cs542 topics in distributed systems

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CS542 Topics in Distributed Systems Diganta Goswami

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CS542 Topics in Distributed Systems. Diganta Goswami. Algorithms to Find Global States. Why? (Distributed) garbage collection [think multiple processes sharing and referencing objects] (Distributed) deadlock detection, termination [think database transactions] - PowerPoint PPT Presentation

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Page 1: CS542 Topics in Distributed Systems

CS542 Topics inDistributed Systems

CS542 Topics inDistributed Systems

Diganta Goswami

Page 2: CS542 Topics in Distributed Systems

Algorithms to Find Global StatesAlgorithms to Find Global States

• Why?– (Distributed) garbage collection [think multiple processes sharing and

referencing objects]– (Distributed) deadlock detection, termination [think database

transactions]– Global states most useful for detecting stable predicates : once true

always stays true (unless you do something about it)» e.g., once a deadlock, always stays a deadlock

• What?– Global state=states of all processes + states of all communication

channels– Capture the instantaneous state of each process– And the instantaneous state of each communication channel, i.e.,

messages in transit on the channels

• How?– We’ll see this lecture!

Page 3: CS542 Topics in Distributed Systems

Obvious First Solution…Obvious First Solution…

• Synchronize clocks of all processes• Ask all processes to record their states at known

time t

• Problems?– Time synchronization possible only approximately (but

distributed banking applications cannot take approximations)– Does not record the state of messages in the channels

• Again: synchronization not required – causality is enough!

Page 4: CS542 Topics in Distributed Systems

Two Processes and Their Initial StatesTwo Processes and Their Initial States

p1 p2c2

c1

account widgets

$1000 (none)

account widgets

$50 2000

Page 5: CS542 Topics in Distributed Systems

Execution of the ProcessesExecution of the Processes

p1

p2

(empty)<$1000, 0> <$50, 2000>

(empty)

c2

c1

1. Global state S0

2. Global state S1

3. Global state S2

4. Global state S3

p1

p2

(Order 10, $100)<$900, 0> <$50, 2000>

(empty)

c2

c1

p1

p2

(Order 10, $100)<$900, 0> <$50, 1995>

(five widgets)

c2

c1

p1

p2

(Order 10, $100)<$900, 5> <$50, 1995>

(empty)

c2

c1

Send 5 freebie widgets!

Page 6: CS542 Topics in Distributed Systems

CutsCuts

Cut = time frontier, one at each process

f cut C iff f is to the left of the frontier C

P1

P2

P3

e10 e1

1 e12 e1

3

e20

e21

e22

e30 e3

1 e32

Inconsistent cut

Consistent cut

Page 7: CS542 Topics in Distributed Systems

Consistent CutsConsistent Cuts

f cut C iff f is to the left of the frontier C

A cut C is consistent if and only if

e C (if f e then f C)

A global state S is consistent if and only if it corresponds to a consistent cut

A consistent cut == a global snapshot

P1

P2

P3

e10 e1

1 e12 e1

3

e20

e21

e22

e30 e3

1 e32

Inconsistent cut

Consistent cut Lamport’s “happens-before”

Page 8: CS542 Topics in Distributed Systems

The “Snapshot” Algorithm The “Snapshot” Algorithm

Problem: Record a set of process and channel states such that the combination is a global snapshot/consistent cut.

System Model:There is a uni-directional communication channel

between each ordered process pair (Pj Pi and Pi Pj)

Communication channels are FIFO-ordered

No failure, all messages arrive intact, exactly once

Any process may initiate the snapshot (by sending a special message called “Marker”)

Snapshot does not require application to stop sending messages, does not interfere with normal execution

Each process is able to record its state and the state of its incoming channels (no central collection)

Page 9: CS542 Topics in Distributed Systems

The “Snapshot” Algorithm (2) The “Snapshot” Algorithm (2) 1. Marker sending rule for initiator process P0

After P0 has recorded its own state

• for each outgoing channel C, send a marker message on C

2. Marker receiving rule for a process Pk

on receipt of a marker over channel C if Pk has not yet received a marker

- record Pk’s own state

- record the state of C as “empty”

- for each outgoing channel C, send a marker on C

- turn on recording of messages over other incoming channels

- else

- record the state of C as all the messages received over C since Pk saved its own state; stop recording state of C

Page 10: CS542 Topics in Distributed Systems

Chandy and Lamport’s ‘Snapshot’ AlgorithmChandy and Lamport’s ‘Snapshot’ Algorithm

Marker receiving rule for process pi

On pi’s receipt of a marker message over channel c:if (pi has not yet recorded its state) it

records its process state now;records the state of c as the empty set;turns on recording of messages arriving over other incoming channels;

else pi records the state of c as the set of messages it has received over c since it saved its state.

end ifMarker sending rule for process pi

After pi has recorded its state, for each outgoing channel c: pi sends one marker message over c (before it sends any other message over c).

