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DENSITY BASED TRAFFIC CONTROL SYSTEM DENSITY BASED TRAFFIC CONTROL SYSTEM

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Page 1: Density Based Trafiic Control

DENSITY BASED TRAFFIC CONTROL SYSTEM

DENSITY BASED TRAFFIC CONTROL SYSTEM

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ABSTRACT

An adaptive traffic control system was developed where

the traffic load is continuously measured by sensors connected to

a microcontroller-based system which also performs all

intersection control functions. Intersection controllers of an area

are interconnected with a communication network through which

traffic load and synchronization information is exchanged.

As a result, the duration and relative phases of each traffic

light cycle change dynamically. For the basic function of the

system only the intersection controllers are required.

CHAPTER 1

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OVERVIEW

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INTRODUCTION

Implementation

Microcontroller based traffic control system is an application

specific project, which is used to control the traffic. An embedded

system is developed which consists of a microcontroller, IR

transmitter and receiver, LED’s

This project is implemented by placing IR transmitters, receivers

and led’s at the 4 way junction, the four paths are represented as

R1,R2,R3,R4

Transmitters and receivers are placed at either sides of the four

paths, and 4 led’s at corner of the junction

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When there is a traffic along the paths,value of R would be 000

which are the values of IR sensors and if there is no traffic the

value is 111

For instance,let the traffic at the path R1 be initially 111 ie there

is no traffic , when the traffic reaches the first sensor,the value of

R would be 011,if it reaches second sensor ,the value of R is

001,and then if it reaches the last sensor that is the third one,it is

recognized that traffic is heavy and the led glows which indicates

that vehicles can move forward,traffic is cleared, and the sensor

values automatically changed to 111.the control goes to the next

path wher the values of sensors contains more no of zeroes

This entire embedded system is placed at that junction

Microcontroller is interfaced with led’s and ir sensors The total no

of IR sensors required are 12 and led’s 4 Therefore these are

connected to any two ports of microcontroller

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BLOCK DIAGRAM

AT89S52MICRO

CONTROLLER

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:

REGULATED

POWERSUPPLY

IR RECIEVE

R

LED

LCD

IR TRANSMITTER

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BLOCK DIAGRAM DESCRIIPTION

The block diagram consists of microcontroller interfaced to

regulated power supply, led and IR receiver and IR transmitter

which consists of an IR sensor

The IR sensors and leds are connected to any of the port pins of

microcontroller,regulated power supply is connected to the Vcc

pin of microcontroller which uses an voltage regulator to get 5 v

of power supply. The transmit pin of IR receiver is connected to

the receive pin of microcontroller

This embedded system is placed at the 4 way junction which

controls the traffic electronically The system uses a compact

circuitry build around flash version of AT89S52 Microcontroller

with a non-volatile memory. Programs will be developed in

EMBEDDED C language. FLASH MAGIC is used for loading of

programs into microcontroller.

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IR TRANSMITTER and receiver

The purpose of the transmitter is to transform the information we

want to send into a signal that can be propagated by the channel.

In the case of our wired copper channel, this means we want the

information to be transformed into a modulated voltage level,

something like the pulse train. For a wireless channel, however,

the transmitter needs to encode the information onto an EM wave

that can be easily propagated.

IR TRANSMITTER

The IR transmitter part consists of an Infra red light emitting diode

that can capable of sending modulated data within infra red band.

To match the receiver frequency the the data is modulated at

38.7 KHZ by configuring 555 timer at astable mode of operation,

which generates frequency using the components R2 and C2 as

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shown in above fig. This frequency can be varied over a long

range just by varying the preset R1 and C1.

IR RECEIVER

The IR receiver consists of TSOP 1738 module which is a simple

yet effective IR proximity sensor built around the TSOP 1738

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module. The TSOP module is commonly found at the receiving

end of an IR remote control system; e.g., in TVs, CD players etc.

These modules require the incoming data to be modulated at a

particular frequency and would ignore any other IR signals. It is

also immune to ambient IR light, so one can easily use these

sensors outdoors or under heavily lit conditions.

Such modules are available for different carrier frequencies from

32 kHz to 42kHz.

In this particular proximity sensor, we will be generating a

constant stream of square wave signal using IC555 centered at 38

kHz and would use it to drive an IR led. So whenever this signal

bounces off the obstacles, the receiver would detect it and

change its output. Since the TSOP 1738 module works in the

active-low configuration, its output would normally remain high

and would go low when it detects the signal (the obstacle).

Basically an ir sensor is used for detecting an obstacle, there are

some areas where valuable things are placed, an IR transmitter

and receiver is placed there, an infrared path is established and if

any person comes into that path the buzzer gets on which gives

out a long beep Similarly a fire sensor is used to detect fire

The sensed data is given to the microcontroller, processing is

done according to the logic in the microcontroller and then writes

onto GSM which will further send sms to the mobile at the user

A buzzer is interfaced to microcontroller to give out a beep sound

whenever an obstacle and fire is detected

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IR receiver module TSOP

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Description

The TSOP17.. – series are miniaturized receivers for infrared

remote control systems. PIN diode and preamplifier are

assembled on lead frame, the epoxy package is designed as IR

filter.

The demodulated output signal can directly be decoded by a

microprocessor. TSOP17.. is the standard IR remote control

receiver series, supporting all major transmission codes.

Features Photo detector and preamplifier in one package

Internal filter for PCM frequency

Improved shielding against electrical field disturbance

TTL and CMOS compatibility

Output active low

Low power consumption

High immunity against ambient light

Continuous data transmission possible (1200 bit/s)

Suitable burst length 10 cycles/burst

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CHAPTER 2

INTRODUCTION TO MICROCONTROLLER AND EMBEDDED SYSTEM

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EMBEDDED SYSTEM

An embedded system is a special-purpose computer system

designed to perform one or a few dedicated functions[1],

sometimes with real-time computing constraints. It is usually

embedded as part of a complete device including hardware and

mechanical parts. In contrast, a general-purpose computer, such

as a personal computer, can do many different tasks depending

on programming. Embedded systems have become very

important today as they control many of the common devices we

use.

Since the embedded system is dedicated to specific tasks, design

engineers can optimize it, reducing the size and cost of the

product, or increasing the reliability and performance. Some

embedded systems are mass-produced, benefiting from

economies of scale.

Physically, embedded systems range from portable devices such

as digital watches and MP3 players, to large stationary

installations like traffic lights, factory controllers, or the systems

controlling nuclear power plants. Complexity varies from low, with

a single microcontroller chip, to very high with multiple units,

peripherals and networks mounted inside a large chassis or

enclosure.

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In general, "embedded system" is not an exactly defined term, as

many systems have some element of programmability. For

example, Handheld computers share some elements with

embedded systems — such as the operating systems and

microprocessors which power them — but are not truly embedded

systems, because they allow different applications to be loaded

and peripherals to be connected.

An embedded system is some combination of computer hardware

and software, either fixed in capability or programmable, that is

specifically designed for a particular kind of application device.

Industrial machines, automobiles, medical equipment, cameras,

household appliances, airplanes, vending machines, and toys (as

well as the more obvious cellular phone and PDA) are among the

myriad possible hosts of an embedded system. Embedded

systems that are programmable are provided with a programming

interface, and embedded systems programming is a specialized

occupation.

Certain operating systems or language platforms are tailored for

the embedded market, such as EmbeddedJava and Windows XP

Embedded. However, some low-end consumer products use very

inexpensive microprocessors and limited storage, with the

application and operating system both part of a single program.

The program is written permanently into the system's memory in

this case, rather than being loaded into RAM (random access

memory), as programs on a personal computer are.

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INTRODUCTION TO EMBEDDED SYSTEM

We are living in the Embedded World. You are surrounded with

many embedded products and your daily life largely depends on

the proper functioning of these gadgets. Television, Radio, CD

player of your living room, Washing Machine or Microwave Oven

in your kitchen, Card readers, Access Controllers, Palm devices of

your work space enable you to do many of your tasks very

effectively. Apart from all these, many controllers embedded in

your car take care of car operations between the bumpers and

most of the times you tend to ignore all these controllers.

In recent days, you are showered with variety of information

about these embedded controllers in many places. All kinds of

magazines and journals regularly dish out details about latest

technologies, new devices, fast applications which make you

believe that your basic survival is controlled by these embedded

products. Now you can agree to the fact that these embedded

products have successfully invaded into our world. You must be

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wondering about these embedded controllers or systems. What is

this Embedded System?

The computer you use to compose your mails, or create a

document or analyze the database is known as the standard

desktop computer. These desktop computers are manufactured to

serve many purposes and applications.

You need to install the relevant software to get the required

processing facility. So, these desktop computers can do many

things. In contrast, embedded controllers carryout a specific work

for which they are designed. Most of the time, engineers design

these embedded controllers with a specific goal in mind. So these

controllers cannot be used in any other place.

Theoretically, an embedded controller is a combination of a piece

of microprocessor based hardware and the suitable software to

undertake a specific task.

These days designers have many choices in

microprocessors/microcontrollers. Especially, in 8 bit and 32 bit,

the available variety really may overwhelm even an experienced

designer. Selecting a right microprocessor may turn out as a most

difficult first step and it is getting complicated as new devices

continue to pop-up very often.

In the 8 bit segment, the most popular and used architecture is

Intel's 8031. Market acceptance of this particular family has

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driven many semiconductor manufacturers to develop something

new based on this particular architecture. Even after 25 years of

existence, semiconductor manufacturers still come out with some

kind of device using this 8031 core.

MICROCONTROLLER

In contrast to general-purpose CPUs, microcontrollers may not

implement an external address or data bus as they integrate RAM

and non-volatile memory on the same chip as the CPU. Using

fewer pins, the chip can be placed in a much smaller, cheaper

package.

Integrating the memory and other peripherals on a single chip

and testing them as a unit increases the cost of that chip, but

often results in decreased net cost of the embedded system as a

whole. Even if the cost of a CPU that has integrated peripherals is

slightly more than the cost of a CPU + external peripherals,

having fewer chips typically allows a smaller and cheaper circuit

board, and reduces the labor required to assemble and test the

circuit board.

A microcontroller is a single integrated circuit, commonly with the

following features:

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central processing unit - ranging from small and simple 4-bit

processors to complex 32- or 64-bit processors

discrete input and output bits, allowing control or detection

of the logic state of an individual package pin

serial input/output such as serial ports (UARTs)

other serial communications interfaces like I²C, Serial

Peripheral Interface and Controller Area Network for system

interconnect

peripherals such as timers, event counters, PWM generators,

and watchdog

volatile memory (RAM) for data storage

ROM , EPROM, [EEPROM] or Flash memory for program and

operating parameter storage

clock generator - often an oscillator for a quartz timing

crystal, resonator or RC circuit

many include analog-to-digital converters

in-circuit programming and debugging support

This integration drastically reduces the number of chips and the

amount of wiring and PCB space that would be needed to produce

equivalent systems using separate chips. Furthermore, and on

low pin count devices in particular, each pin may interface to

several internal peripherals, with the pin function selected by

software. This allows a part to be used in a wider variety of

applications than if pins had dedicated functions. Microcontrollers

have proved to be highly popular in embedded systems since

their introduction in the 1970s.

