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How Mobile is Mobile Gaming?Contextual Influences on Mobile Player Experience:
A Model Proposition
Stephan Engl, Information Science, University of Regensburg, Germany
Lennar Nacke, Department of Computer Science. University of Saskatchewan, Canada
1. Mobile Gaming Experience
2. User Studies
3. Contextual Gameplay Model
PlayabilityFabricatore et al., 2002
Järvinen et al., 2002
Sánchez et al., 2009 Rollings & Morris, 2003
Salen & Zimmerman, 2003
Glassner, 2004
Player Experience
Flow
Immersion
PLEX Four Fun Keys
Nacke, 2009
Chen, 2007
Csikszentmihalyi,1975
Cowley et al. 2008
Sweetser & Wyeth, 2005Brown & Cairns, 2004
Ermi & Mäyrä, 2005
Jennett et al., 2008
Costello & Edmonds, 2007
Korhonen, Montola & Arrasvuori, 2009
Poels, de Kort & Ijsselsteijn, 2007
Lazzaro, 2008
Fernandez, 2008
1997 2007
three user studies onmobile gaming
Online Survey
“I usually play games while I'm in the bathroom or while I'm on the bus. It helps pass the time.”
“I play while riding the trolley on my way to work. People see me playing and are less likely to try and start random conversations.”
110 statements
35%65%
mobile home
Observations&
Interviews
16 participants in 5 cities
initial assumptions confirmed
more insights regarding
• hardware
• motivation
• constraints
mobile gaming experience is subject to many influencing factors
Semistructured Game Experience Tests
Game Experience Questionnaire (GEQ)
Stimuli
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Bejeweled 2
Super Monkey Ball
Results
Bejeweled 2
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So what?
• setting × gender
• setting × age (classified)
• setting × gamer type
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mobile gaming experience is subject to many different internal and external influencing
factors
• Spatial
• Temporal
• Social
• Cultural
• Psychological
A holistic model?
Contextual Gameplay Experience Model
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This is just the beginning
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