Page 11: CS542 Topics in Distributed Systems

Snapshot ExampleSnapshot Example

P1

P2

P3

e10

e20

e23

e30

e13

a

b

M

e11,2

M

1- P1 initiates snapshot: records its state (S1); sends Markers to P2 & P3; turns on recording for channels C21 and C31

e21,2,3

M

M

2- P2 receives Marker over C12, records its state (S2), sets state(C12) = {} sends Marker to P1 & P3; turns on recording for channel C32

e14

3- P1 receives Marker over C21, sets state(C21) = {a}

e32,3,4

M

M

4- P3 receives Marker over C13, records its state (S3), sets state(C13) = {} sends Marker to P1 & P2; turns on recording for channel C23

e24

5- P2 receives Marker over C32, sets state(C32) = {b}

e31

6- P3 receives Marker over C23, sets state(C23) = {}

e13

7- P1 receives Marker over C31, sets state(C31) = {}

Page 12: CS542 Topics in Distributed Systems

Provable Assertion: Chandy-Lamport algo. determines a consistent cut

Provable Assertion: Chandy-Lamport algo. determines a consistent cut

• Let ei and ej be events occurring at pi and pj, respectively such that ei ej

• The snapshot algorithm ensures that

if ej is in the cut then ei is also in the cut.

• if ej <pj records its state>, then it must be true that ei <pi records its state>.

• By contradiction, suppose <pi records its state> ei

• Consider the path of app messages (through other processes) that go from ei ej

• Due to FIFO ordering, markers on each link in above path precede regular app messages

• Thus, since <pi records its state> ei , it must be true that pj received a marker before ej

• Thus ej is not in the cut => contradiction

Page 13: CS542 Topics in Distributed Systems

Formally Speaking…. Process HistoriesFormally Speaking…. Process Histories For a process Pi , where events ei

0, ei1, …

occur:

history(Pi) = hi = <ei0, ei

1, … >

prefix history(Pik) = hi

k = <ei0, ei

1, …,eik >

Sik : Pi ’s state immediately after kth event

For a set of processes P1 , …,Pi , …. :

global history: H = i (hi)

global state: S = i (Sik

i) channels

a cut C H = h1c1 h2

c2 … hncn

the frontier of C = {eici, i = 1,2, … n}

Page 14: CS542 Topics in Distributed Systems

Global States useful for detecting Global

Predicates

Global States useful for detecting Global

Predicates A cut is consistent if and only if it does not violate causality

A Run is a total ordering of events in H that is consistent with each hi’s ordering

A Linearization is a run consistent with happens-before () relation in H (history of all events).

Linearizations pass through consistent global states.

A global state Sk is reachable from global state Si, if there is a linearization, L, that passes through Si and then through Sk.

The distributed system evolves as a series of transitions between global states S0 , S1 , ….

Page 15: CS542 Topics in Distributed Systems

Reachability between states in the snapshot algorithmReachability between states in the snapshot algorithm

Sinit Sfinal

Ssnap

actual execution e0,e1,...

recording recording begins ends

pre-snap: e'0,e '1,...e'R-1 post-snap: e 'R,e 'R+1,...

'

Page 16: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

Examine the problem of recording a system’s global state so that we may make useful statements about whether a transitory state – as opposed to a stable state – occurred in an actual executionThis is what we require, in general, when debugging a

distributed system

Is |xi – xj| <= where xi is a variable in process Pi

Page 17: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

Chandy and Lamport’s algorithm collects state in a distributed fashionThe processes in the system can send the state they

gather to a monitor process for collection

Algorithm [Marzullo and Neiger, ‘91] – The observed processes send their states to a process called a monitor, which assembles globally consistent states from what it receivesThe monitor lie outside the system, observing its

execution

Page 18: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

Goal is to determine cases when a given global state predicate was definitely True at some point in the execution we observed, and cases when it was possibly True Possibly – because we may extract a consistent global

state S from an executing system and find that (S) is True.

