designing a classroom test

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Anthony Paolo, PhD, Desig ining A Classroom Test, 2 008, Retrieved online fro m http://www2.kumc.edu/co Designing a Classroom Test

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Designing a Classroom Test. Content. Understanding by Design (UbD) Purpose of classroom test Test blueprint & specifications Item writing Assembling the test Item analysis. How do we currently identify what we are going to teach in our classrooms?. - PowerPoint PPT Presentation

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Page 1: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Designing a Classroom Test

Page 2: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Content

• Understanding by Design (UbD)• Purpose of classroom test• Test blueprint & specifications• Item writing• Assembling the test• Item analysis

Page 3: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

How do we currently identify what we are going to teach in our classrooms?

Page 4: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

PDE’s Standards Aligned System and Understanding by Design (UbD)

Framework

Page 5: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

PDE’s Standards Aligned System

Page 6: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

UbD Framework

3 parts:

1. What do you want students to know?

2. How are you going to assess them to determine they learned what you wanted them to learn?

3. How are you going to teach the content to ensure all students learn?

Page 7: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

UbD Templates

• Sample Unit Template• http://wilkes-ed520.wikispaces.com/file/vie

w/UbDOverview.pdf

• Blank Unit Template• http://wilkes-ed520.wikispaces.com/file/vie

w/UBD_Lesson_Template.doc

Page 8: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

So what IS our test measuring?

Page 9: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

What is the purpose of a classroom test?

Page 10: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Purpose of Classroom Test• Establish basis for assigning grades

• Determine how well each student has achieved course objectives

• Diagnose student problems

• Identify areas where instruction needs improvement

• Motivate students to study

• Communicate what material is important

Page 11: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

How do you currently design your tests?

Page 12: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Test Blueprint

• Sometimes called the “test specifications”, the goal is to ensure the test covers the content and/or objectives in the proper proportions.

Page 13: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Test Blueprint• To ensure the test assesses what you

want to measure

• Ensure the test assesses the level or depth of learning you want to measure

• PSSA Test Blueprints: http://www.portal.state.pa.us/portal/server.pt/community/pennsylvania_system_of_school_assessment_(pssa)/8757/resource_materials/507610

Page 14: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Setting up a test blueprint

• Identify content to be assessed

• Identify depth of learning (ex. Bloom)

• Identify time spent on topic as compared to time taught in class

• Emphasis/number of points for each target

Page 15: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

• http://www.teach-nology.com/worksheets/time_savers/bloom/

Page 16: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Test Blueprint Example

Learning Level(Number of test items)

Content/

Objective

Knows facts

(Recall)

Understanding Applies Principles

(Application)

Total

Kreb Cycle 3 5 2 10

Aquaporins 2 2 4 10

Cell Types 5 0 0 5

Total 10 7 8 25

Page 17: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Test Specifications

Topics Time spent on Topic

% of total class time

Number (%) of test

items

Kreb Cycle 10 hrs 40% 10 (40%)

Aquaporins 10 hrs 40% 10 (40%)

Cell Types 5 hrs 20% 5 (20%)

Total 25 hrs 100% 25 (100%)

Page 18: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Let’s Evaluate our own tests

Page 19: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Preparing & Assembling the Test• Provide general directions

– Time allowed (allow enough time to complete test)– How items are scored– How to record answers– How to record name /ID

• Arrange items systematically• Provide adequate space for short answer and

essay responses• Placement of easier & harder items

Page 20: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – General Guidelines1

• Present a single clearly defined problem that is based on a significant concept rather then trivial or esoteric ideas

• Use simple, precise & unambiguous wording

• Exclude extraneous or irrelevant information

• Eliminate any systematic pattern of answers that may allow guessing correctly

Page 21: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – General Guidelines2

• Avoid cultural, racial, ethnic & sexual bias. • Avoid presupposed knowledge which

favors one group over another (“fly ball” favors those that know baseball)

• Refrain from providing unnecessary clues to the correct answer.

