castle ravenlot - wrath of ashardalon - tiles' cards · this tile's unexplored edges....

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Page 1: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this
Page 2: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this
Page 3: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Horrid Horrid Horrid

HorridPlace Horrid tiles

next to all of this tile'sunexplored edges.

Page 4: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Dire Dire Dire

HorridWhenever a monster is

placed on this tile, the nextplayer places the samemonster on another tile.

Dire

HorridPlace Horrid tiles

next to all of this tile'sunexplored edges.

DirePlace Dire tiles

next to all of this tile'sunexplored edges.

DirePlace Dire tiles

next to all of this tile'sunexplored edges.

Page 5: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

DirePlace Dire tiles next to all ofthis tile's unexplored edges.

Monsters on this tilehave +4 AC.

If possible,place the top tilefrom the stack

next to this tile'sunexplored edge.

If possible,place the top tilefrom the stack

next to this tile'sunexplored edge.

A heroon the stairs at the endof his or her Hero phasecan leave the dungeon.

A hero on the chest with no adjacent monster

carrying less than 6 treasurescan spend a move action to

draw a treasure card.

When a hero is reducedto 0 hit point or when anon-undead monster is

defeated on this tile, place anundead monster on this tile.

HorridPlace Horrid tiles next to all ofthis tile’s unexplored edges.

Monsters and heroes onthis tile have -2 to AC.

A heroon the ladder at the endof his or her Hero phasecan leave the dungeon.

Page 6: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Skull & CryptPlace Skull tiles next to all ofthis tile's unexplored edges.

Spend a Hero Phase onthe coffin to unflip a power.

Skull Skull

A hero on the fountainwith no adjacent monster

and less than 3 HPcan spend a move action to

receive a healing surge.

Skull Skull

Page 7: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Skull & CryptIf possible, place the firstCrypt tile from the bottom

of the stack next to this tile'sunexplored edge.

Skull & CryptIf possible, place the firstCrypt tile from the bottom

of the stack next to this tile'sunexplored edge.

Skull & CryptIf possible, place the firstCrypt tile from the bottom

of the stack next to this tile'sunexplored edge.

Skull & CryptIf possible, place the firstCrypt tile from the bottom

of the stack next to this tile'sunexplored edge.

Crypt Crypt

A herothat loses at least 1 HP

while on this tile also takesa “poisoned” and a “dazed”

markers.

A heroon the stairway at the endof his or her Hero phasecan leave the dungeon.

Page 8: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Skull & CryptPlace Skull tiles next to all ofthis tile's unexplored edges.Monsters ignore heroes on

this tile (if they have choice).

Skull & CryptPlace Skull tiles next to all ofthis tile's unexplored edges.Undeads have 1 more HP

while on this tile.

Skull & CryptPlace Skull tiles next to all ofthis tile's unexplored edges.A hero using a power on thistile takes a “dazed” marker.

Whenever a monster ends itsmovement on this tile, the

next player places the samemonster on this tile.

Skull & CryptPlace Skull tiles next to all ofthis tile's unexplored edges.

A hero on this tile cannot usemagic (treasure or spells).

Page 9: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Skull Skull

Skull Skull

SkullA hero

on this tile at the end of hisor her Hero phase takes

a “poisoned” marker.

Skull & CryptPlace Skull tiles next to all ofthis tile's unexplored edges.Monsters on this tile do +1

damage on successful rolls.

Page 10: Castle Ravenlot - Wrath of Ashardalon - Tiles' Cards · this tile's unexplored edges. Monsters on this tile have +4 AC. If possible, place the top tile from the stack next to this

Skull Skull Skull Skull

Skull

SkullOnce per adventure per hero,a hero on the workbench canspend his or her Hero phase

to draw a treasure card.

SkullA hero

on the altar at the end of hisor her Hero phase can

heal 1 HP or one condition.

SkullOnce per adventure,

a hero in the center of thecircle can spend his or her

Hero phase to level up.