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Some microcontrollers use a Harvard architecture: separate

memory buses for instructions and data, allowing accesses to

take place concurrently. Where a Harvard architecture is used,

instruction words for the processor may be a different bit size

than the length of internal memory and registers; for example:

12-bit instructions used with 8-bit data registers.

The decision of which peripheral to integrate is often difficult. The

microcontroller vendors often trade operating frequencies and

system design flexibility against time-to-market requirements

from their customers and overall lower system cost.

Manufacturers have to balance the need to minimize the chip size

against additional functionality.

Microcontroller architectures vary widely. Some designs include

general-purpose microprocessor cores, with one or more ROM,

RAM, or I/O functions integrated onto the package. Other designs

are purpose built for control applications. A microcontroller

instruction set usually has many instructions intended for bit-wise

operations to make control programs more compact. For

example, a general purpose processor might require several

instructions to test a bit in a register and branch if the bit is set,

where a microcontroller could have a single instruction that would

provide that commonly-required function.

Microcontroller

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A microcontroller (also MCU or µC) is a computer-on-a-chip. It

is a type of microprocessor emphasizing high integration, low

power consumption, self-sufficiency and cost-effectiveness, in

contrast to a general-purpose microprocessor (the kind used in a

PC). In addition to the usual arithmetic and logic elements of a

general purpose microprocessor, the microcontroller typically

integrates additional elements such as read-write memory for

data storage, read-only memory, such as flash for code storage,

EEPROM for permanent data storage, peripheral devices, and

input/output interfaces. At clock speeds of as little as a few MHz

or even lower, microcontrollers often operate at very low speed

compared to modern day microprocessors, but this is adequate

for typical applications. They consume relatively little power

(milliwatts), and will generally have the ability to sleep while

waiting for an interesting peripheral event such as a button press

to wake them up again to do something. Power consumption

while sleeping may be just nano watts, making them ideal for low

power and long lasting battery applications.

Microcontrollers are frequently used in automatically controlled

products and devices, such as automobile engine control systems,

remote controls, office machines, appliances, power tools, and

toys. By reducing the size, cost, and power consumption

compared to a design using a separate microprocessor, memory,

and input/output devices, microcontrollers make it economical to

electronically control many more processes.

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MICROCONTROLLER VERSUS MICROPROCESSOR

What is the difference between a Microprocessor and

Microcontroller? By microprocessor is meant the general purpose

Microprocessors such as Intel's X86 family (8086, 80286, 80386,

80486, and the Pentium) or Motorola's 680X0 family (68000,

68010, 68020, 68030, 68040, etc). These microprocessors

contain no RAM, no ROM, and no I/O ports on the chip itself. For

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this reason, they are commonly referred to as general-purpose

Microprocessors.

A system designer using a general-purpose microprocessor such

as the Pentium or the 68040 must add RAM, ROM, I/O ports, and

timers externally to make them functional. Although the addition

of external RAM, ROM, and I/O ports makes these systems bulkier

and much more expensive, they have the advantage of versatility

such that the designer can decide on the amount of RAM, ROM

and I/O ports needed to fit the task at hand. This is not the case

with Microcontrollers.

A Microcontroller has a CPU (a microprocessor) in addition to a

fixed amount of RAM, ROM, I/O ports, and a timer all on a single

chip. In other words, the processor, the RAM, ROM, I/O ports and

the timer are all embedded together on one chip; therefore, the

designer cannot add any external memory, I/O ports, or timer to

it. The fixed amount of on-chip ROM, RAM, and number of I/O

ports in Microcontrollers makes them ideal for many applications

in which cost and space are critical.

In many applications, for example a TV remote control, there is no

need for the computing power of a 486 or even an 8086

microprocessor. These applications most often require some I/O

operations to read signals and turn on and off certain bits.

MICROCONTROLLERS FOR EMBEDDED SYSTEMS

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In the Literature discussing microprocessors, we often see the

term Embedded System. Microprocessors and Microcontrollers are

widely used in embedded system products. An embedded system

product uses a microprocessor (or Microcontroller) to do one task

only. A printer is an example of embedded system since the

processor inside it performs one task only; namely getting the

data and printing it. Contrast this with a Pentium based PC. A PC

can be used for any number of applications such as word

processor, print-server, bank teller terminal, Video game, network

server, or Internet terminal. Software for a variety of applications

can be loaded and run. of course the reason a pc can perform

myriad tasks is that it has RAM memory and an operating system

that loads the application software into RAM memory and lets the

CPU run it.

In an Embedded system, there is only one application software

that is typically burned into ROM. An x86 PC contains or is

connected  to various embedded products such as keyboard,

printer, modem, disk controller, sound card, CD-ROM drives,

mouse, and so on. Each one of these peripherals has a

Microcontroller inside it that performs only one task. For example,

inside every mouse there is a Microcontroller to perform the task

of finding the mouse position and sending it to the PC. Table 1-1

lists some embedded products.

Intel's 8031 ArchitectureThe generic 8031 architecture sports

a Harvard architecture, which contains two separate buses for

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both program and data. So, it has two distinctive memory spaces

of 64K X 8 size for both program and data. It is based on an 8 bit

central processing unit with an 8 bit Accumulator and another 8

bit B register as main processing blocks. Other portions of the

architecture include few 8 bit and 16 bit registers and 8 bit

memory locations.

Each 8031 device has some amount of data RAM built in the

device for internal processing. This area is used for stack

operations and temporary storage of data.

This base architecture is supported with onchip peripheral

functions like I/O ports, timers/counters, versatile serial

communication port. So it is clear that this 8031 architecture was

designed to cater many real time embedded needs.

The following list gives the features of the 8031 architecture:

  Optimized 8 bit CPU for control applications.

  Extensive Boolean processing capabilities.

  64K Program Memory address space.

  64K Data Memory address space.

  128 bytes of onchip Data Memory.

   32 Bi-directional and individually addressable I/O lines.

  Two 16 bit timer/counters.

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    Full Duplex UART.

   6-source / 5-vector interrupt structure with priority levels.

   Onchip clock oscillator.

Now you may be wondering about the non mentioning of

memory space meant for the program storage, the most

important part of any embedded controller. Originally this 8031

architecture was introduced with onchip, 'one time

programmable' version of Program Memory of size 4K X 8. Intel

delivered all these microcontrollers (8051) with user's program

fused inside the device.

8051 DERIVATIVES

Along the way, this 8031 architecture gained enviable market

acceptance. Many semiconductor manufacturers started either

manufacturing the 8031 devices as such (Intel was liberal in

giving away license to whoever asked) or developing a new

kind of microcontrollers based on 8031 core

architecture.Manufacturers modified the basic 8031

architecture and added many new peripheral functions to

make them attractive to the designers.

Because of the rush, electronic community started getting a

variety of 8031 based devices with range of options. To beat the

competition, manufacturers developed different microcontrollers

with many unique features.

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These parts are popularly known as '8031 Derivatives'. Almost

every decent manufacturer boasted of having an 8031 based

microcontroller in the line card.

First major manufacturer was the Philips who brought out more

than 40-50 derivatives with a variety of I/O options, memory

combinations, and peripheral functions. Devices became available

in regular DIP and SMD packages. With the basic 8031 core,

Philips ported high capacity Program Memory (upto 32K/64K), its

patented I2C interface bus, 8/10 bit Analog to Digital Converters,

CAN Bus, Capture and Compare registers, Watch dog timer, PWM

facilities and etc. More I/O ports (as many as eight ports),

additional timer/counter, second serial port was also made

available in Philips devices.

Apart from all these, Philips developed many consumer devices

meant for telecom, computer and TV applications. A smart card

controller was also developed by incorporating a cryptographic

engine. So Philips clearly established itself as the market leader in

8031 derivatives and still caters to this segment.

Then came Dallas semiconductor. Dallas redesigned the 8031

architecture and eliminated waste clock cycles of original core

and made all instructions executed in less clock cycles (maximum

of 4) which has traditionally taken upto 12 clock cycles. So, came

the birth of High speed 8031 Derivatives.

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Dallas also maintained the same device pin out configurations to

enable the user get upto 3X performance by replacing slower

parts with a Dallas device. So, existing compiled code started

running faster without any modification. These days, you can find

Dallas devices giving upto 50 MIPS (Million Instructions Per

Second).

Apart from this, Dallas introduced additional Serial port, Watch

Dog Timer, Precision Reset Circuitry, Real Time Clock, Power Fail

Monitor in the 8031 devices. Also a second data pointer, more

onchip RAM space and more interrupt lines were also made

available.

Dallas semiconductor also has got a range of secure

microcontrollers based on 8031 core. This microcontroller family

uses non volatile RAM to keep both program and data. Because of

this RAM, the controller gives the In System Reprogrammability.

Dallas has combined this microcontroller, SRAM and lithium cell in

a single pack. This device guarantees 10+ years of data retention

in the RAM area. This 8031 also boasts the tamper proof security

features like Real Time Memory Encryption, user selected 48 bit

Encryption key, memory contents, security lock and the facility to

hide interrupt vector table. As you can agree, this particular 8031

device has found a niche market in banking and security related

applications.

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Atmel Corporation is the another major semiconductor

manufacturer who introduced many flash memory based 8031

derivatives at a competitive cost. Atmel used its expertise in flash

memory technology into the basic 8031 core and brought out

microcontrollers with a variety of flash memory options and few

devices also carry In System Reprogramming facility. You can

program/reprogram this microcontroller after soldering the device

in the target board. If this programming facility is embedded in

the system software, then the tasks like remote calibration, onsite

system upgradation become as easy as sending your

data/program in a floppy disk or by internet. Atmel devices sport

security lock to its flash memory to protect the contents from the

prying eyes.

Meantime, Intel itself tried to cash in the popularity of this 8031

architecture and introduced improved versions of

microcontrollers: 80151 and 80251 families. These devices sport

16 bit architecture using 8031 core and unfortunately these

devices have not become as popular as 8031.Even after many

years of introduction, 8031 core is still going strong in 8 bit arena.

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PIN DIAGRAM OF GENERAL PURPOSE MICROCONTROLLER

ALE/PROG: Address Latch Enable output pulse for latching the

low byte of the address during accesses to external memory. ALE

is emitted at a constant rate of 1/6 of the oscillator frequency, for

external timing or clocking purposes, even when there are no

accesses to external memory. (However, one ALE pulse is skipped

during each access to external Data Memory.) This pin is also the

program pulse input (PROG) during EPROM programming.

