDominatrix Plug-in Acclaim Skeleton file (*.asf) Simple Model Acclaim Motion file (*.amc)
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Pre-production Issues
Acclaim data provide a standard t-pose for binding Other formats require pre-production planning to determine the bind pose (keep consistent for all capture sessions)
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Dominatrix Plug-in
Install plug-inOn MAYA 4.0 CD, go to plug-ins folder and install House of Moves Dominatrix Plug-in Load plug-in in MAYA: Window > Plug-in Manager
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Dominatrix Plug-in Continued
Toggle-on loaded for dominatrix.mll and click the close button
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Dominatrix Plug-in Continued
Run Dominatrix
In the Command Line, type: Dominatrix and click the Enter key
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Importing Acclaim Skeleton
In the Dominatrix window, highlight Acclaim Skeleton and File > Import
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Acclaim Skeleton
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Create a Simple Model
Reference the AcclaimSkeleton Use NURBS Primitives to sketch out the main forms
Spheres and Cylinders for one side of the body
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Name Objects
In the Channel Box, Hypergraph or Attribute Editor rename the objects (head, arm, hand,ribcage, pelvis, leg andfoot)
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Adjust Geometry
Switch to ComponentMode Control Vertices will appear pink
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Adjust Geometry Continued
Use the Move tool to adjust the Control Vertices
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Adjust Geometry Continued
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Adjust Geometry Continued
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Adjust Geometry Continued
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Mirror Arm and Leg
Hold the Shift key and select the arm, hand, leg and foot Edit > Duplicate Enter -1 for Scale X
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Position Parts
Adjust the position of each object to align with the skeleton
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Add Name Prefixes
Select the duplicates Modify > PrefixHierarchy Names Enter Prefix (right)
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Binding
Switch to AnimationMenu Set Bind the geometry to the skeleton Select the root node of the skeleton Shift-select all of the figure geometry Skin > Bind Skin > Smooth Bind
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Importing Motion
Open the Dominatrix Plug-in In Dominatrix, select Acclaim Motion Dominatrix will ask for the ASF file Then, select AMC file
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Adjusting Smooth Bind
Select the Ribcage geometry Skin > Edit SmoothSkin > Paint SkinWeights Tool
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Smooth Bind Continued
In the Tool Setting Window, under the influence section, highlight lshoulderjoint Under the Paint Weights section, click the Flood button
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Smooth Bind Continued
In the Tool Setting Window, under the influence section, highlight rshoulderjoint Under the Paint Weights section, click the Flood button
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Hide IK
Hide the Skeleton in the Perspective View In the PerspectiveView, Show > None Then, Show > NURBS Surfaces
SIGGRA peline, Ap
Playblast
Playblast animation Right Mouse Hold on Time Slider and Select Playblast Movie
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