The Renaissance of a Master Storyteller, Constructivist and Futurist
Cynthia Calongne April 10, 2013Colorado Technical University 2013 eLearning Consortium of Colorado
The Online Educator
Who, like amagician,
casts a spellthat every word
and every phraseburns most
brightly
The Educator as a Master Storyteller
An educator illuminates, entertains and stimulates
The images in these slides are from CTU’s Winter 2013 classes
The Renaissance of a Master Storyteller
Reinventing online education, weaving digital storytelling with innovative technologies to stimulate the imagination
Step Into the Garden of Imagination
Each Tale Challenges Our Perspective
Stimulating a Marketplace of Ideas
That Transforms Us
The Path to Discovery
Interactive, Blending Web Technology
To Stimulate Student-Created Games
Educators as Constructivists• Pedagogy – focuses on how classes are structured and taught• The memorization of basic facts and rules• Determined and directed by the teacher
• Andragogy – adults learn through trial and error• Activity-based and applied learning• Determined by the teacher and directed by the learner
• Heutagogy – the study of self-determined learning http://www.howjsay.com
• Developing learning skills and knowledge creation• Determined and directed by the learner
http://www.learning-theories.com/vygotskys-social-learning-theory.htmlhttp://www.nssa.us/journals/2007-28-1/2007-28-1-04.htm
Students as Thought Leaders and Constructivists
Creating Game and Course Completion Badges
Exploring Diverse and Self-Image
Designing Educational Games
Creating Their Own Game and Learning Spaces
The Space Lounge as a Community Space
Blended Reality with an Inside-Out Perspective
Instructional Design by Students
Integrating Artificial Intelligence
Student Created Game Elements
Mapping Games to Pedagogy
Educators and Students as Futurists
The Future: NMC Horizon Reports 2009-2011
2009
• Mobiles
• Cloud Computing
• Geo-Everything
• The Personal web
• Semantic-Aware Apps
• Smart Objects
2010
• Mobile Computing
• Open Content
• eBooks
• Simple Augmented Reality
• Gesture-Based Computing
• Visual Data Analysis
• eBooks
• Mobiles
• Augmented Reality
• Game-Based Learning
• Gesture-Based Learning
• Learning Analytics
2011
The Future: NMC Horizon Reports 2012-2013
2012 2013
• Mobile Apps
• Tablet Computing
• Game-Based Learning
• Learning Analytics
• Gesture-Based Computing
• Internet of Things
• MOOCs
• Tablet Computing
• Games and Gamification
• Learning Analytics
• 3D Printing
• Wearable Technology
Horizon Report 2009-2013
2010 View of the Future of Education
• Is the New Normal Anything But?• NUTN Summit 2010 by Sener, Kannel, Cheney-Steen & Calongne
• The future -- from business as usual to the radical cyber dystopia and educational anarchy to a quantum leap (Sener; Calongne)
• Findings: degrees are not going away, credit hour pricing model is a barrier to modularized learning, learning management systems need to adapt to integrate modern technologies and fast growth requires a stabilizing influence
• Distinguishing students who work vs workers who study
• http://senerknowledge.com/blogs/six-scenarios-nutn-panel-smashing-success• http://senerknowledge.com/blogs/more-nutn-six-scenarios-panel-virtual-worlds• http://www.amazon.com/dp/B007RG6DH4
If students had the technology, eBooks and video recorded instruction, and courses were accessible and affordable (or MOOCs),
what would educators do?
Gazing Into the Future
Needed: New Ways to Reach Students
15,835 need high schoolIn Colorado Springs
U.S. 30,370,155 did not finish high school
318,375 need a high school diploma in CO
Data from CLResearch
The Future: Emerging Media in Education
ConstructivismDigital StorytellingJust in Time Teaching (JiTT)
Tools and TechnologiesMobile & BYODWeb 2.0 ToolsMOOCseBooksVideo
Immersive LearningMMORPGsAugmented Reality3D Educational Games Alternate Reality GamesVirtual Worlds and Simulations
Students creating knowledgeCollaborative storiesImmediacy in Education
Tools and TechnologiesMobile synchronizationGesture-based toolsMonetizing MOOCsEducators & Students Publishing Content
Immersive LearningRepurposing Games3D Animated ContentStudents & EducatorsBlended WorldsTest Bed for Holographics
Educational Quizzes as Game Shows
Learning from Game Simulations
Mapping Games to Learning Assessment
Game Measurement and Support
Educational Tools that Support Assessment
For More Information
• C. Calongne - Games & Research on Slideshare http://www.slideshare.net/lyrlobo/presentations
• Woman Hugging a Book image • http://www.filterjoe.com/2009/03/25/filters-for-reading-on-the-web/
• Corning A Day Made of Glass 2: Unpacked http://www.corning.com/news_center/videos/ADayMadeofGlass2.aspx
• Clay Shirky: How the Internet will (one day) transform government. http://www.ted.com/talks/clay_shirky_how_the_internet_will_one_day_transform_government.html
• Martha Payne. Never Seconds blog http://neverseconds.blogspot.com
• CLR Research http://www.clrsearch.com/Colorado-Springs-Demographics/CO/Education-Level-and-Enrollment-Statistics
The Renaissance of a Master Storyteller, Constructivist and Futurist
Cynthia Calongne [email protected] Technical University 2013 eLearning Consortium of Colorado
The Online Educator