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Chapter 3 Vectors

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Page 1: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

Chapter 3

Vectors

Page 2: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

3 Vectors

18 October 2018 2 PHY101 Physics I © Dr.Cem Özdoğan

Page 3: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 3 PHY101 Physics I © Dr.Cem Özdoğan

3-2 Vectors and Scalars

• Physics deals with many quantities that have both size and direction.

• It needs a special mathematical language-the language of vectors-to

describe those quantities.

• In this chapter: we will focus on the basic language of vectors.

Page 4: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 4 PHY101 Physics I © Dr.Cem Özdoğan

• The simplest example is a displacement vector.

• If a particle changes position from A to B, we represent this by a vector

arrow pointing from A to B.

• Arrows are used to represent vectors.

• The length of the arrow signifies magnitude

• The head of the arrow signifies direction

• Sometimes the vectors are represented by bold lettering, such as vector a.

• Sometimes they are represented with arrows on the top, such as

3-2 Vectors and Scalars

A

Page 5: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 5 PHY101 Physics I © Dr.Cem Özdoğan

3-3 Adding vectors geometrically

• Vector a and vector b can be added

geometrically to yield the resultant vector

sum, s.

• Place the second vector, b, with its tail

touching the head of the first vector, a. The

vector sum, s, is the vector joining the tail

of a to the head of b.

The vector sum, or resultant

Is the result of performing vector addition

Represents the net displacement of two or more displacement

vectors

Page 6: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 6 PHY101 Physics I © Dr.Cem Özdoğan

3-3 Adding vectors geometrically; Some rules

Vector addition is commutative

We can add vectors in any order

Vector addition is associative

We can group vector addition

however we like

Page 7: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 7 PHY101 Physics I © Dr.Cem Özdoğan

A negative sign reverses vector direction

We use this to define vector subtraction

Only vectors of the same kind can be

added

(distance) + (distance) makes sense

(distance) + (velocity) does not

3-3 Adding vectors geometrically; Some rules

Page 8: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 8 PHY101 Physics I © Dr.Cem Özdoğan

Example:

3-3 Adding vectors geometrically

Page 9: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 9 PHY101 Physics I © Dr.Cem Özdoğan

3-4 Components of vectors

• The component of a vector along an axis is the projection of the

vector onto that axis.

• The process of finding the components of a vector is called resolution

of the vector.

• In 3-dimensions, there are three components of a vector along pre-

defined x-, y-, and z-axes.

Page 10: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 10 PHY101 Physics I © Dr.Cem Özdoğan

• The components of a vector can be positive or negative.

• We find the components of a vector by using the right triangle rules.

They are unchanged if the vector is shifted in any direction (but not

rotated).

Where θ is the angle the vector makes with

the positive x axis, and a is the vector length

(|a|).

3-4 Components of vectors

Page 11: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 11 PHY101 Physics I © Dr.Cem Özdoğan

Angles may be measured in degrees or radians

Recall that a full circle is 360˚, or 2π rad

Know the three basic trigonometric functions

3-4 Components of vectors

Page 12: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 12 PHY101 Physics I © Dr.Cem Özdoğan

Example

Page 13: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 13 PHY101 Physics I © Dr.Cem Özdoğan

3-4 Components of vectors

Page 14: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 14 PHY101 Physics I © Dr.Cem Özdoğan

3-5 Unit Vectors

• Unit vectors pointing in the x-, y-,

and z-axes are usually designated

by respectively

• Therefore vector, a , with

components ax and ay in the x- and

y-directions, can be written in

terms of the following vector sum:

kji ˆ,ˆ,ˆ

A unit vector

Has magnitude 1

Has a particular direction

Lacks both dimension and unit

Is labeled with a hat: ^

We use a right-handed

coordinate system

Remains right-handed when

rotated

Page 15: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 15 PHY101 Physics I © Dr.Cem Özdoğan

3-6 Adding vectors by components

If then

• Therefore, two vectors must be equal if their corresponding

components are equal.

• The procedure of adding vectors also applies to vector subtraction.

Therefore,

where

Page 16: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 16 PHY101 Physics I © Dr.Cem Özdoğan

Example:

3-6 Adding vectors by components

Page 17: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 17 PHY101 Physics I © Dr.Cem Özdoğan

Example (Continued):

3-6 Adding vectors by components

Page 18: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 18 PHY101 Physics I © Dr.Cem Özdoğan

3-7 Vectors and the Laws of Physics

• Freedom of choosing a coordinate system

• Relations among vectors do not depend on the origin or the

orientation of the axes.

• Relations in physics are also independent of the choice of the

coordinate system.

We can rotate the coordinate system, without rotating the vector, and

the vector remains the same

All such coordinate systems are equally valid

Page 19: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 19 PHY101 Physics I © Dr.Cem Özdoğan

3-8 Multiplying Vectors

A. Multiplying a vector by a scalar

Multiplying a vector by a scalar changes the magnitude but not the

direction:

B. Multiplying a vector by a vector: Scalar (Dot) Product

It is defined as:

• Here, a and b are the

magnitudes of vectors a and b

respectively, and f is the angle

between the two vectors.

• The right hand side is a scalar

quantity.

The scalar product between two vectors is written as:

Page 20: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 20 PHY101 Physics I © Dr.Cem Özdoğan

• The vector product between two vectors a and b can be written as:

C. Multiplying a vector with a vector: Vector (Cross) Product

• The result is a new vector c, which is:

• Here a and b are the magnitudes of vectors a and b respectively, and f

is the smaller of the two angles between a and b vectors.

The right-hand rule allows us to find the direction of vector c.

3-8 Multiplying Vectors

Page 21: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 21 PHY101 Physics I © Dr.Cem Özdoğan

The upper shows vector a cross vector b, the lower shows vector b cross vector a.

