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CSE325 Computers and Sculpture Prof. George Hart

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CSE325 Computers and Sculpture. Prof. George Hart. Symmetry. Intuitive notion – mirrors, rotations, … Mathematical concept — set of transformations Possible 2D and 3D symmetries Sculpture examples: M.C. Escher sculpture Carlo Sequin’s EscherBall program - PowerPoint PPT Presentation

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Page 1: CSE325  Computers and Sculpture

CSE325 Computers

and Sculpture

Prof. George Hart

Page 2: CSE325  Computers and Sculpture

Symmetry

• Intuitive notion – mirrors, rotations, …

• Mathematical concept — set of transformations

• Possible 2D and 3D symmetries

• Sculpture examples:– M.C. Escher sculpture– Carlo Sequin’s EscherBall program

• Constructions this week based on symmetry

Page 3: CSE325  Computers and Sculpture

Intuitive uses of “symmetry”

• left side = right side– Human body or face

• n-fold rotation– Flower petals

• Other ways?

Page 4: CSE325  Computers and Sculpture

Mathematical Definition

• Define geometric transformations:– reflection, rotation, translation (“slide”), – glide reflection (“slide and reflect”), identity, …

• A symmetry is a transformation

• The symmetries of an object are the set of transformations which leave object looking unchanged

• Think of symmetries as axes, mirror lines, …

Page 5: CSE325  Computers and Sculpture

Frieze PatternsImagine as infinitely long.

Each frieze has translations.

A smallest translation “generates” all translations by repetition and “inverse”.

Some have vertical mirror lines.

Some have a horizontal mirror.

Some have 2-fold rotations.

Analysis shows there are exactly seven possibilities for the symmetry.

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Page 7: CSE325  Computers and Sculpture

Wallpaper Groups

• Include 2 directions of translation

• Might have 2-fold, 3-fold, 6-fold rotations, mirrors, and glide-reflections

• 17 possibilities

• Several standard notations. The following slides show the “orbifold” notation of John Conway.

Page 8: CSE325  Computers and Sculpture

Wallpaper Groups

o 2222

** *2222 22*

xx

Page 9: CSE325  Computers and Sculpture

Wallpaper Groups

22x x* *442

4*24422*22

Page 10: CSE325  Computers and Sculpture

Wallpaper Groups

333

*632632

3*3*333

Images by Xah Lee

Page 11: CSE325  Computers and Sculpture

3D Symmetry

• Three translation directions give the 230 “crystallographic space groups” of infinite lattices.

• If no translations, center is fixed, giving the 14 types of “polyhedral groups”:

• 7 families correspond to a rolled-up frieze– Symmetry of pyramids and prisms– Each of the seven can be 2-fold, 3-fold, 4-fold,…

• 7 correspond to regular polyhedra

Page 12: CSE325  Computers and Sculpture

Roll up a Frieze into a Cylinder

Page 13: CSE325  Computers and Sculpture

Seven Polyhedra Groups

• Octahedral, with 0 or 9 mirrors

• Icosahedral, with 0 or 15 mirrors

• Tetrahedral, with 0, 3, or 6 mirrors

• Cube and octahedron have same symmetry

• Dodecahedron and icosahedron have same symmetry

Page 14: CSE325  Computers and Sculpture

Symmetries of cube = Symmetries of octahedron

In “dual position” symmetry axes line up

Page 15: CSE325  Computers and Sculpture

Cube Rotational Symmetry

• Axes of rotation:– Three 4-fold — through opposite face centers– four 3-fold — through opposite vertices– six 2-fold — through opposite edge midpoints

• Count the Symmetry transformations:– 1, 2, or 3 times 90 degrees on each 4-fold axis– 1 or 2 times 120 degrees on each 3-fold axis– 180 degrees on each 2-fold axis– Identity transformation– 9 + 8 + 6 + 1 = 24

Page 16: CSE325  Computers and Sculpture

Cube Rotations may or may not Come with Mirrors

If any mirrors, then 9 mirror planes.

If put “squiggles” on each face, then 0 mirrors

Page 17: CSE325  Computers and Sculpture

Icosahedral = Dodecahedral Symmetry

Six 5-fold axes. Ten 3-fold axes. Fifteen 2-fold axes

There are 15 mirror planes. Or squiggle each face for 0 mirrors.

Page 18: CSE325  Computers and Sculpture

Tetrahedron Rotations

Four 3-fold axes (vertex to opposite face center). Three 2-fold axes.

