chapter 3 vectors and two-dimensional motion. vector vs. scalar a vector quantity has both magnitude...

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Chapter 3 Vectors and Two-Dimensional Motion

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Page 1: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Chapter 3

Vectors and Two-Dimensional Motion

Page 2: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Vector vs. Scalar A vector quantity has both magnitude

(size) and direction A scalar is completely specified by only

a magnitude (size) When handwritten, use an arrow: When printed, will be in bold print with

an arrow: When dealing with just the magnitude

of a vector in print, an italic letter will be used: A

Page 3: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Properties of Vectors Equality of Two Vectors

Two vectors are equal if they have the same magnitude (and units!) and the same direction

Movement of vectors in a diagram Any vector can be moved parallel to

itself without being affected Relevant for vector algebra (like

subtracting vectors)

Page 4: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

More Properties of Vectors Negative Vectors

Two vectors are negative if they have the same magnitude but are 180° apart (opposite directions)

Resultant Vector

The resultant vector is the sum of a given set of vectors

Page 5: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Graphically Adding Vectors Draw the vectors

“tip-to-tail” The resultant is

drawn from the origin of to the end of the last vector

Measure the length of and its angle

Use the scale factor to convert length to actual magnitude

Page 6: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Adding Many Vectors When you have

many vectors, just keep repeating the process until all are included

The resultant is still drawn from the origin of the first vector to the end of the last vector

Page 7: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Notes about Vector Addition Vectors obey the

Commutative Law of Addition The order in which

the vectors are added doesn’t affect the result

Page 8: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Vector Subtraction Special case of

vector addition Add the negative

of the subtracted vector

Continue with

standard vector addition procedure

Page 9: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Multiplying or Dividing a Vector by a Scalar The result of the multiplication or

division is a vector The magnitude of the vector is

multiplied or divided by the scalar (in this sense, “scalar” is a scale factor)

If scalar is positive, the direction of the result is the same as the original vector

If scalar is negative, the direction of the result is opposite of the original vector

Page 10: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Components of a Vector

A component is a part

It is useful to use rectangular components These are the

projections of the vector along the x- and y-axes

Page 11: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Components of a Vector, cont. The x-component of a vector is the

projection along the x-axis

The y-component of a vector is the projection along the y-axis

Then,

Page 12: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

More About Components The components are the legs of the

right triangle whose hypotenuse is

May still have to find with respect to the positive x-axis

IMPORTANT: The value will be correct only if the angle

lies in the first or fourth quadrant In the second or third quadrant, add 180°

Page 13: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Adding Vectors Algebraically Choose a coordinate system and

sketch the vectors Find the x- and y-components of all

the vectors Add all the x-components

This gives Rx:

∑= xx vR

Page 14: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Adding Vectors Algebraically, cont. Add all the y-components

This gives Ry:

Use the Pythagorean Theorem to find the magnitude of the resultant:

Use the inverse tangent function to find the direction of R:

∑= yy vR

2y

2x RRR +=

x

y1

R

Rtan−=

Page 15: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Example

1. Find the components for a 100 m displacement A of the flying superhero

2. Suppose our hero leaps in the opposite direction. Find the displacement vector B if Bx=-25.0 m and By = 10.0 m.

Page 16: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

2D Displacement

The position of an object is described by its position vector,

The displacement of the object is defined as the change in its position

Page 17: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Velocity The average velocity is the ratio of the

displacement to the time interval for the displacement

The instantaneous velocity is the limit of the average velocity as ∆t approaches zero The direction of the instantaneous velocity is

along a line that is tangent to the path in the direction of motion

Page 18: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Acceleration The average acceleration is defined as

the rate at which the velocity changes

The instantaneous acceleration is the limit of the average acceleration as ∆t approaches zero

Acceleration can result from change in speed or change in direction

Page 19: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Projectile Motion An object may move in both the x and y

directions simultaneously It moves in two dimensions

The form of two dimensional motion we will deal with is called projectile motion We may ignore air friction We may ignore the rotation of the earth With these assumptions, an object in

projectile motion will follow a parabolic path

Page 20: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Projectile Motion

Page 21: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Projectile Motion at Various Initial Angles

Complementary values of the initial angle result in the same range The heights will be

different The maximum

range occurs at a projection angle of 45o

Page 22: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Velocity of the Projectile The velocity of the projectile at any

point of its motion is the vector sum of its x and y components at that point

Remember to be careful about the angle’s quadrant

Page 23: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Quick Quiz Suppose you are carrying a ball and

running at constant speed. You want to throw the ball up and catch it as it comes back down. Should you

a) Throw the ball at an angle of 45o above the horizontal and maintain constant speed,

b) Throw the ball straight up and slow down to catch it, or

c) Throw the ball straight up and maintain the same speed?

Page 24: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Example Projectile Motion

Page 25: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

More Challenging

Page 26: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Rocket Problem

A rocket is dropped with thrusters that accelerate it in the x-direction at 20.0 m/s2. It maintains its horizontal orientation. After falling 1.00 km, find a) its y-speed, b) its x-speed, and c) its vector velocity.

Page 27: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Relative Velocity Relative velocity is about relating the

measurements of two different observers

It may be useful to use a moving frame of reference instead of a stationary one

It is important to specify the frame of reference, since the motion may be different in different frames of reference

There are no specific equations to learn to solve relative velocity problems

Page 28: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Relative Position

The position of car A relative to car B is given by the vector subtraction equation

Page 29: Chapter 3 Vectors and Two-Dimensional Motion. Vector vs. Scalar A vector quantity has both magnitude (size) and direction A scalar is completely specified

Relative Velocity Equations The rate of change of the

displacements gives the relationship for the velocities