C. Multiplying a vector with a vector: Vector (Cross) Product

3-8 Multiplying Vectors

Page 22: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 22 PHY101 Physics I © Dr.Cem Özdoğan

C. Multiplying a vector with a vector: Vector (Cross) Product

3-8 Multiplying Vectors

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18 October 2018 23 PHY101 Physics I © Dr.Cem Özdoğan

The cross product is not commutative

To evaluate, we distribute over components:

Therefore, by expanding

3-8 Multiplying Vectors

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18 October 2018 24 PHY101 Physics I © Dr.Cem Özdoğan

Example: 3-8 Multiplying Vectors

Page 25: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 25 PHY101 Physics I © Dr.Cem Özdoğan

Example :

3-8 Multiplying Vectors

Page 26: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 26 PHY101 Physics I © Dr.Cem Özdoğan

Example:

Page 27: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 27 PHY101 Physics I © Dr.Cem Özdoğan

3 Solved Problems

1. Three vectors a, b, and c each have a magnitude of 50 m and lie in an xy-plane.

Their directions relative to the positive direction of the axis are 30°, 195°, and

315°, respectively. What are (a) the magnitude and (b) the angle of the vector

a + b + c, and (c) the magnitude and (d) the angle of a - b + c? What are the (e)

magnitude and (f) angle of a fourth vector such that (a + b) – (c + d) =0?

Page 28: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 28 PHY101 Physics I © Dr.Cem Özdoğan

1. Three vectors a, b, and c each have a magnitude of 50 m and lie in an xy-plane.

Their directions relative to the positive direction of the axis are 30°, 195°, and

315°, respectively. What are (a) the magnitude and (b) the angle of the vector

a + b + c, and (c) the magnitude and (d) the angle of a - b + c? What are the (e)

magnitude and (f) angle of a fourth vector such that (a + b) – (c + d) =0?

3 Solved Problems

Page 29: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 29 PHY101 Physics I © Dr.Cem Özdoğan

2. Three vectors are given by a = 3.0i + 3.0j - 2.0k, b = -1.0i - 4.0j + 2.0k, and

c = 2.0i + 2.0j + 1.0k. Find (a) a . (b x c), (b) a . (b + c), and (c) a x (b + c ).

3 Solved Problems

Page 30: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 30 PHY101 Physics I © Dr.Cem Özdoğan

3. The three vectors in Figure have magnitudes a=3.00 m,

b=4.00 m, and c=10.0 m and angle ϴ=30.0°. What are (a)

the x component and (b) the y component of a; (c) the x

component and (d) the y component of b; and (e) the x

component and (f) the y component of c? If c = pa + qb,

what are the values of (g) p and (h) q?

3 Solved Problems

Page 31: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 31 PHY101 Physics I © Dr.Cem Özdoğan

Scalars and Vectors Scalars have magnitude only

Vectors have magnitude and

direction

Both have units!

Adding Geometrically Obeys commutative and

associative laws

Unit Vector Notation We can write vectors in terms of unit vectors

Vector Components Given by

Related back by

Eq. (3-2)

Eq. (3-5)

Eq. (3-7)

3 Summary

Eq. (3-3)

Eq. (3-6)

Adding by Components Add component-by-component

Eqs. (3-10) - (3-12)

Scalar Product Dot product

Eq. (3-22)

Eq. (3-20)

18 October 2018 31 PHY101 Physics I © Dr.Cem Özdoğan

Scalar Times a Vector Product is a new vector. Magnitude is multiplied

by scalar. Direction is same or opposite.

Cross Product Produces a new vector in perpendicular

direction

Direction determined by right-hand rule

3 Summary

Eq. (3-24)

Page 32: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 32 PHY101 Physics I © Dr.Cem Özdoğan

Additional Materials

3 Vectors

Page 33: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 33 PHY101 Physics I © Dr.Cem Özdoğan

3-2_4 Vectors and Their Components

3.01 Add vectors by drawing

them in head-to-tail

arrangements, applying the

commutative and associative

laws.

3.02 Subtract a vector from a

second one.

3.03 Calculate the components of

a vector on a given coordinate

system, showing them in a

drawing.

3.04 Given the components of a

vector, draw the vector and

determine its magnitude and

orientation.

3.05 Convert angle measures

between degrees and radians.

Learning Objectives

Page 34: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 34 PHY101 Physics I © Dr.Cem Özdoğan

3-5_6 Unit Vectors, Adding Vectors by Components

3.06 Convert a vector between

magnitude-angle and unit-

vector notations.

3.07 Add and subtract vectors in

magnitude-angle notation and in

unit-vector notation.

3.08 Identify that, for a given

vector, rotating the coordinate

system about the origin can

change the vector's components,

but not the vector itself.

Learning Objectives

Page 35: Ch03 Lecture Vectors - Middle East Technical Universityboron.physics.metu.edu.tr/ozdogan/PhysicsI/Ch03_Vectors/... · 2018-10-19 · 3-8 Multiplying Vectors 3.09 Multiply vectors

18 October 2018 35 PHY101 Physics I © Dr.Cem Özdoğan

3-8 Multiplying Vectors

3.09 Multiply vectors by scalars.

3.10 Identify that multiplying a

vector by a scalar gives a

vector, the dot product gives a

scalar, and the cross product

gives a perpendicular vector.

3.11 Find the dot product of two

vectors.

3.12 Find the angle between two

vectors by taking their dot

product.

3.13 Given two vectors, use the

dot product to find out how

much of one vector lies along

the other.

3.14 Find the cross product of two

vectors.

3.15 Use the right-hand rule to

find the direction of the

resultant vector.

3.16 In nested products, start with

the innermost product and work

outward.

Learning Objectives