digiworld game summit - world video game market #6

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Follow the Digiworld Game Summit on: Twitter: https://twitter.com/GameSummitbyDGW Facebook: http://ow.ly/nFsD0 Pinterest: http://pinterest.com/GameSummit/ Figures from Digiworld by IDATE - World Video Game Market: http://ow.ly/nFurG More information on: http://www.digiworldsummit.com/ & http://gamesummit.pro #DWS13 #DGS13

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Page 1: DigiWorld Game Summit - World Video Game Market #6

www.gamesummit.proMore information available on our website: www.idate.org

Extracts from IDATE Studies, Nomad Gaming, september 2013

IDATE according to 148apps.biz, Appbrain, Appannie, Canalys, july 2013

Games represent

14%14%of applications available

40%40%of total applications downloads

80%80%of the total revenue

70%70%of the total revenue

17%17%Games represent

of applications available

40%40%of total applications downloads

2013 2014 2015 2016 2017

865.7 1089.41285.4 1453.2 1550.6

total Smartphone Shipments evolution(Million units)

446.1194.5174.6

77.5

Smartphone Shipments in 2013 (Million units)

World VIDEO GAME MARKET #6 IDATE Forecasts