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PSEN: Program Store Enable is the read strobe to external

Program Memory. When the device is executing out of external

Program Memory, PSEN is activated twice each machine cycle

(except that two PSEN activations are skipped during accesses to

external Data Memory). PSEN is not activated when the device is

executing out of internal Program Memory.

EA/VPP: When EA is held high the CPU executes out of internal

Program Memory (unless the Program Counter exceeds 0FFFH in

the 80C51). Holding EA low forces the CPU to execute out of

external memory regardless of the Program Counter value. In the

80C31, EA must be externally wired low. In the EPROM devices,

this pin also receives the programming supply voltage (VPP)

during EPROM programming.

XTAL1: Input to the inverting oscillator amplifier.

XTAL2: Output from the inverting oscillator amplifier.

Port 0: Port 0 is an 8-bit open drain bidirectional port. As an

open drain output port, it can sink eight LS TTL loads. Port 0 pins

that have 1s written to them float, and in that state will function

as high impedance inputs. Port 0 is also the multiplexed low-order

address and data bus during accesses to external memory. In this

application it uses strong internal pullups when emitting 1s. Port 0

emits code bytes during program verification. In this application,

external pullups are required.

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Port 1: Port 1 is an 8-bit bidirectional I/O port with internal

pullups. Port 1 pins that have 1s written to them are pulled high

by the internal pullups, and in that state can be used as inputs. As

inputs, port 1 pins that are externally being pulled low will source

current because of the internal pullups.

Port 2: Port 2 is an 8-bit bidirectional I/O port with internal

pullups. Port 2 emits the high-order address byte during accesses

to external memory that use 16-bit addresses. In this application,

it uses the strong internal pullups when emitting 1s.

Port 3: . Port 3 is an 8-bit bidirectional I/O port with internal

pullups. It also serves the functions of various special features of

the 80C51 Family as follows:

Port Pin Alternate Function

P3.0- RxD (serial input port)

P3.1 -TxD (serial output port)

P3.2 -INT0 (external interrupt 0)

P3.3- INT1 (external interrupt 1)

P3.4 -T0 (timer 0 external input)

P3.5 -T1 (timer 1 external input)

P3.6 -WR (external data memory write strobe)

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P3.7 -RD (external data memory read strobe)

VCC: -Supply voltage

VSS: -Circuit ground potential

All four ports in the 80C51 are bidirectional. Each consists of a

latch (Special Function Registers P0 through P3), an output driver,

and an input buffer. The output drivers of Ports 0 and 2, and the

input buffers of Port 0, are used in accesses to external memory.

In this application, Port 0 outputs the low byte of the external

memory address, time-multiplexed with the byte being written or

read. Port 2 outputs the high byte of the external memory

address when the address is 16 bits wide. Otherwise, the Port 2

pins continue to emit the P2 SFR content.

All the Port 3 pins are multifunctional. They are not only port pins,

but also serve the functions of various special features as listed

below:

Port Pin Alternate Function

P3.0 RxD (serial input port)

P3.1 TxD (serial output port)

P3.2 INT0 (external interrupt)

P3.3 INT1 (external interrupt)

P3.4 T0 (Timer/Counter 0 external input)

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P3.5 T1 (Timer/Counter 1 external input)

P3.6 WR (external Data Memory write strobe)

P3.7 RD (external Data Memory read strobe)

MEMORY ORGANISATION

The alternate functions can only be activated if the corresponding

bit latch in the port SFR contains a 1. Otherwise the port pin

remains at 0.All 80C51 devices have separate address spaces for

program and data memory, as shown in Figures 1 and 2. The

logical separation of program and data memory allows the data

memory to be accessed by 8-bit addresses, which can be quickly

stored and manipulated by an 8-bit CPU. Nevertheless, 16-bit data

memory addresses can also be generated through the DPTR

register.

Program memory (ROM, EPROM) can only be read, not written to.

There can be up to 64k bytes of program memory. In the 80C51,

the lowest 4k bytes of program are on-chip. In the ROMless

versions, all program memory is external. The read strobe for

external program memory is the PSEN (program store enable).

Data Memory (RAM) occupies a separate address space from

Program Memory. In the 80C51, the lowest 128 bytes of data

memory are on-chip. Up to 64k bytes of external RAM can be

addressed in the external Data Memory space. In the ROMless

version, the lowest 128 bytes are on-chip. The CPU generates

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read and write signals, RD and WR, as needed during external

Data Memory accesses.

External Program Memory and external Data Memory may be

combined if desired by applying the RD and PSEN signals to the

inputs of an AND gate and using the output of the gate as the

read strobe to the external Program/Data memory.

BASIC REGISTERS

A number of 8052 registers can be considered "basic." Very little

can be done without them and a detailed explanation of each one

is warranted to make sure the reader understands these registers

before getting into more complicated areas of development.

The Accumulator If you've worked with any other assembly

language you will be familiar with the concept of an accumulator

register.

The Accumulator, as its name suggests, is used as a general

register to accumulate the results of a large number of

instructions. It can hold an 8-bit (1-byte) value and is the most

versatile register the 8052 has due to the sheer number of

instructions that make use of the accumulator. More than half of

the 8052's 255 instructions manipulate or use the Accumulator in

some way. For example, if you want to add the number 10 and

20, the resulting 30 will be stored in the Accumulator. Once you

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have a value in the Accumulator you may continue processing the

value or you may store it in another register or in memory.

The "R" Registers The "R" registers are sets of eight registers

that are named R0, R1, through R7. These registers are used as

auxiliary registers in many operations. To continue with the above

example, perhaps you are adding 10 and 20. The original number

10 may be stored in the Accumulator whereas the value 20 may

be stored in, say, register R4. To process the addition you would

execute the command:

 ADD A,R4

After executing this instruction the Accumulator will contain the

value 30.         You may think of the "R" registers as very

important auxiliary, or "helper", registers. The Accumulator alone

would not be very useful if it were not for these "R" registers.

The "R" registers are also used to store values temporarily. For

example, letís say you want to add the values in R1 and R2

together and then subtract the values of R3 and R4. One way to

do this would be:

 MOV A,R3                ;Move the value of R3 to accumulator

       ADD A,R4                ;Add the value of R4

       MOV R5,A                ;Store the result in R5

       MOV A,R1                ;Move the value of R1 to Acc

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       ADD A,R2                ;Add the value of R2 with A

       SUBB A,R5                ;Subtract the R5 (which has R3+R4)

As you can see, we used R5 to temporarily hold the sum of R3

and R4. Of course, this isn't the most efficient way to calculate

(R1+R2) - (R3 +R4) but it does illustrate the use of the "R"

registers as a way to store values temporarily.

As mentioned earlier, there are four sets of "R" registers-register

bank 0, 1, 2, and 3. When the 8052 is first powered up, register

bank 0 (addresses 00h through 07h) is used by default. In this

case, for example, R4 is the same as Internal RAM address 04h.

However, your program may instruct the 8052 to use one of the

alternate register banks; i.e., register banks 1, 2, or 3. In this

case, R4 will no longer be the same as Internal RAM address 04h.

For example, if your program instructs the 8052 to use register

bank 1, register R4 will now be synonymous with Internal RAM

address 0Ch. If you select register bank 2, R4 is synonymous with

14h, and if you select register bank 3 it is synonymous with

address 1Ch.

The concept of register banks adds a great level of flexibility to

the 8052, especially when dealing with interrupts (we'll talk about

interrupts later). However, always remember that the register

banks really reside in the first 32 bytes of Internal RAM.

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The B Register The "B" register is very similar to the

Accumulator in the sense that it may hold an 8-bit (1-byte) value.

The "B" register is only used implicitly by two 8052 instructions:

MUL AB and DIV AB. Thus, if you want to quickly and easily

multiply or divide A by another number, you may store the other

number in "B" and make use of these two instructions.

Aside from the MUL and DIV instructions, the "B" register are

often used as yet another temporary storage register much like a

ninth "R" register.

The Program Counter The Program Counter (PC) is a 2-byte

address that tells the 8052 where the next instruction to execute

is found in memory. When the 8052 is initialized PC always starts

at 0000h and is incremented each time an instruction is executed.

It is important to note that PC isn't always incremented by one.

Since some instructions are 2 or 3 bytes in length the PC will be

incremented by 2 or 3 in these cases.

The Program Counter is special in that there is no way to directly

modify its value. That is to say, you can't do something like

PC=2430h. On the other hand, if you execute LJMP 2430h you've

effectively accomplished the same thing.

It is also interesting to note that while you may change the value

of PC (by executing a jump instruction, etc.) there is no way to

read the value of PC. That is to say, there is no way to ask the

8052 "What address are you about to execute?" As it turns out,

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this is not completely true: There is one trick that may be used to

determine the current value of PC. This trick will be covered in a

later chapter.

The Data Pointer The Data Pointer (DPTR) is the 8052ís only

user-accessible 16-bit (2-byte) register. The Accumulator, "R"

registers, and "B" register are all 1-byte values. The PC just

described is a 16-bit value but isn't directly user-accessible as a

working register.

DPTR, as the name suggests, is used to point to data. It is used by

a number of commands that allow the 8052 to access external

memory. When the 8052 accesses external memory it accesses

the memory at the address indicated by DPTR.

While DPTR is most often used to point to data in external

memory or code memory, many developers take advantage of

the fact that it's the only true 16-bit register available. It is often

used to store 2-byte values that have nothing to do with memory

locations.

The Stack Pointer The Stack Pointer, like all registers except

DPTR and PC, may hold an 8-bit (1-byte) value. The Stack Pointer

is used to indicate where the next value to be removed from the

stack should be taken from.

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When you push a value onto the stack, the 8052 first increments

the value of SP and then stores the value at the resulting memory

location. When you pop a value off the stack, the 8052 returns the

value from the memory location indicated by SP, and then

decrements the value of SP.

This order of operation is important. When the 8052 is initialized

SP will be initialized to 07h. If you immediately push a value onto

the stack, the value will be stored in Internal RAM address 08h.

This makes sense taking into account what was mentioned two

paragraphs above: First the 8051 will increment the value of SP

(from 07h to 08h) and then will store the pushed value at that

memory address (08h).

ADDRESSING MODES

The addressing modes in the 80C51 instruction set are as follows:

Direct Addressing In direct addressing the operand is specified

by an 8-bit address field in the instruction. Only internal Data RAM

and SFRs can be directly addressed.

Indirect Addressing In indirect addressing the instruction

specifies a register which contains the address of the operand.

Both internal and external RAM can be indirectly addressed. The

address register for 8-bit addresses can be R0 or R1 of the

selected bank, or the Stack Pointer. The address register for 16-

bit addresses can only be the 16-bit “data pointer” register, DPTR.

