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    Introduction to HCIITEC 2210-01

    January 12, 2009

    Opening Day!

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    For today . . .

    See whos in class

    Look at the textbooks

    Go over the syllabus

    Take a look at the semesters

    projects

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    OK!

    Whos in the class?

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    Textbooks Design of Everyday Things, Donald

    Norman

    The Atomic Chef, Steven Casey

    About Face: The Essentials ofInteraction Design, Alan Cooper et al

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    What well be doingThe course is project-based;

    there are no exams

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    Interface-Design Project Proposal for semester project (10%) User analysis and task analysis for semester project

    (10%)

    Project plan (5%)

    First use-case exercise (10%)

    Second use-case exercise (10%)

    Working prototype (15%)

    Team Assessment (10%)

    Presentation of usability evaluation (10%)

    Report on The Atomic Chef(5%)

    Class participation (15%)

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    Why Study HCI?Or . . . HCI has been in

    the news

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    A Famous Event in Recent Times(The easiest time ever to teach an

    HCI course)

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    Some reactions

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    More reactions

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    Reactions to reactions

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    A Possible Solution

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    Another

    Possibility

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    Maybe the Best Solution

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    Where did things go wrong?

    How could it have been

    prevented?

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    Dimensions of

    Usability

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    Dimensions of Usability

    Task dimension

    Motivation or goal dimension

    Product dimension

    Cognitive dimension

    Interactivity dimension

    Comfort dimension

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    Task Dimension

    Comfort withtask itself

    Complexity oftask

    Frustration level

    inherent in task Rewards of task

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    Motivation or Goal Dimension

    Willingness toovercome obstacles

    Rewards andpenalties

    Immediacy of

    reward Mental attitude

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    Product Dimension

    Opinion ofproduct

    Perceived statusof product

    Prior experiencewith product

    Experience withsimilar products

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    Cognitive Dimension

    Demands onlong-term and

    short-termmemory

    Analytic vsspatial thinking

    Amount oftedium

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    Interactivity Dimension

    Control of dialog

    Clarity of dialog

    structure andrequirements

    Amount and pace of

    interaction Tone of interaction

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    Comfort Dimension

    Mental comfortFamiliarity

    Degree of

    certainty Physical comfort

    Eye strain

    Hand motionComplexity of

    keystrokes

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    Future Plans . . .

    Get the textbooks if you havent

    already

    Start doing the readings

    Start thinking about the semesterproject

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    Future Plans . . .

    Some readings are due for Thursday:Design of Everyday Things and

    AboutFace Monday is a day off from school

    The first assignment is due the

    following week.

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    Gearing up for the semester-

    long assignment The semester-long assignment can

    be done in groups of 2 or 3

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    For the project you will design

    an interactive interface It could be hardware, software, or a

    combination of both, that can be

    web-based or not. By the end of the semester, you

    should have a working model that

    you can demonstrate in class andthat you can use to conduct usabilitytests

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    The interface that you design

    should be . . . Of a suitable scope that youll be

    able to manage in one semester

    Of sufficient scope and complexitythat it will be an interesting project(that is, one that I will find interestingto grade)

    Sufficiently innovative that it is notsomething weve seen already

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    For Assignment 1 (project

    proposal). Tell me . . . What the interactive interface is

    What it does

    Who would use it What they would use it for

    What is special and innovative about it

    Why I should be happy with it andproud of you for doing it

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    Questions

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    Go forth !!and make the world

    usable !