character mission statement

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    Introduction

    To create a character for a game I need to take many

    things into consideration to insure that I do not add

    any offences or discrimination to it. I also must follow

    legal considerations so that I do not copyright or

    exceed the age rating I have given my game. I need to

    keep within restrictions for the console and how to

    make it easier for myself to create it.

    Character

    The character I have chosen is not a specific character

    in the main story, but is one of the many general elf

    characters that could be known as the Elf Queens

    warriors. In creating an elf from a Pratchett book, they

    fall under different specifications to how an elf is

    described in Tolkien books. They are shown in a

    different light to how they are usually portrayed, and

    are described as elegant and terrific yet are evil and

    have a menace about them. In standard fantasy, elves

    are described as having long sleek hair, with long

    faces and an elegant posture, and a suggestion of them

    being good, whereas in Pratchetts description, theyare described to wear objects and feathers, and have

    greasy halos of hair, with a dark alignment. To create

    a Pratchett elf I would need to keep away from the

    generic elf, but I will give them a slightly generic

    design to give them a better elven culture, which will

    be leaves, as they are usually connected with each

    other.

    In issues that cover the race, gender, religion and

    sexuality, I dont have much to consider. Where race

    is considered, I am following the novels specified

    race of an elf, and so this is shouldnt be offensive in

    anyway. For the gender selection I dont have much to

    go by from the book, as no gender is specified. Where

    elves are mentioned in other films and books, they

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    arent given a definite gender. Elves can be portrayed

    as male or female, each being given an elegant and

    sleek appearance and posture. Keeping this in mind, I

    can use whichever gender without causing offence.

    However, the use of the title warriors suggests to methat they would be male, so I am highly unsure about

    which gender to do. In my quick design sketches I

    have mainly drawn women, but in one I have drawn

    men and I think that a male warrior would be more

    appropriate.

    :The narrative describing how the warriors look.

    Elves are described as not having any emotion in the

    book, and therefore I am deciding not to mention, or

    even give them any sexual orientation. This would

    also lead to less graphic images, thus keeping in line

    with an appropriate age rating of 12+, following the

    PEGI guidelines. By following this, it means that I can

    add a slight amount more of graphic violence and mild

    language, without exceeding the limit and entering the

    15 age restrictions guidelines. However, even though

    I am avoiding sexuality with the no emotion factor,

    this may in fact offend some people as it may be a big

    issue in their own life. Although, this does not reside

    from my game as it would be personal to them.

    To find more descriptions, as the book I owned

    doesnt include more than around a page, I searched

    the internet to find more. By searching Google I

    found a few sites that gave me more than enough

    information on their appearance to use.

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    http://wiki.lspace.org/wiki/Elves

    http://fuckyeahdiscworld.tumblr.com/post/2732953205/elves-

    are-wonderful-they-provoke-wonder-elves

    The bottom link is a quote ofTerry Pratchetts

    describing how he sees elves.T

    his influences myideas as I need them to inflict terror but still be

    marvellous at the same time. This would influence the

    appearance and the personalities of my characters.

    Issues

    I have to follow the guidelines of PEGI so that I can

    create my game in an acceptable manner for the

    audience Im aiming it at. As I am aiming my game at

    a 12+ age group, I need to follow the followingguideline:

    PEGI 12 - Videogames that show violence of a slightly

    more graphic nature towards fantasy character and/or non-

    graphic violence towards human-looking characters or

    recognisable animals, as well as videogames that show nudity of a

    slightly more graphic nature would fall in this age category. Any bad

    language in this category must be mild and fall short of sexual

    expletives.

    As my character is more of a fantasy character, I can

    include more graphic nature towards it. However, it

    also looks human, so I cant add too much of this,

    otherwise it would possibly offend someone.

    To keep away from copyright issues and plagiarism

    ofTerry Pratchetts idea, my work will not be used to

    make money for myself, and will solely be used for

    my project and as fan art.

    Specifications

    To create my character I will be using programs such

    as Maya, Zbrush, Sculptris and Unity. I have already

    created the base mesh in Maya. Exporting from Maya

    to Zbrush I will be saving as an .obj or .ma file, and I

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    will save it in Zbrush as a Ztool. I will save them in

    the project folder that I have created for them.

    The model has a polygon and size limit that I must

    follow. These are as follows:

    y The model build polygon limit is 10000 triangles/5000quads

    y The model will be 512x512y It will be under 500kb

    The model will be made to feature on an iPad, iPod or

    iPhone. It will be required to fit the specifications of

    these, which are:

    The iPad specifications

    y Screen Height 9.50 inchesy Screen Width 7.31 inchesy Display 1024 pixels by 768 pixels, 132 pixels per inchy 1GHz dual-core Apple A5 custom-designed, high-

    performance, low-power system-on-a-chip

    The iPhone specifications

    y Retina displayy

    3.5 inch (diagonal) widescreen Multi-touch displayy 960-by640-pixel resolution at 326y 800:1 contrast ratio (typical)y 500 cd/m2 max brightness (typical)

    Resources

    This is my schedule in the form of a Gantt chart. This

    represents the creation progress of my character. I will

    be following this to keep to the time I am allotted.

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    Resources

    Needed

    ResourcesAvailable

    Legalimplications

    Risks toproject

    Contingencyplans

    Images of

    concept art

    (or similarto)

    Software

    Maya/Zbrush

    Copyright

    Infringement

    No access to

    college (due to

    snow/traffic)

    Multiple

    backups

    Concept

    art/fan art

    Internet/books Datacorruption

    Most recentbackup

    2.2.2012Own

    drawings

    and

    sketches

    Drawing

    equipment

    Illness

    Terry

    Pratchett

    interviews

    Internet

    Books for

    reference

    Terry

    Pratchett

    books

    Character

    descriptions

    Terry

    Pratchett

    books

    Internet for

    searching

    Home

    internet,

    collegeinternet,

    library

    internet

    Internet goes

    down. No

    access tointernet. No

    access to

    college/library.