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Register Instructions The register banks, containing registers

R0 through R7, can be accessed by certain instructions which

carry a 3-bit register specification within the opcode of the

instruction. Instructions that access the registers this way are

code efficient, since this mode eliminates an address byte. When

the instruction is executed, one of the eight registers in the

selected bank is accessed. One of four banks is selected at

execution time by the two bank select bits in the PSW.

Register-Specific Instructions Some instructions are specific

to a certain register. For example, some instructions always

operate on the Accumulator, or Data Pointer, etc., so no address

byte is needed to point to it. The opcode itself does that.

Instructions that refer to the Accumulator as A assemble as

accumulator specific opcodes.

Immediate Constants The value of a constant can follow the

opcode in Program Memory. \ For example,

MOV A, #100

loads the Accumulator with the decimal number 100. The same

number could be specified in hex digits as 64H.

Indexed Addressing

Only program Memory can be accessed with indexed addressing,

and it can only be read. This addressing mode is intended for

reading look-up tables in Program Memory A 16-bit base register

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(either DPTR or the Program Counter) points to the base of the

table, and the Accumulator is set up with the table entry number.

The address of the table entry in Program Memory is formed by

adding the Accumulator data to the base pointer. Another type of

indexed addressing is used in the “case jump” instruction. In this

case the destination address of a jump instruction is computed as

the sum of the base pointer and the Accumulator data…

CHAPTER 3

AT89S52 MICROCONTROLLER

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Description

The AT89S52 is a low-power, high-performance CMOS 8-bit

microcontroller with 8K bytes of in system programmable Flash

memory. The device is manufactured using Atmel’s high-density

nonvolatile memory technology and is compatible with the

industry- standard 80C51 instruction set and pinout. The on-chip

Flash allows the program memory to be reprogrammed in-system

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or by a conventional nonvolatile memory programmer. By

combining a versatile 8-bit CPU with in-system programmable

Flash on a monolithic chip, the Atmel AT89S52 is a powerful

microcontroller which provides a highly-flexible and cost-effective

solution to many embedded control applications.The AT89S52

provides the following standard features: 8K bytes of Flash, 256

bytes of RAM, 32 I/O lines, Watchdog timer, two data pointers,

three 16-bit timer/counters, a six-vector two-level interrupt

architecture, a full duplex serial port, on-chip oscillator, and clock

circuitry. In addition, the AT89S52 is designed with static logic for

operation down to zero frequency and supports two software

selectable power saving modes. The Idle Mode stops the CPU

while allowing the RAM, timer/counters, serial port, and interrupt

system to continue functioning. The Power-down mode saves the

RAM contents but freezes the oscillator, disabling all other chip

functions until the next interrupt or hardware reset.

Features

• Compatible with MCS-51® Products

• 8K Bytes of In-System Programmable (ISP) Flash Memory

– Endurance: 1000 Write/Erase Cycles

• 4.0V to 5.5V Operating Range

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• Fully Static Operation: 0 Hz to 33 MHz

• Three-level Program Memory Lock

• 256 x 8-bit Internal RAM

• 32 Programmable I/O Lines

• Three 16-bit Timer/Counters

• Eight Interrupt Sources

• Full Duplex UART Serial Channel

• Low-power Idle and Power-down Modes

• Interrupt Recovery from Power-down Mode

• Watchdog Timer

• Dual Data Pointer

• Power-off Flag

• Fast Programming Time

• Flexible ISP Programming (Byte and Page Mode)

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Pin

Description

VCC Supply voltage.

GND Ground.

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Port 0 Port 0 is an 8-bit open drain bidirectional I/O port. As an

output port, each pin can sinkeight TTL inputs. When 1s are

written to port 0 pins, the pins can be used as highimpedance

inputs.Port 0 can also be configured to be the multiplexed low-

order address/data bus during accesses to external program and

data memory. In this mode, P0 has internal pull-ups. Port 0 also

receives the code bytes during Flash programming and outputs

the code bytes during program verification. External pull-ups are

required during program verification.

Port 1 Port 1 is an 8-bit bidirectional I/O port with internal pull-ups.

The Port 1 output buffers can sink/source four TTL inputs. When

1s are written to Port 1 pins, they are pulled high by the internal

pull-ups and can be used as inputs. As inputs, Port 1 pins that are

externally being pulled low will source current (IIL) because of the

internal pull-ups. In addition, P1.0 and P1.1 can be configured to

be the timer/counter 2 external count input (P1.0/T2) and the

timer/counter 2 trigger input (P1.1/T2EX), respectively, as shown

in the following table. Port 1 also receives the low-order address

bytes during Flash programming and verification.

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Port 2 Port 2 is an 8-bit bidirectional I/O port with internal pull-

ups. The Port 2 output buffers can sink/source four TTL inputs.

When 1s are written to Port 2 pins, they are pulled high by the

internal pull-ups and can be used as inputs. As inputs, Port 2 pins

that are externally being pulled low will source current (IIL)

because of the internal pull-ups. Port 2 emits the high-order

address byte during fetches from external program memory and

during accesses to external data memory that use 16-bit

addresses (MOVX @ DPTR). In this application, Port 2 uses strong

internal pull-ups when emitting 1s. During accesses to external

data memory that use 8-bit addresses (MOVX @ RI), Port 2 emits

the contents of the P2 Special Function Register. Port 2 also

receives the high-order address bits and some control signals

during Flash programming and verification.

Port 3 Port 3 is an 8-bit bidirectional I/O port with internal pull-

ups. The Port 3 output buffers can sink/source four TTL inputs.

When 1s are written to Port 3 pins, they are pulled high by the

internal pull-ups and can be used as inputs. As inputs, Port 3 pins

that are externally being pulled low will source current (IIL)

because of the pull-ups. Port 3 receives some control signals for

Flash programming and verification. Port 3 also serves the

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functions of various special features of the AT89S52, as shown in

the following table.

RST Reset input. A high on this pin for two machine cycles while

the oscillator is running resets the device. This pin drives high for

98 oscillator periods after the Watchdog times out. The DISRTO

bit in SFR AUXR (address 8EH) can be used to disable this feature.

In the default state of bit DISRTO, the RESET HIGH out feature is

enabled.

ALE/PROG Address Latch Enable (ALE) is an output pulse for

latching the low byte of the address during accesses to external

memory. This pin is also the program pulse input (PROG) during

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Flash programming. In normal operation, ALE is emitted at a

constant rate of 1/6 the oscillator frequency and may be used for

external timing or clocking purposes. Note, however, that one ALE

pulse is skipped during each access to external data memory. If

desired, ALE operation can be disabled by setting bit 0 of SFR

location 8EH. With the bit set, ALE is active only during a MOVX or

MOVC instruction. Otherwise, the pin is weakly pulled high.

Setting the ALE-disable bit has no effect if the microcontroller is in

external execution mode.

PSEN Program Store Enable (PSEN) is the read strobe to external

program memory.When the AT89S52 is executing code from

external program memory, PSEN is activated twice each machine

cycle, except that two PSEN activations are skipped during each

access to external data memory.

EA/VPP External Access Enable. EA must be strapped to GND in

order to enable the device to fetch code from external program

memory locations starting at 0000H up to FFFFH.Note, however,

that if lock bit 1 is programmed, EA will be internally latched on

reset. EA should be strapped to VCC for internal program

executions. This pin also receives the 12-volt programming

enable voltage (VPP) during Flash programming.

XTAL1 Input to the inverting oscillator amplifier and input to the

internal clock operating circuit.

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XTAL2 Output from the inverting oscillator amplifier.

Special Function Registers

A map of the on-chip memory area called the Special Function

Register (SFR) space is

shown in Table 1. Note that not all of the addresses are occupied,

and unoccupied addresses may not be implemented on the chip.

Read accesses to these addresses will in general return random

data, and write accesses will have an indeterminate effect.User

software should not write 1s to these unlisted locations, since

they may be used in Future products to invoke new features. In

that case, the reset or inactive values of the new bits will always

be 0.

Timer 2 Registers: Control and status bits are contained in

registers T2CON (shown in Table 2) and T2MOD (shown in Table

6) for Timer 2. The register pair (RCAP2H,RCAP2L) are the

Capture/Reload registers for Timer 2 in 16-bit capture mode or

16-bit auto-reload mode.

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Interrupt Registers: The individual interrupt enable bits are in

the IE register. Two priorities can be set for each of the six

interrupt sources in the IP register.

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Dual Data Pointer Registers: To facilitate accessing both internal

and external data memory, two banks of 16-bit Data Pointer

Registers are provided: DP0 at SFR address locations 82H-83H

and DP1 at 84H-85H. Bit DPS = 0 in SFR AUXR1 selects DP0 and

DPS = 1 selects DP1. The user should ALWAYS initialize the DPS

bit to the appropriate value before accessing the respective Data

Pointer Register. Power Off Flag: The Power Off Flag (POF) is

located at bit 4 (PCON.4) in the PCON SFR. POF is set to “1”

during power up. It can be set and rest under software control

and is not affected by reset.

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Memory Organization MCS-51 devices have a separate address

space for Program and Data Memory. Up to 64K bytes each of

external Program and Data Memory can be addressed. Program

Memory If the EA pin is connected to GND, all program fetches

are directed to external memory. On the AT89S52, if EA is

connected to VCC, program fetches to addresses 0000H through

1FFFH are directed to internal memory and fetches to addresses

2000H through FFFFH are to external memory. Data Memory The

AT89S52 implements 256 bytes of on-chip RAM. The upper 128

bytes occupy a parallel address space to the Special Function

Registers. This means that the upper 128 bytes have the same

addresses as the SFR space but are physically separate from SFR

space.

When an instruction accesses an internal location above address

7FH, the address mode used in the instruction specifies whether

the CPU accesses the upper 128 bytes

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of RAM or the SFR space. Instructions which use direct addressing

access the SFR space. 9 1919B–MICRO–11/03 For example, the

following direct addressing instruction accesses the SFR at

location 0A0H (which is P2).

MOV 0A0H, #data

Instructions that use indirect addressing access the upper 128

bytes of RAM. For example, the following indirect addressing

instruction, where R0 contains 0A0H, accesses the data byte at

address 0A0H, rather than P2 (whose address is 0A0H).

MOV @R0, #data

Note that stack operations are examples of indirect addressing, so

the upper 128 bytes of data RAM are available as stack space.

Watchdog Timer(One-time Enabled with Reset-out) The WDT is

intended as a recovery method in situations where the CPU may

be subjected to software upsets. The WDT consists of a 14-bit

counter and the Watchdog

Timer Reset (WDTRST) SFR. The WDT is defaulted to disable from

exiting reset. To enable the WDT, a user must write 01EH and

0E1H in sequence to the WDTRST register (SFR location 0A6H).

When the WDT is enabled, it will increment every machine cycle

while the oscillator is running. The WDT timeout period is

dependent on the external clock frequency. There is no way to

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disable the WDT except through reset (either hardware reset or

WDT overflow reset). When WDT overflows, it will drive an output

RESET HIGH pulse at the RST pin.

