chapter 10- games and virtual environments by: megan lamb
TRANSCRIPT
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CHAPTER
10- G
AMES A
ND
VIRTU
AL ENVIR
ONMENTS
BY : M
EG
AN
LA
MB
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COMPUTER GAMES
Games and virtual environments are emerging and becoming more and more popular in the classroom.
William Higinbotham is credited with developing the first computer game.
What is a computer game?
An activity characterized by competition, rules, and winning or losing. They can be single or multi-player.
If used correctly they can become a key tool in teaching.
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ELEMENTS THAT MAKE COMPUTER GAMES ENGAGING
Fun Goals Adaptive Problem Solving
Play Interaction Winning Interaction
Rules Outcomes and Feedback
Conflict/Competition/
Challenge
Representation and a Story
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HOW GAMES CAN BE USED IN THE CLASSROOM
Solving Equations
Scoring Points
Solving Mysteries
Guessing Words
CompetitionsAdventuresFantasy Situations
Solving Puzzles
Problem-solving
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Math
http://www.mathstudio.com/product.html
www.funbrain.com/algebra.html
www.mathdork.com/mathgames.html
English
www.evgschool.org/Language.html
www.dositey.com/home58.htm
www.gameaquarium.com/languagearts.html
WEBSITES FOR GAMES AND GAMING
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THE FUTURE OF GAMING IN THE CLASSROOM
As technology increases in the classroom, so will gaming. Educators and gaming developers have begun developing games based around content standards.
As computers become more and more sophisticated so will the computer games.