co-creation of knowledge in the interaction age navjit brar, ma, mls reference & instructional...

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Co-Creation of Knowledge in the Interaction Age Navjit Brar, MA, MLS Reference & Instructional Services Coordinator Robert E. Kennedy Library California Polytechnic State University San Luis Obispo, California USA [email protected] ************ Mary M. Somerville, MA, MLS, PhD Associate Library Dean San José State University Dr. Martin Luther King, Jr. Library San José, California USA [email protected] Tenth National Convention on Knowledge, Library and Information Networking New Delhi, India

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Co-Creation of Knowledgein the Interaction Age

Navjit Brar, MA, MLSReference & Instructional Services Coordinator

Robert E. Kennedy LibraryCalifornia Polytechnic State University

San Luis Obispo, California [email protected]

************Mary M. Somerville, MA, MLS, PhD

Associate Library DeanSan José State University

Dr. Martin Luther King, Jr. LibrarySan José, California USA

[email protected]

Tenth National Convention on Knowledge, Library and Information Networking

New Delhi, India

Interaction Age

Interaction Age is a logical extension of the Interaction Age is a logical extension of the

Information AgeInformation Age

Where information is seen as something Where information is seen as something

with which, and around which, people can with which, and around which, people can

interactinteract

Participatory Co-Design

Is a philosophyIs a philosophy: collaboration improves usability and builds relationships

Is a processIs a process: user-centric, interdisciplinary, contextual investigations

Is a set of techniquesIs a set of techniques: usability testing, inquiry learning, interactive evaluation

… for strategic management and marketing approaches in libraries

Participatory Co-Design Fundamentals

Is a ‘research-in-practice’ approach that Is a ‘research-in-practice’ approach that

applies student insights to identify new applies student insights to identify new

Interaction Age opportunities for libraries Interaction Age opportunities for libraries

and librariansand librarians

Human-to-information interactionHuman-to-information interaction

Human-to-human interactionHuman-to-human interaction

Our project supported both types of Our project supported both types of interactioninteraction

Story #1 – Cal Poly

Federated Search Interface Re-Design

. Google ‘look and feel’

• ‘My e-shelf’ functionalities

• ‘My databases’ course lists

• ‘My e-journal’ search history & alert profile

Mock-up

Actual

Lessons Learned

Collaborative re-design produces insights into users’ perspectives.

Interactive dialogue improves user-

centered design concepts.

Evidence-based techniques initiates

promising user-designer relationships.

Story #2: Cal Poly CommonsFaculty Development + Information Technology

+ University Library = Learning Commons Partners Good pedagogy, enabling technology, information

resources

Integrated Service Point = Physical Co-location “One stop” technical and research consultation

“Zone of innovation” Space for experimental approaches to teaching and

learning

Learning Commons Partners’ Goals

Enable faculty innovation and curriculum revitalization with technological infrastructure, pedagogy and technology expertise, and information resources and consultation

Encourage application of constructivist principles to advance students’ information, communication, and technology proficiencies for life long learning

Students’ Learning Commons Requirements

Provide flexible, multi-use collaborative space and services

Promote cross-disciplinary inquiry and discourse

Create interactive student-faculty-staff learning communities

Senior Project MarketplacePurpose

Create a comprehensive development and viewing tool for Senior Projects

Motivation Senior Project is the culminating

Cal Poly graduation requirement. Students need integrated system

for sharing ideas, developing concepts, and demonstrating competence.

Functionality Senior Idea Meeting Place: find

student researchers Senior Project Development:

facilitate faculty supervisor identification and communication

Showcase: find and view finished projects

Work TablesFoodBooks

ComputersCaffeine

+_Couches__ STUDENT HAVEN!

Multimedia Café

Café Requirements Access to food and drinks Study and eat/drink concurrently Study individually Study in groups Relax/leisure time

Initial Design: Café Functionalities Group Tables w/ computer terminals – group work Internet Bar & Work Tables – individual work Coffee & Snack Counter – food/drinks Coffee Tables & Couches – relaxation/leisure

Data Gathering Usability evaluations of Starbucks, Borders, Barnes & Noble,

library Surveys and focus groups

Lounge

Students’Commons

Design Prototype

Individual Workstations

3-D Virtual Reality Studio

A Project

A Theater

A Work of Art

In ConclusionCo-Design offers,New Student-centred learning

outcomes

Reconsideration of non-consultative approach to educational design & delivery strategies

Move from ‘library-centric’ to ‘user-centric’ decision making processes

Advance academic library centrality and reach the unreachable in the Knowledge Age

Copyright Brar-Somerville, 2007

This work is the intellectual property of the authors.

Permission is granted for this material to be shared for non-

commercial, educational purposes, provided that this

copyright statement appears on the reproduced materials.