Using the WDT To enable the WDT, a user must write 01EH and

0E1H in sequence to the WDTRST register (SFR location 0A6H).

When the WDT is enabled, the user needs to service it by writing

01EH and 0E1H to WDTRST to avoid a WDT overflow. The 14-bit

counter overflows when it reaches 16383 (3FFFH), and this will

reset the device. When the WDT is enabled, it will increment

every machine cycle while the oscillator is running. This means

the user must reset the WDT at least every 16383 machine

cycles. To reset the WDT the user must write 01EH and 0E1H to

WDTRST. WDTRST is a write-only register. The WDT counter

cannot be read or written. When WDT overflows, it will generate

an output RESET pulse at the RST pin. The RESET pulse duration

is 98xTOSC, where TOSC = 1/FOSC. To make the best use of the

WDT, it should be serviced in those sections of code that will

periodically be executed within the time required to prevent a

WDT reset.

WDT During Powerdown and Idle

In Power-down mode the oscillator stops, which means the WDT

also stops. While in Power-down mode, the user does not need to

service the WDT. There are two methods of exiting Power-down

mode: by a hardware reset or via a level-activated external

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interrupt which is enabled prior to entering Power-down mode.

When Power-down is exited with hardware reset, servicing the

WDT should occur as it normally does whenever the AT89S52 is

reset. Exiting Power-down with an interrupt is significantly

different. The interrupt is held low long enough for the oscillator

to stabilize. When the interrupt is brought high, the interrupt is

serviced. To prevent the WDT from resetting the device while the

interrupt pin is held low, the WDT is not started until the interrupt

is pulled high.

It is suggested that the WDT be reset during the interrupt service

for the interrupt used to exit Power-down mode. To ensure that

the WDT does not overflow within a few states of exiting Power-

down, it is best to reset the WDT just before entering Power-down

mode. Before going into the IDLE mode, the WDIDLE bit in SFR

AUXR is used to determine whether the WDT continues to count if

enabled. The WDT keeps counting during IDLE

(WDIDLE bit = 0) as the default state. To prevent the WDT from

resetting the AT89S52 while in IDLE mode, the user should always

set up a timer that will periodically exit

IDLE, service the WDT, and reenter IDLE mode.

With WDIDLE bit enabled, the WDT will stop to count in IDLE mode

and resumes the count upon exit from IDLE. UART The UART in

the AT89S52 operates the same way as the UART in the AT89C51

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and AT89C52. For further information on the UART operation,

refer to the ATMEL Web site

(http://www.atmel.com). From the home page, select “Products”,

then “8051-Architecture

Flash Microcontroller”, then “Product Overview”.

Timer 0 and 1 Timer 0 and Timer 1 in the AT89S52 operate the

same way as Timer 0 and Timer 1 in the AT89C51 and AT89C52.

For further information on the timers” operation, refer to the

ATMEL Web site (http://www.atmel.com). From the home page,

select “Products”, then

“8051-Architecture Flash Microcontroller”, then “Product

Overview”.

Timer 2 Timer 2 is a 16-bit Timer/Counter that can operate as

either a timer or an event counter. The type of operation is

selected by bit C/T2 in the SFR T2CON (shown in Table 2). Timer 2

has three operating modes: capture, auto-reload (up or down

counting), and baud rate generator. The modes are selected by

bits in T2CON, as shown in Table 5.

Timer 2 consists of two 8-bit registers, TH2 and TL2. In the Timer

function, the TL2 register is incremented every machine cycle.

Since a machine cycle consists of 12 oscillator periods, the count

rate is 1/12 of the oscillator frequency. In the Counter function,

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the register is incremented in response to a 1-to-0 transition at its

corresponding external input pin, T2. In this function, the external

input is sampled during S5P2 of every machine cycle. When the

samples show a high in one cycle and a low in the next cycle, the

count is incremented. The new count value appears in the register

during S3P1 of the cycle following the one in which the transition

was detected. Since two machine cycles (24 oscillator periods)

are required to recognize a 1-to-0 transition, the maximum count

rate is 1/24 of the oscillator frequency. To ensure that a given

level is sampled at least once before it changes, the level should

be held for at least one full machine cycle.

Capture Mode In the capture mode, two options are selected by

bit EXEN2 in T2CON. If EXEN2 = 0, Timer 2 is a 16-bit timer or

counter which upon overflow sets bit TF2 in T2CON. This bit can

then be used to generate an interrupt. If EXEN2 = 1, Timer 2

performs the same operation, but a 1-to-0 transition at external

input T2EX also causes the current value in TH2 and TL2 to be

captured into RCAP2H and RCAP2L, respectively. In addition, the

transition at T2EX causes bit EXF2 in T2CON to be set. The EXF2

bit, like TF2, can

generate an interrupt. The capture mode is illustrated in Figure 1.

Auto-reload (Up or Down Counter)

Timer 2 can be programmed to count up or down when

configured in its 16-bit autoreload mode. This feature is invoked

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by the DCEN (Down Counter Enable) bit located in the SFR T2MOD

(see Table 6). Upon reset, the DCEN bit is set to 0 so that timer 2

will default to count up. When DCEN is set, Timer 2 can count up

or down, depending on the value of the T2EX pin.

Figure 2 shows Timer 2 automatically counting up when DCEN =

0. In this mode, two options are selected by bit EXEN2 in T2CON.

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If EXEN2 = 0, Timer 2 counts up to 0FFFFH and then sets the TF2

bit upon overflow. The overflow also causes the timer registers to

be reloaded with the 16-bit value in RCAP2H and RCAP2L. The

values in

Timer in Capture ModeRCAP2H and RCAP2L are preset by

software. If EXEN2 = 1, a 16-bit reload can be triggered either by

an overflow or by a 1-to-0 transition at external input T2EX. This

transition also sets the EXF2 bit. Both the TF2 and EXF2 bits can

generate an interrupt if enabled.

Setting the DCEN bit enables Timer 2 to count up or down, as

shown in Figure 2. In this mode, the T2EX pin controls the

direction of the count. A logic 1 at T2EX makes Timer 2 count up.

The timer will overflow at 0FFFFH and set the TF2 bit. This

overflow also causes the 16-bit value in RCAP2H and RCAP2L to

be reloaded into the timer registers, TH2 and TL2, respectively. A

logic 0 at T2EX makes Timer 2 count down. The timer underflows

when TH2 and TL2 equal the values stored in RCAP2H and

RCAP2L. The underflow sets the TF2 bit and causes 0FFFFH to be

reloaded into the timer registers.

The EXF2 bit toggles whenever Timer 2 overflows or underflows

and can be used as a 17th bit of resolution. In this operating

mode, EXF2 does not flag an interrupt.

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----------------------------------------------------------- =

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Baud Rate Generator Timer 2 is selected as the baud rate

generator by setting TCLK and/or RCLK in T2CON (Table 2). Note

that the baud rates for transmit and receive can be different if

Timer 2 is used for the receiver or transmitter and Timer 1 is used

for the other function. Setting RCLK and/or TCLK puts Timer 2

into its baud rate generator mode, as shown in Figure 4.

The baud rate generator mode is similar to the auto-reload mode,

in that a rollover in

TH2 causes the Timer 2 registers to be reloaded with the 16-bit

value in registers

RCAP2H and RCAP2L, which are preset by software.

The baud rates in Modes 1 and 3 are determined by Timer 2’s

overflow rate according to

the following equation.

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The Timer can be configured for either timer or counter operation.

In most applications, it is configured for timer operation (CP/T2 =

0). The timer operation is different for Timer 2 when it is used as a

baud rate generator. Normally, as a timer, it increments every

machine cycle (at 1/12 the oscillator frequency). As a baud rate

generator, however, it increments every state time (at 1/2 the

oscillator frequency). The baud rate formula is given below.

where (RCAP2H, RCAP2L) is the content of RCAP2H and RCAP2L

taken as a 16-bit unsigned integer.

Timer 2 as a baud rate generator is shown in Figure 4. This figure

is valid only if RCLK or TCLK = 1 in T2CON. Note that a rollover in

TH2 does not set TF2 and will not generate an interrupt. Note too,

that if EXEN2 is set, a 1-to-0 transition in T2EX will set EXF2 but

will not cause a reload from (RCAP2H, RCAP2L) to (TH2, TL2).

Thus, when Timer 2 is in use as a baud rate generator, T2EX can

be used as an extra external interrupt. Note that when Timer 2 is

running (TR2 = 1) as a timer in the baud rate generator mode,

TH2 or TL2 should not be read from or written to. Under these

conditions, the Timer is incremented every state time, and the

results of a read or write may not be accurate. The RCAP2

registers may be read but should not be written to, because a

write might overlap a reload and cause write and/or reload errors.

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The timer should be turned off (clear TR2) before accessing the

Timer 2 or RCAP2 registers.

Modes 1 and 3 Baud Rates= Timer 2 Overflowrate/16

÷

÷

The Timer can be configured for either timer or counter

operation. In most applications, it is configured for timer

operation (CP/T2 = 0). The timer operation is different for Timer 2

when it is used as a baud rate generator. Normally, as a timer, it

increments every machine cycle (at 1/12 the oscillator

frequency). As a baud rate generator, however, it increments

every state time (at 1/2 the oscillator frequency). The baud rate

formula is

given below.

where (RCAP2H, RCAP2L) is the content of RCAP2H and RCAP2L

taken as a 16-bit

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unsigned integer.

Timer 2 as a baud rate generator is shown in Figure 4. This figure

is valid only if RCLK

or TCLK = 1 in T2CON. Note that a rollover in TH2 does not set

TF2 and will not generate

an interrupt. Note too, that if EXEN2 is set, a 1-to-0 transition in

T2EX will set EXF2 but will not cause a reload from (RCAP2H,

RCAP2L) to (TH2, TL2). Thus, when Timer 2is in use as a baud rate

generator, T2EX can be used as an extra external interrupt. Note

that when Timer 2 is running (TR2 = 1) as a timer in the baud rate

generator mode, TH2 or TL2 should not be read from or written

to. Under these conditions, the Timer is incremented every state

time, and the results of a read or write may not be accurate. The

RCAP2 registers may be read but should not be written to,

because a write might

overlap a reload and cause write and/or reload errors. The timer

should be turned off (clear TR2) before accessing the Timer 2 or

RCAP2 registers.

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Programmable

Clock Out

A 50% duty cycle clock can be programmed to come out on P1.0,

as shown in Figure 5. This pin, besides being a regular I/O pin, has

two alternate functions. It can be programmed to input the

external clock for Timer/Counter 2 or to output a 50% duty cycle

clock ranging from 61 Hz to 4 MHz (for a 16-MHz operating

frequency). To configure the Timer/Counter 2 as a clock

generator, bit C/T2 (T2CON.1) must be cleared and bit T2OE

(T2MOD.1) must be set. Bit TR2 (T2CON.2) starts and stops the

timer.