No single observation of a consistent global state allows us to conclude whether a non-stable predicate ever evaluated to True in the actual execution

Page 19: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

Possibly : There is a consistent global state S through which a linearization of H passes such that (S) is True

Definitely : For all linearization L of H, there is a consistent global state S through which L passes such that (S) is True

Page 20: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

We now describe

How the process states are collected

How the monitor extracts consistent global states

How the monitor evaluates possibly and definitely in both asynchronous and synchronous systems

Page 21: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

The observed processes pi (I = 1, 2, … N) send their initial state to monitor process initially, and thereafter from time to time, in state messagesNo need to send state except initially and when it changes

Global state predicate may depend only on certain parts of the process’ states – hence need only send relevant state

Need only send state at times when the predicate may become True or cease to be True

The monitor process records the state messages from process pi in a separate queue Qi, for each i= 1, 2, … N

Page 22: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

In order that the monitor can distinguish consistent global states from inconsistent global states, the observed processes enclose their vector clock values with their state messages

Each queue Qi is kept ordered in sending order (can be established by examining the i-th component of the vector clock)

Page 23: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

Let S = (s1, s2, …, SN) be a global statedrawn from the state messages that the monitor has received. Let V(si) be the vector clock of the state si received from pi

S is a consistent global state iff

V(si)[i] >= V(sj)[i] for i, j = 1, 2, …, N

That is, the no. of pi’s events known at pj when it sent sj is no more than the no. of events that have occurred at pi

when it sent si.

Hence, if one process’s state depends upon another, then the global state also encompasses the state upon which it depends

Page 24: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

The monitor process may establish whether a given global state is consistent, using the vector timestamps sent by the observed processes

It can construct a lattice of consistent global states corresponding to the execution of the processes – captures the relation of reachability between consistent global states

The nodes denote global states, and the edges denote possible transitions between these states

Page 25: CS542 Topics in Distributed Systems

Vector timestamps and variable values Vector timestamps and variable values

m1 m2

p1

p2Physical

time

Cut C1

(1,0) (2,0) (4,3)

(2,1) (2,2) (2,3)

(3,0)

x1= 1 x1= 100 x1= 105

x2= 100 x2= 95 x2= 90

x1= 90

Cut C 2

Page 26: CS542 Topics in Distributed Systems

The lattice of global states for the execution of previous FigThe lattice of global states for the execution of previous Fig

Sij = global state after i events at process 1 and j events at process 2

S00

S10

S20

S21S30

S31

S32

S22

S23

S33

S43

Level 0

1

2

3

4

5

6

7

Page 27: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

A linearization traverses the lattice from any global state to any global state reachable from it on the next level – that is, in each step some process experiences one event. For ex. S22 is reachable from S20, but S22 is not reachable from S30.

The lattice shows all linearizations corresponding to a history

A monitor process can now evaluate possibly and definitely

Page 28: CS542 Topics in Distributed Systems

Distributed debuggingDistributed debugging

To evaluate possibly , the monitor process starts at the initial state and steps through all consistent states reachable from that point, evaluating at each stage. It stops when evaluates to True

To evaluate definitely , the monitor process must attempt to find a set of states through which all linearizations must pass, and at each of which evaluates to True

Note that, the state S’ is reachable from S iff

V(sj)[j] >= V(s’i)[j] for j = 1, 2, …, N, j ≠ i

Page 29: CS542 Topics in Distributed Systems

Algorithms to evaluate possibly and definitely Algorithms to evaluate possibly and definitely

Page 30: CS542 Topics in Distributed Systems

Global State Predicates Global State Predicates A global-state-predicate is a function from the set of

global states to {true, false} , e.g., deadlock, termination

A global state S0 satisfies liveness property P iff:liveness(P(S0)) L linearizations from S0 L passes through an SL & P(SL)

= true

Ex: P(S) = the computation will terminate

A global state S0 satisfies this safety property P if: safety(P(S0)) S reachable from S0, P(S) = false

Ex: P(S) = S has a deadlock

Global states often useful for detecting stable global-state-predicate: it is one that once it becomes true, it remains true in subsequent global states, e.g., an object O is orphaned, or deadlock

A stable predicate may be a safety or liveness predicate

Page 31: CS542 Topics in Distributed Systems

Liveness versus SafetyLiveness versus Safety

Can be confusing, but terms are very important:

• Liveness=guarantee that something good will happen, eventually

– “Guarantee of termination” is a liveness property

– Guarantee that “at least one of the atheletes in the 100m final will win gold” is liveness

– A criminal will eventually be jailed

– Completeness in failure detectors

• Safety=guarantee that something bad will never happen– Deadlock avoidance algorithms provide safety

– A peace treaty between two nations provides safety

– An innocent person will never be jailed

– Accuracy in failure detectors

• Can be difficult to satisfy both liveness and safety!