Page 19: CSE325  Computers and Sculpture

Tetrahedral Mirrors• Regular tetrahedron has 6 mirrors (1 per edge)• “Squiggled” tetrahedron has 0 mirrors.• “Pyrite symmetry” has tetrahedral rotations but 3

mirrors:

Page 20: CSE325  Computers and Sculpture

Symmetry in Sculpture

• People Sculpture (G. Hart)

• Sculpture by M.C. Escher

• Replicas of Escher by Carlo Sequin

• Original designs by Carlo Sequin

Page 21: CSE325  Computers and Sculpture

People

Page 22: CSE325  Computers and Sculpture

Candy BoxM.C. Escher

Page 23: CSE325  Computers and Sculpture

Sphere with FishM.C. Escher, 1940

Page 24: CSE325  Computers and Sculpture

Carlo Sequin, after Escher

Page 25: CSE325  Computers and Sculpture

Polyhedron with FlowersM.C. Escher, 1958

Page 26: CSE325  Computers and Sculpture

Carlo Sequin, after Escher

Page 27: CSE325  Computers and Sculpture

Sphere with Angels and DevilsM.C. Escher, 1942

Page 28: CSE325  Computers and Sculpture

Carlo Sequin, after Escher

Page 29: CSE325  Computers and Sculpture

M.C. Escher

Page 30: CSE325  Computers and Sculpture

Construction this Week

• Wormballs– Pipe-cleaner constructions– Based on one line in a 2D tessellation

Page 31: CSE325  Computers and Sculpture

The following slides are borrowed from

Carlo Sequin

Page 32: CSE325  Computers and Sculpture

Jane YenCarlo Séquin

UC Berkeley

I3D 2001

[1] M.C. Escher, His Life and Complete Graphic Work

Escher Sphere Construction Kit

Page 33: CSE325  Computers and Sculpture

Introduction

M.C. Escher – graphic artist &

print maker

– myriad of famous planar tilings

– why so few 3D designs?

[2] M.C. Escher: Visions of Symmetry

Page 34: CSE325  Computers and Sculpture

Spherical Tilings

Spherical Symmetry is difficult– Hard to understand– Hard to visualize– Hard to make the final object

[1]

Page 35: CSE325  Computers and Sculpture

Our Goal

Develop a system to easily design and manufacture “Escher spheres” - spherical balls composed of tiles

– provide visual feedback– guarantee that the tiles join properly– allow for bas-relief– output for manufacturing of physical models

Page 36: CSE325  Computers and Sculpture

Interface Design How can we make the system intuitive and

easy to use?

What is the best way to communicate how spherical symmetry works?

[1]

Page 37: CSE325  Computers and Sculpture

Spherical Symmetry

The Platonic Solids

tetrahedron octahedron cube dodecahedron icosahedron

R3 R5 R5R3 R3 R2

Page 38: CSE325  Computers and Sculpture

How the Program Works

Choose a symmetry based on a Platonic solid Choose an initial tiling pattern to edit

– starting place

Example: Tetrahedron

R3

R2R3

R2

R3

R3

R3

R2

Tile 1 Tile 2

R3

R2

Page 39: CSE325  Computers and Sculpture

Initial Tiling Pattern+ easier to understand consequences of moving points+ guarantees proper tiling~ requires user to select the “right” initial tile - can only make monohedral tiles

[2]

Tile 1 Tile 2 Tile 2

Page 40: CSE325  Computers and Sculpture

Modifying the Tile Insert and move boundary points

– system automatically updates the tile based on symmetry

Add interior detail points

Page 41: CSE325  Computers and Sculpture

Adding Bas-Relief Stereographically projected and triangulated

Radial offsets can be given to points– individually or in groups– separate mode from editing boundary points

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Creating a Solid The surface is extruded radially

– inward or outward extrusion, spherical or detailed base

Output in a format for free-form fabrication– individual tiles or entire ball

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Video

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Fabrication Issues Many kinds of manufacturing technology

– we use two types based on a layer-by-layer approach

Fused Deposition Modeling (FDM) Z-Corp 3D Color Printer

- parts made of plastic - starch powder glued together - each part is a solid color - parts can have multiple colors assembly

Page 45: CSE325  Computers and Sculpture

FDM Fabrication

supportmaterial

movinghead

Inside the FDM machine

Page 46: CSE325  Computers and Sculpture

Z-Corp Fabrication

infiltrationde-powdering

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ResultsFDM

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ResultsFDM | Z-Corp

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ResultsFDM | Z-Corp

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ResultsZ-Corp

Page 51: CSE325  Computers and Sculpture

Conclusions Intuitive Conceptual Model

– symmetry groups have little meaning to user– need to give the user an easy to understand starting place

Editing in Context– need to see all the tiles together– need to edit the tile on the sphere

• editing in the plane is not good enough (distortions)

Part Fabrication– need limitations so that designs can be manufactured

• radial manipulation

Future Work– predefined color symmetry– injection molded parts (puzzles)– tessellating over arbitrary shapes (any genus)