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The clock-out frequency depends on the oscillator frequency and

the reload value of

Timer 2 capture registers (RCAP2H, RCAP2L), as shown in the

following equation.

In the clock-out mode, Timer 2 roll-overs will not generate an

interrupt. This behavior is

similar to when Timer 2 is used as a baud-rate generator. It is

possible to use Timer 2 as a baud-rate generator and a clock

generator simultaneously. Note, however, that the baud-rate and

clock-out frequencies cannot be determined independently from

one another since they both use RCAP2H and RCAP2L.

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Interrupts The AT89S52 has a total of six interrupt vectors: two

external interrupts (INT0 and INT1), three timer interrupts (Timers

0, 1, and 2), and the serial port interrupt. These interrupts are all

shown in Figure 6.

Each of these interrupt sources can be individually enabled or

disabled by setting or clearing a bit in Special Function Register

IE. IE also contains a global disable bit, EA, which disables all

interrupts at once.

Note that Table 5 shows that bit position IE.6 is unimplemented.

User software should not write a 1 to this bit position, since it may

be used in future AT89 products. Timer 2 interrupt is generated

by the logical OR of bits TF2 and EXF2 in register T2CON. Neither

of these flags is cleared by hardware when the service routine is

vectored to. In fact, the service routine may have to determine

whether it was TF2 or EXF2 that generated the interrupt, and that

bit will have to be cleared in software. The Timer 0 and Timer 1

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flags, TF0 and TF1, are set at S5P2 of the cycle in which the

timers overflow. The values are then polled by the circuitry in the

next cycle. However, the Timer 2 flag, TF2, is set at S2P2 and is

polled in the same cycle in which the timer overflows.

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Oscillator

Characteristics

XTAL1 and XTAL2 are the input and output, respectively, of an

inverting amplifier that can be configured for use as an on-chip

oscillator, as shown in Figure 7. Either a quartz crystal or ceramic

resonator may be used. To drive the device from an external

clock source, XTAL2 should be left unconnected while XTAL1 is

driven, as shown in Figure 8. There are no requirements on the

duty cycle of the external clock signal, since the input to the

internal clocking circuitry is through a divide-by-two flip-flop, but

minimum and maximum voltage high and low time specifications

must be observed.

Idle Mode In idle mode, the CPU puts itself to sleep while all the

on-chip peripherals remain active. The mode is invoked by

software. The content of the on-chip RAM and all the special

functions registers remain unchanged during this mode. The idle

mode can be terminated by any enabled interrupt or by a

hardware reset. Note that when idle mode is terminated by a

hardware reset, the device normally resumes program execution

from where it left off, up to two machine cycles before the internal

reset algorithm takes control. On-chip hardware inhibits access to

internal RAM in this event, but access to the port pins is not

inhibited. To eliminate the possibility of an unexpected write to a

port pin when idle mode is terminated by a reset, the instruction

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following the one that invokes idle mode should not write to a

port pin or to external memory.

Power-down Mode In the Power-down mode, the oscillator is

stopped, and the instruction that invokes Power-down is the last

instruction executed. The on-chip RAM and Special Function

Registers retain their values until the Power-down mode is

terminated. Exit from Powerdown mode can be initiated either by

a hardware reset or by an enabled external interrupt.

Reset redefines the SFRs but does not change the on-chip RAM.

The reset should not be activated before VCC is restored to its

normal operating level and must be held active long enough to

allow the oscillator to restart and stabilize.

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Program Memory

Lock Bits

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The AT89S52 has three lock bits that can be left unprogrammed

(U) or can be programmed

(P) to obtain the additional features listed in the following table.

When lock bit 1 is programmed, the logic level at the EA pin is

sampled and latched during reset. If the device is powered up

without a reset, the latch initializes to a random value and holds

that value until reset is activated. The latched value of EA must

agree with the current logic level at that pin in order for the

device to function properly.

Programming the Flash – Parallel Mode

The AT89S52 is shipped with the on-chip Flash memory array

ready to be programmed.

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The programming interface needs a high-voltage (12-volt)

program enable signal and is compatible with conventional third-

party Flash or EPROM programmers.

The AT89S52 code memory array is programmed byte-by-byte.

Programming Algorithm: Before programming the AT89S52, the

address, data, and control signals should be set up according to

the Flash programming mode table and

Figures 13 and 14. To program the AT89S52, take the following

steps:

1. Input the desired memory location on the address lines.

2. Input the appropriate data byte on the data lines.

3. Activate the correct combination of control signals.

4. Raise EA/VPP to 12V.

5. Pulse ALE/PROG once to program a byte in the Flash array or

the lock bits. The byte-write cycle is self-timed and typically takes

no more than 50 µs. Repeat steps 1 through 5, changing the

address and data for the entire array or until the end of the object

file is reached.

Data Polling: The AT89S52 features Data Polling to indicate the

end of a byte write

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cycle. During a write cycle, an attempted read of the last byte

written will result in the complement of the written data on P0.7.

Once the write cycle has been completed, true data is valid on all

outputs, and the next cycle may begin. Data Polling may begin

any time after a write cycle has been initiated.

Ready/Busy: The progress of byte programming can also be

monitored by the RDY/BSY output signal. P3.0 is pulled low after

ALE goes high during programming to indicate BUSY. P3.0 is

pulled high again when programming is done to indicate READY.

Program Verify: If lock bits LB1 and LB2 have not been

programmed, the programmed code data can be read back via

the address and data lines for verification. The status of the

individual lock bits can be verified directly by reading them back.

Reading the Signature Bytes: The signature bytes are read by

the same procedure as a normal verification of locations 000H,

100H, and 200H, except that P3.6 and P3.7 must be pulled to a

logic low. The values returned are as follows.

(000H) = 1EH indicates manufactured by Atmel

(100H) = 52H indicates AT89S52

(200H) = 06H

Chip Erase: In the parallel programming mode, a chip erase

operation is initiated by using the proper combination of control

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signals and by pulsing ALE/PROG low for a duration of 200 ns -

500 ns. In the serial programming mode, a chip erase operation is

initiated by issuing the Chip Erase instruction. In this mode, chip

erase is self-timed and takes about 500 ms. During chip erase, a

serial read from any address location will return 00H at the data

output.

Programming the Flash – Serial Mode

The Code memory array can be programmed using the serial ISP

interface while RST is pulled to VCC. The serial interface consists

of pins SCK, MOSI (input) and MISO (output).

After RST is set high, the Programming Enable instruction needs

to be executed first before other operations can be executed.

Before a reprogramming sequence can occur, a Chip Erase

operation is required. The Chip Erase operation turns the content

of every memory location in the Code array into FFH. Either an

external system clock can be supplied at pin XTAL1 or a crystal

needs to be connected across pins XTAL1 and XTAL2. The

maximum serial clock (SCK) frequency should be less than 1/16 of

the crystal frequency. With a 33 MHz oscillator clock, the

maximum SCK frequency is 2 MHz.

Serial Programming

Algorithm

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To program and verify the AT89S52 in the serial programming

mode, the following sequence is recommended:

1. Power-up sequence:

Apply power between VCC and GND pins.

Set RST pin to “H”.If a crystal is not connected across pins XTAL1

and XTAL2, apply a 3 MHz to33 MHz clock to XTAL1 pin and wait

for at least 10 milliseconds.

2. Enable serial programming by sending the Programming

Enable serial instruction to pin MOSI/P1.5. The frequency of the

shift clock supplied at pin SCK/P1.7 needs to be less than the CPU

clock at XTAL1 divided by 16.

3. The Code array is programmed one byte at a time in either the

Byte or Page mode. The write cycle is self-timed and typically

takes less than 0.5 ms at 5V.

4. Any memory location can be verified by using the Read

instruction which returns the content at the selected address at

serial output MISO/P1.6.

5. At the end of a programming session, RST can be set low to

commence normal device operation.

Power-off sequence (if needed):

Set XTAL1 to “L” (if a crystal is not used).

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Set RST to “L”.

Turn VCC power off.

Data Polling: The Data Polling feature is also available in the

serial mode. In this mode,during a write cycle an attempted read

of the last byte written will result in the complement of the MSB of

the serial output byte on MISO.

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Flash Programming and Verification Waveforms – Serial Mode

Figure 13.

Serial Programming Waveforms

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CHAPTER 4

INTERFACING DEVICES

RS232 (serial port).

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RS-232 (Recommended Standard - 232) is a telecommunications

standard for binary serial communications between devices. It

supplies the roadmap for the way devices speak to each other

using serial ports. The devices are commonly referred to as a DTE

(data terminal equipment) and DCE (data communications

equipment); for example, a computer and modem, respectively.

RS232 is the most known serial port used in transmitting the data

in communication and interface. Even though serial port is harder

to program than the parallel port, this is the most effective

method in which the data transmission requires less wires that

yields to the less cost. The RS232 is the communication line which

enables the data transmission by only using three wire links. The

three links provides ‘transmit’, ‘receive’ and common ground...

 The ‘transmit’ and ‘receive’ line on this connecter send and

receive data between the computers. As the name indicates, the

data is transmitted serially. The two pins are TXD & RXD. There

are other lines on this port as RTS, CTS, DSR, DTR, and RTS, RI.

The ‘1’ and ‘0’ are the data which defines a voltage level of 3V to

25V and -3V to -25V respectively.

he electrical characteristics of the serial port as per the EIA

(Electronics Industry Association) RS232C Standard specifies a

maximum baud rate of 20,000bps, which is slow compared to

today’s standard speed. For this reason, we have chosen the new

RS-232D Standard, which was recently released.

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     The RS-232D has existed in two types. i.e., D-TYPE 25 pin

connector and D-TYPE 9 pin connector, which are male connectors

on the back of the PC. You need a female connector on your

communication from Host to Guest computer. The pin outs of both

D-9 & D-25 are show below

D-Type-9

pin no.

D-Type-25

pin no.

Pin outs Function

3 2 RD Receive Data (Serial data input)

2 3 TD Transmit Data (Serial data output)

7 4 RTS Request to send (acknowledge to modem that

UART is ready to exchange data

8 5 CTS Clear to send (i.e.; modem is ready to

exchange data)

6 6 DSR Data ready state (UART establishes a link)

5 7 SG Signal ground

1 8 DCD Data Carrier detect (This line is active when

modem detects a carrier

4 20 DTR Data Terminal Ready.

9 22 RI Ring Indicator (Becomes active when modem

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detects ringing signal from PSTN

 

Rs232

When communicating with various micro processors one needs to

convert the RS232 levels down to lower levels, typically 3.3 or 5.0

Volts. Here is a cheap and simple way to do that. Serial RS-232

(V.24) communication works with voltages -15V to +15V for  high

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and low. On the other hand, TTL  logic operates between 0V and

+5V . Modern low power consumption logic operates in the range

of 0V and +3.3V or even lower.