• Avoid negatively phrased items (i.e., except, not)

• Arrange answers in alphabetical / numerical order

Page 22: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – General Guidelines3

• Avoid “None of the above” or “All of the above” type answers

• Avoid “Both A & B” or “Neither A or B” type answers

Page 23: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Correct Answer is

• Longer

• More qualified or more general

• Uses familiar phraseology

• Is grammatically correct for item stem

• Is 1 of the 2 similar statements

• Is 1 of the 2 opposite statements

Page 24: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Wrong Answer is

• Usually the first or last option

• Contain extreme words (always, never, nonsense, etc.)

• Contain unexpected language or technical terms

• Contain flippant remarks or completely unreasonable statements

Page 25: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Grammatical Cues

Page 26: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Logical Cues

Page 27: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Absolute Terms

Page 28: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Word Repeats

Page 29: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing – Vague Terms

Page 30: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing• Effective test items match the desired

depth of learning as directly as possible

Applying & Analyzing• Applying: Implementing a procedure or process. • Analyzing: Breaking material into constituent parts,

determining how the parts relate to one another and to an overall structure or purpose through differentiating, organizing, and attributing.

– ITEM TYPES: MC, Short Answer, Problems, Essay

Page 31: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Comparison of MC & Essay1

Essay MC

Depth of learning

Can measure application and more complex outcomes. Poor for recall.

Can be designed to measure application and more complex outcomes as well as recall.

Item prep Fewer test items, less prep time

Relatively large number of items, more prep time

Content sampling

Limited, few items Broader content sampling

Page 32: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Comparison of MC & Essay2

Essay MC

Encouragement Encourages organization, integration & effective expression of ideas

Encourages development of broad background of knowledge & abilities

Scoring Time consuming, requires special measures for consistent results

Easy to score with consistent results.

Page 33: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing - ApplicationMC application of knowledge items tend to

have long vignettes that require decisions.

Case, et al. at the NBME investigated the impact of increasing levels of interpretation, analysis and synthesis required to answer a question on item performance.

(Academic Medicine, 1996;71:528-530)

Page 34: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing - Application

Page 35: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing - Application

Page 36: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Writing - Application

Page 37: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Interpreting test scoresTeachers

High scores = good instruction

Low scores = poor students

Students

High scores = smart, well-prepared

Low scores = poor teaching, bad test

Page 38: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Interpreting test scoresHigh scores

too easy, only measured simple educational objectives, biased scoring, cheating, unintentional clues to right answers

Low scorestoo hard, tricky questions, content not covered in class, grader bias, insufficient time to complete test

Page 39: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item Analysis• Main purpose of item analysis is to

improve the test

• Analyze items to identify:• Potential mistakes in scoring• Ambiguous/tricky items• Alternatives that do not work well• Problems with time limits

Page 40: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Reliability• The reliability of a test refers to the extent

to which a test is likely to produce consistent results. • Test-Retest• Split-Half• Internal consistency

• Reliability coefficients range from 0 (no reliability) to 1 (perfect reliability)

Page 41: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Internal Consistency Reliability• High reliability means that the questions of

the test tended to hang together. Students that answered a given question correctly were more likely to answer other questions correctly.

• Low reliability means that the questions tended to be unrelated to each other in terms of who answered them correctly.

Page 42: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Reliability Coefficient Interpretation

General guidelines for homogeneous tests

• .80 and above – Very good reliability

• .70 to .80 – Good reliability, a few test items may need to be improved

• .50 to .70 – Somewhat low, several items will likely need improvement (unless short test 15 or fewer items)

• .50 and below – Questionable reliability, test likely needs revision

Page 43: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item difficulty1

• Proportion of students that got the item correct (ranges from 0% to 100%)

• Helps evaluate if an item is suited to the level of examinee being tested.

• Very easy or very hard items cannot adequately discriminate between student performance levels.

• Spread of student scores is maximized with items of moderate difficulty.

Page 44: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Item discrimination1

• How well does the item separate those that know the material from those that do not.

Page 45: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Evaluation of Distractors • Distractors are designed to fool those that

do not know the material. Those that do not know the answer, guess among the choices.

• Distractors should be equally popular.

(# expected = # answered item wrong / # of distractors)

Page 46: Designing a Classroom Test

Anthony Paolo, PhD, Desigining A Classroom Test, 2008, Retrieved online from http://www2.kumc.edu/comptraining/documents/DesigningaClassroomtest.ppt

Thank you for your time

Questions ???