RS-232 TTL Logic

-15V …  -3V +2V … +5V High

+3V …

+15V

0V …

+0.8V Low

Thus the RS-232 signal levels are far too high TTL electronics,

and the negative RS-232 voltage for high can’t be handled at all

by computer logic. To receive serial data from an RS-232 interface

the voltage has to be reduced.  Also the low and high voltage

level has to be inverted. This level converter uses a Max232 and

five capacitors. The max232 is quite cheap (less than 5 dollars)

or if youre lucky you can get a free sample from Maxim.The

MAX232 from Maxim was the first IC which in one package

contains the necessary drivers and receivers to adapt the RS-232

signal voltage levels to TTL logic. It became popular, because it

just needs one voltage (+5V or +3.3V) and generates the

necessary RS-232 voltage levels. MAX 232 PIN DIAGRAM

+---\/---+

1 -|C1+ Vcc|- 16

2 -|V+ gnd|- 15

3 -|C1- T1O|- 14

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4 -|C2+ R1I|- 13

5 -|C2- R1O|- 12

6 -|V- T1I|- 11

7 -|T2O T2I|- 10

8 -|R2I R2O|- 9

+--------+

RS232 INTERFACED TO MAX 232

J 2

12345

6789

P 3 . 0

5 V

C 4

0 . 1 u f

C 7

0 . 1 u f

TXD

C 6

0 . 1 u f

P 3 . 1

T1 O U T

C 11 u f

T1 O U T

U 3

M A X3 2 3 2 1516

1 38

1 01 1

1345

26

1 29

1 47

GND

VCCR 1 I N

R 2 I N

T2 I NT1 I N

C 1 +C 1 -C 2 +C 2 -

V +V -

R 1 O U TR 2 O U T

T1 O U TT2 O U T

C 5

0 . 1 u f

R XD

Rs232 is 9 pin db connector,only three pins of this are used ie

2,3,5 the transmit pin of rs232 is connected to rx pin of

microcontroller

Max232 interfaced to microcontroller

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.

MAX232 is connected to the microcontroller as shown in the

figure above 11, 12 pin are connected to the 10 and 11 pin ie

transmit and receive pin of microcontroller

LED’S :

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Fig:19 LED’s interfacing

LED (light emitting diode) color is characterized by the

wavelength it emits. The peak emission wavelength differs

according to the energy released during recombination. This

energy differs according to the LED material used. Mixed

crystals of GaP & GaAs are used. By varying the mixing ratio

“X”, different luminous colors from red to yellow are obtained.

LEDs can typically draw up to 30mA.A current limiting

resistor is mandatory to protect both the microcontroller & LED.

Even connecting a led through a resistor is not advisable in case

of 8051.A NPN or a PNP transistor may be used. This way even

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higher currents can be used. Ohms law can be used to calculate

the value of the current limiting resistor , i.e I=V/R.

REGULATED POWER SUPPLY

A variable regulated power supply, also called a variable bench

power supply, is one where you can continuously adjust the

output voltage to your requirements. Varying the output of the

power supply is the recommended way to test a project after

having double checked parts placement against circuit drawings

and the parts placement guide.

This type of regulation is ideal for having a simple variable bench

power supply. Actually this is quite important because one of the

first projects a hobbyist should undertake is the construction of a

variable regulated power supply. While a dedicated supply is

quite handy e.g. 5V or 12V, it's much handier to have a variable

supply on hand, especially for testing.

Most digital logic circuits and processors need a 5 volt power

supply. To use these parts we need to build a regulated 5 volt

source. Usually you start with an unregulated power To make a 5

volt power supply, we use a LM7805 voltage regulator IC

(Integrated Circuit). The IC is shown below.

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The LM7805 is simple to use. You simply connect the positive lead

of your unregulated DC power supply (anything from 9VDC to

24VDC) to the Input pin, connect the negative lead to the

Common pin and then when you turn on the power, you get a 5

volt supply from the Output pin.

CIRCUIT FEATURES

Brief description of operation: Gives out well regulated +5V

output, output current capability of 100 mA

Circuit protection: Built-in overheating protection shuts down

output when regulator IC gets too hot

Circuit complexity: Very simple and easy to build

Circuit performance: Very stable +5V output voltage, reliable

operation

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Availability of components: Easy to get, uses only very

common basic components

Design testing: Based on datasheet example circuit, I have

used this circuit succesfully as part of many electronics

projects

Applications: Part of electronics devices, small laboratory

power supply

Power supply voltage: Unreglated DC 8-18V power supply

Power supply current: Needed output current + 5 mA

Component costs: Few dollars for the electronics

components + the input transformer cost

BLOCK DIAGRAM

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EXAMPLE CIRCUIT DIAGRAM:

RESET

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The pin 9 of the microcontroller 8051 is the RESET pin. Upon

applying a high pulse to this pin, the micro controller will reset

and terminate all activities. This is often called as power-on

reset. Activating a power-on reset will cause all the values in

the registers to be lost. It will set program counter to all 0’s.

the reset can be given by either power-on reset circuit or by

using a momentary switch.

RESET value of some 8051 registers:

Table:10

Reset values table

POWER SUPPLY

Power supply is an important part of operation of the

Microcontroller. Microcontroller operates at +5v DC and also

for other ICs and displays.

Regist

er

Reset

value (hex)

PC 0000

DPTR 0000

ACC 00

PSW 00

SP 07

B 00

P0-P3 FF

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INTRODUCTION TO ORCAD(SCHEMATIC DESIGN TOOL)

OrCAD is a software tool suite used primarily for electronic

design automation. The software is used mainly to create

electronic prints for manufacturing of printed circuit boards, by

electronic design engineers and electronic technicians to

manufacture electronic schematics and diagrams, and for their

simulation.

The name OrCAD is a portmanteau, reflecting the software's

origins: Or egon + CAD.

The OrCAD product line is fully owned by Cadence Design

Systems. The latest iteration has the ability to maintain a

database of available integrated circuits. This database may be

updated by the user by downloading packages from component

manufacturers, such as Analog Devices or Texas Instruments.

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The Cadence OrCAD product line includes affordable, high-

performance PCB design tools that boost productivity for smaller

design teams and individual PCB designers.

To stay competitive in today's market, engineers must take a

design from engineering through manufacturing with shorter

design cycles and faster time to market. To be successful, you

need a set of powerful, intuitive, and integrated tools that work

seamlessly across the entire design flow.

Cadence® OrCAD® personal productivity tools (including

Cadence® PSpice®) have a long history of addressing these

demands. Designed to boost productivity for smaller design

teams and individual PCB designers, OrCAD PCB design suites

grow with your needs and technology challenges. The powerful,

tightly integrated PCB design suites include design capture,

librarian tools, a PCB editor, an auto/interactive router, and

optional analog and mixed-signal simulator.

The affordable, high-performance OrCAD product line is easily

scalable with the full complement of Cadence® Allegro® PCB

solutions.

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The OrCAD product line is supported by a worldwide network of

Cadence Channel Partners. For sales, technical support, and

training inquiries please visit the global Cadence Channel Partner

listing to find a partner in your region.

CHAPTER 5

PROJECT CIRCUITRY

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D 3 4

L E D

U 5 0

M C T2 E

1 6

2

5

4

1 2 v

P 0 . 6

P 0 . 3

13

2

5 V

3 3

5 V

R 5 23 0 0

1 0 k

J 8

C O N N J A C K

123

D 5 4

L E D

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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

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SCHEMATIC

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SCHEMATIC DESCRIPTION

We can break the project into three parts like micro

controller section, power supply section, and D.C. regulated

power supply section. The Circuit shows the complete diagram

of the Density based traffic control system

Micro controller section contains only micro controller

AT89S52 and a crystal of 11.0592 MHz for oscillator. As micro

controller works on the program inside the memory. As a

program generates the login therefore it does not require any

logic circuits. As the controller keeps all the memory and I/O

ports inside it, it contains very less components in its outer

configuration. Power to the IC supplied is +5v DC

The IR sensors are interfaced port 2 pins of microcontroller and

LED’s to the port 0 pins of microcontroller .lcd connected to the

remaining port pins of microcontroller

Power supply is an important part of operation of the

Microcontroller. Microcontroller operates at +5v DC and also for

other ICs and displays.

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CHAPTER 7

SDCC COMPILATION TOOL

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SMALL DEVICE C COMPILER

SDCC is a retargettable, optimizing ANSI - C compiler that targets

the Intel 8051, Maxim 80DS390, Zilog Z80 and the Motorola

68HC08 based MCUs. Work is in progress on supporting the

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Microchip PIC16 and PIC18 series. SDCC is Free Open Source

Software, distributed under GNU General Public License (GPL).

FEATURES

ASXXXX and ASLINK, a Freeware, retargettable assembler

and linker.

extensive MCU specific language extensions, allowing

effective use of the underlying hardware.

a host of standard optimizations such as global sub

expression elimination, loop optimizations (loop invariant,

strength reduction of induction variables and loop

reversing ), constant folding and propagation, copy

propagation, dead code elimination and jump tables for

'switch' statements.

MCU specific optimizations, including a global register

allocator.

adaptable MCU specific backend that should be well suited

for other 8 bit MCUs

independent rule based peep hole optimizer.

a full range of data types: char (8 bits, 1 byte), short (16 bits,

2 bytes), int (16 bits, 2 bytes), long (32 bit, 4 bytes) and float

(4 byte IEEE).

the ability to add inline assembler code anywhere in a

function.

the ability to report on the complexity of a function to help

decide what should be re-written in assembler.

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DENSITY BASED TRAFFIC CONTROL SYSTEM

a good selection of automated regression tests.

SDCC also comes with the source level debugger SDCDB, using

the current version of Daniel's s51 simulator.

SDCC was written by Sandeep Dutta and released under a GPL

license. Since its initial release there have been numerous bug

fixes and improvements. As of December 1999, the code was

moved to SourceForge where all the "users turned developers"

can access the same source tree. SDCC is constantly being

updated with all the users' and developers' input.

AVR and gbz80 ports are no longer maintained.

SDCC SUPPORTS FOLLOWING PLATFORMS

Linux - x86, Microsoft Windows - x86 and Mac OS x - ppc are the

primary, so called "officially supported" platforms.

SDCC compiles natively on Linux and Mac OS X using using gcc.

Windows release and snapshot builds are made by cross

compiling to mingw32 on a Linux host.

Windows 9x/NT/2000/XP users are recommended to use Cygwin

(http://sources.redhat.com/cygwin/) or may try the unsupported

Borland C compiler or Microsoft Visual C++ build scripts.

SUPPORT OF SDCC

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SDCC and the included support packages come with fair amounts

of documentation and examples. When they aren't enough, you

can find help in the places listed below. Here is a short check list

of tips to greatly improve your chances of obtaining a helpful

response.

1. Attach the code you are compiling with SDCC. It should

compile "out of the box". Snippets must compile and must

include any required header files, etc. Incomplete

information will hamper your chance of a timely response.

2. Specify the exact command you use to run SDCC, or attach

your Makefile.

3. Specify the SDCC version (type "sdcc -v"), your platform and

operating system.

4. Provide an exact copy of any error message or incorrect

output.

Please attempt to include these 4 important parts, as applicable,

in all requests for support or when reporting any problems or

bugs with SDCC. Though this will make your message lengthy, it

will greatly improve your chance that SDCC users and developers

will be able to help you. Some SDCC developers are frustrated by

bug reports without code provided that they can use to reproduce

and ultimately fix the problem, so please be sure to provide

sample code if you are reporting a bug!

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USING SDCC

Getting Started:

Download SDCC from http://sdcc.sourceforge.net/

If you are developing on a Windows platform I strongly

recommend youget

http://prdownloads.sourceforge.net/sdcc/sdcc-2.5.0-

setup.exe (orwhatever is the latest revision) because it

has an install wizard which will

copy the files and will ask you if you want SDCC added to your

path(HINT: I recommend you add SDCC to your path!)

The most up-to-date documentation is at

http://sdcc.sourceforge.net/doc/sdccman.html/. SDCC also comes

with anolder revision of the same documentation which is

installed in C:\Program

Files\SDCC\doc\sdccman.html\index.html by default.

Students have reported experiencing problems with rev

2.3.0 and rev2.4.0 of SDCC, so make sure you are using rev

2.5.0 or newer.

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Download GNU make from

http://ece.colorado.edu/~mcclurel/make.exe.

o You can add make to your path as well.

" If you are developing on Windows XP:

• Right click on “My Computer”

• Select the “Advanced” tab

• Click on “Environment Variables”

• Select “PATH” and “Edit” if it already exists. Otherwise

click “New” and create a PATH variable.

• Add the location of make.exe to the “Variable Value”

" If you are developing on another version of Windows you will

need to investigate further because the Environment variables

maynot be in the same location. For example, in Windows NT look

in

Start/Settings/Control Panel/System and select the Environment

tab to modify the PATH variable.

SDCC Memory Models

SDCC basically has two memory models: Small and Large

The large memory model will allocate all variables in

external RAM by DEFAULT

" Variables stored in internal RAM must be declared with the

“data”

or “near” keyword

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The small memory model will allocate all variables in

internal, directlyaddressable

RAM by default

" Variables stored in external RAM must be declared with the

“xdata” or “far” keyword

! SDCC recommends the use of the small memory model for more

efficient code.

However, for this class, since we are using combined program and

data memory

spaces, I think it is safer to use the large memory model.

! Be aware that, regardless of the memory model you choose, if

you do not

explicitly declare a pointer as data/near or xdata/far it will be 3

bytes!

SDCC Basics

Assuming that the location of SDCC is defined in your path, you

can use the

following syntax for your header files:

#include <stdio.h>

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To use SDCC on the command line, use a command line syntax

similar to the

following (note: a more complete list of flags is shown in the

example makefile

later):

sdcc --code-loc 0x6000 --xram-loc 0xB000 file.c

SDCC will generate the following output files:

file.asm – Assembler file created by the compiler

file.lst – Assembler listing file created by the assembler

file.rst – Assembler listing file updated by the linkage editor

file.sym – Symbol listing created by the assembler

file.rel – Object file created by the assembler, Input to the linkage

editor

file.map – Memory map for the load module created by the linker

file.mem – Summary of the memory usage

file.ihx – This is the load module in Intel hex format

By default SDCC uses the small memory model

The assembler is given the memory locations as .area

directives instead ofORG statements.

You must remember to use the --code-loc and --xram-loc

directives because this tells the linker where to place things in

memory!

You can examine the file.rst and file.map output files to verify

that

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DENSITY BASED TRAFFIC CONTROL SYSTEM

your code and data are assigned to the correct location.

!

SDCC standard library routines

Most standard routines are present (printf, malloc, etc…)

However:

" printf depends on putchar() which is not implemented.

• You must implement putchar()

• This allows you to decide where printf is displayed (on a

terminal via serial port, on an LCD, etc…)

• The putchar() function must have the following format:

void putchar(char c);

• If you need a getchar() function, the format is:

char getchar();

malloc depends on having heap space created but SDCC does

notautomatically create heap space for your program.

• You must provide heap space for malloc to allocate

memory from.

• This can be done by:

#include <malloc.h>

#define HEAP_SIZE 4000

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unsigned char xdata heap[HEAP_SIZE];

void main()

{

init_dynamic_memory((MEMHEADER

xdata *)heap, HEAP_SIZE);

}

SDC INTERRUPT SUPPORT

To write an ISR in C, create a function similar to the following

format:

void isr_foo() interrupt 1

{

}

" This format tells SDCC to generate an interrupt vector (at

offset0x0B from the --code-loc address) that calls isr_foo in

response tointerrupt 1.

" It also tells SDCC to generate a RETI instruction instead of a

RETinstruction to return from a call to isr_foo().

o The standard code generated for the interrupt is not very

efficient. SDCC

takes a conservative view and will save registers on the stack

before

executing any of your code in the ISR and it will restore those

registers

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DENSITY BASED TRAFFIC CONTROL SYSTEM

before executing the RETI instruction.

" You can use the keyword “_naked” to make your interrupt

faster.

This keyword will prevent SDCC from generating any entry/exit

code to save registers for your ISR.

• WARNING: If you use the _naked keyword you must save

and restore any registers that are modified by your ISR or

you must guarantee that no registers are used by your ISR.

• I would only recommend using the _naked keyword if your

ISR only contains inline assembly in which case you know

explicitly which registers are used or you are setting a

single bit (such as a port pin) in which case no registers are

used.

• You can use the _naked keyword on any function, not just

for ISRs. In non-ISR routines you must be aware of the

calling convention used and save/restore the registers you

used within your function as appropriate.

! SDCC serial port initialization

o There is no support routine built into SDCC to initialize the serial

port

o If you want to use the serial port with your C program that you

burn intoEPROM you will have to initialize the hardware first.

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DENSITY BASED TRAFFIC CONTROL SYSTEM

CHAPTER 7 FLASH MAGIC

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FLASH MAGIC

Flash Magic is a PC tool for programming flash based

microcontrollers from NXP using a serial protocol while in the

target hardware Flash Magic is a feature-rich Windows based tool

for the downloading of code into NXP flash microcontrollers. It

utilises a feature of the microcontrollers called ISP, which allows

the transfer of data serially between a PC and the device.

Flash Magic can erase devices, program them, read data and read

and set various configuration information. Rather than providing

the basic features of ISP, Flash Magic adds additional features and

intelligence, allowing complex operations to be performed. For

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DENSITY BASED TRAFFIC CONTROL SYSTEM

example, erasing can be any collection of pages pages, blocks,

the hex file to be programmed or the entire device. Some devices

store the ISP bootloader in flash memory, so Flash magic

implements methods to protect this code from being erased.

Additional advanced features of Flash Magic include the

automatic programming of checksums, entering ISP mode via a

serial command, execution of Just In Time modules allowing

endless flexibility in the data programmed, control over RS232

signals to place devices into ISP mode, and control over the

timing of such signals.

Flash Magic has been available for free for over six years and

supports all current 8-bit (8051), 16-bit (XA) and 32-bit (ARM)

flash microcontrollers from NXP.

.

Possible Uses

Some ideas for applications built on the Flash Magic platform:

Custom ISP tool for in-house use, for example production line

programming where it is essential the user interface is

simplified as much as possible

End user ISP tool for updating the firmware of products. You

can build the hex file into the application or allow it to be

fetched over the internet. Adverts for new products could be

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DENSITY BASED TRAFFIC CONTROL SYSTEM

displayed to the user. Use one tool for all your products

involving potentially multiple NXP microcontrollers.

Gang programming tool. Invoke multiple instances of the

Flash Magic DLL in seperate threads, each using a different

COM port to allow parallel ISP programming

Future-proofing products. Rather than write your own ISP

tool and have to keep updating it for new NXP devices,

updates to the DLL will automatically add new devices

Screenshots

Main window

Hex file information

Execute from RAM or Flash (LPC2xxx)

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Display flash memory

Device signature

Start bootloader

Blank check

Advanced options - timeouts

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DENSITY BASED TRAFFIC CONTROL SYSTEM

Advanced options – hardware

Executing a script

Features Straightforward and intuitive user interface

Five simple steps to erasing and programming a device and

setting any options desired

Programs Intel Hex Files

Automatic verifying after programming

Fills unused Flash to increase firmware security

Ability to automatically program checksums. Using the

supplied checksum calculation routine your firmware can

easily verify the integrity of a Flash block, ensuring no

unauthorized or corrupted code can ever be executed

Program security bits

Check which Flash blocks are blank or in use with the ability

to easily erase all blocks in use

Read the device signature

Read any section of Flash and save as an Intel Hex File

Reprogram the Boot Vector and Status Byte with the help of

confirmation features that prevent accidentally programming

incorrect values

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Display the contents of Flash in ASCII and Hexadecimal

formats

Single-click access to the manual, Flash Magic home page

and NXP Microcontrollers home page

Ability to use high-speed serial communications on devices

that support it. Flash Magic calculates the highest baudrate

that both the device and your PC can use and switches to

that baudrate transparently

Command Line interface allowing Flash Magic to be used in

IDEs and Batch Files

Manual in PDF format

Supports half-duplex communications

Verify Hex Files previously programmed

Save and open settings

Able to reset Rx2 and 66x devices (revision G or higher)

Able to control the DTR and RTS RS232 signals when

connected to RST and /PSEN to place the device into

BootROM and Execute modes automatically. An example

circuit diagram is included in the Manual. Essential for ISP

with target hardware that is hard to access.

Able to send commands to place the device in BootROM

mode, with support for command line interfaces. The

installation includes an example project for the Keil and

Raisonance 8051 compilers that show how to build support

for this feature into applications.

Able to play any Wave file when finished programming.

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Built in automated version checker - helps ensure you

always have the latest version.

Powerful, flexible Just In Time Code feature. Write your own

JIT Modules to generate last minute code for programming.

Uses include:

o Serial number generation 

o Copy protection and copy authorization 

o Storing program date and time - manufacture date 

o Storing program operator and location 

o Lookup table generation 

o Language tables or language selection 

o Centralized record keeping 

o Obtaining latest firmware from the Corporate Web site

or project intranet

Sponsored by NXP Semiconductors

Features automatically updating Internet links including links

to related technical documents, software updates, utilities

and code examples, using EmbeddedHints technology

Displays information about the selected Hex File, including

the creation and modification dates, flash memory used,

percentage of the current device used

Completely free!

Flash Magic works on any versions of Windows, except

Windows 95. 10Mb of disk space is required

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Schematic

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